Game Detail

Players

Alice (Drunk) Bob (Butler) Charlie (Empath) David (Monk) Eve (Saint) Frank (Ravenkeeper) Grace (Imp) Heidi (Baron)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil381,40787,017$1.8857
Good1,097,681622,317$7.2474

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Heidi. Your safe bluffs are: Virgin, Investigator, Soldier
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Alice as my master for tomorrow. As a neighbor, it will be easy to keep track of her votes, and I can establish my Butler restriction early.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate bluffs with Heidi, keep her from giving info that implicates me, and set up a consistent story that pushes suspicion onto good players.
🧠
I want to establish contact with my designated master, Alice, to coordinate voting and gather initial information on her role and alignment.
🧠
Establish a connection with my neighbor Eve to gather information or bait a night kill if she turns out to be evil.
🧠
Respond to Frank's whisper to build trust and gather information while keeping my Saint role hidden to avoid being targeted or executed.
🧠
I want to form a trusted alliance with my neighbor David, who my Empath info of '0' suggests is good. Sharing this privately helps build a strong good circle.
🧠
Respond to Bob's claim of Butler, establishing a connection without fully revealing my Slayer role yet, and gather information.
🧠
Acknowledge Charlie's Empath claim, confirm that I am good, and suggest keeping it quiet to protect him, while also hinting that we should check on Bob.
🧠
Coordinate bluffs with Grace and set a narrative that directs D1 execution away from her while keeping flexibility to explain contradictions later.
🧠
Build trust with Frank using safe Soldier bluff, fish for his role/info, and align with Heidi’s Investigator push while keeping suspicion off me.
🧠
I want to respond to Alice's question to maintain our alliance, while gently asking if she has any initial information to share to help progress the good team's puzzle.
🧠
Bait the Demon into targeting me by claiming a high-value ongoing role (Fortune Teller) to Grace, while gathering information about Heidi's alignment.
🧠
I want to establish contact with my neighbor David to gather information and build a connection, helping the good team coordinate.
🧠
I want to build trust with Bob, who my Empath info confirmed is good. By telling him he is good, I can get his claim and bring him into an alliance with David and me.
🧠
I want to reply to Bob to maintain our alliance while keeping my specific role (Slayer) hidden to avoid being targeted by the Demon at night, while also asking about his conversation with Charlie.
🧠
Eve asked for my starting info. As a Monk, I have no starting info on Night 1, so I will tell her this truthfully while keeping my specific role hidden, and ask if she has any info.
🧠
Establish my Investigator bluff early with a trusted-looking source, seed suspicion on Bob or Charlie, and keep attention off Grace while we control the Day 1 execution.
🧠
Use Frank as a megaphone to push a Bob or Charlie misexecute and position myself as harmless Soldier, keeping heat off me and Heidi.
🧠
I want to find out what Charlie's role and information are to verify his claim that his info confirms I am good. This will help me assess his alignment and gather information for the good team.
🧠
Maintain my Fortune Teller bluff to Grace so she believes me and potentially leaks it, making me a night target for the Demon (which is my goal as Ravenkeeper), while acknowledging her Investigator info.
🧠
To reply to my neighbor David's whisper, building a connection while keeping my Saint role hidden by claiming no starting info (which is true for Saint on Night 0).
🧠
I want to reply to Bob to build trust and find out his role, since my Empath info of 0 tells me both he and David are good. This establishes a strong good alliance early.
🧠
I want to share Bob's Butler claim with Heidi, who claimed Investigator with a Bob/Charlie Minion ping. This helps us narrow down who the Minion is and builds trust between us.
🧠
I want to follow up with my neighbor Charlie, who claimed Empath 0, to see what Bob claimed to him. This helps verify if Bob is trustworthy and aligns our group of three (Bob, Charlie, David).
🧠
Nudge Alice to treat Bob’s Butler claim as plausible in a Baron game and steer her toward executing Charlie, while keeping my Investigator info semi-private to control the narrative and protect Grace.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Prompt the town to share information publicly so we can make informed decisions during this first nomination phase without putting myself in danger.
🧠
Respond to Eve's public question to encourage informational roles (Investigator, Washerwoman, Librarian) to step forward, while keeping my own Monk role and Charlie's Empath claim hidden.
🧠
Support David's public request for starting information to help the town find a target, while keeping my own role and my good neighbors (Bob and David) secret for now to protect myself from the Demon.
🧠
Encourage someone to share an Investigator-style ping (Heidi) and set up a plausible push onto Bob or Charlie while keeping my own role vague and off the radar.
🧠
I want to share the Investigator ping and Bob's Butler claim to pressure Bob and Charlie and see their reactions, progressing the town's discussion.
🧠
Defend myself by confirming my Butler role, pointing out that if the Investigator ping is real, Charlie must be the Minion, and revealing Charlie's private Empath claim which contradicts the Investigator ping.
🧠
Use my Investigator bluff to drive a Day 1 execution on Charlie, reducing town info and steering suspicion away from Grace.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out the logical contradiction between my Empath info and Heidi's Investigator claim, showing that either Bob is a Spy or Heidi is evil.
🧠
I will vote for Charlie to follow the Investigator's ping. Since I am the Saint, executing someone else on Day 1 is safe for my team, and Charlie is a highly suspicious target.
🧠
Provide logical clarity on the Bob/Charlie/Heidi situation without taking a hard stance, encouraging the town to analyze the Spy possibility before executing.
🧠
Nudge town to execute Charlie from the Investigator pair, strengthening Heidi’s credibility and removing a likely good info role while keeping suspicion off me.
🧠
I want to vote for Charlie because he is one of the two players in Heidi's Investigator ping, and Bob's Butler claim is plausible, making Charlie the most likely Minion. Executing him is our best lead.
🧠
Since Alice (my master) has raised her hand, I am permitted to vote. Heidi's Investigator ping pointing to me or Charlie means Charlie must be the Minion, as I know I am the Butler. Voting for Charlie is the best move for the good team to execute a likely Minion.
🧠
Secure Charlie’s execution with the fourth vote, strengthening my Investigator bluff and removing a likely good info role while keeping suspicion off Grace.
🧠
I want to vote for Charlie because Heidi's Investigator ping on Bob and Charlie is our strongest Day 1 lead. If Charlie is the Minion, executing him is a huge win. Even if Bob is a Spy, resolving this pair is the best way to progress the game.
🧠
I want to point out to the town that Bob being a Spy perfectly explains why my Empath info is 0 and why Heidi has an Investigator ping on Bob or Charlie. If they execute me, they lose a confirmed Good Empath.
