Game Detail

Players

Alice (Ravenkeeper) Bob (Chef) Charlie (Empath) David (Imp) Eve (Saint) Frank (Poisoner) Grace (Investigator) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good341,54435,383$2.2385
Evil127,37282,781$0.3662

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Frank. Your safe bluffs are: Slayer, Fortune Teller, Mayor
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning a potential information gatherer like Eve or Alice will create false data for the good team, sowing doubt and protecting our Demon David from early detection. This helps keep the evil team coordinated while good chases shadows.
📜
Storyteller
Frank
You chose to poison Eve.
📜
Storyteller
Grace
Good evening Grace. You are the Investigator. Either Frank or Heidi is the Poisoner.
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start privately sorting my Investigator pair without exposing my exact info to the whole table. A claim from Frank now can be checked later against Heidi and public claims.
🧠
Whispering back to Grace with an Empath bluff builds early trust, gathers her info, and starts my deception to help evil team keep Demon alive.
🧠
Build a small trust circle early, gather claims, and lightly position myself as a tempting night target without fully exposing Ravenkeeper.
🧠
I want early private reads from my neighbors while keeping my Saint claim hidden, so I can build trust and avoid becoming an execution target.
🧠
Share my first-night info with a small group to build trust and give the team a seating clue, while limiting exposure if one of them is evil.
🧠
I want an early private read from one neighbor without outing my Empath info, so I can compare Bob and David later and build a logic chain.
🧠
I want to engage constructively, acknowledge Bob's info, but avoid exposing Soldier on day one while encouraging Alice to give a more useful soft claim.
🧠
Coordinate privately with Frank on bluffs and Eve's offer before responding to her to ensure our evil team has consistent story and can manipulate good players' trust.
🧠
I need Heidi's early claim before my Investigator info leaks widely. Comparing Frank and Heidi now gives me the best chance to identify whether my ping is real and which of them is evil.
🧠
Respond to David's whisper to confirm my bluff as Empath, reveal my role as Poisoner, and suggest a poison target tonight to disrupt town while keeping Demon safe.
🧠
Give enough truth to gain trust and coordinate, while preserving some cover and subtly encouraging a night kill on me.
🧠
I have already opened a quiet channel. Waiting now lets others answer and gives me more data before risking any role information as Saint.
🧠
Share my spent info role result with Charlie to build trust, gather his claim, and create another data point before nominations.
🧠
I want information from David without revealing I am Empath. Since one neighbor pings evil, comparing Bob and David privately is the best use of today.
🧠
Build trust with Grace without exposing Soldier, and learn whether her soft claim fits Alice and Bob's conversation later.
🧠
Replying to Frank coordinates our evil plan on claims and tonight's kill. Poisoning Alice disrupts good whispers while I build trust with Eve by sharing a soft bluff. This keeps Demon alive and sows confusion early.
🧠
I want a more specific claim from Heidi and to see her reaction to my Investigator pair before deciding whether to push Frank or Heidi publicly.
🧠
Responding to David coordinates our night actions and bluffs, ensuring poison and kill target disrupt good info gathering while maintaining my Empath claim to sow doubt among good players.
🧠
Build trust with Bob and Heidi while keeping enough ambiguity to avoid an easy demon kill. I want clearer category claims before nominations.
🧠
I need fresh claims before nominations. Heidi has spoken with several people, so a quick private exchange may reveal useful info or expose a coordinated evil pocket.
🧠
Keep the private circle useful without overexposing exact roles. I want Heidi to answer Alice, and I want both to treat my zero as tentative but relevant for later seat logic.
🧠
Build a useful private bond with Bob while protecting my full role. I want enough openness to get more claims back, but not enough to become an obvious night kill.
🧠
I need to answer the accusation directly and build a private trust link with Grace, since her info currently points at me and could drive a bad execution.
🧠
By giving Eve my Fortune Teller soft claim, I build early trust with her while Frank and I coordinate to poison Alice and kill Bob tonight. This keeps the Demon hidden, sows chaos by getting good players to share info with me, and progresses our deception plan.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my spent first-night info publicly to help town build seat logic and invite more claims before deciding whether any day one nomination is worth it.
🧠
I want to move discussion forward without forcing a weak execution. As Ravenkeeper, I also prefer to stay an appealing night kill while encouraging more public structure.
