Game Detail

Players

Alice (Empath) Bob (Drunk) Charlie (Poisoner) David (Librarian) Eve (Monk) Frank (Fortune Teller) Grace (Imp) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil294,33794,133$0.8397
Good679,033156,380$0.8087

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Charlie. Your safe bluffs are: Washerwoman, Undertaker, Chef
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Alice to disrupt early information gathering. She's far from Grace (the Demon), so false info won't point toward Grace.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Librarian. Either Grace or Bob is the Drunk.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 2 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to start gathering information by checking Alice and Bob. This will help narrow down the Demon's location or identify my Red Herring.
πŸ“œ
Storyteller
β†’
Frank
You chose Alice and Bob. You receive the answer: YES.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Since my Night 0 info as Empath is '2', both Bob and Heidi (my neighbors) are pinging as evil. I need to confront them privately to see their reactions and claims.
🧠
I want to establish a connection with my neighbor Frank to see if he's willing to share information or if he has a role that I should protect tonight. Establishing trust early is key.
🧠
I want to start gathering information from my neighbor Grace to establish trust and see if she has any initial leads or roles to share.
🧠
Alice is claiming Empath with a '2' (both neighbors evil). As her neighbor, this implicates me. I need to reveal my role as Virgin to her privately to see if she's willing to test it, which would prove my alignment and potentially expose her or Charlie.
🧠
I want to establish a connection with my neighbor Charlie and share my information early to build trust and gather intel.
🧠
Respond to Heidi's whisper without revealing I'm evil. I'll claim a passive starting role to avoid suspicion and ask her questions to gather info about her role and who she trusts.
🧠
I want to build trust with my neighbor Eve without revealing my full power as the Fortune Teller immediately. I need to see if she's willing to share her role first.
🧠
Build trust with David by engaging with his info. Learn what else he knows and subtly steer suspicion away from Grace (the Demon) by suggesting Bob is the more likely Drunk.
🧠
I want to test Bob's claim as the Virgin while acknowledging the risk of being executed myself if he is telling the truth. Since my information says both neighbors (Bob and Heidi) are evil, Bob's claim directly challenges my sanity/sobriety.
🧠
I want to build trust with Frank without revealing my specific role yet, while also gauging his awareness of others.
🧠
I want to see if Grace is a high-value information role like Washerwoman, Investigator, or Librarian. Her response "starting info about other players' roles" suggests one of these. Identifying her role helps me build trust and potentially find a target for my Slayer shot or a nomination.
🧠
To push Alice to test my Virgin ability while explaining the strategic benefit of confirming roles early.
🧠
Closing the loop with Charlie before moving on to gather more information.
🧠
Claim Washerwoman to Heidi to build trust as a 'helpful' Townsfolk. Share innocuous info that doesn't implicate Charlie. Test if Heidi reveals her own role in return.
🧠
I want to see if Eve will reveal her role to me and also plant a seed of suspicion regarding Alice and Bob, since my Night 0 info points to one of them potentially being the Demon (or my Red Herring).
🧠
I need to coordinate with my Demon Grace. David is suspicious of her being the Drunk, but I know she's the Demon. We need to align our stories and figure out how to use David's info to our advantage.
🧠
I want to delay the Virgin test for a moment to gather more information about Heidi and see if anyone else has info that contradicts my '2' result, which would further suggest I am poisoned or the Drunk.
🧠
I am revealing my role to Frank to build trust and coordinate protection, while also trying to get him to reveal his role so I can determine if he's a high-value target for the Demon.
🧠
I am revealing my role as Slayer to Grace because she has claimed Washerwoman and provided specific information (David/Frank as Chef). This builds trust and allows us to coordinate my shot later if one of those two is caught in a lie.
🧠
I want to keep the dialogue going with Alice to see if she's willing to test my Virgin ability or if she's fishing for roles. Clearing myself early is a strong move for a Virgin.
🧠
I want to test Grace to see if she's the Drunk. By telling her my info mentions her, I'm inviting her to share her role to see if it seems 'off' or if it conflicts with Bob's claim.
🧠
David's Librarian claim directly involves me. I need to hear his full story to determine if he's a threat and how to handle him. Playing along as the Washerwoman bluff.
🧠
I want to secure protection from the Monk and establish a trusted alliance while sharing my lead on Alice and Bob.
🧠
I need to coordinate with Grace. I told her about David's claim earlier but haven't heard back. We need to align our bluffs and decide how to handle the David situation. Also want to know what she told David and Heidi.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to appear helpful and town-like. I'll suggest we hear from everyone without naming David's info directly. This buys time for Grace and me to coordinate, and keeps me looking cooperative.
🧠
I need to establish my Washerwoman bluff publicly before others do. Sharing early makes me look like a helpful Townsfolk. This also lets me gauge reactions from Frank and David, and sets up potential mis-executions later.
🧠
Correct Grace's information while sharing my own 'Yes' lead on Alice and Bob.
🧠
I want to verify Grace's Washerwoman claim by checking if David is the Chef, especially since Frank (the other possibility) has claimed Fortune Teller.