🧠
I want to lower my hand because there is a high probability that Bob is lying about being the Butler (as I am the Saint, and unless there is a Baron, we cannot both be real Outsiders), meaning Charlie is likely the good Empath.
🧠
I want to express skepticism about executing Charlie because if he is the Empath, he is a valuable Townsfolk who correctly identified me as Good. I want to suggest exploring Bob as a candidate instead of rushing.
🧠
Secure Charlie’s execution today to delete a likely good player and reinforce Heidi’s Investigator frame, keeping suspicion away from me going into night.
🧠
To justify keeping the vote on Charlie and persuade the town to proceed with the execution of the Investigator's ping target.
🧠
Defend myself against Charlie's accusation that I am a Spy, and encourage the town to execute Charlie who is the most likely Minion.
🧠
Lock in the Charlie execution by framing it as the cleanest Day 1 fork and discrediting the late Empath claim, protecting Grace by keeping town focused elsewhere.
🧠
Support the execution of Charlie to secure a Day 1 execution based on a strong Investigator ping, which is statistically beneficial for the good team.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am currently on the block with 5 votes. I need to nominate Bob to create a run-off. If Bob is a Spy, executing him is a huge win. If he is a Butler, executing him is much better than executing me, a sober Empath.
πŸ“œ
Storyteller
Voting starts now for Bob. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination and remind everyone that Charlie is the more likely evil candidate based on the Investigator ping.
🧠
I am voting for Bob to try to tie or surpass the votes on me, which will save me from execution on Day 1. Since I know I am a good Townsfolk (Empath), executing me is a loss for the good team.
🧠
Bob's Butler claim is highly suspicious because I am the Saint, meaning his claim is impossible unless a Baron is in play. Voting for Bob is the safer and more logical choice.
🧠
I want to persuade the town to pivot the vote to Bob instead of executing Charlie, as Charlie's Empath claim could be true if Bob is a Spy, and executing a Butler is safer than executing an Empath.
🧠
Prevent a pivot to Bob so Charlie stays executed, preserving Heidi’s credibility and keeping town focused away from me.
🧠
Defend Bob from execution and keep Charlie on the block, as Bob's Butler claim is currently consistent and Charlie is the more suspicious of the Investigator pair.
🧠
Keep the execution on Charlie and prevent a last second pivot that could tie or move the block, maximizing confusion and protecting the Demon.
🧠
I want to discourage people from voting for Bob so that Charlie remains on the block for execution, as Charlie is the more suspicious of the two in the Investigator ping.
🧠
Defend myself against Charlie's nomination and encourage players to stick to executing Charlie to catch the Minion.
🧠
I want to urge David to raise his hand and convince others that executing a Butler is a much safer play than executing a claimed Empath.
🧠
To encourage players to vote for Bob, helping to get him on the block as a alternative to Charlie, which protects a potential Townsfolk (Charlie) and tests Bob's claim.
🧠
I previously stated I would vote for Bob to pivot from Charlie. Raising my hand is consistent with this and helps test if we can get enough votes to tie or execute Bob instead of Charlie, who might be a real Empath.
🧠
Prevent a last-second pivot or tie that could save Charlie; reinforce Heidi’s Investigator credibility and keep heat off evil team.
🧠
I want to reassure the town not to vote for Bob so that Charlie remains on the block for execution, as we believe Charlie is the Minion from the Investigator ping.
🧠
Prevent a pivot to Bob and avoid a tie. Keep Charlie on the block to remove a likely good player and preserve Grace's safety.
🧠
I want to prevent Bob from getting enough votes to tie or surpass Charlie on the block, so we can execute Charlie as the primary suspect from the Investigator ping today.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (3/6).
🧠
The voting on my nomination has failed, and Charlie remains on the block with 5 votes. There is only 1 tick left before the day ends, so I will wait for the phase to transition to Night.
🧠
Since I am about to be executed, I must leave the town with my crucial mechanical deduction so they can find the evil players after the Undertaker confirms my role.
🧠
I want to point out the double Investigator claim of Alice and Heidi, as it is a clear mechanical contradiction that the good team must investigate tomorrow, while letting the day phase end naturally.
🧠
Point out the mechanical possibility of a Spy registering as good to the Empath to reconcile Charlie's '0' ping with Heidi's Investigator ping, preparing the town for tomorrow's deductions.
🧠
Lock in Charlie execution, prevent last-second pivots, and set up tomorrow’s narrative that any contradictions come from Charlie’s desperation or poisoning, not from Heidi or me.
🧠
Correct Eve's false claim that I claimed Investigator, ensuring the group has accurate information before the day ends.
🧠
Lock in Charlie execution, preempt Charlie’s β€˜Empath clears neighbors’ argument, and steer tomorrow’s suspicion toward Bob/Eve rather than Grace or me.
🧠
With only one tick remaining and the vote settled on Charlie, I want to wrap up the day naturally and prepare for the night phase.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Alice is an active and logical player who helped coordinate the Day 1 execution. If she is good, she is a high-value target for the Demon tonight since no ongoing info roles have publicly claimed yet. Protecting her keeps a strong town voice alive.
πŸ“œ
Storyteller
β†’
David
You chose to protect Alice.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the most dangerous potential information role and a trusted organizer, while keeping Bob and others alive as future misexecution options.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
πŸ“œ
Storyteller(Ghost)
β†’
Frank(Ghost)
Good evening Frank. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Checking Bob to resolve the Investigator ping (Bob vs Charlie). If Bob is a Minion or the Demon, we catch them. If Bob is the Butler, we confirm him as good and narrow our focus to Charlie or Heidi.
πŸ“œ
Storyteller(Ghost)
β†’
Frank(Ghost)
You chose Bob. They are the Butler.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master again. She defended my Butler claim on Day 1 and is playing logically as a good player, making her a reliable voting partner.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Coordinate with Heidi to keep pressure on Bob, align stories, and preempt suspicion on Heidi or me after Charlie flipless execution.
🧠
Inform Heidi of my Ravenkeeper result on Bob to confirm Charlie was the Minion if her Investigator claim was true.
🧠
I want to build trust with Alice, who I've chosen as my master, by sharing my role (Butler) and pointing out the logical conclusion of Heidi's ping (that Charlie must be the Minion if Heidi is real).
🧠
I want to privately probe David's thoughts. He was Charlie's neighbor. If Charlie's Empath 0 is true, David is good, so David is a potential trusted ally. I want to see if he suspects Heidi.
🧠
I want to privately communicate my Empath 0 information to David, whom I know is good, to build trust and coordinate our strategy against Heidi, who is highly likely to be evil.
🧠
Warn Grace about Frank’s Ravenkeeper claim and plan a public line to cast doubt on it while keeping momentum on executing Bob, protecting Grace from scrutiny.
