Game Detail

Players

Alice (Mayor) Bob (Ravenkeeper) Charlie (Undertaker) David (Washerwoman) Eve (Imp) Frank (Drunk) Grace (Poisoner) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil244,388113,477$0.3345
Good685,25382,930$0.2957

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Grace. Your safe bluffs are: Saint, Librarian, Empath
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning neutralizes a key role tonight and tomorrow. I want to suppress town's information gathering early before claims emerge.
📜
Storyteller
Grace
You chose to poison Alice.
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Bob or Charlie is the Ravenkeeper.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start gathering information by testing two players. Choosing Alice and Bob to rule out or identify the Demon early.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Building early trust with neighbors is crucial. I need to gather information and start forming alliances to protect the Demon.
🧠
I need to start building trust with my neighbors and gauge their reactions to help identify potential threats. Alice is a good first contact.
🧠
Establish rapport and information-gathering with a neighbor.
🧠
I want to verify if either Bob or Charlie is the Ravenkeeper to start building trust and identify potential good players.
🧠
Wait and observe Day 1 conversations to see what claims emerge. I need to coordinate with Grace eventually but waiting lets me gather intel first and not appear too eager.
🧠
I want to start a conversation with my neighbors to build trust and potentially share information. Since I am the Soldier, I am safe from the Demon, which makes me a reliable person to coordinate with.
🧠
I am responding to David to build trust while not revealing my true role to everyone. I am clarifying that I am not the Ravenkeeper.
🧠
I want to establish a rapport with my neighbors and gather information without revealing my role yet, as the Mayor ability is best kept hidden for now.
🧠
Respond to Heidi's whisper to build rapport and gather more information. Being included in a group discussion helps establish trust while avoiding looking suspicious.
🧠
Verify David's claim while revealing my role only partially/cautiously to him, to see if he is a reliable information source or potentially trying to fish for roles.
🧠
Share my information with Grace to see how she reacts, building a potential alliance based on my N0 check.
🧠
I am confirming my Washerwoman info with Bob. By confirming he is the Ravenkeeper and Charlie claims Undertaker, I have successfully verified my information. I will now start building trust.
🧠
Build trust with Alice who seems socially connected. I want to gauge what information she has and establish myself as a cooperative good player before the nominations begin.
🧠
Reveal my role as Soldier to my neighbors to build trust and encourage them to share their roles or info. Being a Soldier is verifiable if I don't die at night, which helps confirm me as good.
🧠
I want to understand the source of David's claim while keeping my role as Undertaker known to him to build trust. It is safer to be open with neighbors early on.
🧠
I want to encourage Eve to share information while maintaining a cooperative and helpful tone. I need to gather info to identify the demon.
🧠
Build rapport with Frank by acknowledging his Fortune Teller claim. His suspicion on Alice (whom I poisoned) is perfect - it will discredit anything she claims today. I want to encourage this line of thinking while appearing helpful and cooperative.
🧠
I want to establish rapport with David and gauge his suspicion of Charlie, while keeping my own role and status as Ravenkeeper somewhat guarded to avoid being targeted by the Demon.
🧠
To gather more information about Alice and Bob from Grace without exposing my role to the whole village prematurely, while confirming Grace's trust.
🧠
I want to consolidate my trust with Bob, who is confirmed by my Washerwoman info, and begin information gathering on other players.
🧠
Establishing trust with Alice by sharing my bluff (Librarian) and info, while gathering her role/intentions to assess if she's a priority target later.
🧠
I want to build trust with my neighbors by sharing my role (since it's a safe one to reveal) and encourage them to share theirs to get the group organized.
🧠
I want to challenge David's claim to see if he's a reliable townsfolk or potentially a minion trying to get info. Asking for his source helps verify his credibility.
🧠
I want to share my role with a player who shared theirs with me to build trust, while keeping my Mayor role relatively private for now as I confirm her Librarian claim.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
To introduce myself as the Mayor and open the floor for nominations or discussions, maintaining my cover while trying to gauge others' reactions.
🧠
I want to build trust with Alice and David while discouraging premature nominations on Day 1. By confirming my role publicly, I align with David's info, reinforcing our alliance.
🧠
Acknowledge the role confirmation and support holding off on nominations for Day 1 to gather more information.
🧠
I want to advocate for no execution on Day 1 to avoid hitting a good player, supporting the general consensus to wait for more info.
🧠
To align with the group's consensus of waiting until tomorrow, avoiding an unnecessary execution on day 1.
