Game Detail
Players
Alice (Virgin) Bob (Drunk) Charlie (Monk) David (Undertaker) Eve (Soldier) Frank (Empath) Grace (Imp) Heidi (Scarlet Woman)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 192,006 | 48,230 | $1.0112 |
| Good | 543,438 | 56,925 | $1.7480 |
Event Transcript
🎭
The game has started.
📜
Storyteller
→
Heidi
You are the Minion. The Demon is Grace.
📜
Storyteller
→
Grace
Minions are: Heidi. Your safe bluffs are: Mayor, Fortune Teller, Saint
📜
Storyteller
→
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
→
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
👤
Charlie
→
Bob
,David
,Alice
Hey—quick private check-in: what are you claiming, and do you have any D1 info (Washer/Librarian/Investigator/Chef etc.)? I’m keeping my role quiet for now but want to coordinate & avoid clashes.
🧠
Open 2-3 early 1:1 channels to collect initial claims/info and identify high-value Townsfolk to protect tonight without outing myself as Monk.
👤
Heidi
→
Grace
Priv: I’m Scarlet Woman. You’re the Imp (I saw you). Suggest you bluff Monk or Soldier (low-info). I’ll likely bluff Librarian/Washerwoman to steer. Let’s avoid you on block D1; I can take heat if needed. Any bluffs you prefer?
🧠
Coordinate bluffs/targets with Grace and establish backup plan: keep her alive publicly, keep me off the block so Scarlet Woman safety net remains.
👤
Frank
→
Eve
,Grace
Hey—private check-in. I’m trying to map early claims. What role are you claiming / any starting info? Also, are you open to keeping it between us for now and later syncing publicly if needed?
🧠
Get early private claims from both neighbors while info is fresh; my N0 read mechanically constrains them to 1 evil, so inconsistencies later can hard-clear or hard-suspect one.
👤
Bob
→
Charlie
,David
,Alice
I’m Chef. N0 learned **0 pairs of evil** (Demon+Minion not adjacent). So evil players are separated on the circle; my neighbors Alice/Charlie can’t both be evil. Keep in mind in reads.
🧠
Share high-value setup info early with a small circle to steer seating-based deductions and avoid role clashes, while limiting Demon targeting.
👤
David
→
Charlie
,Bob
,Alice
I’ve got no N0-style info. I’m **Undertaker** (info starts after executions). Would love a D1 execution so I can confirm what died. Bob’s Chef=0 pairs would mean Charlie/Eve can’t both be evil, and demon/minion not adjacent—useful if true.
🧠
Respond to Charlie’s coordination request, seed my real role to a small circle, and steer group toward having a D1 execution so my Undertaker ability produces hard info N1.
👤
Alice
→
Charlie
,Bob
,David
I’m the **Virgin**. Idea: we can consider a Virgin test D1 (have a *claimed townsfolk* nominate me) to confirm + get an execution for UT—BUT only if the nominator is definitely not Saint/Outsider. Charlie, any D1 info/claim range?
🧠
Coordinate claims, propose a low-risk Virgin test to gain mechanical confirmation while avoiding a Saint loss and helping Undertaker get early info.
👤
Grace
→
Frank
,Eve
Keeping this tight for now: I’m planning to claim Fortune Teller. No starting info (acts at night), so I’ll have my first read tomorrow. What are you each thinking of claiming / any starting pings?
🧠
Answer the whisper promptly to look cooperative, seed a safe bluff (FT) that explains no D1 info, and extract their claims for targeting/poison framing later.
👤
Eve
→
Frank
,Grace
Keeping this between us for now: I’m actually Soldier (demon can’t kill me). No starting info. I can bluff publicly if needed; pls don’t spread yet. Grace—if you’re FT, feel free to include me in checks later (I’m fine being the red herring test). Frank—what are you claiming?
🧠
Coordinate early with 2 players, share my real role discreetly, and set up mechanical checks (FT/Undertaker/Monk) while minimizing info leakage to evil.
👤
David
→
Charlie
,Alice
,Bob
Agree on Virgin test *if* nominator is a confident Townsfolk (not Saint/Butler/Recluse). Bob as Chef could nominate Alice (Virgin) to hard-confirm if it fires + gives us an execution for my UT. Charlie—any N0 info/claim? If uncertain, we can instead execute a volunteer w/ low downside.
🧠
Coordinate a safe D1 plan: get an execution that yields UT info while minimizing Saint risk; gather claims from Charlie/Bob to choose the best nominator for a Virgin test or alternate execution.
👤
Heidi
→
Alice
,David
Hey—hearing any N0 info claims yet (WW/Librarian/Investigator/Chef)? I’m low-info TF (no starting ping) and trying to track outsider count + any Investigator hits. What are you/others leaning right now?
🧠
Join the main info-sharing clique without hard-claiming yet, harvest claims/outsider count, and position myself to subtly steer executions away from Grace.
👤
Charlie
→
Alice
,Bob
,David
I’m not an N0 info role. I’m Townsfolk w/ night ability (prefer to stay quiet for now). I’m fine with a Virgin test IF nominator is a confident TF (Bob-as-Chef seems ok). If it fires: great confirm+exec for UT. If not: strong suspicion on Alice or nominator.
🧠
Coordinate a low-risk D1 plan: a Virgin test with a trusted Townsfolk nominator, while keeping my Monk role off the table so I can protect key info roles at night.
👤
Frank
→
Eve
,Grace
Keeping tight: I’m actually Empath. N0 read = 1 (between my 2 alive neighbors… that’s you two). Could be poison/drunk edge-case, but baseline says exactly one of you is evil. I won’t go public yet—let’s gather more: Grace FT checks elsewhere tonight; Eve if Soldier maybe stay quiet. We’ll sync tomorrow.
🧠
Lock in a private info triangle with my two neighbors, share my Empath=1 discreetly, and coordinate future checks so we can resolve which neighbor (if any) is evil without exposing me to an early demon kill.
👤
Grace
→
Frank
Keeping this super tight: if you’re Empath 1 between me/Eve, pls don’t go public yet. Could easily be Poisoner/Drunk or Eve bluffing Soldier. I’ll FT-check elsewhere tonight + we can compare tomorrow before outing anything.
🧠
Defuse the Empath ping, keep it private, and steer Frank toward doubting/targeting Eve or poisoner, buying me time to survive D1 and plan a night kill.
👤
Alice
→
Heidi
,David
Claims so far in our web: Bob=Chef got ‘0 pairs of evil’ (evil not adjacent). David=Undertaker. I’m Virgin. Charlie says night-ability TF (no N0 info). Idea: D1 Virgin test w/ a confident TF nominating me (Bob?) to confirm + give UT a body—BUT avoid if nominator could be Saint/Outsider. No other N0 info heard yet.
🧠
Update Heidi/David on key claims and propose a low-risk Virgin test using a confident townsfolk nominator while tracking outsider count/poison risk.
👤
Eve
→
Frank
,Grace
Got it. I’m truly Soldier (so if your Empath is sober, the ‘1’ points at Grace). But could be poison/drunk/lie. Plan: Grace FT tonight check (Frank + one of {Alice/Bob/Charlie/Heidi/David}); avoid me. Frank—please re-check neighbors N1 and note if count changes if one of us dies. Let’s sync D2.
🧠
Lock in a private plan: treat Empath=1 as a lead but not a conclusion. Get Grace to prioritize checks that can confirm/deny, and get Frank to commit to a verifiable read pattern.
👤
Bob
→
Alice
,Charlie
,David
I’m happy to be the Virgin tester: at noms I’ll nominate Alice. If she’s real+not poisoned, I die & UT learns my role. If it *doesn’t* fire, we treat as Alice/poison suspicion (not auto). Reminder: my Chef=0 means evil are non-adjacent.
🧠
Lock in a high-value D1 plan (Virgin test) that either confirms a good player + gives UT info, or creates a focused suspect set if it fails.
👤
Frank
→
Heidi
Hey Heidi—quick private check-in: what role are you claiming / any N0 starting info? I’m a low-start-info townsfolk and just mapping claims for later; happy to keep it quiet for now.
🧠
Quietly collect Heidi’s claim/starting info to build a public narrative later, without revealing my Empath read that could get me targeted or cause premature tunnel.
👤
Charlie
→
Frank
,Grace
,Heidi
Hey—quick check-in before noms: what are you claiming (and any N0 info)? FYI Bob claims Chef=0 (evil not adjacent). Alice claims Virgin; Bob plans to nominate her as a test. Let me know if that conflicts w/ your info or if you suspect poison.
🧠
Get wider claim map before noms and line up a safe D1 plan (Virgin test) while keeping my Monk role mostly hidden; also prepare for the case the test fails (poison/lie).
👤
Alice
→
Bob
,Charlie
,David
I’m good with Bob nominating me at noms for Virgin test. Publicly state Chef=0 + that you’re confident not Outsider. If it fires: great (UT confirms Chef). If it doesn’t: don’t insta-clear—could be poison or fake claim; we reassess + still get an execution today.
🧠
Coordinate a clean Virgin test while flagging poison/Outsider risks and setting expectations for interpreting outcomes; maximize value for UT and future trust web.
👤
Bob
→
Frank
,Grace
,Heidi
FYI I’m Chef; N0 got **0 evil pairs** (Demon+Minion not adjacent). Plan at noms: I’ll nominate Alice who claims Virgin to test; if real I insta-die + UT confirms. If it *doesn’t* fire, treat as Alice/poison suspicion—not auto-proof.
🧠
Spread my Chef=0 and the planned Virgin test so more town is aligned before nominations, and set expectations to interpret a failed test as poison/fake possibilities.
👤
Eve
→
Grace
For your N1 FT: suggest check two players outside {me,Frank,you} to avoid the Empath triangle—e.g., David+Heidi or Alice+David. If you get YES, we can focus there; if NO, that group likely clean. Also: when do you want to go public as FT?
🧠
Coordinate with Grace so her first FT check targets high-info pairs away from the Empath triangle, helping us resolve whether Frank’s N0=1 is real and start a Demon hunt.
👤
Heidi
→
Charlie
,Frank
,Grace
My claim if needed: **Librarian**. N0 I got **Drunk** is 1 of **Bob / David**. That would explain Bob’s Chef=0 (since evil pair adjacency should exist otherwise). So if Bob noms Alice+it doesn’t pop, could be Bob not-TF (Drunk) not necessarily Alice fake.
🧠
Seed a Drunk world to invalidate Chef 0 + make the Virgin test ambiguous, buying cover for Grace and giving us a clean mis-execution path.
👤
Grace
→
Charlie
If you need my claim: I’m planning to be **Fortune Teller**. No N0 info; first check tonight. Re: Alice Virgin test—seems reasonable, but if it *doesn’t* fire I wouldn’t auto-clear/condemn; could be drunk/poison or non-TF nominator etc. I’ll share FT pings tomorrow.
🧠
Lock in my FT bluff with Charlie, encourage the Virgin test to consume time/possibly kill Bob, and pre-seed ‘could be drunk/poison’ to blunt hard reads on me.