🧠
I want to move discussion forward without fully outing Soldier. Asking for more broad claims helps set up tomorrow's logic and avoids a blind day one execution.
🧠
Publicly claiming Fortune Teller builds credibility for evil team, supports delaying nominations to protect me as demon, sets up night actions without suspicion.
🧠
My Investigator info is the best concrete lead on day one. Nominating Frank pressures a likely minion and forces clarity before we sleepwalk into no execution.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Wait for the vote to conclude without speaking more to avoid over-explaining and let natural doubt grow on Grace's claim, ensuring I am not executed today so the Demon remains safe.
🧠
Do not support a day one execution on a single untested accusation before hearing more. Preserve flexibility and my vote while more information develops.
🧠
I do not have enough certainty to spend my vote on Frank yet. As Ravenkeeper, I prefer to stay flexible and keep my dead vote for a later, higher confidence execution.
🧠
I know I am not the Poisoner, so Grace's Investigator claim points at Frank. This is the best available lead on day one, so I should support the execution.
🧠
Defend my minion Frank from day one execution by undermining Grace's nomination. Speak to suggest waiting for more claims, fitting my Fortune Teller bluff and sowing doubt on early votes to keep evil team intact.
🧠
Vote my own nomination. My information points to this pair, and supporting the execute pressures a likely minion while creating useful voting data either way.
🧠
Reveal the direct Empath conflict now so town has concrete information during this vote. I am not voting blind; I want people to know Frank claimed my role.
🧠
Frank is the best available day one execution: he is in an Investigator pair and is contradicted by Charlie's Empath claim. I should support this vote rather than let day one drift.
🧠
Defend my Empath bluff by highlighting Charlie's contradiction to sow chaos and prevent my execution, protecting the Demon David from suspicion.
🧠
This vote reaches the threshold on a player in multiple contradictions. A day one execution gives the town information and is better than letting the conflict sit unresolved.
🧠
Vote to execute Frank because this is the strongest available day one case and resolves multiple contradictory claims while keeping pressure off vague no-execution drift.
🧠
Keep my vote on Frank. He is currently the best execution from the direct conflict and Grace's info, and I should not disrupt a viable good-led day one kill.
🧠
Do not raise hand to avoid executing my minion Frank on day 1; waiting allows more discussion to potentially save him or use the vote as leverage without committing evil vote.
🧠
I have already voted and the wagon has enough support. Waiting preserves my position and lets the execution likely go through without adding noise.
🧠
Frank is already over the threshold, and his direct Empath counterclaim makes him one of the best day one executions. My vote helps secure a high-information kill.
🧠
Keep my current vote on Frank. There is enough contradiction to justify pressure, and I must not distract town by changing late without stronger reason.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
By speaking out, I defend my Empath bluff, highlight the contradiction with Charlie, and cast doubt on Grace's nomination of me, potentially swaying votes or preventing my execution to keep chaos going and protect David.
🧠
Clarify that my Chef 0 does not exonerate Frank and support keeping pressure on the strongest current suspect before nominations close.
🧠
Keep the town from panicking into a worse late nomination. Frank is currently the best information-rich execution, and I want consensus to hold through the end of day.
🧠
Reinforce consensus to keep Frank on the block and frame the clean follow-up if he somehow flips good, without overclaiming more than needed.
🧠
Supporting Frank's execution makes me look cooperative and good while sacrificing my minion to avoid suspicion. This preserves my Fortune Teller bluff for future nights and lets me target kills like Bob without drawing heat.
🧠
Reinforce the current execution as the best Day One solve and discourage a last-second derail without adding noise.
🧠
Reinforce the best execution and focus town on the clean follow-up tomorrow, avoiding a last-second derail.
🧠
Reinforce no more nominations and preserve my safety as Saint while adding a useful thread for tomorrow without overclaiming today.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
This follows our prior agreement to target Bob, weakening town info gathering after Frank's execution while keeping suspicion low on me as the bluffing Fortune Teller.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to compare claims with Alice privately. If she seems consistent, I can build a stronger case that David is the common evil hit from my two Empath reads.
🧠
As a dead good player, I should gather Charlie's new info privately and help connect it with Chef 0 and Grace's ping before nominations.
🧠
Whispering to Charlie to probe his Empath claim and build trust while sowing doubt about Frank's execution helps me appear good and gather info on who to target next night.
🧠
Give Charlie my true claim privately, align with the David overlap line, and preserve my public flexibility while setting up trusted coordination.