🧠
Agree with the consensus to wait, reinforce my Librarian bluff credibility by mentioning my lead, and avoid drawing attention as we head into night where I can make my first kill.
🧠
Question Frank's impossible double-Demon read to sow doubt and chaos, which helps protect my Demon Eve. Pointing out mechanical impossibilities builds my credibility as analytical town.
🧠
Clarify my information for Grace and the group to prevent confusion, while staying cautious about revealing my role too broadly on Day 1.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
David is positioned as a central coordinator 'confirming' Bob's Ravenkeeper claim. Poisoning him tonight disrupts his ability verification and plants seeds of doubt about his alignment tomorrow. Better to neutralize the town's coordinator early.
📜
Storyteller
Grace
You chose to poison David.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate a coordinating player whose death supports my Librarian bluff about the David/Charlie pair being suspicious. This removes a potential threat and creates confusion without triggering Ravenkeeper or Mayor abilities.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Eve
You chose to kill Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to investigate other players because my previous check of Alice and Bob only told me one of them is a Demon. By checking David and Eve, I can narrow down my search if the result is negative.
📜
Storyteller
Frank
You chose David and Eve. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Since I am dead and have no night ability left, I need to listen to the players' discussions today to see who might be suspicious and determine how to use my single ghost vote effectively. Staying quiet allows me to observe the flow of conversation.
🧠
Establish a rapport with the Soldier and verify their role. As the Mayor, if I can confirm a good player, I can coordinate my strategy with them to prepare for the final days.
🧠
To pressure the player claiming to be the Mayor given my information.
🧠
I want to gather information from David to understand what he knows and potentially exploit the fact that he was poisoned last night. Building trust with players early allows me to manipulate their perceptions later.
🧠
Coordinate with my Minion Grace to discuss Frank's Fortune Teller claim and plan our strategy for kills and today's nomination.
🧠
Confirming my role to Alice to build trust while subtly questioning Frank's claim to gauge her reaction.
🧠
I want to check in with David since he knows my role, and see if he has any insights on the night kill or the other players' claims now that we are on Day 2.
🧠
I want to share my info with Bob, who is my confirmed link from my ability, and gauge his opinion on Frank to narrow down the Demon.
🧠
I am the Undertaker, but I died on Night 1. Since I died at night, I never got to see an execution result from Day 1 because there was no execution on Day 1. I need to observe the town's conversations to see who is lying before I use my ghost vote.
🧠
I need to continue probing Heidi's claim while addressing the accusation against me. Since I know I am the Mayor, Frank's claim that I am the Demon is false, which helps me identify Frank as potentially evil.
🧠
I want to pressure Alice, who claims to be Mayor, since she is one of the two players I identified as potentially being the Demon. I need to see her reaction to my information to gauge her alignment.
🧠
Coordinate with Eve my poisoning choice and discuss how to respond to Frank's Fortune Teller claim. We need to decide whether to challenge him or let town chase his false lead.
🧠
Coordinating with Grace to align our strategy and decide who I should kill tonight as Imp.
🧠
Reassure Alice of my role, maintain trust, and suggest investigating Frank's claim further.
🧠
Discuss Frank's suspicious claim with David to coordinate a plan against the potential Demon.
🧠
I want to confirm my suspicion of Frank with Bob and gather more info from him to build a case against the likely Demon.
🧠
Since I am dead and have no night actions as an Undertaker, I should observe the ongoing whispers and discussions to gather information. I want to see if anyone reveals information that contradicts what the others have said.
🧠
Gather more information from a trusted player while casting doubt on the accuser.
🧠
To press Alice for information and gauge her reaction to being a suspect, as she claims the Mayor role.
🧠
Reach out to Heidi who seems connected to Alice and gathering info. Building trust with her will help me understand what the good team knows and potentially misdirect them.
🧠
Strengthen my bond with Alice while subtly casting doubt on Frank's Fortune Teller reading. She's the social hub and trusts my Librarian claim, so keeping her aligned with me helps isolate Frank's misinformation.
🧠
Establish trust with Grace and gather information on her perspective while maintaining my Soldier cover.
🧠
To coordinate with David (who seems to trust me as the confirmed Ravenkeeper) to collectively pressure Frank, who made a suspicious claim naming me or Alice as the Demon.
🧠
To share my current trust assessments with Bob and keep the conversation focused on analyzing others.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to openly challenge Frank's claim to see how he reacts and gauge the town's suspicion of him, while also prompting others to share their perspectives to narrow down the Demon.
🧠
I am the Undertaker but died N1, so I have no information. I need to push Frank to reveal more or see how others react to his bold claim to determine his trustworthiness. As a dead player, my goal is to facilitate good discussion.