👤
David
→
Heidi
Claims in our pocket: Bob=Chef (0 evil pairs), Alice=Virgin, I’m Undertaker. Charlie is TF w/ night ability (keeps quiet). Plan likely D1: Bob nominates Alice for Virgin test (if legit, Bob dies, I confirm Chef tonight). No other N0 pings heard yet.
🧠
Answer Heidi, align on Virgin test mechanics, and recruit her into info web so we can coordinate D1 execution that gives me Undertaker data.
👤
Heidi
→
Bob
,Alice
,David
Before noms: I’m a bit wary of the D1 Virgin test. If *anything* is drunk/poisoned, the result becomes non-diagnostic (either we lose a good body or create false certainty). I’d rather use D1 to execute an unconnected player for UT info (Frank/Eve/Charlie?) and save Virgin test for D2 when we’ve mapped claims.
🧠
Prevent Bob-from-Chef confirmation + avoid clean Virgin confirmation chain; steer town into a less-informative D1 execution and keep pressure off Grace.
👤
Alice
→
Heidi
,Bob
,David
Heidi—agree re poison/drunk risk. Proposal: still do Bob->Alice Virgin test BUT *publicly* frame as “high-prob confirm, not 100% if poison”. If table resists, pivot to D1 exec a low-claim/unclear (Frank/Eve?) to feed UT, save Virgin test D2.
🧠
Address Heidi’s concern, keep flexibility: propose conditional Virgin test with public caveats, or a safe D1 execution alternative that still fuels UT.
👤
Frank
→
Charlie
,Heidi
Private: I’m Empath. N0 read=1 between my neighbors Eve+Grace. Keeping quiet for now. Also heard Heidi Librarian: Drunk is 1 of Bob/David, so Bob Chef=0 may be drunk (don’t overread Virgin test if it fails).
🧠
Get Charlie to run nominations with correct mechanical caution: Chef may be Drunk; Virgin test only proves nominator TF if it fires. Keep my Empath ping semi-private to avoid demon kill and avoid mis-executions.
👤
Eve
→
Frank
,Grace
For public D1: I’ll likely claim “no-starting-info” (Soldier/Monk/RK) to avoid drawing heat. Suggest we let WW/Inv/Libr/Chef speak first. Frank maybe soft-claim empath later if needed. Grace, as FT, maybe don’t hard-push any pair yet—just say you’ll start checks tonight.
🧠
Coordinate with Frank/Grace on what to say publicly today: elicit other starting-info roles while keeping our triangle ambiguity, so we can later resolve Empath-1 without giving evil a clear target.
👤
Grace
→
Heidi
Yep—I’ll stick to **Fortune Teller** (no N0 info). Your **Librarian: Drunk is 1 of Bob/David** is perfect to explain Bob Chef=0. Let Bob nom Alice(Virgin): if it fires, Bob dies = good. If not, we push “Bob was Drunk/outsider so Virgin didn’t pop,” not auto-guilting Alice.
🧠
Align our public story: I’m FT, you’re Librarian with Drunk ping. This protects me from Chef/Empath logic and steers D1 into low-risk chaos (Virgin test) without outing evil adjacency.
👤
Charlie
→
Bob
,David
,Alice
FYI: Heidi claims Librarian: Drunk is 1 of Bob/David. Frank claims Empath N0=1 between Eve+Grace. So Virgin test still fine, but if it *doesn’t* fire don’t auto-clear/condemn—could be Drunk/poison/non-TF nominator.
🧠
Sync key private info so nominations don’t overcommit to a single world; keep Virgin test but hedge for Drunk/poison and start building suspect sets for tomorrow.
👤
David
→
Alice
,Bob
,Heidi
New angle: if Heidi Lib is right (Drunk is Bob/David), then have *David* nominate Alice(Virgin). If it fires => David TF (not Drunk) so Bob is Drunk & Chef=0 unreliable. If it doesn’t fire => David likely Drunk/evil/poison. Bob nominating is less diagnostic (no-fire could just mean Bob=Drunk).
🧠
Use Virgin test to also resolve Librarian’s Drunk ping and avoid overtrusting Chef. Align group on interpretation before nominations so we get maximum mechanical value from D1 execution + my UT read.
👤
Bob
→
Alice
,David
,Charlie
Given Heidi Lib (Drunk in Bob/David), I think *David nominating Alice(Virgin)* is most diagnostic. If it fires => David TF => I’m Drunk so Chef=0 ignored. If no-fire => David likely Drunk/poison/evil OR Alice fake. Agree we frame publicly as “probable confirm, not absolute”.
🧠
Align our group on the most diagnostic Virgin-test nominator given the Librarian drunk ping; avoid over-committing to Chef=0 if I might be Drunk.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
💬
Bob
→
All
Public: I’m Chef, N0 got **0 evil pairs** (if sober). Alice claims Virgin. Given a Lib ping that Drunk might be **Bob/David**, best diagnostic is **David nominates Alice**: if Virgin fires -> David confirmed TF (so I’m likely Drunk); if not, we reassess (Alice fake/poison/Drunk).
🧠
Push a D1 action that gives maximum mechanical info while warning table about drunk/poison uncertainty; align group on best nominator for Virgin test.
💬
Eve
→
All
I like Bob’s proposed D1 diagnostic: if Alice is Virgin, have **David nominate Alice** now. If it fires, we confirm David Townsfolk (and learn about the Drunk ping). If it doesn’t, we re-evaluate Alice/poisoning. Also: can the Librarian/Investigator share their exact pings?
🧠
Push a high-signal D1 mechanical test (Virgin) and get remaining starting-info roles to speak so we don’t waste D1 on vibes.
💬
Alice
→
All
Public: I’m **Virgin** and I’m OK with **David nominating me** now as the diagnostic (agree: not 100% if poison/Drunk/fake). If it fires: great confirm on David. If it doesn’t: don’t auto-clear/condemn—then I want a D1 execution to feed Undertaker. Heidi—please share exact Librarian ping.
🧠
Publicly lock in the planned Virgin test with correct caveats, request exact Librarian info, and keep options open for a D1 execution that feeds Undertaker.
💬
Grace
→
All
I’m on board with the proposed diagnostic: **David nominate Alice** now. Regardless of outcome, let’s not over-confirm/condemn due to Drunk/poison possibilities. Heidi—can you state your Librarian info *exactly* (what role + which 2 names)?
🧠
Support the Virgin diagnostic to remove a good player and lock in a narrative (Chef drunk/poison) while I stay plausible as FT with no D1 info.
📜
Storyteller
The Virgin's ability triggers! David is executed immediately.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 1
⚖️
David(Ghost)
→
Alice
Diagnostic Virgin test. If Alice is Virgin and I’m Townsfolk, I die immediately = strong confirm (and helps resolve Lib Drunk ping Bob/David). If it doesn’t fire, we don’t auto-read; we still push a D1 execution for Undertaker info.
🧠
I’m the proposed diagnostic nominator; nominating Alice now either hard-confirms me as Townsfolk via Virgin or creates immediate pressure/contradictions, while keeping focus on getting a D1 execution for my Undertaker info.
Nominations — Day 1
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🎯
Charlie
Charlie made a choice.
🧠
Protect the most valuable ongoing info source from the likely N1 demon kill; keeping Fortune Teller alive maximizes demon-finding and cross-checks Drunk/poison worlds.
📜
Storyteller
→
Charlie
You chose to protect Grace.
📜
Storyteller
→
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Grace
Grace made a choice.
🧠
Remove the player most likely to produce a credible mechanical case against me tomorrow (Empath=1 on me/Eve), while leaving Bob alive to plausibly be the ‘Drunk Chef 0’ scapegoat.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
→
Grace
You chose to kill Frank.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
👤
Alice
→
Heidi
,Bob
,Grace
D2: any new info/reads? Heidi—can you restate your Librarian ping exactly (Drunk among Bob/David?) + any outsider count thoughts. Bob—still Chef0? any reason you might be Drunk? Grace—Frank had Empath1 between Eve/you; what’s your claim/reads & who should we nom today?
🧠
Gather fresh D2 info quickly and align on a high-signal nomination plan that avoids executing a potential Saint/Mayor and uses my Virgin status to confirm town/evil.
👤
Bob
→
Alice
,Heidi
,Grace
Reply: I still claim Chef, N0 saw 0 evil adjacent pairs BUT if Heidi’s Lib ping was “Drunk in Bob/David” then David being a Townsfolk nominator for Virgin makes me the likely Drunk -> Chef0 unreliable. With Frank Empath1 on (Eve,Grace), I’d focus solving Eve vs Grace. Heidi: restate exact Lib info + did you see 0 Outsiders? Grace: what’s your role/any N1 info? Alice: if we can, push Eve+Grace to claim before noms; one of them likely evil.
🧠
Answer their questions, keep Chef/Drunk uncertainty explicit, and propose next-step: gather claims from Eve/Grace/Heidi, check outsider count, and aim a nomination that gives max info (or execute a likely evil among Eve/Grace).
👤
Charlie
→
Grace
,Heidi
,Bob
Quick check-in before noms: Grace what was your N1 FT pair + result? Heidi any other Lib info/outsider count thoughts after D1? Bob—still on Chef=0? Any reason you’d be the Drunk in Heidi’s ping (you vs David)?
🧠
Get N1 mechanical info (FT/Librarian/Chef followups) quickly before nominations so we can form a coherent suspect pool and decide protection target tonight.
👤
Heidi
→
Alice
,Bob
,Charlie
Restating: I’m Librarian; N0 saw *Drunk* is 1 of {Bob, David}. Since Virgin triggered on David’s nom, David must be Townsfolk => NOT Drunk => Bob is the Drunk, so Chef0 is unreliable. Frank’s Empath1 on (Eve/Grace) points to 1 evil there; I’d get both claims, but lean exe Eve today.
🧠
Lock in Bob-as-Drunk using Virgin trigger (protects Grace+me from Chef). Steer town toward executing Eve, demand claims without hard-defending Grace.
👤
David(Ghost)
→
Heidi
,Alice
,Charlie
FYI I was the D1 nominator executed by Virgin; I’m actually Undertaker but died D1 so I got NO UT info N1. If Heidi’s Librarian ping (Drunk=Bob/David) is true, then I’m likely not Drunk -> Bob likely Drunk, so treat Chef0 carefully. Any new info today/N1?
🧠
Get aligned info-sharing: clarify I was Undertaker but died so no UT info; use Virgin-confirmed Townsfolk status + Lib claim to narrow Drunk/evil candidates and coordinate nominations/votes.
👤
Frank(Ghost)
→
Grace
,Heidi
,Alice
I’m dead Empath. N0 read=1 between my alive neighbors Eve/Grace (if sober, at least 1 is evil). David Virgin-trigger => David confirmed Townsfolk; so Heidi’s Librarian ‘Drunk in Bob/David’ implies Bob likely Drunk => Chef0 may be junk. Please weigh suspicion on Eve/Grace + check for poisoning.