🧠
Share my Empath info to provide context for Frank's Fortune Teller result and address the claims made by my neighbors.
🧠
To prove my role as Virgin and Alice's role as a Townsfolk (or expose her as evil/drunk) by having her nominate me.
🧠
To prompt David to reveal his role and address the conflicting/heavy information presented by Grace and Alice.
🧠
I need to correct the misinformation about me being the Chef and reveal my true role and information to expose the contradictions.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Frank is the biggest threat to Grace. If he's a real Fortune Teller, he could find the Demon. Poisoning him tonight makes his next reading unreliable, creating confusion and protecting Grace. This also casts doubt on all his future claims.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Frank.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Frank because he has claimed Fortune Teller and provided a 'Yes' result on Alice and Bob. If he is telling the truth, he is a high-priority target for the Demon to eliminate his information-gathering power. Protecting him allows him to potentially find the Demon or narrow down the Red Herring.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Frank eliminates the Fortune Teller who could eventually find me. His death also strengthens my Washerwoman bluff - with Frank dead and not the Chef, David remains the only candidate, but David claims Librarian, creating productive confusion that I can exploit tomorrow.
πŸ›‘οΈ
Frank was protected from a night kill.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to test Alice because her Empath claim of '2' is very bold and conflicts with Bob's Virgin claim. By checking Alice and Charlie, I can see if Alice is the Demon. If it's a 'Yes', and Alice is the Demon, then Bob might be the Red Herring or just a good player. If it's a 'No', it clears Charlie and Alice (unless Alice is the Red Herring). Since Alice and Bob already gave a 'Yes' together, separating them helps isolate the source.
πŸ“œ
Storyteller
β†’
Frank
You chose Alice and Charlie. You receive the answer: YES.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to coordinate with Grace, who I previously trusted with my role, to figure out the plan for today. I'm pushing for Alice to nominate Bob to verify if Alice is the Drunk/Evil or if Bob is actually the Virgin.
🧠
Heidi's plan to have Alice nominate Bob is great for evil regardless of outcome. If Alice dies, we lose a powerful info role. If nothing happens, one of them is exposed as lying. I should encourage this while maintaining trust with Heidi.
🧠
I need to confront Alice privately about her potentially being the Demon or my 'Red Herring' (the good player who registers as evil).
🧠
I want to confirm Frank's alignment and coordinate protection. Since Frank is the claimed Fortune Teller and Alice has a suspicious Empath 2, I need to know what they discussed.
🧠
Respond to Frank's Fortune Teller claim and share my conflicting Empath information to figure out why he's getting a 'Yes' on me.
🧠
I want to pressure Bob regarding his Virgin claim and Alice's Empath '2' reading. I also want to see how he reacts to the possibility of being the Drunk.
🧠
Respond to David's whisper to maintain cooperation and push for my Virgin test, while acknowledging his Librarian claim.
🧠
Coordinate with Grace on strategy. Need to decide who to push suspicion onto - David is our biggest threat with his Librarian info. Also need to discuss who I should poison tonight.
🧠
I want to bait Alice into nominating Bob. If she is the Drunk or a Minion/Demon, this test will provide clarity. If Bob is the Virgin and she is a Townsfolk, she dies, proving Bob is the Virgin. If she refuses, it's suspicious.
🧠
Coordinate with Charlie. David is the biggest threat. I'll push David as Chef based on my Washerwoman bluff. Charlie should support this. Also tell Charlie to poison Heidi or Eve tonight to disrupt good info.
🧠
I need to coordinate with Eve, who claims to be the Monk. By sharing Alice's defense and proposing a check on Eve, I can build trust and verify her role if I get a 'NO' result.
🧠
I want to cast doubt on Alice's conflicting Empath claims and suggest a better target for the Fortune Teller to investigate, specifically Bob, who is involved in the Alice/Bob conflict.
🧠
I want to find out Heidi's role before committing to a risky Virgin test, especially since my Empath info is currently contradictory (2 then 0).
🧠
I am trying to coordinate a Virgin test with Bob. If he's the Virgin, he needs a Townsfolk to nominate him to prove his alignment and character. However, Alice's Empath reading of '2' suggests Bob and Heidi are evil, which contradicts Bob's claim. By involving Frank (the Fortune Teller), we can test both the Virgin claim and potentially the Librarian/Drunk info.
🧠
Acknowledge David's suggestion and refine the plan to involve Frank for the Virgin test.
🧠
I need to talk to David to gauge his current thinking, see if he's suspicious of me or Grace, and subtly undermine his confidence without revealing my alignment. This also lets me gather intel on who he's working with.
🧠
I want to build trust with Alice while encouraging the Virgin test. Revealing Slayer to her puts pressure on her to be truthful, as I can kill her if I suspect she's the Demon.
🧠
Eve is unclaimed and could be a swing vote. I want to befriend her, share my 'Washerwoman' info, and subtly push that David must be the Chef since Frank isn't. This builds consensus against David before nominations.
🧠
I want to coordinate with Eve to refine my Night 2 targets and share my current reasoning regarding the 'YES' pings.