🧠
I need to defend my credibility after Bob cast doubt on me, and reiterate that my information points to a demon among Alice and Bob, urging the group to consider this.
🧠
I need to probe Frank's claim to see if he's being truthful or just stirring up chaos. Pressing him for details on his ability usage will help reveal inconsistencies if he is lying.
🧠
I need to cast doubt on Frank's claim while appearing helpful. Pointing out that his info has only checked two people once, and we need to consider he could be lying or poisoned/drunk, helps the evil team by sowing confusion without drawing attention to myself.
🧠
Frank's Fortune Teller reading on Alice/Bob helps me since they're not the Demon. I want to sow doubt about Frank's reliability without being too aggressive, positioning myself as thoughtful and cautious while protecting my allies.
🧠
I want to express caution regarding Frank's accusation against Alice and Bob. As a Soldier, I know I'm not the Demon, so I'm trying to stabilize the town and avoid a potentially disastrous mis-execution.
🧠
To deflect Frank's accusation and cast doubt on his reliability without revealing my role yet.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Frank claimed Fortune Teller and is causing chaos that splits the town. If he's actually the Fortune Teller, he poses a real threat to Eve. Poisoning him ensures his future readings malfunction, preventing him from finding the Demon.
📜
Storyteller
Grace
You chose to poison Frank.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob while Grace poisons him. This neutralizes his Ravenkeeper ability so he reveals nothing on death, while preserving Frank as a disputed Fortune Teller to keep town confused and off my trail.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Eve
You chose to kill Bob.
📜
Storyteller(Ghost)
Bob(Ghost)
Good evening Bob. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
I want to verify if Frank is truly the Fortune Teller or a lying Minion/Demon. Checking his character will clarify the trustworthiness of his claims and help guide the living players.
📜
Storyteller(Ghost)
Bob(Ghost)
You chose Frank. They are the Drunk.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I have already ruled out David and Eve as the Demon. I know the Demon is either Alice or Bob. Checking Grace and Heidi will help narrow down the remaining players and potentially catch a Minion or confirm they are not the Demon, which is crucial if I need to re-evaluate my Alice/Bob findings later.
📜
Storyteller
Frank
You chose Grace and Heidi. You receive the answer: NO.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Reinforce doubt about Frank's Fortune Teller claims with Heidi. Suggesting he may be Drunk or poisoned helps protect Eve while appearing helpful to the good team.
🧠
Share my information with Heidi to gain an ally against Alice, who I suspect is the Demon.
🧠
Coordinate with Grace on kill strategy tonight and maintain our bluffs. Need to discuss if we should kill Frank or pivot to another target, and review her poison target for N3.
🧠
I want to build trust with Heidi and gauge her perspective on Frank's suspicious claim now that Bob is dead.
🧠
I want to build trust with Grace and align our suspicions against Frank, who is currently pushing for Alice's execution based on likely false information.
🧠
I am the Mayor and I need to gather info and build trust with Heidi since she claims a defensive role. Establishing a line of communication with a potential Soldier is crucial for survival.
🧠
I need to share my information about Frank being the Drunk with someone who seems to be in the center of the conversations (Heidi) to help guide the town's suspicion away from the good players and toward the real Demon.
🧠
Gather information from the recently deceased Bob to identify the demon.
🧠
Coordinate with Eve on tonight's kill and my poison target. Confirm strategy and ensure we're aligned before nominations.
🧠
I need to coordinate with Grace and try to get her on my side to build a case against Alice before the nomination phase starts.
🧠
Coordinate with Grace on kill and poison targets to maximize confusion and protect my Imp identity while maintaining trust with Alice as my social anchor.
🧠
I want to build a consensus that Frank is unreliable or potentially evil because he falsely accused Bob (a confirmed Ravenkeeper) of being the Demon.
🧠
To coordinate with David by sharing the crucial information Bob (as a ghost) provided about Frank being the Drunk, effectively removing Frank as a reliable source or suspect.
🧠
I am reaching out to David to gauge his suspicion of Frank. Since Frank has been persistently aggressive towards me, I need to see if David shares the group's skepticism or has information that might incriminate Frank.
🧠
To share my information with Charlie, who is also dead, to coordinate our thoughts on who might be evil, as dead players are often more reliable sources of information.
🧠
To acknowledge the information about Frank and strategize on how to use it to identify the Demon.
🧠
Respond to Frank to maintain my good cover while subtly casting doubt on his reading. Need him to stay discredited without being too aggressive.