🧠
Get my Empath info into the hands of the key info roles so they can merge it with FT/Undertaker/etc before nominations; push focus to Eve/Grace without hard-locking if poisoning.
👤
Grace
→
Alice
,Bob
,Heidi
My claim: Fortune Teller. N1 I checked Eve+Charlie and got a YES (at least one is Demon). Could be Charlie as red herring, but this + Frank’s Empath1 makes me lean execute Eve over me today. Heidi pls restate exact Lib ping/outsider count; Bob any new?
🧠
Deflect Empath heat off me by introducing a competing mechanical world (FT red ping) that points away from Grace; coordinate with Heidi/Bob to amplify uncertainty before nominations.
👤
Eve
→
Grace
,Heidi
,Bob
Can you each send exact claims/info? Grace: FT N1 picks+result. Heidi: exact Librarian (role + 2 names/0). Bob: confirm Chef=0 and clarify your earlier Librarian/drunk comment. We need a clean world model for noms.
🧠
Collect exact claimed info (Heidi Librarian, Bob Chef/Librarian, Grace FT checks) and align on a nomination plan before nominations start; use contradictions to narrow demon/minion.
👤
Eve
→
Charlie
,Alice
Can you send me your exact claim + any night info/reads, and any key whispers you’ve had? Also: do you think Alice’s Virgin proc on David is real/sober? Need to prep for noms.
🧠
Pull in Charlie+Alice claims/reads to build consistent role map before nominations and spot contradictions with Grace/Heidi/Bob info.
👤
Bob
→
Eve
My claim: Chef. N0 I saw 0 evil adjacent pairs, BUT Heidi (Lib) says Drunk is 1 of {Bob,David}; David’s Virgin-trigger nom implies he was Townsfolk => I’m likely Drunk so Chef0 may be wrong. What is YOUR role/any N1 info? Need full claim before noms.
🧠
Give Eve my exact claim+context, demand her claim, and set up a public solve focusing Eve vs Grace/Charlie before nominations.
👤
Frank(Ghost)
→
Grace
,Heidi
,Alice
Any new hard info from N1? (FT pings, poison suspicions, other claims). Reminder: my only read is N0=1 on Eve/Grace if sober; Bob likely Drunk (Librarian in Bob/David + David confirmed). What’s current exec candidate?
🧠
As a dead Empath, I should gather N1 info/claims and steer town to mechanically test Eve/Grace while not wasting my ghost vote early.
👤
David(Ghost)
→
Charlie
,Eve
,Heidi
I’m dead UT (no info). Can each of you share your exact role claim + any N1 info/actions? Also: do you believe Heidi’s Lib Drunk ping (Bob/David) is real -> Bob likely Drunk, Chef0 shaky. Any reads on Frank’s death + his Empath N0=1 (Eve/Grace)?
🧠
As a dead Undertaker with no N1 info, I need to collect N1 results/claims to build logical worlds and guide today’s nomination, while flagging the Chef0/Drunk uncertainty.
👤
Charlie
→
Eve
,David(Ghost)
,Heidi
My exact claim: Monk. N1 I protected Grace (also protected Grace N1 again per memory). No other night info. Agree: Virgin proc on David strongly implies David was TF -> if Heidi’s Lib true, Bob likely Drunk so Chef0 shaky. Frank Empath1 (Eve/Grace) + his N1 death makes me want to resolve Eve vs Grace today; need Grace’s FT N1 pair/result.
🧠
Answer Eve/David’s request, lock in my Monk claim + protection to support mechanical worlds, and focus noms on resolving Eve vs Grace while treating Chef0 as likely drunk.
👤
Heidi
→
Eve
,Alice
,Charlie
Exact claim: Librarian. N0: Drunk is 1 of {Bob, David}. Virgin proc on David => David TF => Bob likely Drunk, so Chef0 unreliable. With Frank Empath1 on (Eve/Grace) + Grace FT YES (Eve/Charlie), I think Eve is best exe today. Eve—what’s your role/any N1 info?
🧠
Reinforce the town’s current push onto Eve, keep Grace off the block, and lock in my Librarian story so Bob stays ‘Drunk’ and weakens Chef-based clears.
👤
Grace
→
Eve
Claims/info: I’m Fortune Teller. N1 I checked Eve+Charlie -> YES (at least 1 is Demon). Could be Charlie as red herring, but paired w/ Frank’s Empath1 on (Eve,Grace) I currently lean executing Eve today over me. No other hard info.
🧠
Respond to Eve to appear transparent and drive a clean ‘Eve first’ execution plan that protects me and keeps town focused away from Heidi/minion.
👤
Alice
→
Eve
,Charlie
,Heidi
My claim: Virgin (real; D1 David nom proc confirms). I think Heidi Lib ‘Drunk in Bob/David’ => Bob likely Drunk. Need your role + any N1 info asap, Eve. Charlie: what’s your claim/N1? Heidi: any other outsider count or reads beyond Eve>Grace?
🧠
Answer Eve, push for role transparency before noms, and extract Eve/Charlie details to choose best execution target (likely Eve unless strong counter-info).
👤
Eve
→
Alice
,Heidi
,Grace
Full claim: I’m Soldier (good). Frank Empath N0=1 on (Eve,Grace) => if sober, Grace is evil (not me). Grace’s FT ‘YES (Eve/Charlie)’ could be lie or red herring. I think today’s exe should be Grace or Charlie, not me.
🧠
Reveal Soldier to break the ‘Eve is evil’ narrative, pivot suspicion onto Grace/Charlie using Frank+FT logic, and set up best execution going into noms.
👤
Charlie
→
Grace
,Eve
,Alice
Need specifics before noms. Grace: exact FT claim—who did you pick N1 and what was result (and any N2 if got one)? Eve: what’s your exact role claim + any N1 info/actions? Alice: I’m Monk; I protected Grace N1. If Grace FT truly got YES on (Eve/Charlie), we likely push Eve unless strong counter.
🧠
Get Grace’s exact FT details and Eve’s role/defense before noms; align with Alice on a coherent public push and avoid being steered by a poisoned/bad claim.
👤
Grace
→
Alice
,Charlie
,Bob
FT specifics: N1 I picked Eve+Charlie -> YES. No N2 yet (just woke). Given Frank’s Empath1 on (Eve/Grace), I think best solve is execute Eve today. Caveat: YES could be Charlie as red herring, so I wouldn’t clear him, but I’d hit Eve first.
🧠
Reinforce my FT bluff and steer today’s execution onto Eve (good), while leaving ambiguity (red herring) to avoid hard counterproof.
👤
Heidi
→
Alice
,Bob
,Grace
Think we should steer D2 exe to Eve. Soldier is unprovable + she’s using dead Empath1 to hard-clear self/condemn Grace (could be poisoned/drunk). Grace FT YES (Eve/Charlie) gives cover: if Charlie is FT red herring, then it points to Eve. Let’s get Eve’s story publicly + nominate her.
🧠
Coordinate messaging to keep Grace alive and build a clean, mechanical-looking case to execute Eve (or at worst pivot to Charlie), preserving SW safety net.
👤
Frank(Ghost)
→
Alice
,Grace
,Heidi
Noms soon—can you share any N1 results/claims? If no new mech info, I’d default today’s exec to Eve or Grace (my N0 empath=1 between them if sober). Also Bob likely Drunk (Lib Bob/David + David Townsfolk), so Chef0 not clearing anyone.
🧠
With nominations imminent, get any N1 info into a small trusted channel and steer today’s execution toward Eve/Grace unless someone has stronger mechanical evidence.
👤
Bob
→
Alice
,Charlie
Before noms: I’m fine pushing exe Eve (Empath1 on Eve/Grace + FT YES on Eve/Charlie). BUT don’t clear Charlie—could be FT red herring or Demon. Can you both press Eve for full claim + N1 info publicly? Charlie: what’s your role/any info?
🧠
Coordinate town to extract Eve’s full claim publicly and align on best diagnostic execution (likely Eve) while not hard-clearing Charlie if he’s FT red herring/demon.
👤
Alice
→
Heidi
,Charlie
,Grace
Noms soon: let’s go public with key chain: I’m real Virgin (proc). Heidi Lib: Drunk in {Bob,David} => Bob likely Drunk. Frank Empath1 on (Eve/Grace). Grace FT N1 Eve+Charlie=YES. Charlie pls state Monk + that you protected Grace N1. Then we push Eve for full public and likely nom/execute Eve, keep Charlie as next sus.
🧠
Coordinate a tight public narrative: collect/confirm Charlie’s Monk claim and get Eve/Grace to state cases in town square, then steer nomination to Eve while keeping Charlie as next suspect.
👤
David(Ghost)
→
Grace
,Eve
,Alice
Can you share your exact role claim + any N1 info/actions? Key Q: Frank claimed Empath=1 (Eve/Grace). If that’s true, one of you is evil. Grace: do you have FT/other result + which 2 players? Eve: any claim/info? Alice: any N1/reads?
🧠
Get precise claims/N1 info to leverage Frank’s Empath=1 between Eve/Grace and decide the D2 execution target before nominations.
👤
Grace
→
Heidi
,Bob
Noms soon: let’s keep pressure on Eve today. If Eve dies & I look bad, we pivot to ‘FT red herring on Charlie OR I was poisoned/drunk’ + keep Bob-as-Drunk story alive (Lib Bob/David). Please back this in public + vote Eve.
🧠
Coordinate narrative + votes so town executes Eve, and pre-build excuses if my FT ping looks wrong after her death.
👤
Heidi
→
Alice
,Bob
,Charlie
Noms soon: please keep public chain tight: Virgin proc => David TF; my Lib => Bob likely Drunk so Chef0 junk. Empath1 (Eve/Grace)+FT YES (Eve/Charlie) makes Eve best exe. Soldier is unprovable. If Eve survives day, next sus = Charlie (FT red herring).
🧠
Coordinate town-facing logic to execute Eve today and pre-plan fallback suspicion on Charlie/red-herring so Grace avoids nomination/votes.
👤
Alice
→
Heidi
,Grace
,Charlie
Go public fast: I’m confirmed Virgin (D1 proc). Heidi Lib: Drunk in {Bob,David} => Bob likely Drunk, so Chef0 unreliable. Frank Empath N0=1 (Eve/Grace). Grace FT N1 (Eve+Charlie)=YES. Charlie: state Monk + protected Grace N1. Then pressure Eve publicly; I favor nom Eve; if flips wrong pivot Grace/Charlie.
🧠
Sync a tight public info chain before nominations so town executes the best candidate (Eve) while preserving next-step worlds if wrong.
👤
Eve
→
Alice
,Charlie
,Bob
FYI: I’m Soldier (good). If Frank’s Empath N0=1 on (Eve,Grace) was sober, then Grace must be evil (I’m not). Grace’s FT YES(Eve/Charlie) can be lie or FT red herring on Charlie. Please don’t exe me—consider Grace first (or Charlie if you buy FT).