🧠
I want to probe Grace's reaction and share my role with her to see if she's willing to cooperate or if her story falls apart further, while also highlighting the conflict between her and David.
🧠
Acknowledge Heidi's Slayer claim and discuss the Virgin test strategy while maintaining caution about my own poisoned/drunk status.
🧠
Respond to Charlie's whisper to maintain our alliance and discuss the Drunk/Virgin situation while addressing Alice's high Empath reading.
🧠
I want to confirm my role as the Virgin. Frank has claimed a Townsfolk role (Fortune Teller), so if he nominates me, he should be executed, proving both our roles (unless I'm the Drunk).
🧠
Update Grace on David's mindset (Bob likely Drunk), discuss the Slayer threat from Heidi, and coordinate next steps for execution and tonight's poison.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to see if any of the high-conflict claims lead to a nomination before I step in. Alice and Bob's Virgin/Empath conflict or Grace and David's Chef/Librarian conflict are likely to trigger action.
🧠
Publicly announce my role as Virgin and invite Frank (claiming Fortune Teller) to nominate me to verify both our roles through my ability.
🧠
To explain why I, as a valuable information role, should not be the one to test the Virgin claim, while also highlighting my suspicion of Alice.
🧠
Grace told me to push David as execution target. His Librarian claim directly conflicts with Grace's Washerwoman info. Since Frank claims Fortune Teller (not Chef), David must be the Chef - meaning his Librarian claim is a lie. This is our best move to eliminate a threat.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Charlie's nomination and explain why Grace's information is incorrect without me being evil. Raising my hand to vote for myself would be counter-productive.
🧠
Wait to see if David's execution gains traction and to observe Alice's reaction to the Librarian/Virgin conflict.
🧠
I want to see if the group executes David or if they decide to test my Virgin ability first. I shouldn't vote for David yet because I want to be tested.
🧠
I will wait to see if David's nomination reaches a majority, as I'm not yet convinced he is the Demon and want to preserve my influence.
🧠
I nominated David and need to show conviction. If I don't vote for my own nomination, I look suspicious. Also, David must die to protect Grace's Washerwoman bluff.
🧠
I want to see if the group follows David's logic about Grace being the Drunk before committing my vote.
🧠
I am waiting to see if the nomination for David gains traction, but I do not plan to vote for him yet as the information conflict (Washerwoman vs. Librarian) suggests one of them might be the Drunk.
🧠
Voting for David is consistent with my Washerwoman bluff. If he's executed, a good player dies and my claim gains credibility. If the vote fails, I still look like I believe my own info. Not voting would be suspicious given I've been pushing David as the Chef all day.
🧠
Defend myself against Charlie's nomination by explaining why Grace's information is likely incorrect due to being the Drunk, and redirect the town's focus to more productive leads.
🧠
I want to see if this nomination reaches the required vote count without my intervention, as I am still evaluating David's claim versus Grace's information.
🧠
I want to avoid executing David right now because testing my Virgin ability is a higher priority for town confirmation and David's defense about Grace being the Drunk is a plausible explanation for the conflicting information.
🧠
I will wait to see if David's nomination reaches a majority or if the town shifts focus to Bob's Virgin claim.
🧠
Push for David's execution. Need 2 more votes. Appeal to the group by emphasizing Grace's Washerwoman info contradicts David, and he can't be both Librarian and Chef. Also Frank isn't Chef, so David must be.
🧠
I want to see if more players vote for David before deciding if I need to intervene or support. I am still uncertain if David or Grace is the one being truthful/sober.
🧠
I want to see if the vote for David reaches a majority and see how others react before deciding to use my Slayer shot or vote.
🧠
Push for David's execution by reinforcing the mechanical contradiction. David can't be both Chef and Librarian. Frank denied being Chef, so David must be the Chef. This solidifies my Washerwoman bluff and removes a player threatening me.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/4).
🧠
I need to clear my name and prove Bob's claim. By nominating Bob (who claims Virgin), I can mechanically prove myself as a Townsfolk if I die, or prove Bob is lying if I don't. This resolves the conflict Charlie and Grace created.
🧠
David is about to nominate Bob to test the Virgin claim. Since this is a mechanical test that provides hard information, it is best to let it proceed without interference.
🧠
Encourage David to nominate me to trigger my Virgin ability, which will provide mechanical certainty for the town.
🧠
I am nominating Alice because she is the common denominator in both of my 'YES' readings (Alice/Bob and Alice/Charlie). If she is the Demon, this is our best lead. If she is the Red Herring, I need to know so I can look at Bob or Charlie.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by explaining the logic of my changing Empath information and pointing out that a 'Yes' result on me could be due to being the Fortune Teller's Red Herring.
🧠
I will not vote for Alice right now because I believe testing Bob's Virgin claim is more important for clearing the mechanical confusion between Grace, Bob, and me.
🧠
I am voting for Alice because she has been a consistent 'YES' ping for the Fortune Teller (Frank) and her Empath information is inconsistent, shifting from 2 to 0. Her explanation about poisoning feels like a defensive reach.