🧠
Address Grace's skepticism about my Fortune Teller information while keeping the conversation focused on identifying the Demon.
🧠
Coordinate precisely with Grace on kill and poison targets for N3 to maximize confusion and protect my identity while neutralizing threats.
🧠
I need to coordinate with the Mayor (Alice) regarding Frank being the Drunk and figure out where to focus our suspicion next.
🧠
Reassure Alice of my role and share the new information about Frank to build trust and coordinate, as she is the Mayor and needs to lead the final vote.
🧠
Strengthen alliance with David and probe his thoughts on potential Minions/Demons, while keeping my Mayor identity focused on strategy.
🧠
I want to direct Charlie's attention to the players who were most associated with Frank, since he's the Drunk.
🧠
I am acknowledging the information Bob gave me about Frank being the Drunk and will shift my focus to Grace and Eve as they seem to be working with him.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Frank to eliminate the compromised Fortune Teller who poses a threat to my bluff and has already lost credibility with his failed Alice-Bob theory.
🧠
I am confirming Eve's nomination based on my knowledge that Frank is the Drunk, which effectively clears his accusations and makes him a dangerous element for the town to leave alive.
🧠
Support the nomination of Frank to progress the game and eliminate a potential source of confusion/misinformation.
🧠
Defend myself against the accusation of being the Drunk and steer the town away from my execution.
🧠
Support the nomination of Frank to remove a source of misinformation from the game, as he has been consistently wrong and is suspected to be the Drunk.
🧠
Support Eve's push to execute Frank. Removing him eliminates a Townsfolk and gives Eve freedom to kill the social hub Alice tonight. David poisoned tomorrow keeps good info locked down.
🧠
Support the nomination of Frank to remove unreliable information from the game.
🧠
I am supporting the consensus that Frank's information is unreliable and that he should be executed to clear the board. As the Soldier, I am safe from the Demon and want to focus on narrowing down the suspects.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Following my Demon Eve's coordination: kill Alice to fracture trust networks, poison David to keep Empath info unreliable. Frank is already discredited by his failed Alice-Bob read. Disrupting town communication channels is priority.
📜
Storyteller
Grace
You chose to poison David.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice unified the town against Frank. Killing her fractures their coordination and removes a trusted voice. David stays poisoned, Frank stays discredited.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Eve
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to verify if Alice is the Demon, given my initial reading that either Alice or Bob was the Demon. Since Bob is dead, Alice remains the primary suspect. I'll include Heidi to further narrow the scope.
📜
Storyteller
Frank
You chose Alice and Heidi. You receive the answer: NO.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Inform trusted players that Frank is the Drunk, helping the town narrow down the Demon.
🧠
Gather intel from Grace (my dead Minion) to coordinate bluffs and understand what she learned as Spy before she died.
🧠
I need to evaluate the information gathered so far. My N3 read on Alice and Heidi was "NO", but my N0 read said Alice or Bob was the Demon. Since Bob is dead, Alice remains a strong suspect. I will wait for others to speak to gauge their reactions and see if anyone reveals more.
🧠
Respond to Eve covertly. Support the Spy bluff to maintain cover and help her know what misinformation to push. Share strategic misdirection about the ghosts to help her game plan.
🧠
To coordinate with confirmed/trusted players (Bob the Ravenkeeper) and align on the strategy to execute Frank, who is heavily suspected of being the Drunk and causing misinformation.
🧠
Coordinate with Bob and David to build a consensus on executing Frank, as he is likely the source of misinformation and potentially covering for the Demon.
🧠
I am the Soldier, and I have already revealed my identity to Alice and Grace. With Grace dead, I should continue to support the town's investigation, especially now that the pressure is on to identify the Demon before the game ends. I'll wait to see the next move.
🧠
I want to coordinate with Alice and David, who seem to be the most active players, to ensure our final vote is effective against the Demon.
🧠
Coordinate with the trusted group (Alice and David) to push for Frank's execution, leveraging the information that Frank is the Drunk.
🧠
Grace named Frank as suspicious before dying. I want to probe Frank for information, see what he claims, and potentially set him up as an execution target today while maintaining my cover.
🧠
I need to establish trust with Eve and share my role to coordinate. My goal is to see if her Empath info aligns with my findings on the Demon, as I suspect Alice.
🧠
Share my poisoning targets with Eve so she can use that intel to discredit poisoned players' claims and protect herself from suspicion.
🧠
To clarify the logic regarding the Drunk/Demon and shift focus toward identifying the actual Demon among the remaining alive players.