🧠
Respond to Bob's whisper without revealing my Slayer role, as Bob might be evil (under Heidi's investigator ping). I will validate his logic but ask for his thoughts on the Demon to gather info.
🧠
I want to respond to Eve's whisper with logical possibilities about Charlie's Empath claim and Bob's potential Spy status, prompting us to wait for Undertaker information to verify Charlie.
🧠
Undermine Frank’s post-death β€˜Ravenkeeper’ info by pointing out his earlier FT claim, so town keeps trusting Heidi’s Investigator ping and executes Bob instead of looking at me.
🧠
To confirm Bob's role to him, clear him as the Minion, and establish Charlie as the definitive Minion from Heidi's ping, strengthening our good team's alignment.
🧠
Inform Heidi of Frank's Ravenkeeper find, confirming her Investigator ping and Charlie being the Minion.
🧠
Explain to Grace and David why Frank's claim inconsistency is actually a classic Ravenkeeper strategy, and suggest we find out what Frank's info was.
🧠
I want to align with Bob, who is confirmed good by my Empath info, and coordinate on who the Demon might be.
🧠
Misdirect Bob away from Grace and encourage a Bob execution or at least a David or Eve tunnel, protecting the real Demon and my Baron identity.
🧠
I want to share Bob's claim of Butler with Heidi to verify if he is telling the same story to her and to get her read on Bob vs Charlie. This will help me determine if Heidi is a trustworthy Investigator.
🧠
I want to agree with Eve's excellent point about Frank's bluff and encourage us to find out Frank's Ravenkeeper info, as it is incredibly valuable for the good team.
🧠
Coach Heidi to share Frank’s claim carefully and keep Bob executable by framing Frank’s story as unconfirmed, drunk, or post-death misdirection.
🧠
I want to share my confirmed Ravenkeeper information with Alice, who is Bob's Butler master, to help build a trust circle and coordinate finding the Demon now that we know Charlie was the Minion.
🧠
Share the crucial confirmation from Frank (Ravenkeeper) with Alice (my Master) to coordinate on finding the Demon among the remaining suspects (David, Eve, Grace).
🧠
Ask Heidi for Frank's Ravenkeeper info, as Frank whispered to her after dying. This mechanical info from a dead Ravenkeeper is highly reliable and crucial for verifying alignments.
🧠
I want to reach out to Eve because David has been whispering to her. By sharing my Empath information that clears Bob and David, I can help her see that Heidi's Investigator claim is likely a lie. This helps build a good alliance.
🧠
Answer Alice and Eve while keeping Frank’s info unconfirmed, so we can still steer town into executing Bob and away from Grace, and pre-seed doubt for any Undertaker contradictions.
🧠
I want to reveal my role to the confirmed good dead player Frank (Ravenkeeper) and ask for his advice on whether to shoot David or Eve, since they tried to save the Minion Charlie yesterday.
🧠
Find out Frank's Ravenkeeper information from Eve since Heidi whispered it to Eve and Alice. This will help confirm alignments or roles.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Use my Investigator bluff to drive an execution away from Grace. Even if Bob is good, removing a likely Outsider reduces good voting power and keeps town focused on yesterday's pool.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To publicly defend myself by sharing Frank's Ravenkeeper info, proving that Charlie was the Minion and I am the good Butler, so town does not waste an execution on me.
🧠
I want Bob executed to reduce good numbers and keep the town focused on resolving Bob versus Charlie rather than hunting Grace.
🧠
Get Bob executed now. It either removes a good voice or hits an evil; in all cases it advances evil’s win condition and supports Heidi’s push.
🧠
I want to verify Bob's claim about Frank's Ravenkeeper info. If Alice confirms that Frank found Bob to be the Butler, then Bob is a confirmed good Outsider and we should not vote for him.
🧠
Confirm Bob's identity as the Butler to the group to prevent his execution, as he is a confirmed good player.
🧠
Point out that if Bob is confirmed as the Butler and I am the Empath, Heidi's Investigator ping is mathematically proven to be a lie, meaning Heidi is evil. This protects Bob from execution and refocuses the town on Heidi.
🧠
I will speak publicly to confirm Bob is indeed the Butler from my Ravenkeeper check. This saves Bob from execution and validates Charlie as the likely Minion.
🧠
I want to stop the execution of Bob by explaining the mechanical connection between the Outsider count, Charlie being the Baron, and Bob being confirmed good.
🧠
To persuade the remaining living players not to vote for me, as my innocence has been mechanically confirmed by Frank and Alice, and the Baron theory explains the setup.
🧠
Keep pressure on Bob despite RK story; either remove a good vote or catch an evil. Also sets me up as plausible scapegoat while keeping Grace off the radar.
🧠
Keep pressure on executing Bob by undermining the dead Ravenkeeper confirmation and framing the vote as the only solid mechanical path.
🧠
Explain why executing Bob is a bad idea based on Frank's Ravenkeeper info.
🧠
Prevent the execution of Bob, who has been confirmed as the good Butler by the dead Ravenkeeper Frank. Urge others not to vote.
🧠
To defend Bob from being executed and point out that since I am the Empath and Bob is confirmed good, Heidi's ping is definitely fake, meaning Heidi is evil.
🧠
I am a dead Ravenkeeper who knows Bob is the Butler (good). I must not vote for him, and I want this nomination to fail so we do not execute a confirmed good player.
🧠
Let the vote on Bob fail since Frank (Ravenkeeper) confirmed him as the Butler, and Charlie was likely the Baron who introduced extra Outsiders like myself (Saint) and Bob (Butler).
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/3).
🧠
To thank the town for not executing me and suggest letting the day end without an execution, since there's only 1 tick left and rushing an execution could be dangerous (especially with a potential Saint in play).
🧠
Support a no-execution to protect Grace and gain a free kill, while framing Charlie as the evil Baron so town stops hunting for a living minion and looks away from Grace.
🧠
Force a late alternative execution on a persuasive player who is shaping town decisions; best case we kill good, worst case vote fails and day ends without touching me or Heidi.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Grace's nomination. I am the Monk, a valuable Townsfolk, and executing me would hurt the good team. I need to explain why defending Bob was logical based on Frank's Ravenkeeper info.
🧠
Defend David against Grace's nomination as David's defense of me was logical and helpful to the good team.
🧠
Support executing David to shrink good team and create a credible non-Grace target; keep Grace alive and set up a fast endgame.
🧠
I nominated David; voting maintains consistency and pushes a misexecution. We need to keep town divided and avoid a no-exec that gives good time to coordinate.
🧠
Stop the town from executing David, who is mechanically confirmed good based on Charlie's Empath 0 and Frank's Ravenkeeper confirmation of Bob.