🧠
Prevent an Eve mis-execution by quickly aligning key town on the strongest mechanical line (Soldier+Empath) and push execution onto Grace/Charlie while flagging inconsistencies/poison worlds.
👤
Frank(Ghost)
→
Grace
,Heidi
,Eve
Noms imminent—please share any N1 results (FT pings, poison suspicions, new claims). If no new mech, I think today’s best exec is within Eve/Grace (my N0 Empath=1 if sober). Any reason NOT to hit one of you two today?
🧠
Get N1 mechanical info fast before noms; if none, steer town to execute within Eve/Grace based on my only solid-ish lead and behavior tells.
👤
Bob
→
Eve
If you’re Soldier: what’s your full D1/D2 public story + any reads? Any reason Frank’s Empath1 could be poisoned/drunk? Who do you think is Demon *and why* (circle logic w/ FT yes on you+Charlie)?
🧠
Get Eve’s full claim + N1/N2 context and push for publicly testable details; if she can’t offer a coherent alternative solve, commit to Eve execution.
👤
David(Ghost)
→
Frank(Ghost)
,Charlie
,Heidi
Can you send exact claims/N1 info? Frank: confirm Empath N0=1 (between Eve+Grace) + any later reads? Charlie: confirm Monk + N1 target/result. Heidi: restate Librarian info (Drunk between Bob/David?) + any other suspicions.
🧠
Get precise mechanical claims from Frank/Charlie/Heidi to lock whether Empath1 is trustworthy and decide which of Eve/Grace/Charlie to push into nomination phase.
👤
Charlie
→
Eve
Need your full public claim: when did you decide Soldier, any N1/N2 events/reads, and why FT/Empath are wrong (poison/red herring/etc). Can you state this succinctly before noms so town can evaluate?
🧠
Get Eve’s full public story + any mechanical reasons to trust Soldier, and encourage a clean public claim so town can execute correctly.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
💬
Frank(Ghost)
→
All
Noms open: unless we have new hard info, I strongly think today’s exec should be Eve or Grace (my N0 Empath=1 between them if sober). Grace—please post N1 FT picks/results. Charlie—Monk target? Heidi—any updates? I’ll save ghost vote unless needed.
🧠
Force public N1 info now and steer town to an actionable execution (Eve or Grace) consistent with my only mechanical read; keep my ghost vote for a close call unless consensus forms.
⚖️
Bob
→
Eve
Nominating Eve: intersects Frank’s Empath=1 on (Eve/Grace) + Grace FT YES on (Eve/Charlie). Soldier is unprovable. If Eve is good, we likely pivot to Grace/Charlie next; if evil, we’re close to Demon.
🧠
With limited time, execute the most diagnostic suspect that intersects both Empath and FT worlds; Eve flipless but her death resolves Empath/FT contradictions and sets a clear next-day solve.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
✋
Grace
Grace raised their hand
🧠
Get a good player executed and reinforce my FT narrative; removing Eve reduces pressure from Empath1 and keeps Demon hidden behind plausible info.
⌛
David(Ghost)
David waits.
🧠
I’ll hold my ghost vote this tick to see if living players can reach 3 without it; I can spend it next tick if the execution would otherwise fail.
💬
Eve
→
All
Don’t vote me out. I’m Soldier (good). If Frank’s Empath N0=1 on (Eve/Grace) was sober, then Grace is evil (I’m not). Grace’s FT YES(Eve/Charlie) fits red-herring-on-me or a lie. If you want a hit, go Grace (or Charlie) today, not me.
🧠
Stop my execution by presenting the strongest mechanical chain (Empath1 + my Soldier claim) and redirect today’s kill to the most likely evil (Grace) or her support (Charlie).
✋
Alice
Alice raised their hand
🧠
Eve is the highest-leverage execution given Empath1+FT yes and unprovable Soldier. My vote helps secure an execution that advances info/solve.
✋
Heidi
Heidi raised their hand
🧠
Lock in enough votes to execute Eve today, protecting Grace and keeping the town’s logic centered on a solvable-but-wrong Eve/Grace binary.
✋
Bob
Bob raised their hand
🧠
Vote to execute Eve as the most diagnostic target that intersects both living info lines; if wrong, the aftermath gives a clear pivot to Grace/Charlie and tests FT/Empath reliability.
⌛
Frank(Ghost)
Frank waits.
🧠
Execution already has enough living votes; conserving my single ghost vote for late-game leverage is optimal. I’ll stay quiet unless the count changes.
✋
Charlie
Charlie raised their hand
🧠
Ensure Eve is executed today to resolve the Empath/FT triangle; my vote locks in the most diagnostic elimination and narrows to Grace/Charlie if Eve is good.
💬
Alice
→
All
I’m keeping my vote on Eve: Empath1 points to Eve/Grace, and FT YES on (Eve/Charlie) overlaps on Eve. Soldier is unprovable. If Eve dies and game continues, we pivot hard onto Grace/Charlie next—don’t let this stall.
🧠
Lock in today’s best-value execution (Eve) based on overlapping info, and pre-commit to next suspects so evil can’t spin narrative after the vote.
💬
Heidi
→
All
I’m not fully sold on executing Eve *today*. Soldier is unprovable, and Empath1/FT YES can both be noisy (poison/drunk/red herring). If you’re not confident, consider pulling votes—I'd rather no-exe than a shaky 50/50. Re-assess Grace/Charlie tomorrow w/ new info.
🧠
Try to peel off votes to avoid an execution today, keeping 6 alive so if Grace is executed tomorrow my Scarlet Woman ability can catch and keep evil in the game.
💬
Eve
→
All
If you’re unsure, please pull hands now—5 is overkill on a 50/50. I’m Soldier (good). If Frank’s Empath1 (Eve/Grace) was sober, I CANNOT be evil => Grace is evil. If Empath was poisoned, then Grace’s FT info is noisy anyway—still better to exec Grace/Charlie than me.
🧠
Try to stop a likely-misexe by giving town a clean decision rule: Soldier+Empath1 => Grace is evil if Empath is true; if not, then Grace/Charlie still best info exec. Encourage hesitant voters to drop hands.
💬
Frank(Ghost)
→
All
Don’t need my ghost vote here—already enough live hands. If Eve dies & game continues, we HARD pivot to solving Grace vs Charlie (FT YES on Eve/Charlie + my Empath1 on Eve/Grace). Also remember Heidi’s Lib implies Bob likely Drunk, so Chef0 clears nobody.
🧠
No need to spend my ghost vote since enough live votes. Publicly set conditional plan for tomorrow and keep pressure on Grace/Charlie with minimal extra noise.
💬
Grace
→
All
I’d keep hands up. Even if info is noisy, Eve is the *only* overlap of Empath1 (Eve/Grace) + my FT YES (Eve/Charlie). No-exe gives evil another kill + more confusion. If Eve’s good, we pivot hard to Grace/Charlie tomorrow.
🧠
Keep votes locked to push through execution of a good player while looking like I’m following the strongest public logic chain; discourage no-exe.
💬
Bob
→
All
I’m keeping my hand up. Even if I’m the Drunk, we still have 2 independent pings overlapping on Eve (Empath1 on Eve/Grace + FT yes on Eve/Charlie). No-exe just gives evil a free kill. If Eve dies & game continues, town must pivot hard onto Grace vs Charlie tomorrow.
🧠
Keep pressure on the best-overlap candidate and prevent a no-execution that gives evil a free kill; set clear pivot plan if Eve flips good.
💬
Charlie
→
All
I’m keeping my hand up on Eve. No-exe is worse than a contested 50/50. Eve is the only overlap of Empath1 (Eve/Grace) + FT YES (Eve/Charlie). If Eve is good, we hard-pivot tomorrow onto Grace vs me and re-check worlds.
🧠
Keep momentum: avoid no-exe, remove the best overlap suspect (Eve). Set clear pivot plan if wrong, so town doesn’t stall tomorrow.
💬
David(Ghost)
→
All
I’m *not* spending my ghost vote here. With 6 alive, a wrong exec is brutal (to 4 after night). Empath+FT can be noisy (Drunk/poison/red herring). If you’re not highly confident Eve is evil, consider pulling hands and reassess Grace/Charlie tomorrow.
🧠
Influence town to avoid spending my ghost vote and to reconsider a potentially swingy execution; my vote is valuable later when numbers are tight.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Eve
→
All
We need a counter-nom NOW or I die on a coinflip. Heidi/Alice/Charlie: please NOMINATE GRACE (or Charlie). Everyone with hands on me can keep same logic & move votes to the new nom to hit 5+. If I’m Soldier, Empath1 makes Grace evil; don’t throw this.
🧠
I’m on the block; only way to survive is to push an alternative nomination that can reach 5 votes. Targeting Grace/Charlie preserves town’s best worlds and tests the overlap logic.
💬
Frank(Ghost)
→
All
I’m dead so can’t counter-nom. Living: before noms close, either COMMIT to Eve, or put up Grace now to compare votes. Grace: please state ALL FT picks/results (incl any NOs). If Eve flips good, tomorrow is hard Grace vs Charlie.
🧠
Prompt a decisive counter-nom if town isn’t confident on Eve, and demand Grace’s full FT data so we don’t autopilot into a coinflip.
⚖️
Charlie
→
Grace
Counter-nom to compare Eve vs Grace. Empath1 hit (Eve/Grace) + FT YES (Eve/Charlie) could be Grace framing; if Eve is truly Soldier, Grace is the only remaining evil in that chain. Let’s see where votes land.
🧠
Create an explicit Eve-vs-Grace vote test before noms close; if Grace is demon we can beat 5 votes and win, and if not we at least lock in accountability and info for tomorrow.
📜
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
💬
Heidi
→
All
I’m *not* voting Grace here. This counter-nom feels like last-minute vote-splitting that risks a tie/no-exe. If you believed the Eve overlap enough to put 5 on it, stick with Eve today; reassess Grace vs Charlie tomorrow with a fresh night.
🧠
Keep votes from reaching 5+ on Grace to avoid tie/no-execution, ensuring Eve (good) dies and demon stays safe.
💬
Charlie
→
All
Careful: Grace needs 6 to go through; 5 just TIES Eve and likely causes NO EXECUTION. If you can’t get all 6 hands, don’t vote Grace—let Eve be the single execution today, then tomorrow we hard-solve Grace vs me with the night.
🧠
Prevent an accidental 5-5 tie/no-exe on Grace. Keep town coordinated: only vote Grace if we can reach 6; otherwise let Eve die and reassess with night info.
💬
Grace
→
All
Don’t split here. Grace needs **6**—and 5 just ties Eve for a likely no-exe (awful w/ 6 alive). If you truly suspect me, save it for tomorrow w/ a plan. Today, commit to one exec: keep it on Eve.
🧠
Prevent 5-vote tie/no-exe while ensuring Eve (good) is executed; keep suspicion on Eve/Charlie chains without exposing myself.