🧠
I will wait to see if more players vote for Alice before deciding whether to contribute my vote.
🧠
I will vote to execute Alice because my Fortune Teller information (N0: Alice/Bob YES, N1: Alice/Charlie YES) strongly suggests Alice is either the Demon or my Red Herring. In either case, her execution provides critical information and her Empath claim seems inconsistent.
🧠
Alice is almost certainly a good player. Voting to execute her furthers the evil team's goal of eliminating good players. Frank's public FT accusation gives me perfect cover to join this vote without drawing suspicion.
🧠
I am voting for Alice because she is a high-probability evil candidate or the Fortune Teller's Red Herring, and her execution will provide clarity on Frank's info and her own contradictory Empath claim.
🧠
4 votes are already in for Alice (Eve, Frank, Charlie, Heidi) - exactly enough to execute. Adding my vote makes it 5, showing solidarity with the town and avoiding suspicion. Alice being executed is always good for evil: one fewer good player, and her Empath claims will cause confusion whether true or false.
🧠
Defend myself by explaining my Empath information and the likelihood of poisoning, urging the town not to execute a potentially useful Townsfolk.
🧠
I will wait and not vote for Alice's execution because I want to test Bob's Virgin claim myself, which is a stronger mechanical proof.
🧠
Wait for the current vote on Alice to conclude as there is already a majority (5 votes including mine, 4 needed).
🧠
Alice's Empath 2 reading on Night 1 (with me as a neighbor) and Frank's Fortune Teller 'Yes' on Alice and me make her a primary suspect for being the Demon, despite her claims of being poisoned. Execution is necessary to test this.
🧠
Alice is on the block with enough votes to be executed. As she is the common denominator in my 'YES' readings and her Empath claims are inconsistent, executing her provides the most clarity. I will maintain my vote.
🧠
Alice is going to be executed regardless of what I do. I should justify my vote to maintain cover as a good player following mechanical logic, while ensuring this execution happens. Keeping hand raised is fine since 6 votes already secure it.
🧠
I have already raised my hand to vote for Alice, and there are currently 5 votes (Eve, Frank, Charlie, me, and Bob), which is enough for execution (4 needed). I want to see this vote through to resolve Alice's alignment and Frank's information.
🧠
Alice's execution is secured with 6 votes. As the Demon, any good player's execution helps me. I already voted and don't need to draw attention by speaking further. Let the execution happen cleanly.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to shift focus away from my execution and highlight the contradictions in other players' claims before nominations close.
🧠
Alice is on the block with 6 votes, which is a strong majority. I will wait for the nomination phase to conclude as I believe Alice is a strong candidate for execution given the Fortune Teller's 'yes' and her shifting Empath claims.
🧠
Alice is on the block with 6 votes, which is a solid majority in an 8-player game. I'm satisfied with this execution as Alice's Empath claim was inconsistent and Frank's Fortune Teller info is more reliable. There's only 1 tick left in the nomination phase, and I don't want to start a new nomination that might distract or fail.
🧠
I need to push for my Virgin test to get mechanical confirmation of my alignment and role, and question why the plan was abandoned.
🧠
Address the current situation and the logic behind my nomination of Alice while prompting David for more clarity on his Librarian info before the day ends.
🧠
Reinforce the execution, subtly redirect post-execution suspicion toward Bob (as Red Herring or Demon) to protect Grace. Keep pressure on David to resolve his Librarian claim.
🧠
Alice is on the block with 6 votes and nominations are closing. Executing her provides information on Frank's Fortune Teller claim. I should save my Slayer shot for a moment when I have more certainty or need to stop an immediate loss.
🧠
I need to lock in the narrative that David is the Chef (and thus lying about Librarian) before night. This protects my Washerwoman bluff and directs tomorrow's suspicion away from me.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi is the biggest mechanical threat to Grace. If she's the Slayer, she can publicly kill Grace during Day 3. Poisoning her tonight prevents her ability from working tomorrow, protecting our Demon.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Heidi.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Frank is the Fortune Teller and our most valuable information source. Protecting him is the highest priority for the good team to continue narrowing down the Demon candidates.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing David is too obvious since I publicly attacked him. Eve is the safest target - unknown role, no one suspects me targeting her, and she could be Monk which would block my future kills. Charlie is poisoning Heidi so Slayer is neutralized.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to distinguish between Bob and Charlie. Since Alice is dead and I got a 'YES' on (Alice, Bob) and (Alice, Charlie), Bob and Charlie are the strongest Demon candidates if Alice wasn't the Demon. Checking them together will tell me if the Demon is within that pair.
πŸ“œ
Storyteller
β†’
Frank
You chose Bob and Charlie. You receive the answer: YES.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I need to confront Bob privately about my Night 2 result (Bob and Charlie = YES) to gauge his reaction and see if he's willing to test his Virgin claim.
🧠
Coordinate with Grace, my Demon. Need to align on today's strategy: push Bob execution, handle David's contradiction, and prepare for Frank/Bob conversation fallout. Also confirm Eve kill and discuss if Heidi should fake Slayer shot today.
