Game Detail

Players

Alice (Washerwoman) Bob (Empath) Charlie (Saint) David (Imp) Eve (Librarian) Frank (Poisoner) Grace (Ravenkeeper) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good474,37447,051$3.0776
Evil201,288121,085$0.3618

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Frank. Your safe bluffs are: Slayer, Monk, Undertaker
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Eve disrupts potential Empath reads on me as her neighbor. It also creates uncertainty about any info she shares tomorrow, protecting David and I from early exposure while sowing town confusion.
📜
Storyteller
Frank
You chose to poison Eve.
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Heidi or David is the Virgin.
📜
Storyteller
Eve
Good evening Eve. You are the Librarian. Either Frank or David is the Recluse.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Use my zero-neighbor result to start with a likely safe private conversation and collect an early claim without exposing myself publicly.
🧠
Coordinate with my Minion Frank on our bluff strategy. I'll claim Slayer as my cover role since it's a safe bluff. We need to align our stories and identify targets to undermine.
🧠
Give Bob useful first-night info privately while avoiding a full public reveal. I want to gauge his reaction and start building a trusted chain.
🧠
I want an early private claim from one of my pings before nominations, while revealing only limited info so I can compare David and Frank later.
🧠
I want early claims from a nearby player so I can build a role map and keep my Saint identity hidden from execution pressure.
🧠
I want an early private claim from a neighbor to build trust and cross-check worlds later, while keeping my Ravenkeeper role hidden for now.
🧠
Build an early private link while protecting my exact role. I want Grace to share something useful first and keep open the option of a Virgin confirmation later.
🧠
Coordinate bluff stories with David (the Demon) to ensure our covers don't conflict. I'll claim Washerwoman with info on Alice, which is flexible and won't contradict his Slayer claim. This builds our evil team's foundation for Day 1.
🧠
I want to test my neighbor first because my Empath result points to him as likely good. Getting Charlie's private claim now helps build a reliable information network.
🧠
Coordinate with Frank on our bluffs and discuss Eve's suspicious approach. Need to ensure our stories align before engaging further with the table.
🧠
Test the Heidi or David pair privately and look for a consistent Virgin claim without outing the full washerwoman result to the whole group yet.
🧠
I should gather the second half of my Librarian pair privately now, so I can compare David and Frank before public claims start.
🧠
Build a private channel with Bob, gather his first night info in usable form, and avoid exposing that I am the Saint on day one.
🧠
Build a private alliance and lightly signal that I am a role that prefers a night death, without fully outing Ravenkeeper on day one.
🧠
Alice has specific first-night info involving me. A careful private soft claim could confirm a good info role and set up my Virgin ability without publicly painting a target on me.
🧠
Coordinate with David (the Demon) on handling Eve's suspicious Librarian claim. Since I poisoned her, her info is corrupted - we can use this to cast doubt on her and protect our covers. Need to align on our public claims and how to respond to her.
🧠
I want to form a private alliance with Charlie, my neighbor, using partial real info that can later be checked against public claims without fully outing myself.
🧠
Respond to Charlie's inquiry while establishing my Slayer bluff. Build a relationship and gather intel on his role without confirming anything concrete. Keep my claim vague but consistent with Frank's narrative.
🧠
Give Heidi my exact info to test consistency and build a private trust chain, while keeping the claim contained before public discussion.
🧠
I want one more private data point before nominations by sharing my info with a likely good player and getting their claim for cross-checking later.
🧠
Keep my role hidden while building a second private line. I want David's exact claim shape or at least his priorities, so I can compare it against Bob's soft info later.
🧠
Heidi already engaged with me. I want a slightly narrower soft claim from her while keeping my death-bait cover intact and building a trusted connection.
🧠
Build trust with Grace while protecting my exact role. A broad public-test soft claim helps good players plan without letting evil fully route around my ability.
🧠
Coordinate with David (the Demon) on handling Eve's claim. We need aligned stories - I'll claim Washerwoman, he claims Slayer. We should both express skepticism about Eve's poisoned Librarian info to discredit her.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my real first night info before nominations close, create a public reference point, and avoid a weak execution with almost no claims on day one.