🧠
Coordinate with Charlie to narrow down the Demon suspects now that Frank is suspected of being the Drunk.
🧠
To coordinate with Alice, who appears to be leading the discussion, and confirm my role/availability.
🧠
Gathering information on Eve to narrow down the Demon suspect.
🧠
To consolidate support for executing Frank while checking if others have information that could narrow down the Demon.
🧠
Gather more details from Frank's Fortune Teller claims so I can use Grace's poison info strategically. Establish my Empath bluff and build trust with him to later either expose or manipulate him.
🧠
Share my investigation history with Eve to compare notes and build trust, while trying to get her Empath info to narrow down the suspects.
🧠
Contact Frank to maintain my Spy cover story and potentially influence him toward suspicion patterns that protect Eve. Building trust with a living player helps me stay relevant even as a dead Minion.
🧠
To coordinate with Charlie and Alice to narrow down the suspects (Eve and Heidi) now that Frank is suspected to be the Drunk.
🧠
Gathering consensus on potential Demon candidates Eve and Heidi, while acknowledging the suspicion toward Eve's frequent whispering.
🧠
I want to observe the ongoing whispers and gather more information before deciding who to push for nomination, while maintaining my role as the Soldier.
🧠
Building trust and coordinating with other players to identify the Demon.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To open a discussion about Alice based on my conflicting information, while hinting at her potentially being a 'good player that registers as a demon' to frame the conversation without outright accusing her.
🧠
I want to challenge Frank's credibility and redirect the town's attention toward him, as his claims have been consistently questioned and he was identified as the Drunk by a now-dead player.
🧠
To press Eve for her role and build trust with Heidi by acknowledging her claim.
🧠
I am pushing the town to verify roles and focus on the fact that Frank is confirmed Drunk, while gathering more info on Eve.
🧠
Claim Empath role publicly with reading to build credibility and redirect suspicion, responding to ghost pressure before nominations conclude.
🧠
Challenge Eve's claim while defending myself, as she is pointing at me as the evil one.
🧠
I should wait to see who gets nominated before deciding whether to use my ghost vote. I need to protect Eve (our Demon) and help execute good players if possible.
🧠
To challenge Eve's claim and shift focus toward investigating her role, as her Empath claim directly contradicts the team's suspicion of her.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Heidi claims Soldier so I cannot kill her. Alice has been the most vocal investigator leading the charge against Frank and could reveal inconsistencies in my Empath claim. Removing her disrupts the good team's logic chain and reduces the player count toward evil's win condition (2 players remain).
💀
David(Ghost)
David has died.
📜
Storyteller
Eve
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I suspect Alice is the Demon who might have registered as good, or Eve is lying. Investigating them tonight will clarify the situation.
📜
Storyteller
Frank
You chose Alice and Eve. You receive the answer: NO.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Consult with Heidi to gauge her suspicion of Eve and confirm her role status.
🧠
Engage with survivors to narrow down the Demon. As the Washerwoman, I have established my reliability and need to leverage my information to guide the final votes.
🧠
As dead Minion, I need to help Eve survive. Whispering to Alice to cast doubt on Frank's Drunk Fortune Teller claims or Heidi's Soldier claim could push suspicion away from Eve and create chaos that prevents a correct execution.
🧠
Provide encouragement and a final piece of advice to the remaining alive players as the Undertaker, before the final nomination phase.
🧠
Coordinate with Alice to evaluate Eve as a potential Demon suspect, utilizing my status as a Soldier.
🧠
I want to share my Ravenkeeper information about Frank being the Drunk with the key players Alice and Heidi, as they are alive and likely trying to figure out who the Demon is. This helps clear Frank as the Demon.
🧠
I need to observe what information comes out from other players first before committing to a new narrative. Let others talk to understand what they know and what claims are being made, then adapt my strategy accordingly.
🧠
To compare notes with the Empath and see if our information aligns, given my conflicting/negative Fortune Teller results.
🧠
Coordinate with Heidi to pressure Eve for more information before the nomination phase, leveraging Heidi's claimed role as Soldier.
🧠
Share my role information to build trust and coordinate on identifying the Demon before the game ends.
🧠
Whisper to Heidi to sow more doubt about Alice's claims and try to turn the good team against each other. Need to prevent them from coordinating against Eve.
🧠
As a dead player, I have already shared my perspective with the remaining alive players. I should allow them to discuss and perform their final actions before the nomination phase begins, as I cannot do much else to influence the game at this stage.
🧠
I need to press Eve on her Empath claims to see if they hold up or if she is the Demon. She has been very quiet and needs to be put on the spot before nominations.