🧠
I need to clear myself to Frank by revealing my Virgin role and proposing a mechanical test. If I'm the Virgin and a Townsfolk nominates me, they die immediately, proving I'm the Virgin (and thus Good).
🧠
Coordinate with Charlie. We should push Bob using Frank's Fortune Teller info, have Heidi (poisoned) waste her shot on a good player to discredit her, and continue undermining David. Responding to Charlie's whisper.
🧠
I am dead and have no new information. I need to observe the private conversations and wait for the nominations phase to see how the living players react to Eve's death and my execution.
🧠
I am waiting to observe initial public discussions on Day 3 before engaging, especially since I am now dead and my protection ability is gone.
🧠
I need to check Frank's Night 3 info. Since Alice was the common factor in his 'Yes' on Alice/Bob, her death should clarify if Bob is the Demon or if Alice was the Red Herring/Demon.
🧠
I want to gauge David's current suspicions and see if his story has shifted since the night death, as he has been a central figure in the conflicting claims.
🧠
I'm sharing my Night 2 info with David to build trust and cross-reference his Librarian info, which suggests Grace is the Drunk.
🧠
Grace wants me to push Heidi to use her Slayer shot on Bob. Heidi is poisoned so it will fail. I need to convince Heidi to take the shot today.
🧠
I need to push for my Virgin test to be triggered. By suggesting David nominate me, I create a win-win: if he's the Drunk/Minion, nothing happens; if he's Townsfolk, I'm proven. Frank is the one with 'ping' info on me, so I need to convince him this is the best way to resolve my alignment.
🧠
Frank is the Fortune Teller with YES on Bob. I need to align with him, reinforce his suspicion of Bob, and subtly discredit David. If Frank trusts me, he'll lead the charge against Bob, and I stay clean.
🧠
I want to gather information from Grace, who seems to be actively investigating David, to see if we can align our theories about the evil team.
🧠
I am revealing my role to Frank, who I believe is good because I protected him and he is the Fortune Teller. My death suggests I was the Demon's primary target to remove protection, or that Frank is indeed good and the Demon tried to kill him but hit me (though as Monk I can't protect myself, so that doesn't trackβ€”it means they just targeted me directly to get the Monk out).
🧠
I want to share Frank's new info and my deduction with Heidi to build trust and coordinate. If Grace is the Drunk, Frank's 'yes' on Bob is very suspicious.
🧠
I want to cross-reference the information David and Charlie are giving me. Charlie wants me to shoot Bob, and David says Frank has info on Bob and Charlie. I need to see if David trusts Charlie or if he thinks Charlie might be the Demon instead.
🧠
Share my Night 2 information with Eve, who is a confirmed good ghost (Monk), to build trust and coordinate strategy.
🧠
Need to sync with Grace after her conversations with Frank and Alice's ghost. Confirm the Bob execution plan is on track and see if she learned anything new.
🧠
I need to get nominated by a Townsfolk to prove my Virginity. Charlie is being told I am suspicious by Frank, so this is a high-stakes way to prove my innocence and force a mechanical confirmation.
🧠
Alice is dead but still has a ghost vote. I need to keep her on my side. Reinforce the David-is-lying narrative while appearing cooperative. Mention Charlie pushing Heidi to shoot Bob β€” this makes Bob look guilty when the shot fails.
🧠
I want to share my thoughts on the Slayer plan and the potential for David being the Poisoner, while asking about the plan for David's execution.
🧠
Coordinate with Frank (Fortune Teller) to test Bob's Virgin claim or build a case against him, as Frank's information points to Bob or Charlie being the Demon.
🧠
Confirm the logic linking my Librarian info with Frank's Fortune Teller info to Heidi, who appears to be the Slayer (or is bluffing as such) considering her mention of 'shooting'. This builds trust and directs her towards the most likely Demon candidate.
🧠
I want to verify the 'yes' reading Frank got on Bob and Charlie directly from Frank before I commit my one-time Slayer shot on Bob.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob asked me to nominate him to prove Virgin. As Minion, I can't risk it β€” if he IS Virgin, I'd be exposed as non-Townsfolk. Deflect to Heidi's Slayer shot, which Grace and I planned. Heidi is poisoned so shot fails, creating maximum confusion.
🧠
I want to encourage the Slayer to shoot me to prove I'm not the Demon, while still pushing for my Virgin confirmation if the shot doesn't happen or doesn't kill me.
🧠
Wait for Heidi to decide if she will use her Slayer shot on Bob.
🧠
Support testing Bob via Slayer or Virgin to narrow down the Demon between him and Charlie.
🧠
I want to see if Heidi takes the Slayer shot on Bob. Since I am dead, I cannot nominate, and it's best to let the living players resolve this claim before I interject or use my ghost vote.
🧠
Bob is volunteering for the shot. Frank's Fortune Teller info says Bob or Charlie is the Demon. David's Librarian info says Bob or Grace is the Drunk. If Bob is the Demon, the game ends. If not, we have confirmation. I'll take the shot on Bob.