🧠
Share useful mechanical info without fully exposing every private detail, protect likely-good neighbors, and focus tomorrow's pressure on the overlapping names instead of forcing a random day one kill.
🧠
As Demon on Day 1, avoid nominating to stay under radar. Let Eve's claim develop - Frank and I can coordinate tomorrow to call it poisoned/false. Going to night lets me kill and gather more info.
🧠
Establish my Washerwoman cover story publicly before nominations close. This contradicts Eve's Outsider claim about David and me, making her look unreliable. Sets up David to claim Slayer without role conflict.
🧠
I want to stop Frank's claim from going unchallenged, add my real information to the public record, and steer tomorrow's claims around Heidi and David instead of letting evil define the narrative.
🧠
Keep town from making a random Day 1 execution while pushing the claim tangle into clearer, higher-value reveals tomorrow.
🧠
I want to prevent a bad Day One execution, especially into a possible Virgin, while making sure the conflicting claims are boxed in for tomorrow.
🧠
I want to avoid a bad Day One execution while subtly protecting a possible Virgin test from being wasted by an unplanned nomination.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve is the biggest threat - she has night ability and is actively sharing info. Continuing to poison her keeps her information unreliable and protects David. If she stops getting false info, she could expose us.
📜
Storyteller
Frank
You chose to poison Eve.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is building information chains and protecting neighbors. Killing him disrupts good team logic without making Frank look directly threatened by Alice's contradiction. His death creates confusion rather than clarity for the town.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want a quick private alignment of claims from Grace and especially David, since he is central to multiple info lines and my Virgin ability matters in nominations.
🧠
I want to help Heidi coordinate a safe Virgin line, pressure David for a real claim, and state that the Alice-Frank conflict is the main mechanical knot without hard-clearing either side yet.
🧠
I need exact private claims from the two players most central to the Virgin and Recluse worlds, without exposing myself as Saint or pushing a risky public execution.
🧠
I want Charlie and Grace aligned on using my night zero as a logic anchor and pushing the Alice-Frank-David cluster instead of a random execution.
🧠
Gather Bob's last thoughts and David's exact claim to untangle the Alice-Frank conflict and test whether David being Recluse explains multiple first-night contradictions.
🧠
Coordinate with Frank on maintaining our cover story. Multiple players are pressing for my claim - we need aligned responses to push suspicion toward Alice while I maintain my Slayer bluff.
🧠
Share my strongest solve with likely useful listeners and coordinate nominations away from a reckless Heidi test while focusing scrutiny on Frank and David.
🧠
Coordinate with David to align our narrative against Alice. Her contradictory Washerwoman claim gives us legitimate cover to target her while protecting David's Demon identity.
🧠
Confirm my real role to a likely good organizer and force David to state a claim now, so town can use my Virgin ability deliberately rather than waste it.
🧠
Push David to claim so we can resolve the Alice-Frank conflict before nominations, while keeping Heidi's possible Virgin test deliberate rather than random.
🧠
I want two likely good coordinators aligned on a safe plan: do not execute me, do not casually test Heidi, and push David then Frank based on the claim web.
🧠
As a dead Empath, I should push the live players in the contradiction cluster to share exact claims so town can choose a strong nomination today.
🧠
I want exact claims from the two players most central to the Virgin and Washerwoman knot so I can narrow whether David or Frank fits my Librarian info and set up a strong nomination.
🧠
Charlie is probing for exact claims. I'll give him a consistent Slayer story that seems credible but doesn't trap me. This builds trust while keeping focus on the Alice/Frank conflict.
🧠
Answer Eve directly, align with Heidi, and push the table toward a deliberate Virgin plan plus pressure on Frank and David before nominations.
🧠
I've already coordinated with David on the Alice strategy. Waiting allows me to observe public reactions and see which angle the town is pursuing before committing. Over-communicating with David risks exposing our connection. I need to read the room before my next move.
🧠
Answer Eve directly, confirm my role to likely good players, and coordinate that David must claim before any Virgin test or nominations so town does not waste the mechanic.
🧠
We are close to nominations. I want David's exact claim on record and to align with Heidi on whether the cleaner execution today is Frank or a deliberate Virgin test.