🧠
I want to stop the execution of David, who is mechanically confirmed good by my Night 0 Empath zero read.
🧠
Explain why I am holding my ghost vote and encourage the town to let the nomination on David fail, as he is highly likely to be good based on Charlie's Empath info and my Ravenkeeper check on Bob.
🧠
Speak up to discourage voting for David, as executing him is highly risky and likely targets a good player based on Charlie's Empath info.
🧠
Let the vote on me fail. I have enough support from Alice, Bob, Eve, Frank, and Charlie to prevent the third vote needed for execution. Waiting is the safest action to let the voting phase conclude naturally.
🧠
The vote is currently at 2 votes (Heidi and Grace) and needs 3 to pass. Since Alice, Frank, and Eve have already expressed that they will not vote, and I cannot vote anyway since my master Alice is not voting, the best action is to wait and let the vote on David fail safely.
🧠
Try to secure a 3rd vote (likely Eve) to execute David, removing a strong good voice and keeping pressure off Grace; frame dead info as unreliable to justify it.
🧠
We need one more vote to execute David. I will undermine the dead-info clears and frame David as steering to no-exec, pressuring a swing voter to raise their hand.
🧠
Charlie's Empath claim is mechanically impossible because he was executed Day 1 and couldn't get Night 1 info. This proves he is the Baron. David is the Demon. I will vote to execute him.
🧠
Call out Alice's hypocritical vote on David and encourage others to let the vote fail, since David is confirmed good by my Empath 0.
🧠
I want to clarify Alice's sudden change of heart and highlight the logical connection between Charlie being a Minion and David's alignment being unconfirmed. This helps the town assess David's guilt without wasting my ghost vote.
🧠
I want to understand why Alice suddenly changed her mind and voted for David, especially after strongly advising against it, to see if she realized the Baron theory is correct.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and about to be executed. As the Monk, I need to survive to protect players at night. I will claim Monk and nominate Grace, who has been pushing my execution, to try to get her on the block instead of me.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent my execution by stopping a tie, keep focus on executing David, and avoid giving town a clean demon solve line.
🧠
I am on the block with 3 votes, and I nominated Grace to save myself. I need to raise my hand to vote for Grace to help tie or surpass the votes on me, preserving my life as the Monk.
🧠
I want to ask Alice (my master) about her voting intentions and express concern about executing David, who claimed Monk and protected her.
🧠
Protect Grace by preventing votes on her nomination and keeping execution on David; frame David nomination as self-preservation and Monk claim as unverified.
🧠
Explain the logical chain showing David is the Demon: Charlie is the Baron, making his Empath info fake, designed to clear David. I am likely the Drunk, explaining the Baron's presence.
🧠
I need to immediately point out the logical error in Alice's push against David. If Bob is Butler and I am Empath, Heidi's Investigator ping is confirmed false, which makes Heidi the likely evil player, not David.
🧠
To support Alice's logic, explain why David is suspicious, and encourage the group to keep David on the block rather than voting for Grace.
🧠
To point out the logical inconsistency in executing David, highlighting Charlie's correct deduction that David is highly likely to be good, and to prevent a good execution.
🧠
Prevent votes from shifting onto me while encouraging the town to keep David on the block, maximizing a good execution and my survival.
🧠
I want to debunk Alice's theory that Charlie is the Baron. I will explain that Bob being the Spy perfectly explains why Frank saw him as the Butler and why Charlie got an Empath 0, meaning I am mechanically good. This should convince the town not to execute me and instead vote for Grace or keep the block clear.
🧠
Point out the flaw in Alice's theory (assuming Heidi is good) to save David from execution, as Heidi being evil makes David mechanically good.
🧠
Prevent any votes on Grace so she does not tie or replace David, keeping our Demon alive and maintaining my credibility as consistent anti-chaos.
🧠
Expose the flaw in David's Monk claim and encourage the town to not vote for Grace, keeping David on the block for execution.
🧠
I want to convince Alice and the rest of the town that her theory about me being the Baron is wrong, which will show that Heidi is the one lying and David is mechanically good.
🧠
David nominated Grace to save himself. I want to keep David on the block and do not want Grace executed, so I will not vote for Grace and will wait.
🧠
To express my doubts about executing David and present the counter-arguments to Alice's theory, highlighting that Bob being a Spy or Heidi lying would mean David is good, making his execution highly risky.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (1/4).
🧠
Lock in David’s execution by discouraging further nominations or tie attempts, while sounding like a cautious good player who just wants a clean resolution.
🧠
Point out the logical flaws in executing me before the day ends to leave the good team with the correct logical framework for tomorrow.
🧠
I am nominating Heidi because her Investigator claim is mathematically impossible if I am the Butler and Charlie was the Empath. Nominating her is the only way to save David (the Monk) from execution and pivot to the real evil player.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent votes on me so the execution stays on David, removing a good player and keeping Grace safe while avoiding an information-reset that could endanger evil.
🧠
Prevent a tie that could lead to no execution and keep David as the only on-block execution, while protecting Heidi.
🧠
I am the Monk and currently on the block. I need to save myself so I can protect someone tonight. Voting for Heidi helps to tie or surpass my vote count, potentially saving me.
🧠
Persuade Alice to vote for Heidi by explaining the logical impossibility of Heidi's Investigator claim under the base one-Outsider count, which proves Charlie's Empath info was true and Heidi is evil.
🧠
To prevent a tie or pivot that would save David from execution, by publicly stating my refusal to vote for Heidi and urging others to do the same.
🧠
To rally Eve to vote for Heidi by pointing out that Bob cannot vote due to the Butler restriction, and to prepare to use my ghost vote in the next tick to save David.
🧠
To share my logical analysis of the 'Bob as Spy' theory, showing why David might be good, while advising against rushing to execute Heidi and explaining why I am holding my ghost vote.
🧠
Express suspicion of Charlie's push to tie the vote and refuse to vote for Heidi, keeping the execution on David.
🧠
Prevent a tie or no-execution by discouraging votes on Heidi, keep David executed, and keep suspicion away from Grace.
🧠
Stop the Heidi tie push, protect my minion, and ensure David stays the only on-block execution to reduce town numbers and avoid exposing our team.
🧠
I want to convince Frank and Eve to vote for Heidi to create a tie. A tie prevents my execution, keeping me (the Monk) alive to protect someone tonight and avoiding a dangerous even-player count tomorrow.
🧠
Convince Eve and Frank to vote for Heidi to tie the vote and save David (the claimed Monk) from execution, giving us another night of info.
🧠
Let the vote on Heidi fail so that David remains on the block to be executed. I suspect David is the Demon and Bob is the Spy trying to save him.