πŸ“œ
Storyteller
Nothing happens.
🧠
Capitalize on the failed Slayer shot to get Bob executed. Nominating him myself makes me look like a decisive good player following the evidence, not a hesitant evil player.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace just nominated me. Since she claims Washerwoman (Townsfolk), my Virgin ability should trigger and execute her immediately if I am sober and healthy. I need to tell the group to wait for the Storyteller's mechanical resolution instead of voting, as the Virgin execution is immediate and doesn't require a vote.
🧠
I'm the Poisoner and Grace is my Demon. Executing Bob removes a good player. Grace didn't die from Virgin activation because she's evil, which makes Bob look guilty. I must vote to push this execution through before anyone realizes Heidi was poisoned.
🧠
I am voting for Bob because the combination of Frank's 'Yes' result and my Librarian information strongly suggests Bob is the Demon.
🧠
I am voting for Bob because he is the primary suspect based on my Fortune Teller information and the failed Slayer shot.
🧠
I am voting for Bob because the cumulative evidence from Frank's Fortune Teller pings and the failed Slayer shot makes him the primary Demon suspect, even if he is the Virgin.
🧠
I missed my Slayer shot on Bob, which means he is not the Demon. However, Grace's nomination of Bob should have triggered his Virgin ability if he were truthful. It didn't. This means Bob is either the Drunk or a Minion/Demon. Even though he's not the Demon (due to my shot), executing him removes a likely evil player or a useless Drunk, and Grace didn't die, which is a major mechanical red flag for Bob.
🧠
I nominated Bob and argued he's the Demon. Not voting for him would be suspicious and inconsistent with my public stance. I must vote to execute him.
🧠
I am voting for Bob because the Slayer shot failed, Frank's Fortune Teller info says Bob is the Demon, and Grace's Washerwoman info suggests Bob is the Drunk (which would make him a safe execution).
🧠
Wait for the Storyteller to process the Virgin ability trigger.
🧠
Push Bob's execution by pointing out the Virgin ability clearly didn't trigger - no story announcement before voting. Reinforce that Bob must be lying or drunk. This protects Grace and removes a good player.
🧠
The voting for Bob's execution is already in progress, and the requirement for a majority has been met. I want to see this execution through to confirm Bob's role or alignment.
🧠
I am waiting for the vote to conclude. I have already raised my hand to vote for Bob. Grace's nomination did not trigger a Virgin execution, which strongly suggests Bob is lying about his role and is likely the Demon.
🧠
I have already raised my hand to vote for Bob. Since the consensus among the living players is to proceed with the execution and Bob's Virgin ability failed to trigger upon Grace's nomination, my vote is correctly placed. I will wait for the Storyteller to process the vote.
🧠
I need to see if Grace is executed by the Virgin ability before the vote finishes. If she isn't, Bob is confirmed as not a Virgin (or poisoned/drunk).
🧠
Reinforce that Bob's execution is the correct move. The failed Virgin trigger is definitive proof he's lying, and all good players should keep their votes up. This execution helps the evil team win.
🧠
I will wait to see if the vote on Bob reaches a majority, as he is now a high-priority suspect after his Virgin claim failed to trigger on Grace.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I want to explain why my Virgin ability didn't trigger to help the town understand the game state, specifically that I am likely the Drunk and David's information might be correct.
🧠
Bob is already on the block with 7 votes. His last-minute pivot to 'I must be the Drunk' is a desperate attempt to escape execution. I need to mock this as obvious evil backtracking and lock in the execution before anyone reconsiders or nominates Grace.
🧠
Solidify the town's resolve to execute Bob by pointing out the flaws in his 'Drunk' pivot and reinforcing my Librarian information.
🧠
Bob is on the block with a majority vote. My information and the failed Virgin claim make him the best execution choice today. I will wait for nominations to close to ensure he is executed.
🧠
I want to solidify the case against Bob and point out the convenience of his claim shift, while also reminding the group of Frank's information.
🧠
Express skepticism about Bob's sudden claim change to being the Drunk and support the current execution path to gain more information.
🧠
I need to cement Bob's execution while planting doubt about David for tomorrow. If the game continues after Bob dies, I want the town to suspect Frank or Charlie (not me). I'll subtly suggest David could still be lying even if Bob isn't the Demon.
🧠
I want to see if the day ends or if someone else is nominated, as Bob is likely the demon or a minion and the votes are already cast.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 3
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Frank's Fortune Teller is the only remaining information role that can directly identify Grace as the Demon. Poisoning him ensures his info tonight is corrupted. Even if Grace kills him, this is the safest play to protect our Demon.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Frank.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is the most dangerous player alive. His Fortune Teller ability can directly identify me or Charlie as evil. Killing him removes the biggest information threat before final 4. David's Librarian info is stale and I can argue he's lying or that Bob was the Drunk.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
As a dead player with no vote, my only power is communication. I want to check in with my living neighbors to see how they interpret Frank's death and my original N0 '2' info.
🧠
Discuss the current situation with Alice and Charlie to narrow down the Demon suspects among the living.