🧠
To push the investigation toward the Demon by sharing my Ravenkeeper info and asking for current Empath readings, while checking Heidi's stance.
🧠
Maintain Empath credibility while Frank is questioning me. Deflect from Alice since I couldn't kill her twice, and push suspicion toward Heidi as my new 'evil reading' neighbor.
🧠
Acknowledge Eve's information and keep her aligned, while also highlighting the possibility of poisoning/drunkenness affecting my own results.
🧠
I need to directly challenge Eve to see if her story holds up or if she slips up, as she is the primary suspect now that Frank is confirmed the Drunk and Heidi is likely the Soldier.
🧠
I want to push the alive players to commit to a target for the final vote, focusing on Eve or Frank while acknowledging Heidi's claim.
🧠
Preserve ghost vote for critical final 3 moment. Already whispered Alice and Heidi to sow doubt. Need to observe how conversations develop before deciding next move.
🧠
I am dead, have already shared my perspective, and need to observe the final interactions before the nomination phase begins to ensure I use my ghost vote wisely.
🧠
I need to clarify potential suspicions about Alice and force Eve to provide information to test her claim.
🧠
Get clarity on Eve's current Empath reading now that David is dead, as it's crucial for identifying the Demon among the survivors.
🧠
Respond to Bob's direct question about updated Empath info. Need to maintain bluff credibility by explaining the neighbor shift (David dead) and frame the current reading clearly to avoid suspicion from dead players who can see more clearly.
🧠
To coordinate with Eve to target Heidi, the person Eve is now suspicious of as the Empath.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to press the living players to make a decision before the day ends, focusing their attention on Eve and Frank as the primary suspects while leveraging my confirmed status as the Washerwoman.
🧠
I need to force Eve to commit to her role and information to see if her story holds up, while also challenging Alice to see if the warnings about her are credible.
🧠
Urge the alive players to finalize their decision while keeping the pressure on the suspects to reveal more information. As a dead player, my role is to facilitate discussion and encourage focus on the Demon.
🧠
I want to sow doubt about Eve's Empath reading being reliable, making the good team question whether Frank is truly evil or if Eve's information was wrong due to poisoning. This could lead them to either not execute or execute the wrong person, allowing Eve to survive and win.
🧠
I want to press Eve for information while acknowledging the helpful context provided by Grace and the other dead players. Since I'm the Mayor, I need to keep the team focused on identifying the Demon among the living before the game ends.
🧠
I need to defend my Empath claim while casting doubt on Heidi. I cannot admit Grace poisoned me - that confirms I'm lying. I'll instead argue that my information was reliable and the inconsistencies point to Heidi being the threat.
🧠
To address the group's suspicion and acknowledge my potentially unreliable information while keeping the focus on finding the Demon.
🧠
Direct the town to focus on the remaining suspects (Heidi and Eve) now that Alice and Frank are effectively cleared by the Empath's current reading.
📜
Storyteller
No execution today. All villagers are safe.
Night 5
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Killing Alice reduces to 3 players and creates maximum confusion. Frank is confirmed good, Heidi claims Soldier. If both suspect each other of being Demon more than me, I might survive final execution. If I kill Heidi and she survives (Soldier), I'm immediately exposed.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Eve
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
With the game nearing its conclusion and conflicting claims about the Demon, testing the two primary suspects, Eve and Heidi, is the most logical path to narrow down the Demon.
📜
Storyteller
Frank
You chose Eve and Heidi. You receive the answer: NO.
Day 6
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to confirm Frank's perspective as the confirmed Drunk to help narrow down the suspects before the final execution.
🧠
Secure Frank's vote to execute Heidi. Can't let Alice's ghost whisper turn him against me - need to poison his thinking against Heidi immediately.
🧠
Wait to see nominations develop. I need to preserve my ghost vote to either save Eve if nominated, or help misdirect toward Frank/Heidi.
🧠
Trying to narrow down the demon between Eve and Heidi with Frank, who is alive and could be the Drunk. Need to consolidate votes for the final execution.
🧠
I want to address Alice's concern about me being the Drunk, while keeping my options open about Eve and Heidi before the final vote.
🧠
Since I am dead and there are only three players left (Eve, Frank, Heidi), the town must decide who to execute immediately. I have already identified Frank as the Drunk. I should observe their final discussions before using my single ghost vote.
🧠
I need to coordinate with Frank to ensure we vote for the right person. I'm revealing my role to build trust and pushing the case against Eve.
🧠
To coordinate with the last living player before the final nominations to ensure the Demon is executed.