💬
Alice
→
All
Don’t vote Grace unless we can reach **6** (Heidi already said no), because **5 ties Eve = likely NO EXEC**, which is terrible at 6 alive. I’m keeping OFF Grace vote; commit to executing Eve today, then tomorrow we hard-pivot Grace vs Charlie with full FT history + night kill.
🧠
Prevent an accidental tie/no-execution and keep town tempo; coordinate votes so we get one execution today (Eve), then hard-pivot tomorrow if wrong.
💬
Bob
→
All
Don’t raise on Grace unless we’re *sure* we can hit 6 (Heidi already no). 5 ties Eve = likely NO EXEC, which is terrible at 6 alive. I’m keeping my hand DOWN on Grace; commit to Eve today, then tomorrow hard-solve Grace vs Charlie w/ full FT picks.
🧠
Prevent accidental 5-vote tie leading to no execution; keep town coordinated on a single kill (Eve) then pivot to Grace vs Charlie tomorrow with full FT history.
💬
Frank(Ghost)
→
All
I’m NOT using my ghost vote on Grace—don’t risk a 5-5 tie/no-exe. Unless you can guarantee all 6, keep hands down on Grace and let Eve go through. Grace: for tomorrow, please post your full FT history (all picks/results).
🧠
Prevent accidental 5-5 tie/no-exe. Keep execution on Eve today, preserve my ghost vote, and demand Grace full FT history to solve tomorrow.
💬
Eve
→
All
Don’t vote Grace now—5-5 tie/no-exe is worst-case and we can’t reach 6 (Heidi won’t, and Grace won’t vote self). If I die today: TOMORROW town must execute Grace or Charlie—get Grace to post full FT history + all picks/results + who she thinks is red herring.
🧠
Cannot reach 6 on Grace without Heidi/possibly Grace, so avoid tie/no-exe. Make a clear contingency plan: if I die, town must hard-pivot onto Grace/Charlie with full FT history.
💬
David(Ghost)
→
All
Don’t raise on Grace. We can’t hit 6 (Heidi no; Grace won’t self-vote), so any extra hands risk a 5-5 tie/no-exe. I’m not using my ghost vote here—commit to Eve today, then tomorrow solve Grace vs Charlie w/ full FT history + night kill.
🧠
Prevent accidental 5-5 tie/no-execution. Conserve my ghost vote for final-day math and keep today’s outcome deterministic.
💬
Frank(Ghost)
→
All
No ghost vote from me on Grace—5 ties Eve and likely = no-exec, which is worst at 6 alive. Everyone: only vote Grace if you can GUARANTEE 6 (you can’t). Grace: please post full FT history (N1 picks/result + any earlier info) for tomorrow.
🧠
Prevent an accidental tie/no-execution at 6 alive, preserve my ghost vote for endgame, and force Grace to fully disclose FT history for tomorrow’s solve.
⌛
Alice
Alice waits.
🧠
Do not add votes to Grace that could create a 5-5 tie/no-execution; preserve the committed Eve execution and set up tomorrow’s solve.
💬
Charlie
→
All
I’m NOT voting Grace here—can’t reach 6 (Heidi no; Grace won’t self), so any extra hands risk a 5-5 tie = likely NO EXEC. Commit to executing Eve today. Grace: please publicly post full FT history + who you think is red herring for tomorrow.
🧠
Prevent accidental 5-5 tie/no-exec by keeping my hand down on Grace, and lock in a single execution (Eve) then force full FT history + solve tomorrow.
💬
Heidi
→
All
Hand staying DOWN on Grace. We cannot reach 6, so any extra hands risk a 5-5 tie/no-exe. Let Eve be the sole execution today. Grace—tomorrow, please write your full FT picks/results + who you think is red herring so we can hard-solve Grace vs Charlie.
🧠
Keep Grace off the block and prevent a 5-5 tie/no-exec. Reinforce the public plan (execute Eve) while sounding town-forward by asking for structured info tomorrow.
⌛
Bob
Bob waits.
🧠
Voting Grace can only reach 5 and risks a tie/no-execution at 6 alive. Best play is keep hand down, let Eve die today, and solve Grace vs Charlie tomorrow with full FT history + night kill.
💬
David(Ghost)
→
All
I’m keeping my ghost vote DOWN on Grace—cannot reach 6, so any extra hands risk a 5-5 tie/no-exec. Let Eve be the only execution today. Grace: please post full FT picks/results + who you think is red herring for tomorrow’s solve.
🧠
Prevent a 5-5 tie/no-exec by discouraging extra votes on Grace; set up tomorrow’s solve with FT history + my Undertaker info if I can safely share.
💬
Grace
→
All
Hand DOWN. Full FT so far: N0 none (I wasn’t FT-checking yet). N1 I checked **Eve + Charlie** and got a **YES**. That’s all I’ve got. If Eve dies & game continues, I want to recheck Charlie tomorrow; he feels more likely to be the ping/red-herring than Eve.
🧠
Keep votes off me to avoid tie/no-exec, satisfy demand for FT history, and set up tomorrow’s solve to push suspicion onto Charlie while Eve is executed today.
💬
Eve
→
All
Everyone keep hands DOWN on Grace—5 ties = no-exec disaster. If I’m executed: tomorrow we MUST pick 1 and follow through: Grace vs Charlie. Grace, N2 please recheck Charlie + someone else, and state who you think is red herring + why.
🧠
Prevent accidental 5-5 tie/no-exec and set a clear, mechanically grounded plan for D3: force full claims + use FT to recheck, then execute Grace or Charlie decisively.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/3).
💬
Heidi
→
All
We should stop generating new noms now—late chaos is how we get a tie/no-exe or an accidental save. Let Eve be today’s single execution. For tomorrow: Grace, please do FT on Charlie + 1 other (not Eve) and post result early; Charlie, full role/claims?
🧠
Lock in Eve execution (best EV for evil), discourage late nomination chaos, and start redirecting tomorrow’s solve away from Grace toward Charlie/FT noise.
💬
David(Ghost)
→
All
Agree w/ Heidi: stop new noms; avoid any tie/no-exec risk. Keep today’s single exec on Eve. For D3: Grace FT check Charlie + 1 OTHER (not Eve) and post early; Charlie clarify your exact role/what nights you protected & why.
🧠
Prevent tie/no-exec and set up clean D3 solve using FT history + my Undertaker info can’t help while dead.
💬
Bob
→
All
Agree: no more noms; avoid tie/no-exec. Let Eve be sole exec. D3 plan: Grace FT **Charlie + Heidi** (or Alice) and post ASAP. Charlie, please state your role/any night actions clearly. If Eve good, we hard-pivot to Grace vs Charlie.
🧠
Lock in single execution today (Eve) and prevent tie/no-exe chaos; set up a clear D3 decision tree (Grace vs Charlie) with specific info requests.
💬
Charlie
→
All
I’m Monk. N1 I protected Grace (again). Agree: no more noms—let Eve be sole exec today. If we live to D3: Grace FT Charlie+Heidi (or Alice) ASAP; I’ll likely protect Grace again tonight to preserve FT unless we decide otherwise.
🧠
Lock in single execution (Eve) and avoid tie/no-exe. Publicly confirm I’m Monk + my protections so town can evaluate FT/Empath worlds and plan D3 checks/protections.
💬
Grace
→
All
Agree w/ everyone: no more noms—avoid any tie/no-exe mess. Let Eve be the sole execution today. For D3: Charlie, can you restate clearly why you protected *me* N1 + what your plan is N2? I’ll post my N2 FT pick/result asap.
🧠
Reinforce town’s ‘no tie/no-exe’ consensus, avoid new noms that could backfire, and set up doubt on Charlie’s Monk/protection story for D3 while looking cooperative.
💬
Frank(Ghost)
→
All
All: agree—NO more noms; let Eve be sole exec. D3 plan: Grace FT **Charlie + Heidi/Alice** (not Eve) & post early. Charlie: please state N1/N2 protects + rationale; consider protecting **Heidi or Alice** tonight (not always Grace) so we can read the kill.
🧠
Lock in single execution (Eve) and set a clean D3 info plan; also pressure-test Charlie’s repeated protect-on-Grace and ensure FT checks create a resolvable triangle.
💬
Alice
→
All
No more noms—keep today clean: Eve executes. D3 if game continues: Grace FT Charlie+Heidi (or Alice) ASAP + state suspected red herring. Charlie: confirm N1 protect Grace; for N2 consider protecting Heidi/Alice so the night kill is informative.
🧠
Lock in a single execution (Eve) and prevent late chaos. Set concrete D3 info plan (FT picks, Monk protection) to solve Grace vs Charlie if game continues.
💬
Eve
→
All
Ok—looks like I’m dying. I’m **Soldier** (good). If game continues: D3 MUST be decisive—treat **Grace vs Charlie** as primary. Grace: FT **Charlie + (Heidi or Alice)** N2, post ASAP + who you think is red herring. Charlie: clearly state N1/N2 protects + why (consider protecting Heidi/Alice to make kill informative).
🧠
I’m about to be executed; set a crisp D3 solve plan and prevent town from drifting. Emphasize that a clean single exec today is correct, then commit to Grace-vs-Charlie resolution tomorrow.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🎯
Charlie
Charlie made a choice.
🧠
Grace is the highest-value alive info source; protecting her maximizes chance we get an N2 Fortune Teller result and prevents Demon from silencing that info.
📜
Storyteller
→
Charlie
You chose to protect Grace.
📜
Storyteller
→
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Grace
Grace made a choice.
🧠
Charlie is the main engine of the D3 solve and the only claimed protection. Removing him reduces scrutiny on me and keeps Heidi safe, setting up a controllable D3 misexecution.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
→
Grace
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
👤
David(Ghost)
→
Alice
,Bob
,Heidi
D3: Charlie died at night (claimed Monk) => not Demon. If Frank Empath1(Eve/Grace) was sober & Eve was good, Grace becomes prime evil. Do any of you have info confirming Eve’s role/alignment? If not, I lean nominating Grace today.
🧠
Coordinate alive players toward a coherent D3 execute plan (likely Grace unless strong evidence Eve was evil), and prompt them to share any mechanical confirmation (Eve/Charlie roles, poisoning, etc.).
👤
Frank(Ghost)
→
Grace
,Alice
,Heidi
Charlie died in night => likely good. If my N0 Empath(1) was sober, with Eve now dead, it points strongly to YOU being evil unless Eve was evil. Grace: what was your N2 FT check+result? Alice/Heidi: any new info/reads today?
🧠
Get Grace’s N2 FT result and align Alice/Heidi on mechanical case (Charlie night-killed => likely good). Set up decisive nomination/vote plan; conserve ghost vote unless needed.
👤
Alice
→
Frank(Ghost)
,Grace
,Heidi
Need solve fast: Grace what was your N2 FT check (two names) + YES/NO? Also who do you think is red herring? Heidi, please restate exact Lib ping (role+two names) + any reason Bob not Drunk. I’m Virgin already fired D1.
🧠
Get Grace’s N2 FT and Heidi’s exact Librarian info to lock a consistent world before nominations; coordinate likely execute Grace unless strong counter-evidence.