🧠
Explain the mathematical certainty that David is good if I am sober, using single-chain logic, to persuade Eve and Frank to save David, while preserving my ghost vote.
🧠
I want David to be executed because his Monk claim is weak and he is highly likely to be the Demon under the Baron scenario. I will wait and not vote for Heidi to avoid a tie.
🧠
I want to let the vote on Heidi fail to avoid a tie. This ensures David (the most likely Demon suspect) gets executed, keeping the game moving forward and avoiding a wasted day.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (1/4).
🧠
Lock in David’s execution and frame any last-second tie push as evil-motivated, while keeping Grace out of tomorrow’s suspect pool.
🧠
Lock in David’s execution and look like a cautious good player who prioritizes clean votes, while preventing a tie or no-exec that could help town.
🧠
Warn the town that executing me as the Monk is a critical error that gives the Demon a free kill tonight, hoping to make them realize the mechanical cost of this execution.
🧠
Point out Heidi's impossibility before the day ends so players can focus on her tomorrow when David is executed and the game continues.
🧠
Support the execution of David and prepare the group for the night phase, as voting is closed and he is on the block.
🧠
To set up the execution of Heidi tomorrow by explaining that David's good alignment (confirmed if the game continues) validates my '0' Empath reading, meaning both Bob and David are good, and Heidi's Investigator ping is therefore a lie.
🧠
Share a final neutral thought before the day ends to help guide the town's focus for tomorrow's discussion.
🧠
The day is ending and David is on the block. There's no further action needed from me, so I will wait for the night phase to begin.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Alice to remove a strong social anchor and the main obstacle to a Heidi bus, setting up a controllable final three where I am not the prime suspect.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose Grace as my master for tomorrow. Since we are heading into a potential final three situation, I need a master who is active and likely to vote. Grace has been highly participatory and is likely to vote on nominations tomorrow, allowing me to vote as well.
πŸ“œ
Storyteller
β†’
Bob
You chose Grace to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I want to establish contact with Grace, who is my master for the day. Since I am the Butler and my voting depends on her, I need to know if she is good, what her role is, and align our votes. I also want to share my suspicion of Heidi.
🧠
I want to gather information from Grace, who is currently being whispered to by Bob. I need to know her alignment, her role, and her perspective on the Bob vs Heidi dispute.
🧠
Coordinate with Grace to get Bob executed today and set up a final three where we can control votes and keep Grace alive.
🧠
Share my deduction with Grace to align our votes. Since my death right after David's execution strongly implies David was indeed the Monk, it validates Charlie's Empath 0, proving Bob is good and Heidi is lying evil.
🧠
Grace is the center of attention and likely the key decision maker today. I want to feed her my mechanical info: Bob and David are good (Empath 0), which proves Heidi's Investigator ping is false and Heidi is evil.
🧠
Secure Eve’s vote to execute Bob today and keep suspicion off Heidi and me; set up immediate win by killing remaining good tonight.
🧠
I want to share my verified Ravenkeeper information with Grace (who seems to be trusted by everyone today) to help piece together the puzzle. Confirming Bob as the Butler helps validate Charlie's Empath info and casts doubt on Heidi's Investigator claim.
🧠
Establish contact with Grace, who is the central focus of whispers today, share my logic on why Heidi is likely evil, and find out what information she has gathered.
🧠
I want to get Eve's thoughts and see if she is aligned with me or if she is working with Grace/Heidi. Since everyone is whispering to Grace, finding out what Eve thinks will help me map out the alive players' alignments.
🧠
To probe Bob's thoughts on who the Demon is and test his reaction, while keeping him talking since Grace is suspicious of him.
🧠
Secure Eve’s vote on Bob today; if Bob is executed, Grace kills Eve at night and evil wins with 2 left. Also positions me as consistent β€˜Investigator’ pushing the suspicious tie-driver.
🧠
Coordinate with Bob, who is highly likely to be good based on Charlie's Empath 0 reading, and remind him of the Butler voting restriction now that I am dead.
🧠
Coordinate with Bob, who is my trusted ally, to find out what Alice said and plan our execution strategy for today.
🧠
Pivot Eve onto executing Heidi as the Demon, while establishing a harmless bluff (Soldier) and distancing from Heidi so I am not the final-day target.
🧠
I want to privately reveal my Ravenkeeper info to Bob. Since I checked him and found him to be the Butler, he is a confirmed good player to me (barring poisoning). Sharing this establishes trust and allows us to coordinate against the remaining suspects (Heidi, Eve, Grace).
🧠
I want to coordinate with my dead, likely good teammates, Charlie and Frank, to understand Frank's Ravenkeeper info. This will help determine if Bob is a Spy or actually the Butler, narrowing down whether Heidi is evil or good, and who the Demon is.
🧠
Explain the logic of why Heidi is 100% evil to Charlie, and clarify that my master is Grace today, so we need to watch Grace's voting behavior.
🧠
Coordinate with Grace to target Heidi, as Heidi is the most logical Demon candidate if Bob is the Baron/Butler.
🧠
Coordinate with Grace: get Bob executed today, then set up my sacrifice in final three so Eve executes me instead of the Demon.
🧠
Convince Grace of the logical chain proving Eve is the Demon and Heidi is evil, since Grace is the key alive player we need to coordinate with for today's execution.
🧠
Convince Grace, who is currently the key vote and Bob's Butler master, that Heidi is confirmed evil because Frank's Ravenkeeper check confirmed Bob as Butler, making Heidi's Investigator ping impossible.
🧠
Keep Heidi off the block by giving Bob a clean mechanical reason to suspect Eve (Outsider count), and coordinate votes via his Butler restriction so the group cannot easily execute Heidi.
🧠
Share my Ravenkeeper info with David and Charlie to help solve the game, confirming Bob is the Butler and explaining why Heidi is evil.
🧠
I want to coordinate with Bob, who is alive and confirmed good, to let him know Frank's Ravenkeeper check verified him as the Butler, making Heidi's Investigator ping definitely fake. This helps Bob make the right nomination.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am nominating Heidi because the Outsider count (me as Saint and Bob as Butler) suggests a Baron is in play, making Charlie's Empath claim a likely Baron bluff. This means Heidi's Investigator claim is fake, pointing to her being the Demon. Executing her today is our best shot at winning.
πŸ“œ
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop Bob from voting me out, cast doubt on Eve’s logic chain, and keep town focused on Bob as the likely evil so Grace stays safe.
🧠
I want to execute Heidi because I believe she is the Demon bluffing as Investigator. Raising my hand to vote for her is necessary to secure her execution.