🧠
Gather information from Frank about his interaction with Heidi to determine if Heidi's Soldier claim is credible, as this is the final decision.
🧠
Frank is being targeted by multiple ghost whispers that could contradict my narrative. I need to reinforce my claim and address the Empath contradiction to secure his vote for executing Heidi.
🧠
Sow doubt between Frank and Heidi to prevent them from executing Eve the Demon. I need to protect Eve so evil wins.
🧠
Encourage Frank to help identify the Demon before the nomination phase begins, leveraging his position as a remaining living player.
🧠
I am narrowing down the Demon between Eve and Heidi. I need to pressure Eve and see if her defense is consistent or if she stumbles, as she is my lead suspect for the final execution.
🧠
I want to confirm Frank's status and align with him on who the demon is. Since he's the only one left who could be a reliable good player (assuming Heidi or Eve is the demon), his vote is crucial.
🧠
Coordinate with a ghost to analyze the situation and build consensus against a potential Demon.
🧠
I am dead and have already whispered my question to Frank, who is the last living player I haven't directly challenged or consulted. Since I have no more information to gather as an Undertaker and it is the final day, I need to see if Frank or the others reach a decision.
🧠
I need to gather more information from Frank to determine if Eve or Heidi is the Demon. Heidi claims Soldier, so Frank's perspective on her claim is crucial before I cast my final ghost vote.
🧠
Directly answer Frank's challenge; frame Heidi's Soldier claim as the perfect Demon bluff and my Empath inconsistencies as explained by his Drunk status. I need his vote to win.
🧠
I need to observe how Frank and Heidi are positioning themselves. As the ghost, I can only vote once. I should wait to see who gets nominated before casting my vote to help Eve survive.
🧠
To coordinate the final vote with the remaining living player to ensure the Demon is executed.
🧠
Coordinate with David to target Eve for execution, as she seems more likely to be the Demon based on her inconsistent claims and aggressive behavior.
🧠
Wait to see if Frank or anyone else reacts to my whisper. Since I am dead, I cannot nominate, and I need to influence the final decision carefully. Frank seems to be the center of everyone's attention.
🧠
Attempt to coordinate with Grace for a final execution of the likely Demon, Eve, since I am confirmed good as the Soldier.
🧠
To gather final insights from the only living player who can potentially vote, to decide where to cast my final ghost vote.
Nominations — Day 6
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Eve for execution as she is the primary suspect for the Demon, especially given her inconsistent information and the fact that Alice (a trusted player) is now dead.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent Frank from voting for me. Highlight Heidi's impossible survival as 'Soldier' while information roles all died. If no execution today, I kill Frank tonight and win with final 2.
🧠
I need to vote for Eve to execute her. Her argument against me is a direct attempt to deflect from her own suspicion as the Demon, ignoring the core mechanic of the Soldier role. Voting now is the only way to end the game.
🧠
I need to vote to execute Eve, as there are only three players alive (Eve, Frank, Heidi) and we must execute the Demon today to win. Heidi has claimed Soldier, which makes her safer from the Demon, whereas Eve's Empath claim has been inconsistent. I will use my ghost vote.
🧠
I am voting to execute Eve. The game is in the final three, and Eve is the only one who can be executed to potentially win for the good team. Heidi has a strong claim as the Soldier, and I trust her more than Eve, whose information has been inconsistent.
🧠
Eve is the most likely suspect because her Empath information has been consistently unreliable throughout the game, which is typical for a Minion or Demon trying to sow confusion. Heidi's survival as the Soldier, while suspicious, is a core part of her role's defensive nature.
🧠
With 4 votes already against Eve, she is already executed regardless of my vote. I should wait to appear undecided or confused about who to trust, rather than obviously trying to save the Demon or pointlessly voting against the majority.
🧠
I need to use my ghost vote to confirm the execution of Eve, as Frank and the other ghosts/players have indicated she is the most likely Demon. The goal is to secure the majority required to execute her.
🧠
Voting to execute Eve, as I suspect her role claims are inconsistent and she is the most likely candidate for the Demon. My previous investigation results might be unreliable if I am the Drunk, so I'm basing this on the current game state and peer consensus.
🧠
The votes are cast against me. I cannot change the outcome now. I must accept the execution and hope for some miracle, though the game appears lost for evil.
🧠
To clarify the mechanics of my Soldier role and counter Eve's accusation while urging Frank to finalize the execution.
🧠
Confirming my vote and providing my logic for executing Eve, emphasizing her inconsistency versus the Soldier role's consistency.