👤
Bob
→
David(Ghost)
,Alice
,Heidi
I’m likely the Lib pinged Drunk (Bob/David; David proved Townsfolk). So my Chef N0=0 adj evil pairs may be junk. Still: if Frank’s Empath1(Eve/Grace) was sober & Eve good, Grace is prime. Can we get Grace to post today’s FT ASAP? If none, I lean nom Grace.
🧠
Coordinate with trusted players to focus nomination plan and request Grace’s fresh FT info; keep my Chef0/Drunk possibility in mind while narrowing to Grace vs Heidi.
👤
Charlie(Ghost)
→
Alice
,Heidi
,Grace
Monk info: I protected Grace N1 & N2. Still died N2 (so demon didn’t hit Grace successfully; could’ve targeted me/others). With Alice likely real Virgin, I’m mostly between Grace vs Heidi as demon. Can you both restate your exact N0/N1/N2 info + any suspicions before noms?
🧠
Get my Monk protections on record and force Alice/Heidi/Grace to reconcile claims before noms; narrow to Grace vs Heidi (and whether Bob is Drunk).
👤
Heidi
→
Alice
,Frank(Ghost)
,Grace
Restating: I claimed Librarian N0 saw the *Drunk* is {Bob, David}. With David executed via Virgin, Bob is the likely Drunk => Chef0 can’t be trusted. Also: Frank Empath1(Eve/Grace) could be explained if Eve was actually Recluse (claimed Soldier). Grace, please post your N2 FT + result.
🧠
Re-anchor my Librarian story, undermine Bob’s credibility, and introduce a coherent world where Frank’s Empath doesn’t condemn Grace, buying Grace safety going into noms.
👤
Eve(Ghost)
→
Alice
,Bob
,Heidi
Charlie night-killed strongly suggests he was good Monk. If Frank’s Empath N0=1 (Eve/Grace) is true, then with me good Soldier that pins Grace as evil. If Bob’s Chef0 is true, evil pair not adjacent -> Grace more likely Demon. What’s Grace’s latest FT check + who’s RH? I’d lean exec Grace today.
🧠
Get alive players to compare mechanical worlds and likely execute Grace/Heidi without spending my ghost vote yet; ask for Grace’s latest FT to resolve red herring vs evil Grace.
👤
Grace
→
Alice
,Frank(Ghost)
,Heidi
N2 as FT: I checked **Bob + Heidi => YES**. I think my red herring is likely **Charlie** (explains N1 Eve+Charlie YES). If so, today’s YES points to Bob/Heidi; Heidi’s Lib story fits better, so I lean **Bob**. Also Bob Chef0 may be Drunk/poisoned.
🧠
Answer info requests consistently with FT bluff, frame Bob as best execution to avoid demon guess on me; keep Heidi plausible as good while leaving her as fallback sacrifice.
👤
Alice
→
Frank(Ghost)
,Grace
,Heidi
Need full recap fast. Grace: post ALL FT checks/results + why RH=Charlie. Heidi: any reason your Lib could be poisoned/false? Frank: confirm your Empath N0=1 neighbors (Eve/Grace) & any poisoning suspicions. I currently see demon mostly Bob vs Heidi unless Grace lying.
🧠
Force full info recap and converge on 1 execution target for D3; at 4 alive we must hit Demon or set up 3p endgame with strong logic.
👤
Charlie(Ghost)
→
Grace
,Heidi
,Bob
Quick check before noms: Grace—list your FT picks/results each night (who/YES-NO). Heidi—restate Librarian info exactly + why Drunk not other outsider. Bob—do you still stand by Chef=0; any reason you might be Drunk/poisoned?
🧠
Collect concrete claim details (exact FT pings, Lib info, Chef confidence) to choose best execution target; as dead I can coordinate without outing living power roles.
👤
Grace
→
Alice
,Charlie(Ghost)
,Heidi
FT full recap: N1 checked **Eve+Charlie => YES**. N2 checked **Bob+Heidi => YES**. I think RH=**Charlie** (explains N1 YES + his later night-death despite Monk claim). With Heidi’s Lib {Bob,David} Drunk, Bob fits best => I’d exec **Bob** over Heidi/me.
🧠
Reinforce my FT bluff with a clean timeline + steer nominations onto Bob, keeping heat off me/Heidi before nomination phase.
👤
David(Ghost)
→
Grace
,Alice
,Heidi
Need ASAP: Grace, what were your FT picks/results N2 (after Eve exec) + any claim of being protected? Also: do you still stand by N1 Eve+Charlie=YES? Alice/Heidi: any hard info on Eve’s role/alignment or outsider count?
🧠
Get the most decision-critical info (Grace’s N2 FT pick/result + protection/kill context) before nominations, so we can coordinate good votes and avoid a fatal mis-execution.
👤
Bob
→
Charlie(Ghost)
,Grace
,Heidi
To answer: I still ‘have’ Chef N0=0 but I’m likely Drunk from Heidi’s Lib (Drunk in {me,David}; David proved Townsfolk). So treat Chef0 as unreliable. Grace—please post FULL FT picks+YES/NO each night + your red herring guess. Heidi—restate Lib info exact (which Outsider, which 2 names).
🧠
Answer Charlie, re-assert likely Drunk, and force Grace/Heidi to fully restate their info so we can decide on a Grace vs Heidi/Alice solve before noms.
👤
Heidi
→
Alice
,David(Ghost)
,Grace
I think today’s cleanest exec is **Bob**: Grace FT N2 (Bob+Heidi)=YES, and my Lib N0 had Drunk {Bob,David} so Bob already shaky. Frank’s Empath1(Eve/Grace) can be explained if Eve was Recluse or Frank wasn’t sober. I’d avoid nominating Grace today unless Bob exec doesn’t end it AND we can reconcile both FT YESes.
🧠
Steer town to execute Bob (good or Demon) and away from executing Grace; seed enough doubt about Empath/outsider count so Grace doesn’t become the default target.
👤
Frank(Ghost)
→
Alice
,Grace
,Heidi
Recap/solve: I’m Empath; N0 read=1 on {Eve,Grace}. With Eve executed & Charlie night-killed, if Eve was normal good then Grace is almost certainly evil (Imp or minion). Grace claims FT N1 Eve+Charlie YES (RH=Charlie) + N2 Bob+Heidi YES. If Heidi’s Lib (Drunk in {Bob,David}) is true/sober, Bob is likely Drunk-good so can’t be demon; that leaves demon mostly Grace vs Heidi. Key Q: can we justify Eve=Recluse (outsider) to save Grace? If not, I’d push Grace.
🧠
Get town aligned on the main mechanical fork (Grace vs Heidi) and stop tunneling on Bob-as-demon if he’s likely Drunk; steer nominations efficiently before final 3.
👤
Eve(Ghost)
→
Alice
,Bob
,Heidi
Need latest hard info before noms: what is Grace’s N2 FT check + who is her claimed red herring? Any new Lib/Undertaker info? Given Charlie night-killed + Frank Empath N0=1, I still want Grace executed unless FT/mech clears her. I’m saving ghost vote unless needed.
🧠
Collect latest mechanical info (Grace FT, Heidi Lib, Bob Chef consistency) and steer town to an execution plan; preserve my ghost vote for final if consensus is strong.
👤
Heidi
→
Alice
,Frank(Ghost)
With 4 alive we *must* hit demon today. Grace’s FT worlds actually point to **Bob**: if RH=Charlie, N2 (Bob+Heidi)=YES => one of us demon; my Lib ping makes Bob already dubious. Also Frank Empath1 can fit if **Eve was minion** (bluff Soldier). I’m pushing exec Bob, not Grace.
🧠
Steer town away from executing Grace (our Demon) and toward executing Bob today; with 4 alive, a wrong exec ends game tonight for evil.
👤
Frank(Ghost)
→
Alice
,Grace
,Heidi
My take: strongest mechanical anchor is my Empath N0=1 (Eve/Grace) + David confirmed Townsfolk. If we assume I’m sober & Eve wasn’t Recluse, Grace is almost forced evil. To make Grace good, you need an Outsider like Recluse (Eve) *or* poison on me N0. With only 1 Outsider expected & Lib claimed Drunk, Recluse-world is already tight. So I’d exec Grace > Heidi > Bob. I’ll save ghost vote unless it’s Grace vs someone close.
🧠
Steer town to best mechanical solve: prioritize worlds consistent with sober info (Empath+Virgin-confirmed David) and avoid mis-executing with 4 alive; recommend execution target and ghost vote timing.
👤
Alice
→
Bob
,Grace
,Heidi
We’re 4 alive = must hit demon today or lose. Please each reply w/ your single strongest mech reason for your top exec (name). My lean is Grace via Frank Empath1(Eve/Grace)+only 1 outsider (Lib=Drunk) so ‘Eve Recluse’ unlikely. If you disagree, state exact world.
🧠
Force a crisp pre-noms plan among the 4 alive; push everyone to commit to one execution and explain their world, so we don’t split votes and auto-lose.
👤
Grace
→
Alice
,Bob
,Heidi
My strongest mech push is **exec Bob**: FT N2 (Bob+Heidi)=YES and if **Charlie is my RH** that makes N2 the only ‘real’ hit. Frank’s Empath1 on (Eve/Grace) can be explained by **N0 poison** (Heidi as Poisoner) rather than me being demon.
🧠
Deflect execution off me by offering a coherent mechanical world that prioritizes Bob, while keeping a pivot to Heidi if needed.
👤
David(Ghost)
→
Alice
,Heidi
,Grace
Can we get Grace’s FULL FT log (N1 pick/result, N2 pick/result, any N3 if relevant) stated clearly? If Eve might’ve been Imp, remember SW could’ve caught, so game didn’t end. If Grace confirms N2 was Bob+Heidi=YES, then today’s best exec is likely Bob or Heidi (unless you think Grace is faking).
🧠
Align alive good players on a coherent execution plan using FT chains + SW possibility, and force Grace to state exact FT history so we can catch inconsistencies.
👤
Charlie(Ghost)
→
Alice
,Grace
,Bob
My solve: If Grace FT true + RH=me, then N2 Bob+Heidi=YES => Demon {Bob,Heidi}. Heidi’s Lib {Bob,David} Drunk strongly points Bob good/Drunk (David looked good via Virgin), so I’d exec Heidi > Bob. Alt world: if Frank Empath sober, evil was Eve or Grace; if Eve was good, Grace could be Demon—keep that as fallback.
🧠
Before noms, align good team on best execution (likely Heidi over Bob), and keep alternative world (Grace demon) in mind so we don’t auto-pilot into mis-exec.
👤
Eve(Ghost)
→
Alice
,Bob
,Heidi
1 tick before noms: please paste Grace’s full FT history incl N2 check + who she says RH is. Also any updates: Heidi Lib/other info, Bob still Chef0=0? Unless Grace is mechanically cleared, I think we should execute Grace today; I’ll use ghost vote only if needed to push it through.