🧠
Share David's exact claim and his inconsistency with trusted voices so town pressures the right spot before nominations, while avoiding any reckless Virgin test or execution on me.
🧠
I want Charlie and Grace aligned on the main logic fork before nominations, so they can pressure the conflict publicly even though I am dead.
🧠
Share my exact info and current lean privately with Alice and Heidi so we can coordinate whether to pressure Frank or demand David's claim before nominations.
🧠
Coordinate with Frank on nomination strategy. We need to ensure Alice gets nominated and executed today while maintaining organic appearance. Our Slayer/WW combo needs to look uncoordinated but aligned.
🧠
Coordinate trusted voices to demand David's exact public claim and keep the town from wasting a careless Virgin test before nominations.
🧠
Coordinate with David on the Alice execution strategy while maintaining plausible deniability. Confirm we're aligned on making Alice the primary target without appearing to collude publicly.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to give the living players a clear priority for nominations: sort the Alice-Frank conflict first, with my Empath zero as supporting evidence against Frank.
🧠
Frank is the strongest public contradiction and Bob's dead information points there. With nominations open and no block, I should create execution pressure on the best current evil lead.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Eve nominated me based on her Librarian claim. I need to defend without looking guilty. Speaking against her nomination and questioning her info reliability helps me survive while maintaining my Washerwoman bluff. Not voting for myself preserves my Poisoner ability.
🧠
Use my ghost vote on the strongest available evil lead. Frank is the best execution by my info and claim logic, and this may be the only way to secure enough votes today.
🧠
I nominated Frank as my best demon or minion lead. Voting for my own nomination is consistent and helps town resolve the main contradiction before night.
🧠
Frank is the best available execution from the public contradictions, and my vote helps push the town's strongest lead without risking a careless Virgin test.
🧠
Frank is the best current execution. My vote likely puts him on the block and advances the main logic knot without risking my own Saint loss condition.
🧠
Frank has exactly 4 votes needed for execution. I must speak to convince voters to reconsider, using the WW contradiction logic to redirect attention to Alice instead.
🧠
Frank is currently the strongest public evil candidate, and adding my vote helps secure a useful execution while avoiding a dangerous Heidi test.
🧠
Frank is the best current execution from the public contradictions and supporting info. Adding my vote helps secure the town's strongest lead today.
🧠
Voting is nearly closed with 6 votes against me. I need to speak quickly to redirect suspicion to Alice's contradictory WW claim and question Eve's nomination timing. David already started this argument - I'll amplify it to potentially flip a vote or at least ensure David isn't suspected.
🧠
My ghost vote is already committed and Frank has enough votes. Waiting avoids muddying the count while preserving the execution on my best current suspect.
🧠
Reinforce the existing majority on Frank and frame why this execution advances the solve even if my info is wrong.
🧠
I have already voted on a strong lead. Keeping my hand up and not muddying the vote preserves momentum on the best available execution.
🧠
Reinforce the existing majority on Frank and discourage a late pivot, since he is the cleanest execution in the contradiction cluster.
🧠
Frank has 6 votes and will die. Voting against him marks me as his evil partner. I must vote yes to maintain my Slayer cover and survive to Night 2.
🧠
I already supported the execution I currently think is best. Waiting preserves pressure on Frank and avoids muddying the vote at the last second.
🧠
Keep town from a last second pivot and lock in the strongest execution while my vote is already on Frank.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block with 7 votes. As a Minion, my death isn't game-ending. I'll nominate Alice to create an alternative target, align with David's strategy, and redirect the town's focus away from the Demon.
📜
Storyteller
Voting starts now for Alice. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not vote on myself. Let Frank remain on the block with 7, since he is the best execution from the overlapping claim conflict and Eve's information.
🧠
Vote for Alice to potentially create a tie (7-7) preventing my execution. As Poisoner, staying alive lets me continue poisoning good players' abilities. If Alice gets 7+ votes including mine, either tie saves me or she dies instead. Both outcomes better than my execution.
🧠
I want to stop a last-second swing onto Alice and preserve the stronger execution on Frank, since I cannot vote and must use speech to guide the group.
🧠
Do not create or help a tie that could save Frank. Preserve the current execution and information gain for tomorrow.