🧠
Confirm my vote for Eve to the group, reinforcing the consensus that Eve is the most likely Demon due to inconsistent information, while Heidi's survival is consistent with being the Soldier.
🧠
To confirm my alignment with the majority and justify my vote on Eve, reinforcing the town's focus on the final execution.
🧠
I'm dead and Eve (my Demon) is about to be executed. I cannot save her at this point. Raising my hand would execute her. Speaking might reveal I'm evil. Waiting to see if execution happens.
🧠
I am reinforcing the decision to execute Eve, pointing out that Heidi's role is mechanically consistent while Eve's is not. I want to encourage Frank to follow through with the execution.
🧠
Finalize the execution of Eve by confirming my vote to secure the win for the good team.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with 6 votes against me. Only Frank can change the outcome now, but I can nominate Heidi to create an alternative. This forces a competing vote and gives Frank a choice. It's my only path to survival.
📜
Storyteller
Voting starts now for Heidi. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
To address Eve's last-ditch effort to frame me and convince Frank to vote correctly.
🧠
Even though the odds are against me, I need to make a final desperate logical appeal to Frank. He's the only living player who can influence the vote. If I can create any doubt about Heidi's Soldier claim and make him realize the game ends if I'm executed, there's a slim chance he might reconsider, though realistically I need to hope for some other intervention or that he sees the logic in my bluff.
🧠
To reassure Frank and push for the execution of the likely Demon, Eve, before the vote concludes.
🧠
To solidify Frank's resolve to execute Eve by reassuring him about the game mechanics and dismissing Eve's last-minute panic.
🧠
Reassure the living player (Frank) that executing Eve is the correct choice despite her desperate, late-game claims. Reinforce the logical consensus of the dead players.
🧠
I must try to save my Demon Eve. Though Heidi can only get at most 3 votes (me, Frank, Eve) and needs 6 to tie, voting is my only remaining action to support my team.
🧠
Reinforce the group's consensus to ensure Eve is executed and prevent Frank from being manipulated by Eve's last-second panic.
🧠
I need to finalize the execution of the Demon to secure the win. The ghost players and the weight of the evidence (Heidi's Soldier claim vs. Eve's inconsistent claims) strongly point toward Eve being the Demon. Voting for Heidi is voting for the Demon to survive.
🧠
I am raising my hand to execute Eve because I have identified her as the Demon and she is attempting to manipulate Frank at the final moment. I must solidify the good team's victory.
🧠
Force a 6-6 tie by voting for Heidi. A tie means no execution today, which buys me another night to kill Frank and turn this into a final 2 demon victory.
🧠
Reassure Frank to vote for Heidi's nomination (or refuse to vote) to ensure Eve is executed. Frank needs to know that a tie is dangerous and the ghosts have been consistent.
🧠
To encourage Frank to finalize the execution of Eve by reinforcing the logic that Eve is the Demon and the game is nearing its end.
🧠
To encourage Frank to maintain his vote on Eve and prevent a tie or a change of heart, ensuring the execution of the Demon.
🧠
I must vote for Heidi to help tie the execution. This prevents Eve from dying today, and if we can get 6 votes on Heidi, no one dies today. Then tonight with 3 alive, Eve kills Frank and evil wins.
🧠
Counteract Grace's sudden shift and keep Frank focused on the fact that the Soldier's survival is expected, not suspicious, to ensure Eve is executed.
🧠
I need to confirm my decision to execute Eve, as I believe she is the Demon based on the logic provided by the other ghosts and the consistency of the Soldier's role.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Nominee Heidi did not reach the 7 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (3/7).
🧠
Reinforce Frank's decision to support my execution of Eve to ensure the Demon is eliminated before the final night.
🧠
This is my last chance before execution. I need to hammer home the critical decision Frank is making - executing me ends the game immediately for good, whereas a tie at least preserves possibility. I must appeal to his uncertainty as the Drunk.
🧠
Encourage Frank to finalize the execution of Eve by reinforcing the consensus and dismissing her last-ditch effort to force a tie.
🧠
Support the consensus to execute Eve and encourage Frank to finish the game now, as he has already stated his intention.
🧠
To reinforce Frank's decision to execute Eve, as she is the most likely Demon, and to provide comfort that the consensus of the dead players supports this move.
🧠
Make one last attempt to cast doubt on the consensus and suggest that executing Eve is a gamble that could lose the game for good, pointing out that ghosts can be wrong and the risk is enormous.
🧠
Reiterate the consensus to Frank and encourage him to finalize the execution of Eve before the phase ends.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good