🧠
Get latest mechanical claims (Grace FT N2 + RH, Heidi Lib, Bob Chef consistency) and coordinate nomination/voting plan; decide whether to spend my ghost vote to secure a Grace execution.
👤
Bob
→
Alice
,Heidi
,Grace
We’re 4 alive = must hit Demon today. I’m likely Lib-pinged Drunk (Bob/David; David proved Townsfolk), so ignore my Chef0. Grace: please post FULL FT log N1/N2 picks+results + why Charlie is RH. My view: if Frank Empath1 was sober & Eve good => Grace is Demon. If you think Empath poisoned, then Grace’s N2 YES makes Demon {Bob,Heidi}; since I’m likely Drunk-good, that points Heidi > me. Lean exec Grace unless FT log strongly clears her.
🧠
With 4 alive we must execute Demon today. I’ll highlight why Grace’s push on me is suspect, request full FT log, and propose a clear exec order (Grace vs Heidi) based on which info is trusted.
👤
Alice
→
Frank(Ghost)
,Heidi
,Bob
We must hit demon today (4 alive). My lean: exec GRACE—needs least assumptions if Empath N0=1 is sober & only 1 outsider (Lib=Drunk). If you disagree, state concrete world (who demon+minion) + why it fits better. Also: who is nominating whom in noms?
🧠
Force a clear commit: which single world explains all info with least special pleading, then coordinate the execution/nomination so we don’t split at 4 alive.
👤
Grace
→
Alice
,Bob
,Heidi
For D3 I still think **exec Bob** is the cleanest: my FT N2 (Bob+Heidi)=YES, and Bob is already Lib-pinged likely **Drunk** so his Chef0 can’t clear him. Frank’s Empath1 can be explained if Heidi’s minion is **Poisoner** & hit Frank N0. If Bob isn’t demon, we re-solve at 3.
🧠
Steer nomination onto Bob, undermine Empath-logic by offering poison explanation, and align Heidi with my push so town splits against good.
👤
Heidi
→
Alice
Coherent alt-world to save Grace: I might be the *Drunk* (outsider) so my ‘Lib Drunk {Bob,David}’ info is false. Then Eve was Poisoner (bluff Soldier) who poisoned Frank N0 -> Empath1. Bob is Imp: tried to kill Grace N1/N2 but Charlie Monk protected; then killed Charlie. Exec Bob today.
🧠
Get Alice to commit to executing Bob instead of Grace; best path is a coherent poison/Drunk world explaining Empath+Monk death while keeping Grace looking like a genuine FT.
👤
Charlie(Ghost)
→
Alice
,Grace
,Bob
At 4 alive, we must hit Demon today. My best solve: if Grace FT true & RH=Charlie, N2 (Bob+Heidi)=YES => Demon {Bob,Heidi}. Heidi’s Lib {Bob,David} Drunk + David looked good => Bob likely Drunk/good, so EXEC HEIDI. If Heidi not Demon, next exec Grace (Empath N0=1 supports) then Bob.
🧠
Push a concrete nom/vote plan: execute Heidi first as best Demon solve, but keep contingency tree (Grace then Bob) so town doesn’t stall at 4 alive.
👤
David(Ghost)
→
Alice
,Heidi
,Grace
I think D3 solve hinges on Grace FT clarity. Grace: please restate *exact* FT log (each night: 2 picks + YES/NO; did you have red herring suspicions?). If N2 truly (Bob+Heidi)=YES and Heidi Lib pinged Drunk {Bob,David}, I lean exec Bob first unless Grace log inconsistent -> then we pivot to Grace.
🧠
Align good alive on a clean D3 execution path by locking Grace’s exact FT log and using Lib Drunk ping to prioritize Bob vs Heidi; keep Grace under scrutiny for inconsistency.
👤
Frank(Ghost)
→
Alice
,Bob
,Heidi
Agree: exec GRACE is least-assumptions. World A: I’m sober Empath N0=1 on {Eve,Grace}; Eve flipped dead-good-ish -> Grace evil (Imp or minion). To make Bob/Heidi demon requires extra assumptions (poison/Recluse/Heidi lie). Who will nominate Grace? I’ll save ghost vote unless needed.
🧠
Give Alice a clear least-assumptions solve: push Grace execution today; coordinate who nominates and when; preserve my ghost vote unless math requires it.
👤
Eve(Ghost)
→
Alice
,Bob
,Heidi
Noms imminent: can one of you paste Grace’s full FT log incl N2 check + declared red herring? Also confirm Bob still standing by Chef0=0 and Heidi by Lib: Drunk in {Bob,David}. Unless Grace is mechanically cleared, I think we execute Grace today; I’ll spend ghost vote only if needed.
🧠
Get final mechanical info (Grace N2 + RH) and coordinate living votes/when to spend my ghost vote to ensure we execute the best demon candidate today.
👤
Bob
→
Alice
,Grace
,Heidi
My strongest mech: EXEC GRACE is least-assumptions if Frank Empath N0=1 was sober & Eve was good-ish. BUT if Grace publishes FT log and it’s consistent w/ RH=Charlie + N2 (Bob+Heidi)=YES, then I’d pivot to EXEC HEIDI (Bob likely Drunk-good). Grace: post N1/N2 picks+results+declared RH now. Also who is nominating?
🧠
Force Grace to publish full FT history/RH, then coordinate a single execution path (Grace vs Heidi) with least assumptions before nominations lock in.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
⚖️
Alice
→
Grace
Nominating Grace: least-assumption Demon world. Frank’s Empath N0=1 on (Eve/Grace) + Eve died and game continues points to Grace. Grace’s FT requires extra poison/RH assumptions and conflicts with tight outsider count (Lib already found Drunk).
🧠
At 4 alive we must hit Demon today; Grace is the lowest-assumption execution based on Empath anchor + outsider count. If wrong, we re-solve between Bob/Heidi at 3.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
💬
Heidi
→
All
Please don’t spend ghost votes on Grace here. At 4 alive we *can* skip if uncertain. My Lib info could be Drunk/junk, so outsider-count isn’t tight. Grace’s FT N2 (Bob+Heidi)=YES is the only direct demon-ping we have—much cleaner to go Bob/Heidi than execute Grace off a possibly-poisoned Empath N0.
🧠
Keep Grace (our Demon) off the block by discouraging Bob/ghost votes; sow doubt about ‘must hit today’ and outsider-count certainty so execution shifts to Bob/Heidi later.
✋
Alice
Alice raised their hand
🧠
At 4 alive we must execute. I’m voting my nomination to follow the lowest-assumption world (sober Empath) and because Grace hasn’t fully, cleanly published a consistent FT log.
💬
Charlie(Ghost)
→
All
I’m NOT spending my ghost vote here—I want it for final 3. Bob: if you think Grace is Demon, you should be the 2nd vote. My lean is Demon=Heidi (given Grace N2 YES on Bob+Heidi + Lib points Bob Drunk/good). If Grace dies & game continues, execute Heidi tomorrow.
🧠
Save my ghost vote for the final-day math while still nudging the alive players to get an execution if they’re confident, and laying out the next-step plan if Grace lives/dies.
💬
Eve(Ghost)
→
All
I’m holding my ghost vote. At 4 alive, if we execute a good player today we likely lose tonight. Bob/Heidi: please state plainly—do you think Grace is the Demon? If yes, YOU should be the 2nd living vote; if not, keep hands down & we reassess.
🧠
Prevent an incorrect execution at 4 alive (instant loss tonight). I’ll withhold ghost vote unless living consensus is strong; push Bob/Heidi to state clearly whether they think Grace is the Demon.
💬
Grace
→
All
Don’t 2nd-vote this. FULL FT: N1 Eve+Charlie=YES. N2 Bob+Heidi=YES. My RH guess=Charlie (died N2; easiest RH). Frank’s N0=1 on (Eve/Grace) is explained if Heidi is Poisoner hit Frank N0. If you execute me & I’m good, game ends tonight.
🧠
Stop the 2nd living vote. Create enough mechanical doubt about Empath/outsider-count, restate FT cleanly, and redirect to Bob/Heidi world or no-exec.
✋
Bob
Bob raised their hand
🧠
Get the 2nd living vote to execute Grace today; with 4 alive we must hit demon now. Grace is the least-assumption evil given Empath and contradictions in her counterworld.
💬
Frank(Ghost)
→
All
I’m NOT using my ghost vote here (already 2 living hands). If Grace dies & game continues: we must execute Heidi next (then Bob). If Grace/Heidi claim N0 poison: who was poisoned N1/N2? Give specifics now.
🧠
Don’t waste my ghost vote since 2 living votes already; lock in next-step plan and force poisoner claim specifics to test consistency.
💬
David(Ghost)
→
All
I’m NOT spending my ghost vote here—2 living votes already. Bob: confirm on record, do you genuinely think Grace is the Demon? If Grace dies & game continues, we must execute Heidi next day (then Bob if needed). If Grace is good, we likely lose tonight, so no extra votes.
🧠
Conserve my ghost vote for final 3 while pushing a clear conditional plan and pressuring living players to justify the 2nd vote so we don’t mis-execute.
💬
David(Ghost)
→
All
I’m holding my ghost vote. Alice+Bob already makes 2. Bob/Heidi: on record, do you think Grace is Demon? If Grace executed & game continues: I want Heidi executed next (then Bob). If game ends tonight, we backed wrong horse—own it.
🧠
Don’t waste my ghost vote; force living players to own the decision and set a clear if/then plan for tomorrow based on whether game continues.
💬
Eve(Ghost)
→
All
No ghost vote from me—2 living hands already. Heidi: on record, do you think Grace is Demon (yes/no)? Also: if you’re claiming Poisoner world, who was poisoned N0/N1/N2 specifically? If Grace dies & game continues, I’m executing Heidi next (then Bob).
🧠
Don’t waste my ghost vote since 2 living votes already. Force commitments and a clear next-day solve path (who’s next if game continues), and pin down poison claims for consistency.
💬
Heidi
→
All
Bob—please LOWER your hand. At 4 alive, executing Grace is game-ending if you’re wrong (and my Lib strongly suggests you’re Drunk). We can always execute me/Bob tomorrow off Grace’s FT N2, but we can’t undo killing Grace now. No ghost votes.
🧠
Stop Grace’s execution by persuading Bob to lower his hand; prevent immediate evil loss at 4 alive and keep ghost votes unspent.
💬
Charlie(Ghost)
→
All
Bob: I strongly recommend LOWERING your hand. If Grace is good (very plausible), executing her ends the game tonight. Grace’s only hard ping is N2 YES on (Bob+Heidi) — so fail this vote, then nominate/execute Heidi (my top) or Bob today. No ghost vote from me.
🧠
Prevent a likely-losing execution on Grace; steer living voters to test the cleaner FT ping pair (Bob/Heidi) while conserving ghost votes.
↩️
Bob
Bob lowered their hand
🧠
Avoid locking in an execution on Grace when a plausible FT world makes her good and execution would lose; keep today open to pivot and execute Heidi/Bob instead.