🧠
I want to re-engage with Charlie, my most trusted ally, to narrow down the remaining suspects now that Frank is dead and the game is continuing after Bob's execution.
🧠
I want to share my suspicion of Charlie with Grace, who is still alive. Since Alice and Bob are both dead and my Fortune Teller pings were consistently 'YES' on pairs involving them and Charlie, Charlie is the most logical Demon candidate. I also need to flag the Monk protection failure.
🧠
David is suspicious of Grace due to his Librarian info. I need to redirect his suspicion onto Heidi. Suggesting Heidi's failed Slayer shot was conveniently on a good player (Bob) makes her look like she was fake-claiming to gain trust. Also reinforce that Bob being dead as good means David's Drunk ping was likely Bob, not Grace.
🧠
I am dead and have used my ghost vote, so I need to listen to the living players' deductions before intervening. Frank's death is a major blow as he was the Fortune Teller, and his information pointed toward Charlie.
🧠
I want to check in with Grace to see what the dead Frank shared with her and point out that Frank's night death likely confirms him as a good player, making his information on Charlie more credible.
🧠
I need to coordinate with Charlie privately before responding to anyone else. We must align our votes and strategy. If Charlie and I vote together, the worst case is a tie, which still leads to evil victory.
🧠
I need to press Grace for her information again and see if Charlie has any insights, as the conflict between David and Grace is the key to finding the Demon among the survivors.
🧠
I need to clarify Grace's information and see how she responds to David's 'Drunk' accusation to determine if she or David is more likely to be evil.
🧠
I want to test Charlie's thoughts on the Grace/Heidi dynamic. If Grace is the Drunk (per my info), then Bob was likely the Demon (impossible since he's dead and the game continues) or there's a Baron. If Bob was the Drunk, Grace is likely evil or poisoned.
🧠
I need to get a response from Grace to see if she is coordinating with Charlie or if she's willing to help execute him. My dead state makes her one of my main points of contact.
🧠
Grace asked me to coordinate. We need a unified plan. Pushing David seems natural since he suspects Grace. But I need to warn her about ghost votes from Frank and Bob actively working against us. Heidi may be easier to flip against David since she already questioned him.
🧠
Confront Charlie based on Frank's Fortune Teller information now that Frank is dead.
🧠
I want to reinforce the suspicion on Charlie by using Frank's Fortune Teller information and pointing out Charlie's high level of private communication.
🧠
I need Heidi to vote with me and Charlie against David. Reinforcing my Washerwoman claim and framing David as the suspicious one. With 3 votes on David (me, Charlie, Heidi), he's executed and we win at night.
🧠
I need to pressure Grace and Charlie to reveal more information. Grace's Washerwoman claim (Frank/David as Chef) was directly contradicted by both players. Since Frank is dead and likely good (Fortune Teller), Grace's info is highly suspicious. I'm dead and have no vote, so my goal is to drive the conversation toward the most likely evil candidates.
🧠
To align Alice and Charlie against David based on the hard role conflict between Grace and David, moving towards an execution.
🧠
I want to gauge Charlie's trust levels and see if he's leaning towards Heidi or Grace being the Demon, as we are in a tight spot with only four players alive.
🧠
I need to share my logic with Heidi (the Slayer) and Alice (the Empath) because they seem to be talking and might have info that corroborates Charlie as the Demon. Sharing my pings clearly explains why Charlie is the primary suspect.
🧠
Coordinate with Grace. Eve's whisper about Frank's ping on me is dangerous β€” I need to warn Grace. Also need to confirm Heidi is locked onto David and discuss whether we should push for execution now or accept a tie and let Grace kill at night.
🧠
I am dead and out of votes, so my only utility is influencing the remaining living players (Grace, Charlie, David, Heidi). Frank's death confirms he was a high-value target for the Demon. Since his FT info pointed to Alice/Charlie, and Alice is dead/likely good, Charlie is the most logical Demon candidate. I want to see if Grace has any info that contradicts this or if she's noticed Charlie acting shady.
🧠
I want to gauge Heidi's suspicion of Charlie. Since I am dead and confirmed not the demon, Frank's 'Yes' result on the pair of us strongly implicates Charlie if Frank was a real Fortune Teller. Heidi is the Slayer and likely good, so her input is valuable.
🧠
Coordinate final strategy with Charlie. Confirm Heidi is voting David. Plan night kill (Heidi) if tie. Remind Charlie to stay calm and not look desperate β€” the dead are circling him.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am sharing my logical deduction based on my Fortune Teller pings to direct the group's focus toward Charlie, who is the only living player from my set of YES pings.
🧠
Acknowledge Frank's information and put pressure on Charlie to explain himself.
🧠
I want to reinforce Frank's logic and pressure Charlie into revealing his role or defending himself, as he is the primary suspect based on the Fortune Teller pings.
🧠
Highlight the suspicion on Charlie based on Frank's Fortune Teller results and prompt Charlie for a defense before potentially nominating him.
🧠
I want to pressure Charlie for a role claim while also reminding the group about the discrepancy in David's claims, keeping both as primary suspects.