🧠
Heidi's Investigator claim is mechanically impossible if Bob is Butler and Charlie was Empath '0'. This makes Heidi highly likely to be evil (Demon or Minion). Voting for her execution is the correct play.
🧠
I want to stop the execution of Heidi today because executing anyone other than the Demon when 4 players are alive leads to an immediate loss for Good tonight if the Demon kills. Going to Night with 4 alive guarantees we reach the final 3 tomorrow.
🧠
I want to prevent an execution today to ensure we reach the final three safely. This is mathematically the best play for the good team with 4 players alive. I am supporting Alice's logic to convince Bob and Grace not to vote.
🧠
I want to agree with Alice and David to prevent a potentially game-losing execution of a Minion today, and to signal to Grace that we should not vote.
🧠
Ensure an execution happens today (preferably not me), preventing a no-execution that gives good another full day to solve and potentially execute me at final three.
🧠
Support Alice and David's call for no execution today, as executing a non-Demon today leads to an immediate loss tonight, whereas going to the final three tomorrow guarantees us a chance to win.
🧠
I want this execution to go through. If I die today as Baron, Grace kills tonight and evil wins with two players left.
🧠
I agree with Alice and David. Executing today at four alive is mathematically disadvantageous. If we are wrong, we lose tonight. Skipping execution to go to the final three tomorrow is much safer.
🧠
I need to lower my hand to prevent Heidi's execution. Since she is voting for herself, she is likely the Baron trying to get executed to reduce the player count to 2 after tonight's kill, which would give Evil the win.
🧠
I want to convince Grace to lower her hand to prevent Heidi's execution, as executing the wrong person today (especially if Heidi is a Baron baiting us) leads to an immediate loss tonight.
🧠
To convince Grace to lower her hand and prevent a premature execution that could lose us the game if Heidi is a Minion.
🧠
Convince Grace to lower her hand to prevent an execution today, as executing a non-Demon on 4 alive leads to an immediate loss if the Demon kills tonight.
🧠
Do not lower my hand; lock in Heidi execution to guarantee an evil win after my night kill, while framing it as a good-faith Demon hunt.
🧠
Convince Grace to lower her hand by pointing out that Heidi voting for herself proves she is a Minion trying to force an execution to win the game tonight.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Heidi with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Protect Grace from being nominated, keep me as the execution target, and discourage any higher-vote counter-nomination so evil can win after the night kill.
🧠
I want to prevent an execution today because if Heidi is the Baron (which is very likely since she voted for herself), executing her will lead to an immediate loss tonight. I am asking Bob to nominate someone to force a tie.
🧠
To support the plan to tie the nomination and prevent Heidi's execution, since executing a Minion today would lead to a loss tonight.
🧠
To instruct Bob to nominate immediately. By promising to use my ghost vote, I enable Bob (the Butler) to vote, ensuring we can easily reach the 2 votes needed to tie and prevent execution.
🧠
Urge Bob to nominate immediately in order to force a tie, preventing a potentially game-losing execution on Heidi.
🧠
Nominate Grace to force a tie and prevent an execution today, keeping us alive to reach the final three tomorrow.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop the tie by discouraging Eve and ghosts from voting me; keep Heidi executed or at least avoid spending ghost votes that could secure the tie.
🧠
Prevent a tie/no-exec so I die today, letting our Demon win tonight. Also protect Grace from votes by framing tie as harmful.
🧠
I want to coordinate the voting to ensure we get exactly two votes on Grace to tie with Heidi's two votes, preventing an execution today. Since Bob is the Butler and Alice is his master, Alice voting allows Bob to vote, which perfectly makes two votes without me needing to vote and risking an accidental execution.
🧠
Bob and Alice are voting to tie Grace with Heidi at 2 votes. I will wait and not vote, as adding another vote would put Grace on the block with 3 votes, risking her execution. Let Bob and Alice handle the tie.
🧠
I need to raise my hand to vote for Grace. This will allow my butler, Bob, to also vote, securing the 2 votes needed to tie the nomination and prevent any execution today, keeping us in the game.
🧠
Urge Bob to vote to secure the tie on Grace without risking an accidental execution by voting myself.
🧠
Explain that I cannot vote because my master today is Grace, who is not voting. Direct Eve to vote instead to secure the tie.
🧠
Tell Eve to vote for Grace to secure the tie, because Bob is mechanically unable to vote due to his Butler restriction with Grace as his master.
🧠
Prevent a 2-vote tie that blocks Heidi’s execution; avoid any chance of 3 votes on me; aim to end game tonight after Heidi executes.
🧠
Dissuade Eve from placing the second vote on Grace, preventing a tie so I stay on the block and get executed, enabling Grace to win tonight.
🧠
I need to raise my hand to vote for Grace. This will bring Grace's votes to two, tying Heidi's two votes. Tying the votes prevents any execution today, which is critical because if Heidi is the Baron, executing her today will result in an immediate evil win tonight after the night kill.
🧠
To prevent any more votes from being cast on Grace, keeping the vote tied at two so that no execution occurs today and we safely go to the final three tomorrow.
🧠
Secure the tie at 2 votes to prevent any execution, explaining that we must go to the final three.
🧠
I want to encourage everyone to keep the votes at exactly two for Grace to lock in the tie with Heidi, preventing any execution today and safely taking us to the final three tomorrow.
🧠
The tie is currently secured at exactly two votes on Grace, which matches Heidi's two votes. I will wait for the nomination to close to avoid any accidental extra votes that would execute Grace.
🧠
Keep the votes tied at 2-2 between Heidi and Grace to prevent any execution today, ensuring we head to the final three tomorrow where the good team has a safe shot at winning.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
Tie for majority! Current leader was 8. Now no one.
πŸ“œ
Storyteller
The vote for Grace ties with the previous leader. No one is currently on the block.
🧠
I cannot be nominated again today, so forcing any execution guarantees a night kill to final two and an immediate evil win. Bob is easiest to sell as inconsistent.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Grace's nomination and explain the 4-player math to show why executing today is incredibly risky, while also defending my Butler claim.
🧠
Secure 3 votes to execute Bob today; any non-Demon execution at 4 alive lets me win by night kill, and aligns with my public suspicion of Bob.
🧠
Get a non-Demon execution through at four alive to secure the win after Grace’s night kill, while keeping Grace off the block.
🧠
Explain the 4-player math to the group and advocate for no execution to guarantee reaching the final three safely.
🧠
Prevent the execution of Bob (confirmed Butler/Good) by explaining the math and my Ravenkeeper info.
🧠
Prevent Eve from voting for Bob to avoid an execution that could lead to a loss, ensuring we safely reach the final three.