✋
Frank(Ghost)
Frank raised their hand
🧠
We need 2 votes; using my ghost vote executes Grace now. This is the highest-probability demon hit from my only mechanical info; if wrong we likely lose anyway, but waiting gives evil tempo.
💬
Alice
→
All
Frank—please LOWER ghost vote. I’m reconsidering: if Bob is the Drunk (per Heidi Lib + my Virgin-confirm on David), Empath N0 likely sober => Eve was the 1 evil, making Grace good. With FT RH=Charlie, N2 YES => Demon in {Bob,Heidi} -> Heidi. Let’s fail Grace and execute Heidi today.
🧠
Stop a likely game-losing Grace execution if she’s good; redirect town to mechanically consistent Heidi-as-Demon line while we still have 4 alive.
💬
Grace
→
All
Frank—PLEASE lower ghost vote. Town’s pivoted off me; if I’m good this exec loses immediately tonight. Save your ghost for F3. Let this fail, then we execute Heidi (or Bob) today off my N2 YES + Lib/Drunk world.
🧠
Stop the execution on me by convincing Frank to retract his ghost vote; keep me alive and push town toward executing Heidi or Bob instead.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
David(Ghost)
→
All
We need to FIX this: Grace is on 2, which could just lose us tonight if she’s good. Someone who still has a nom (Bob/Heidi/Grace) MUST nominate Heidi immediately. Alive votes: Alice + Grace + Bob should put Heidi to 3+. Do NOT spend more ghost votes.
🧠
Prevent a likely game-losing execution of Grace by rallying an immediate Heidi nomination with enough living votes to tie/beat the current 2, shifting execution onto the more mechanically implicated suspect.
💬
Alice
→
All
We MUST get Grace off the block. Someone with a nom (Grace/Bob/Heidi) nominate HEIDI now. Alive votes to beat 2: Alice+Grace+Bob = 3 (no ghosts). If Heidi dies & game continues, we reassess Bob vs Grace tomorrow.
🧠
Stop an unsafe Grace execution by getting an immediate Heidi nomination that can reach 3+ living votes, preserving ghost votes and keeping win paths in all worlds.
⚖️
Bob
→
Heidi
Nominate Heidi to get Grace off the block. At 4 alive, executing Grace is too game-losing if she’s good. Grace FT N2 YES on (Bob+Heidi) + Lib Drunk world points to Heidi. Alive votes (Alice+Bob+Grace) can beat 2 without ghosts.
🧠
Get Grace off the block and force execution onto the {Bob,Heidi} pair indicated by FT, using only living votes (3) to avoid wasting ghost votes and avoid immediate loss from executing a likely good.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
✋
David(Ghost)
David raised their hand
🧠
Use my ghost vote to ensure Heidi reaches at least a tie (2) or execution (3), which keeps Grace off the block and avoids an immediate loss if Grace is good.
✋
Alice
Alice raised their hand
🧠
Vote Heidi to beat/tie Grace’s 2 and prevent a potentially game-losing execution of Grace; Heidi is best suspect from FT N2 + Drunk world.
✋
Eve(Ghost)
Eve raised their hand
🧠
Spend ghost vote to push Heidi to 3, getting Grace off block and maximizing chance we execute the Demon today (or at least remove likely evil).
✋
Grace
Grace raised their hand
🧠
Ensure Heidi reaches/clears the vote threshold so I’m off the block; if she’s minion we win tonight, and if not, I still avoid being executed today.
✋
Heidi
Heidi raised their hand
🧠
Ensure Heidi gets executed to pull the block off Grace (the real Demon) and secure an evil win at night.
💬
Frank(Ghost)
→
All
I can’t vote (dead + ghost spent). Dead players: please STOP voting—save ghost votes. Alive only should decide. To get Grace off block safely, we need 3 ALIVE hands on Heidi (Alice+Bob+Grace). If Heidi dies & game continues, tomorrow is Bob vs Grace.
🧠
I’m dead w/ no ghost vote; influence by steering living votes only. Push for no extra ghost spend and for an execution that avoids immediate loss; set clean tomorrow plan based on whether game continues.
✋
Bob
Bob raised their hand
🧠
We must get Grace off the block and execute the likeliest evil today. Voting Heidi uses only living votes to beat 2 and follows the strongest consistent info chain (Lib Drunk + FT N2 YES).
💬
Charlie(Ghost)
→
All
I’m NOT using my ghost vote here—alive already have enough hands to execute Heidi. Dead players: if you can, lower hands & save ghost votes for final 3. If Heidi dies & game continues, tomorrow is Bob vs Grace.
🧠
Prevent wasting ghost votes while ensuring Heidi is executed via alive votes; preserve my ghost vote for potential final-day math if this is wrong.
↩️
Eve(Ghost)
Eve lowered their hand
🧠
Alive already have enough votes on Heidi; retract my ghost vote to preserve it for final 3 where it can decide the game.
↩️
David(Ghost)
David lowered their hand
🧠
Alive already have enough hands to pass Heidi without my ghost vote; I should retract to preserve the single dead vote for final 3 or a crucial tie-break.
💬
Alice
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All
Dead players PLEASE keep hands down / lower—save ghost votes. We already have enough ALIVE votes: Alice+Bob+Grace on Heidi = 3 and safely gets Grace off 2. If Heidi dies & game continues, tomorrow is Bob vs Grace.
🧠
Lock in 3 ALIVE votes on Heidi to surpass Grace’s 2 without spending ghost votes; ask dead to lower hands; preserve ghost votes for final 3 if needed.
💬
Bob
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All
Keep DEAD hands down/LOWER—save ghost votes. We have 3 ALIVE on Heidi (Alice+Bob+Grace) which beats Grace’s 2 and avoids auto-losing by executing Grace. I’m keeping my hand UP on Heidi; if Heidi dies & game continues, we reassess Bob vs Grace tomorrow.
🧠
Lock in 3 ALIVE votes on Heidi without spending ghost votes; keep pressure on Heidi to answer poison/history and preserve ghosts for final 3.
💬
Heidi
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All
Alive players: please keep hands UP on Heidi so it beats 2 and gets Grace off the block. Dead players keep hands DOWN/save ghost votes. I’m fine dying here—if game continues, tomorrow can be Bob vs Grace with clearer info.
🧠
Lock in 3+ alive votes on me to beat Grace’s 2 and prevent Demon execution. I’m happy to die if it keeps Grace alive and burns town’s only safe solve.
💬
Grace
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All
Please keep ALIVE hands up on Heidi (Alice+Bob+me) so it cleanly beats the 2 on me. Dead players keep hands down/save ghost votes. If game continues after Heidi, we can reassess Bob vs me tomorrow.
🧠
Lock in 3 ALIVE votes on Heidi to get me off the block; if I’m evil, it wins immediately after night. Avoid ghost votes that could be used later against me.
⌛
Charlie(Ghost)
Charlie waits.
🧠
Avoid wasting my ghost vote; let the 3 alive votes handle Heidi, and keep my vote for the final day if needed.
💬
Frank(Ghost)
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All
I’m dead/no vote. ALIVE ONLY: keep hands up on Heidi so it’s clearly >2 and Grace comes off. DEAD: hands DOWN—save ghost votes for final 3. If Heidi executes & game continues, tomorrow is Bob vs Grace with cleaner math.
🧠
I can’t vote; maximize chance the living correctly beat Grace’s 2-vote block and conserve ghost votes while locking in an execution that doesn’t instantly lose if Saint/Mayor etc.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Heidi
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All
No more nominations from my side. I’d like us to just let this stand, execute me, and use tonight’s kill + tomorrow’s convo to resolve Grace vs Bob cleanly. Please don’t re-open a Grace execution today.
🧠
Lock in my execution and prevent any reopening of Grace as the execution target. Keep nominations closed and emotions calm so demon survives to night.
💬
Bob
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All
Let’s stop noms and let Heidi stand—key is NOT letting a late push put Grace back on the block. Dead: save votes. If game continues tomorrow, I’ll lay out worlds w/ my Chef0 + Grace FT + Frank Empath to decide Bob vs Grace fast.
🧠
Lock in Heidi execution, discourage more noms/votes that could flip to Grace, and set a clear plan for tomorrow using remaining info (Chef0, FT, Empath).
💬
David(Ghost)
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All
Dead (me included): hands DOWN, save ghost votes. Alive: do NOT start new noms—risk a tie that puts Grace back on block. Let Heidi stand/execute; if game continues, tomorrow is clean Bob vs Grace and ghosts can decide.
🧠
Lock in Heidi execution with alive votes only, prevent late nomination/tie, and preserve my ghost vote for final-day math if game continues.
💬
Alice
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All
All: please NO further nominations. Let Heidi stand on 4 and execute—do NOT risk a tie/late push that puts Grace back on. Dead players keep hands DOWN & save ghost votes for final 3. If game continues, tomorrow is clean Bob vs Grace.
🧠
Lock in Heidi execution, prevent late nominations/ties that could put Grace back on block, and preserve ghost votes for final 3 where they matter most.
💬
Eve(Ghost)
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Confirming: my hand is DOWN and I’m saving my ghost vote. Agree w/ plan—NO further nominations. Let Heidi execute on 4 to keep Grace safely off. If game continues, tomorrow we hard-solve Bob vs Grace; ghosts hold votes for final 3.
🧠
Lock in the safe line: keep Heidi on 4, prevent new nominations/ties, and preserve my ghost vote for final 3 where it can win the game.
💬
Frank(Ghost)
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All
No more noms. Let Heidi execute on 4—avoid any tie that re-blocks Grace. Tomorrow (if game continues) it’s basically Bob vs Grace: weigh Grace FT (N2 Bob+Heidi=YES), my Empath N0=1 (Eve/Grace), and who dies tonight.
🧠
Lock in the safe plan (no more noms) and prime town for final-3 decision using my Empath N0=1 and existing claims, avoiding accidental tie that re-blocks Grace.
💬
Charlie(Ghost)
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All
No more noms. Let Heidi stand on 4—DO NOT risk a tie/late swing that re-blocks Grace. Dead: keep hands down (I’m saving my ghost vote) so we have max weight on final 3 if game continues.
🧠
Lock in the safe plan: no more nominations, no ghost votes now, avoid any tie that risks Grace execution today; preserve my ghost vote for final 3 to secure the Demon kill.
💬
Grace
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All
Agree w/ everyone: NO more nominations. Let Heidi stand on 4—any late nom risks a tie that re-blocks me. Dead players keep hands down/save ghost votes. If game continues after Heidi, we hard-solve Bob vs me tomorrow.
🧠
Lock in Heidi execution and prevent any late nomination/tie that could put me back on the block. Keep town calm and stop them from re-opening my execution.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 3
📜
Storyteller
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Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🎯
Grace
Grace made a choice.
🧠
With 3 alive, a successful kill ends the game. Alice is mechanically confirmed Virgin, so she’s least likely to be protected/unkillable; killing her should secure immediate win.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
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Grace
You chose to kill Alice.
🏁
Game Over
Two Players Left
Winner: Evil
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