🧠
Do not help create a tie or switch off Frank. Preserving the stronger execution today gives the town the clearest information and best odds.
🧠
Do not raise for Alice. Keeping Frank on the block avoids a bailout tie and preserves the town's strongest execution today.
🧠
Frank is doomed regardless. Voting for Alice looks like evil coordination with my dying minion. I should distance myself to preserve my Slayer cover and survive past today.
🧠
Do not risk tying the vote and saving Frank. Preserve the clearer execution and gather information from the result and overnight actions.
🧠
Do not vote on myself. Preserve Frank's execution and avoid a confusing tie or swing that would save the leading suspect.
🧠
Alice is the real contradiction here - she claimed Washerwoman but her info doesn't match the board. David claimed Slayer, so he can't be Virgin. Alice is lying or drunk, making her a better execution target than me.
🧠
Reinforce that no one should create a tie onto Alice. Frank is already the best execution, and preserving that result gives the town the clearest information.
🧠
Do not vote on Alice. Keep Frank's execution in place and avoid a tie or last-second bailout.
🧠
Do not help create a tie or switch off Frank. Preserving the current execution gives town the clearest information and best chance to hit evil.
🧠
Do not create a tie on Alice. Keeping Frank on the block is the cleanest outcome and avoids helping an evil save.
🧠
Frank is likely doomed with only his own vote for Alice. Voting for him would expose me as his ally. I'll wait and maintain my town cover, then adapt after his execution.
🧠
Discourage a tie vote on Alice so Frank remains executed, which is the cleaner and more informative outcome for good today.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 8 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/8).
🧠
No better nomination remains, and any speech now risks confusion or a save attempt. Best play is to let Frank's execution stand and preserve the cleanest info line.
🧠
Final attempt to protect David and discredit Eve before execution. As a dead Minion, I can still disrupt town logic from the grave. Emphasize Eve's unreliable information and reinforce David's Slayer claim to keep him safe.
🧠
Reinforce the current execution and give the group a clean plan for tomorrow so evil cannot rewrite the narrative after Frank dies.
🧠
Reinforce keeping Frank on the block and frame a clean plan for tomorrow so evil cannot redirect blame too easily after his execution.
🧠
Reinforce leaving Frank on the block, discourage a disruptive last second pivot, and preserve my Virgin utility for a controlled test later.
🧠
Reinforce that town should not create a last second tie or switch. Keeping the cleanest execution helps good, and as Saint I should avoid risky execution attention on myself.
🧠
Let Frank's execution proceed without interference. As the Imp, sacrificing my Minion builds town trust in me. I need to stay low-profile and let the town feel confident about this kill.
🧠
Do not disrupt a strong execution with a last second action. Preserve the clean Frank execution and gather clearer information from the result and tonight.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Alice's Washerwoman claim directly contradicts my Slayer bluff (she said David is Virgin). She's the biggest threat to my cover. Killing her removes this contradiction and lets me maintain my Slayer persona while the town focuses on already-discredited Eve.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
David
You chose to kill Alice.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Plant doubt about Eve's Librarian claim by highlighting the contradiction with Alice's dead claim, while appearing to seek Grace's honest opinion. This builds rapport and sows confusion.
🧠
Answer David while testing whether he reacts like a truthful Slayer or a cornered bluff. I want him focused on mechanical worlds, not just pushing Eve.
🧠
Quietly warn trusted solvers not to execute me and pull their current reads, while pushing discussion toward the live contradiction cluster before nominations.
🧠
I want to compare notes with two likely good players and push the group toward using my Librarian info to sort David cleanly before nominations.
🧠
As a dead Empath, I should push my strongest sorting info privately to likely good players so they can steer nominations without overexposing the logic.
🧠
Help Eve redirect suspicion away from herself and David. As a poisoned player, she's vulnerable to execution. Giving her 'insider' info builds trust while guiding her to attack random good players.
🧠
Push my strongest mechanical read to trusted players and encourage a careful Virgin test or role cross-check before nominations.
🧠
Answer both of them, push the solve toward David, and keep my Virgin ability available unless we decide a controlled public test is necessary.
🧠
Probe Heidi's claim to identify contradictions. Use her response to either reinforce my Slayer bluff or shift suspicion to Eve/Heidi, keeping town divided.