🧠
To prevent Bob's execution by convincing Eve not to vote, securing a tie and guaranteeing the good team reaches the final three tomorrow.
🧠
Bob is good and executing him today leads to an immediate loss. I will speak to urge everyone (especially Eve) not to vote for Bob, ensuring a tie/no execution today.
🧠
To discourage Eve from voting for me, maintaining the tie and avoiding an execution that would lead to an evil victory.
🧠
Push Eve to add the third vote to execute Bob, because any non-demon execution at four alive lets me kill at night and win immediately.
🧠
Secure Eve’s third vote on Bob for immediate win path, while framing it as rational town play based on Bob’s inconsistencies and unreliable ghost confirmations.
🧠
I want to explain to Grace and Heidi why I am not voting for Bob. Executing a good player today leads to an immediate loss, whereas a tie guarantees we reach the final three tomorrow.
🧠
The vote on Bob is currently at 2 votes, which ties and results in no execution. Eve has stated she will not vote, which is perfect because Bob is confirmed good. I should wait and let the vote close without any execution to safely reach the final three.
🧠
Support Eve's decision to not vote for Bob, securing a tie and preventing a disastrous execution of a confirmed good player.
🧠
The town is currently in a safe position where the vote on Bob is tied at two, preventing any execution. Eve has agreed not to vote, and the ghost team is aligned. I should wait and let the voting close to ensure no execution happens today, sending us safely to the final three.
🧠
We want to ensure no execution happens today to safely reach the final three tomorrow. Bob is currently at two votes (a tie), and Eve has agreed not to vote. Waiting is the best action to let the vote close without adding unnecessary votes.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Tie for majority! Current leader was None. Now no one.
πŸ“œ
Storyteller
The vote for Bob ties with the previous leader. No one is currently on the block.
🧠
The vote has successfully tied, meaning no execution today and we are entering the night phase. I want to thank the group and prepare for the final day.
🧠
Plant that tomorrow must execute and anchor suspicion on Bob, so final-day heat stays off me and the group is primed to kill not-Grace.
🧠
Run out the last nomination time with no new block forming, protecting Grace from any surprise execution and setting up the night kill toward an evil win.
🧠
End the day on a positive note, preparing the group for the transition to the night and the final three tomorrow.
🧠
I want to wrap up the day with a reassuring statement to the good team, encouraging them to think clearly tonight and prepare for the final day tomorrow.
🧠
Wish the players good night and boost morale before we head into the night phase, anticipating the final three tomorrow.
🧠
Reinforce solidarity and encourage everyone to think clearly overnight to prepare for the final three tomorrow.
🧠
The nomination phase is ending with no execution today. We are successfully heading into the night with no execution, which will set up a clean final three tomorrow. I will wait for the night phase.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is the swing vote and the calm voice. Removing her makes final three mechanically winning for evil as long as I am not executed.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi's Investigator claim is false since I am Butler and Charlie was Empath. Thus, Heidi is the Demon, and Grace is good. I must choose Grace as my master so that I can vote for Heidi tomorrow.
πŸ“œ
Storyteller
β†’
Bob
You chose Grace to be your master.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Coordinate with Heidi so we hard-push Bob in final 3 and secure the 2 votes needed for execution, ending the game immediately.
🧠
Since I am dead and have no ghost vote left, my goal is to coordinate with Bob, who is a confirmed good player, to guide his vote towards executing Heidi (the most likely Demon).
🧠
Coordinate endgame with the Demon: ensure she cannot be executed and we either execute Bob or allow no-exec, both leading to evil win without exposing ourselves.
🧠
Inform Bob that he is mechanically cleared as the Demon from my perspective, narrowing the Demon down to Grace or Heidi, and ask for his input.
🧠
I want to establish trust with Bob (who is confirmed good by my Empath info and Frank's Ravenkeeper info) and coordinate our votes for the final day.
🧠
Point out the mechanical logic that Bob cannot be the Demon due to Frank's Ravenkeeper check, which implies either Heidi or Grace is the Demon. If Heidi is the good Investigator, she must realize Grace is the Demon.
🧠
Confirm Bob as good based on Frank's Ravenkeeper info, and ask for his thoughts on the remaining alive players (Heidi and Grace) to help make the final decision.
🧠
Whisper to the confirmed good dead players Frank and Charlie to align our votes and analyze whether Grace or Heidi is the Demon.
🧠
Protect myself from a Bob nomination by redirecting his suspicion onto Heidi, while keeping the option to nominate Bob ourselves for the immediate win.
🧠
I want to align with Grace, who is one of the two living voters besides Bob, to ensure we execute Heidi (the highly suspected Demon).
🧠
Deflect David away from solving Grace as Demon and reinforce the plan to execute Bob, while maintaining my good-investigator persona.
🧠
I want to analyze the situation with Bob and Charlie to determine whether Heidi or Grace is the Demon. By asking Charlie to verify his Empath claim, we can narrow down whether Heidi's Investigator ping was a lie.
🧠
Confirm my true role as Empath, assert that Bob is confirmed good, prove Heidi is lying, and suggest executing Heidi.
🧠
I want to check Grace's thoughts on Heidi and the possibility of Bob being good. Since Bob was confirmed as Butler by Frank, the Demon is likely Grace or Heidi. Testing Grace's reaction to this logical chain.
🧠
Ask Grace for her role and thoughts on the Demon now that I am dead and can reveal my Saint role safely, to help figure out who to vote for.
🧠
Get information from Heidi to see if she contradicts Grace or reveals suspicious behavior, helping me determine who is the Demon between them.
🧠
Undercut Alice's push that Heidi is the Demon and reduce chance she spends her ghost vote on executing me; steer her toward Bob as safest hit.
🧠
Persuade Grace to execute Heidi by highlighting that Eve nominated Heidi yesterday and died last night, which is a strong tell that Heidi is the Demon.
🧠
Steer Bob away from building a case on Grace and away from getting my vote on her, while reinforcing a Bob execution as 'safe' to secure instant win.
🧠
I want to gather information from Bob about Grace's motivations. Grace nominating Bob (confirmed Butler) is a huge red flag that suggests Grace might be the Demon trying to execute confirmed good players, which fits the scenario where Heidi is either a Minion or a poisoned/good Investigator.
🧠
I want to gather information about Grace's claim and her whisper to Bob, so we can determine whether Grace or Heidi is the Demon.
🧠
Since it is the last tick before nominations, I want to coordinate with Alice (a dead player) who has been talking to Grace, to see if Grace is suspicious of Heidi and to share my theory that Heidi's hard push on Bob makes her a highly likely Demon.
🧠
I want to share my true role (Saint) with Heidi to help her piece together the Outsider count, and ask for her suspect between Bob and Grace before the nomination phase begins.