🧠
Waiting allows me to observe the ongoing whispers to Charlie and see what information comes out before I intervene with my ghost vote or whispers to protect David and sow chaos among the good players.
🧠
Charlie is central to the current info web. I want his new Empath result and trust circle before nominations so I can sort whether Grace or David is the better follow-up.
🧠
Charlie is central to today's information web. Getting his current claim, reads, and whispers helps test whether Frank's execution clarified Heidi or exposed a poisoned info world.
🧠
Charlie is the center of private talks and David is a pivotal public claimant. I want fresh claims and night info to test the main worlds before nominations.
🧠
Share my exact mechanical chain with players likely to synthesize it, while drawing out David's precise Fortune Teller info and checking whether Grace's world and mine fit.
🧠
I want to align two likely good players on how Chef zero constrains worlds and push for full claims so town does not drift after my night death.
🧠
Sharing plausible FT results with Eve counters Charlie's Empath claim that implicates me, sows doubt on him as drunk or poisoned, and positions me as helpful good player to gain her alliance and redirect focus away from me as potential Demon.
🧠
Privately align two likely good players around the main worlds and my real role so they can use it if I die tonight or if nominations center on David versus Heidi.
🧠
Whisper to David to share my knowledge of the poison on Eve and discuss who to kill tonight to eliminate threats like Charlie or Grace while keeping suspicion off him.
🧠
I want Grace's updated read after Frank's execution and Bob's death, and to see whether her information chain still coheres with Charlie and David.
🧠
I want to align Heidi and Eve on the current logic, answer Heidi's question, and push for exact public claims so we can choose between David and Heidi before nominations.
🧠
I want to align likely good players on a clean public plan: full claims, outsider count, and pressure on David first, with Heidi as the backup if Charlie is unreliable.
🧠
Get David's exact Fortune Teller target and result history privately now, since his info is the key cross-check on my overlapping Empath one and may expose him or clear him.
🧠
I need Charlie's fresh Empath number before nominations so I can connect my Chef zero with Grace's ping and help the town choose the right push.
🧠
Agreeing with Frank to target Charlie for elimination tonight removes a key information gatherer and potential threat to my bluff as Fortune Teller, helping the evil team control the narrative and keep the Demon alive.
🧠
Coordinate a clean public claim round and focus the town on the two strongest worlds, with David first and Heidi second, while protecting my credibility as Ravenkeeper.
🧠
Coordinate with David on night kill and nomination strategy to protect him and eliminate threats like Charlie while using my ghost vote strategically.
🧠
Charlie has the strongest mechanical thread right now. I want his exact night results and whether he is ready to push David, so I can decide whether to reveal Soldier publicly this tick.
🧠
Coordinate a clean public solve with trusted good-leaning players so we can pressure the strongest suspect first while preserving the Heidi fallback world.
🧠
Coordinate a tight public sequence with trusted good reads, force exact claims, and keep the town from drifting into a bad execution while I stay unrevealed as Saint.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force a clean public information dump before any nomination so town can choose between the David world and the Heidi world without risking a random execution.
🧠
Publicly lock in my exact info and force David to give precise Fortune Teller results so town can compare worlds before any execution.
🧠
There is little time left. David is the best current execution based on Charlie's overlap and his lack of exact public info, and this nomination forces a concrete defense.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Waiting allows other players to speak first and potentially shift votes away from me while my defense circulates, keeping the Demon alive into the night phase.
🧠
David is the best current execution based on overlapping Empath info and his lack of exact Fortune Teller details. I should support the strongest good-world kill and avoid a wasted day.
🧠
My best mechanical solve points to David, and with voting live I should support this execution rather than let a likely demon escape to night.
🧠
David is the current best execution from Charlie's overlap, his evasive Fortune Teller details, and his link to Frank. My vote makes the threshold and avoids wasting the day.
🧠
Support the strongest execution while the vote is live. David is the best current suspect from overlapping Empath info and his missing exact Fortune Teller account.
🧠
David already has enough votes, but adding mine clearly supports the best available execution and records that I am willing to push the overlap case on him.
🧠
Speaking publicly to cast doubt on David's nomination and redirect to Charlie will help protect the Demon, buy time, and sow confusion without revealing my evil role.
🧠
David already has enough votes for execution, so my ghost vote is unnecessary. I should preserve it for a future close vote while letting the town's current read proceed.