🧠
I want Charlie and Heidi aligned on the key contradiction before nominations, and I need Heidi's exact claim to narrow whether David or Eve is more likely evil.
🧠
Privately reveal Saint to trusted players so they steer town away from me and focus nominations on the real solve space, especially David versus the Heidi and Eve worlds.
🧠
Coordinate with likely good players before nominations, share Frank's suspicious whisper, and narrow toward David without overcommitting to a poisoned-info world.
🧠
Charlie and Heidi are central information hubs. I want to push them toward a concrete solve using my zero, Alice's night death, and the remaining suspect pool.
🧠
Coordinate with Eve to redirect town suspicion away from David (Demon) by creating new theories about Alice's death and pointing at Charlie/Grace who have been actively communicating.
🧠
We are close to nominations. I want Charlie and Heidi to lock in exact claims and decide whether a deliberate Virgin test or a direct Demon push gives us the best final execution.
🧠
Lock in my exact claim with likely-good allies, protect Charlie from execution, and either set up a careful Virgin test or coordinate pressure onto David before nominations.
🧠
I need to gather more information before making my next move. Heidi's response about her claim is crucial - if she claims Virgin, it contradicts Alice's Washerwoman info about me being Virgin, which could expose inconsistencies. If she claims something else, I can use that to redirect suspicion. Waiting also lets me observe the Charlie-Eve-Heidi whisper circle activity.
🧠
We have little time before nominations. I want Charlie and Heidi aligned on a public plan that protects Charlie, leverages Heidi's claim, and focuses the town on David first.
🧠
Coordinate a clean public plan before nominations: protect me from execution, have Heidi hard claim Virgin, and focus town discussion onto David first.
🧠
I want Grace's direct read after her talks with David so I can judge whether the town should consolidate on David or pivot before nominations.
🧠
I want Charlie and Grace to pin themselves to a specific final world and focus the alive players on a narrow demon pool before nominations.
🧠
David is my Demon and needs protection before nominations. I should coordinate with him on nomination strategy - target Charlie or Grace who have been whispering together extensively, making them appear coordinated and suspicious while keeping focus away from David.
🧠
Push trusted players to lock exact claims and keep nominations focused on the most breakable worlds, especially David versus Eve, without risking a careless Virgin test.
🧠
Coordinate the likely good core before nominations: I hard claim Virgin, protect Charlie from being a fallback, and focus public pressure on David unless a truly trusted Townsfolk wants a controlled test.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need an execution today, and David is the player most consistently tied to the unresolved contradictions in both sober and drunk worlds.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Eve nominated me based on her Librarian claim, but that claim contradicts Alice's Washerwoman info. I need to create doubt about Eve's reliability by suggesting she's poisoned or lying, and remind the town that Frank supported me. This could split the vote and save me from execution.
🧠
I nominated David because he remains the most suspicious player. During an active vote, the most useful action is to support that execution with my hand.
🧠
Use my ghost vote now because David is the best available Demon candidate, and my info still points away from his Virgin claim.
🧠
David is the strongest live evil candidate, and as Saint I must support a non-me execution that advances the solve. This vote can put him on the block and force clearer worlds.
🧠
Vote to execute David, the strongest Demon candidate and the consensus push, while preserving Charlie and advancing a mechanically coherent good world.
🧠
David is my best demon candidate, and reinforcing this execution helps lock in the clearest solve path before night.
🧠
Reinforce the current execution and discourage a panic reversal. I cannot vote, so my best contribution is concise public reasoning.
🧠
Five votes already guarantees David's execution. Voting for my own Demon without confirming Scarlet Woman is alive violates core evil strategy. Preserving my single ghost vote for a critical future moment is optimal. Silence maintains ambiguity.
🧠
Use fake Slayer shot on Charlie to create chaos, disrupt the execution vote, and redirect suspicion. This may cause players to pause and reconsider, potentially saving me from execution while framing a good player as Demon.
🧠
Reinforce that David's Slayer use does not mechanically clear him and discourage a last-second derail from a strong execution.
🧠
Reinforce that David's last-second Slayer claim does not clear him and discourage a derail so good keeps the strongest execution.