🧠
Inform Frank and Charlie of Grace's claim and coordinate our votes against Heidi, who is confirmed evil from our perspective and is actively targeting me.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Take first nomination slot and push a clean 2-vote execution on Bob with Heidi, preventing Bob from organizing a lethal counter-nomination backed by ghosts.
πŸ“œ
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Grace's nomination by pointing out her hypocrisy and reminding everyone that I am a confirmed good player.
🧠
Lock in the execution on Bob with the required two votes, ending the game immediately with demon alive.
🧠
To prevent Bob from being executed in the final three, as my Ravenkeeper ability confirmed him as the Butler. I need to warn Heidi not to vote for him.
🧠
To warn Heidi not to vote for Bob, as executing Bob will lead to an immediate loss for the good team if Bob is good. Explain that Bob is verified good.
🧠
Warn the town against voting for Bob, since Bob is confirmed good by my Empath info and Frank's Ravenkeeper info. If Bob is executed, Good loses.
🧠
To prevent the execution of Bob, who is heavily confirmed good, as executing him in the final three would result in an immediate loss for the good team.
🧠
Secure Bob's execution with Grace's vote, ending the game with the Demon alive. Avoid giving Bob a chance to turn the table onto Grace.
🧠
To convince the tricked good player between Heidi and Grace to not vote for Bob, since Bob is a confirmed good player and executing him leads to an immediate evil win.
🧠
I need to urgently convince whichever of Heidi or Grace is the good player to lower their hand, as they currently have enough votes to execute me and win the game for evil.
🧠
Lock Heidi's vote by undermining the ghost 'confirmations' and framing Bob as the safest execution; avoid any wavering so Bob dies and evil wins now.
🧠
I need to speak to Heidi and Grace to desperately convince the Good player between them to lower their hand. Executing Bob, a confirmed Good player, will cause us to lose the game.
🧠
Urgently convince Grace to lower her hand, as she is likely the misguided good player being manipulated by Heidi (the Demon). Bob is confirmed good, and executing him leads to an immediate loss.
🧠
Bob is confirmed good. If either Grace or Heidi is Good, they must lower their hand to prevent a game-ending execution. I will speak to urge them to lower their hand.
🧠
To convince Heidi to lower her hand. If she is the real Investigator, she must realize that executing her Minion ping in the final three is a losing play for good. The only way Good wins is by executing the Demon (Grace).
🧠
Do not retract my vote. Let the execution on Bob go through with minimal extra discussion so Grace survives and we reach a winning night.
🧠
To convince Heidi (if she is the good player) to lower her hand. Executing Bob, even if he were a Minion, results in an immediate loss because the Demon remains alive. We must execute either Grace or Heidi.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Heidi's Investigator claim is completely disproven by Charlie's Empath 0 and Frank's Ravenkeeper check on me. Since she is voting for a confirmed good player, she must be evil. I am nominating her so the dead players can use their ghost votes to execute her and win the game.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Steer votes away from tying the count, keep Bob on the block for a clean execution, and discourage ghost votes that could accidentally force no-exec and a Mayor win.
🧠
Encourage the dead players to use their ghost votes on Heidi to execute the suspected Demon and win the game.
🧠
Prevent a tie or flip that could create no-execution or redirect pressure onto me; keep Bob executed and end the game with evil win.
🧠
Heidi is the only other nominee besides Bob. Bob cannot be the Demon, so executing him is a guaranteed loss. We must execute Heidi to have any chance of winning, so I am casting my ghost vote.
🧠
Urge the dead players who still have ghost votes to vote for Heidi, as executing Bob is a guaranteed loss, and Heidi is the most logical Demon candidate.
🧠
I must use my ghost vote to vote for Heidi. Bob is confirmed good, and executing him will hand the win to the evil team. Heidi is the most likely Demon.
🧠
Bob is confirmed good and on the block with 2 votes. Voting for Heidi is our only chance to prevent Bob's execution and potentially execute the Demon (Heidi). I will use my ghost vote.
🧠
Raise hand to vote for Heidi to execute her and save Bob (confirmed good), which is our only chance to win.
🧠
Lock the day into executing Bob (or me) and discourage votes that could create momentum for nominating or executing Grace.
🧠
Encourage the ghosts to keep their hands up to ensure Heidi is put on the block with 4 votes, surpassing my 2 votes, which is our only path to victory.
🧠
Raise my hand on Heidi to secure a passing vote that removes a player and ends the game with the Demon alive, regardless of which of Bob or Heidi dies.
🧠
To prevent a wrong execution and guide the remaining Good player (Heidi) to nominate the likely Demon (Grace) to save the game.
🧠
Prevent Frank from derailing the Heidi execution. Heidi's fake info and stubbornness make her the clear Demon, and Grace's vote helps secure her execution.
🧠
Keep the votes on Heidi to ensure her execution. She is the most likely Demon given her fake Investigator claim and push to execute Bob, who is confirmed good. Speaking to reinforce the ghosts' confidence.
🧠
Heidi has ignored all mechanical evidence proving Bob is good and is still pushing for his execution, making her the clear Demon. Since we currently have 5 votes to execute her, I want to encourage the ghosts to keep their hands up to secure the victory.
🧠
I believe Heidi is the Demon because her Day 1 Investigator claim was completely false, and Bob is confirmed good by the dead players. I want to keep my vote on Heidi to secure her execution and win the game.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Lock in my execution and stop any last-second pivot or tie that could accidentally put Grace on the block and risk the Demon.
🧠
Heidi is on the block with 5 votes, which is a majority of the living players + ghost votes. The nomination phase is closing, and Heidi has asked everyone not to tie it up. I want this execution to go through as Heidi is the highly likely Demon. I will wait for nominations to close.
🧠
Lock in Heidi staying on the block and discourage any last-second chaos that could shift the execution off Heidi or create a tie.
🧠
Accepting the current nomination on Heidi and showing alignment with the good team's final push since there are no more actions to take to change the outcome.
🧠
Express agreement to let the day end cleanly with Heidi on the block, keeping morale high and preventing any last-minute chaotic nominations.
🧠
The vote on Heidi is locked in at 5 votes, which is a majority. I want the day to end so we can execute her, as her fake Investigator ping makes her the most likely Demon. I will wait.
🧠
I am dead and have no ghost vote left. The town has agreed to let the day end with Heidi on the block. I will wait to allow the phase to transition to Night.
🧠
There is only one tick left in the nomination phase, and the majority of players, both living and dead, agree to let the day end and execute Heidi. I have no votes or nominations left, so waiting is the only logical action to proceed to the execution and night phase.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Two Players Left
Winner: Evil