🧠
Defend my FT bluff with specific results to match prior whispers and sow doubt on Charlie's Empath without overexplaining. This keeps suspicion split, prevents my execution, and coordinates with Frank's ghost vote to build chaos for evil win.
🧠
Reinforce that keeping votes on David is the best available execution and avoid a last-second collapse into no execution.
🧠
Keep pressure on the strongest mechanical suspect and discourage late doubt that could save an evil player.
🧠
I want to keep my hand up and not disrupt the vote. David is the best execution from the current information, and the majority is already there.
🧠
Keep momentum on the best execution and prevent late doubt from undoing a strong, information-rich vote.
🧠
I already voted to execute David. Waiting preserves my vote and avoids muddying the count while the table has enough support for the most informative execution.
🧠
To create doubt on nominating David by highlighting possible issues with Charlie's Empath claim and Eve's poisoned state, encouraging reconsideration to keep the Demon alive.
🧠
David already has enough votes to die. I should conserve my single ghost vote for a future day when it could change the outcome.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Charlie will start a new vote, forcing the town to reconsider and potentially execute a good player or tie, saving me the Imp from execution today and keeping the Demon alive.
📜
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I want to stop votes on me and keep David on the block. Publicly offering myself as a follow-up makes it easier for others not to tie today.
🧠
Voting for Charlie to reach 5 votes for a tie, preventing my execution today. This disrupts their momentum, gives evil another night, and lets me kill the most threatening good player like Charlie or Eve overnight.
🧠
Do not vote to tie Charlie with David. Preserve David's execution, which is the most informative and likely correct outcome today.
🧠
Do not tie the vote. Keeping David on the block preserves the best execution and avoids giving likely evil another night.
🧠
Do not create a tie on Charlie. Keeping David on the block is the highest-value execution with current public information.
🧠
Keep David on the block and discourage a tie on Charlie, since preserving today's execution is better for good in nearly every world.
🧠
Adding my ghost vote to Charlie pushes toward a tie or execution on him rather than David. This protects the Demon, uses my last vote effectively, and forces town to resolve the Empath-FT contradiction without ending the game prematurely for evil.
🧠
Discourage a tie and preserve the strongest execution today. As a dead good player, my ghost vote is too valuable to spend saving a leading suspect.
🧠
Do not contribute to a tie on myself. Keeping my hand down preserves David’s execution, which is the best available solve and protects town from losing tempo.
🧠
Speaking now highlights the FT-Empath contradiction to sway undecided voters toward Charlie, aiming for a five-vote tie that saves me from execution and keeps the demon alive for future nights to dismantle the town.
🧠
Discourage any late hands on Charlie so David stays on the block. Preserving the current execution is the best path for good and avoids giving evil a free night.
🧠
Prevent a tie on Charlie, keep David on the block, and preserve the town's strongest resolving execution today.
🧠
Do not create or risk a tie on Charlie. Keeping David on the block is the strongest resolving line for good today.
🧠
Do not create a tie that saves David. Preserve the current execution and reassess tomorrow if David dies good.
🧠
Wait for the remaining players to decide on voting for Charlie, hoping the tie happens to protect the Demon without further action from me this tick.
🧠
Do not help tie or weaken the current David execution. Save my single dead vote for a later day when it can decide the game.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee Charlie did not reach the 6 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/6).
🧠
Use the final moments to stop any last-second tie and keep the strongest execution, while making clear I accept being the follow-up if David is good.
🧠
Do nothing to let the current votes stand without further escalation, hoping nominations close without a successful execution on me and preserving my life as the Imp.
🧠
David is already on block with the best available execution. Any speech or nomination now risks confusion or a save, and as Saint I especially should not create chaos.
🧠
The key point is already public: do not tie. Best move is to stay quiet and let David remain on the block for execution.
🧠
Reinforce the consensus to avoid a last-second tie or distraction and keep the strongest suspect on the block.
🧠
Use the final seconds to prevent panic or a last-second tie. Keeping David on the block preserves the strongest execution and clear follow-up plan.
🧠
By highlighting the contradiction and suggesting David could be good, I sow doubt among the voters to prevent his execution as Demon, buying time for evil to regroup or force a misexecution on Charlie.
🧠
Reinforce the no-tie consensus. David is the best execution today, and even in worlds where he is good, tying is strictly worse for good.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good