🧠
Reinforce the existing majority on David and stop a last-second collapse caused by his panic shot on me.
🧠
Reinforce the existing majority and stop a last-second derail. My public stance should keep the execution on the player most likely to be evil.
🧠
Reinforce that David's late Slayer shot should not move votes and help the group keep the execution on the strongest suspect.
🧠
I cannot vote, so I want to reinforce the consensus and prevent a last second swing caused by David's panic Slayer claim.
🧠
David is my Demon partner. Five votes already raised - he dies if vote concludes. I must speak to disrupt the logic chain. Attack Eve's credibility as poisoned, support David's Slayer claim, try to shift suspicion to Charlie/Grace cluster. Even if vote passes, my speech plants doubt for future days.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block with 5 votes. I need to create a competing nomination to split votes or get someone else executed. Eve is the primary driver of my execution - nominating her forces the town to reconsider her credibility given Frank's poisoning claim. This could split the Charlie/Grace/Heidi cluster votes.
📜
Storyteller
Voting starts now for Eve. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Keep votes off me and preserve David's execution, which remains the strongest solve even if my information is compromised.
🧠
Vote for Eve to create a tie (5-5) or get her executed (6+). My survival as Demon is critical - if I die, evil likely loses. Frank's poison claim gives cover, and I need to show commitment to my nomination to potentially sway Charlie/Grace/Heidi.
🧠
I cannot vote, so I want to steady the group and discourage a panic tie on Eve. David is still the strongest execution through multiple worlds.
🧠
I want to stop a last minute tie on Eve and preserve David's execution, which is the safest and strongest move for good today.
🧠
Discourage votes on Eve so the town keeps David on the block and avoids an evil-favored tie.
🧠
Do not raise my hand. Preserving David as sole player on the block is the clearest path; a tie here most likely saves an evil player.
🧠
I cannot vote, but I can help prevent a tie and keep town focused on the strongest execution, which is still David.
🧠
Target Grace specifically since she's the only one not speaking against the Eve vote. If I can get her to vote Eve or abstain, combined with my ghost vote and David's vote, we might tie or execute Eve to save David.
🧠
Do not raise my hand. Keeping the vote below the tie threshold preserves David's execution, which remains the town's best shot today.
🧠
Grace is the swing vote. Speaking might look desperate or push her away. Letting silence work while Frank advocates for me is better - he's already made the poison argument. If Grace ties at 5-5, I survive. If she votes me, I'm executed. Speaking now risks appearing panicky.
🧠
Grace may still decide this. I want to keep pressure on the current execution and stop a tie that would save my top demon candidate.
🧠
Do not add votes to Eve. The best outcome this tick is to let the vote fail and keep David on the block for execution.
🧠
Do not help tie the vote on Eve. Holding preserves the stronger execution on David and avoids last minute chaos that could save an evil player.
🧠
Do not create a tie on Eve. Keeping David on the block is the highest-value good outcome from the current information.
🧠
I cannot vote, but I can still discourage a tie. Keeping the block on David is the highest value play across most worlds.
🧠
Vote for Eve to protect David from execution. As a dead Poisoner, my ghost vote can help tie or execute Eve instead of David, keeping the Demon alive for another night.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee Eve did not reach the 6 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/6).
🧠
Reinforce that the town should not disturb the current block and frame Frank's claim as a likely evil rescue, so no one reopens chaos at the end.
🧠
Appeal to Grace as the swing vote to either tie or shift execution to Eve. Emphasize the uncertainty created by Frank's poison claim to create doubt about executing me on potentially corrupted information.
🧠
Use my final words this tick to stop a last-second tie or panic move. I cannot vote, so the best contribution is reinforcing that keeping David on the block helps good most.
🧠
Keep the execution on David and prevent a last-second tie or derail, especially from Grace.
🧠
Use the last moments to stop a tie and keep the execution on David, which is the strongest good outcome across most worlds.
🧠
Reinforce the consensus not to tie and make clear that, across the main worlds, leaving David on the block is the best good move.
🧠
Grace is already holding firm and I am dead with no vote. Waiting avoids clutter and preserves the execution on David.
🧠
Create doubt about Alice's claim to fracture town unity and potentially save David from execution by suggesting Alice might be evil.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good