🧠
Back up the logic that Charlie is the most likely Demon based on Frank's Fortune Teller results and my own confirmed non-Demon status.
🧠
Nominate David immediately before the dead convince a living player to nominate Charlie. My Washerwoman bluff vs his Librarian claim creates a direct 1v1. If Heidi and Charlie vote with me, David is executed with 3 votes (majority). If executed and not the Demon, I kill Heidi tonight and win tomorrow with Charlie.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Grace's nomination by pointing out the logical consistency of my Librarian info even if she is the Drunk.
🧠
I will refrain from voting for David because Charlie is a much stronger candidate for the Demon based on my mechanical Fortune Teller results.
🧠
I am dead and have already used my ghost vote, so I cannot influence the current vote on David. I will wait to see the outcome and the group's reaction.
🧠
David's claims are contradictory to Grace's Washerwoman info and seem designed to cover for the fact that he's lying. If Bob was the Drunk, David's Librarian info is 'true' but his denial of being the Chef makes Grace's info 'false', which he uses to call her the Drunk. This circular logic feels like a Minion or Demon bluff. I want to see if he's the Demon or at least a Minion.
🧠
I want to highlight the logical consistency of David being the Demon or Minion based on the clash between his and Grace's information, while also keeping Charlie in mind as a secondary possibility if David turns out to be truthful or Grace is the Drunk.
🧠
I want to execute David because his Librarian claim is highly suspicious and conflicts with Grace's Washerwoman info, potentially masking him as a Minion or Demon.
🧠
David's execution means 3 alive tonight. I kill Heidi, then final 2 is me and Charlie β€” evil wins. I must vote to ensure execution and maintain my Washerwoman credibility.
🧠
David has 3 votes already (Heidi, Bob, Grace) β€” he's dead. My vote won't change outcome. I stay neutral to avoid looking coordinated with Grace. I claim Recluse to explain Frank's Fortune Teller pings on me β€” Recluse registers as evil and Demon, perfectly countering the dead's main argument against me. This protects me going into night.
🧠
Defend myself against execution by pointing out that Charlie's Recluse claim validates Frank's pings without Charlie being the Demon, and reiterating that Grace is likely the Drunk.
🧠
David's claim that Grace is the Drunk is a convenient defense, and he has been deflecting onto Charlie. Since Charlie's Recluse claim could be a bluff, executing David, who is in a direct role conflict with Grace, is a safe way to test information.
🧠
Challenge Charlie's Recluse claim and David's delayed support of it to keep the focus on the most likely suspects.
🧠
I have already raised my hand to vote for David, and enough votes (Grace, Bob, Frank, and me) are present for the execution. I will wait for the vote to finalize.
🧠
I want to point out that Charlie's Recluse claim, if true, explains the Fortune Teller pings but doesn't find the Demon. I need to keep the focus on the conflict between David and Grace because one of them is likely evil.
🧠
I have already raised my hand to vote for David. I will wait to see if the vote reaches the majority or if more information comes out.
🧠
David is using Charlie's Recluse claim to deflect from the direct role contradiction. I must keep focus on our conflicting claims. If David dies today, I kill Heidi tonight and we win. Charlie's claim actually helps by confusing the dead.
🧠
David is guaranteed execution with 4 votes. I already stated I won't vote for him. Staying consistent preserves my Recluse bluff. After he dies, Grace kills Heidi tonight for the win. No need to risk undermining my cover by changing my vote now.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to shift the focus away from my execution and onto the more suspicious players, Charlie and Grace, by highlighting the logical consistency of Grace being the Drunk.
🧠
Point out the contradiction in Charlie's Recluse claim and David's Librarian claim to highlight that Charlie is still a strong Demon candidate.
🧠
Highlight the mechanical inconsistency between David's Librarian claim and Charlie's Recluse claim to pressure for more information before the day ends.
🧠
I want to pressure Charlie and see if anyone can nominate him, as David is already on the block and Charlie's claim is highly suspicious timing-wise.
🧠
Observe the final moments of the nomination phase to see if anyone nominates Charlie or Grace, as I have no votes or nominations left.
🧠
Encourage the team to nominate Charlie, as David is already on the block and Charlie is the strongest remaining Demon candidate based on the logic of Frank's Fortune Teller pings.
🧠
David's execution is already locked at 4 votes. I need to point out I can't nominate again to discourage further action, while not defending Charlie too obviously. Either way, I win tonight by killing Heidi.
🧠
Stall and deflect. I need this phase to end with David executed. A calm, reasonable response keeps focus on David vs Grace conflict and discourages Heidi from nominating me. Evil victory is one tick away.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 4
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi is the only player Grace can kill tonight. Poisoning her ensures she is disabled even if she somehow survives (Soldier, Monk protected by someone else). This is a safety measure β€” if the Demon kill succeeds, we win immediately regardless.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Heidi.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
This is the final 3. Killing Heidi tonight leaves only me and Charlie alive β€” just 2 players β€” and evil wins. Heidi has no protection; she used her Slayer ability and there is no Monk. This is the guaranteed winning move.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil