Game Detail

Players

Alice (Imp) Bob (Soldier) Charlie (Librarian) David (Fortune Teller) Eve (Recluse) Frank (Poisoner) Grace (Washerwoman) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good473,52755,735$0.2020
Evil181,61612,290$0.0425

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Frank. Your safe bluffs are: Undertaker, Butler, Mayor
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Charlie to impair a potential info-gatherer tonight and day 1, sowing early chaos while town sorts info. Protects Demon Alice by weakening good deductions.
📜
Storyteller
Frank
You chose to poison Charlie.
📜
Storyteller
Grace
Good evening Grace. You are the Washerwoman. Either Alice or Heidi is the Empath.
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Frank or Heidi is the Saint.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
As the Fortune Teller, my primary goal on the first night is to start narrowing down the pool of potential Demon candidates. I'll test Alice and Bob to get some initial data.
📜
Storyteller
David
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I am initiating a conversation with my neighbor to see if they have any information about Alice or Bob, given that my Fortune Teller ability flagged one of them as a potential Demon.
🧠
Contact David who initiated whispering to gauge if evil teammate, share Demon info privately, and plan bluffs/poison strategy to protect Alice and confuse town early.
🧠
Contact our minion Frank to secretly coordinate bluffs (Undertaker for me), kill targets, and sow chaos. Hide Demon identity while town gathers false info.
🧠
Begin socializing and gauge the state of the table. Identifying David's role or alignment is the first step.
🧠
I want to build trust with David and learn why he suspects Alice and Bob, while keeping my own information about Frank and Heidi hidden for now.
🧠
I want to establish a rapport with my neighbor, Alice, and see if I can get a read on her or any information she has gathered.
🧠
I am initiating contact with one of my neighbors (Alice) to share my Empath information and build trust. This is the first step in identifying the evil player near me.
🧠
I need to verify my info. My Washerwoman ability says Alice or Heidi is the Empath. I will contact Alice first to see if she claims Empath.
🧠
I need to play along with Frank's confession to gather more information, while not revealing too much of my real plan. Since he claims Alice is the Demon, I will cross-reference this with my Fortune Teller info.
🧠
Confirm Alice/David as team, settle on Butler bluff, plan who to poison tonight (target info-gatherers), protect Alice by turning town against each other early.
🧠
Solidify team coordination with Frank/David on bluffs (me Undertaker, Frank Butler, David FT?), tonight's poison/kill targets (Heidi/Eve nosy), daytime pushes (exec Charlie). Evil team united wins; respond to goods later to deflect.
🧠
Gather information and assess the social dynamics between other players.
🧠
I am the Librarian and I know either Frank or Heidi is the Saint. I need to gauge Frank's trustworthiness and see if he claims anything that might contradict the Saint role or act suspicious.
🧠
I am reaching out to my neighbor Alice to build trust and potentially share my role information, as per the strategy to form alliances with trusted players.
🧠
I need to gather information from both neighbors since one of them is evil. I've already messaged Alice, now I'm checking in with Grace.
🧠
To build trust with Heidi and initiate a conversation about the evil neighbor she detected.
🧠
I need to warn Eve about Frank and Alice, who have revealed themselves to be evil players. I also need to stay cautious because they know my role now.
🧠
Coordinate night actions with team, confirm bluffs, undermine Grace claim publicly later. Poison Heidi to mess Empath per Alice, protect Demon Alice. Build evil coordination before noms.
🧠
Confirm plan with team before nomination phase. Poison Heidi (disrupt Empath), I kill Eve (nosy), push Charlie nom to execute poisoned pawn and hide Demon survival.
🧠
I need to gauge if David is sharing information and build trust. As a Recluse, I should observe without drawing attention to my role. If David is a powerful role, this builds a useful connection.
🧠
Gather information on Heidi while keeping my Librarian info secret. I need to see how she interacts with others to determine if she is the Saint or if Frank is.
🧠
I am establishing my role and alignment to a neighbor to build trust and gather information. Being the Soldier is a strong, verifiable role if I survive the night.
🧠
I want to gather role claims from others to cross-reference my Empath information. Charlie is asking me, so it is a good opportunity to probe his role while keeping my information somewhat controlled.
🧠
I want to cross-reference Heidi's claim with Alice to see if Alice is acting suspicious or if Heidi might be lying about the Empath info.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Introduce Undertaker claim publicly to establish good persona, sow doubt on Charlie as first nom target since he'll be poisoned (fake drunk). Progress to execution, protect Demon.
🧠
I need to gauge Alice's motivation and sow a bit of doubt about her quick nomination to see how she reacts, while also protecting myself as an Outsider by not drawing too much attention.
🧠
Support Alice's Charlie nomination publicly as Butler to build team credibility, sow chaos by executing poisoned Charlie, protect Demon Alice.
🧠
I need to maintain my cover while observing the reactions to Charlie's nomination, especially since Alice (my neighbor) is the one who nominated him. I don't want to commit to a vote yet as it's the first day and information is still limited.
🧠
To sow doubt about Alice and Frank's sudden push against Charlie, as I know from their whispers that they are acting as an evil team. I want to defend Charlie while keeping my cover.
🧠
Defend against the sudden accusation and nomination, explain my silence as strategic, and keep my role hidden for now to maintain my ability's usefulness.
🧠
I want to prevent an early, potentially bad execution while maintaining a moderate, reasonable persona to observe the table's reactions.
🧠
I want to cast doubt on the aggressive push to execute Charlie, which seems like a potential strategy by Minions or the Demon to gain an easy win. I also want to remind everyone that I have info regarding Alice/Heidi.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Heidi as team plan to block her Empath reads on Alice/Grace neighbors, mess up good info chains. Eve dies to Demon tonight, clears chatty good.
📜
Storyteller
Frank
You chose to poison Heidi.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve per team plan: she's chatty with David (our FT), potential info threat. Heidi poisoned blocks her read; Eve death misdirects town from us while we maintain Undertaker/Butler/FT bluffs.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Alice
You chose to kill Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to verify if Frank (who claims to be the Minion) or Grace (who claims Washerwoman) registers as the Demon, given the previous 'Yes' result involving Alice and Bob.
📜
Storyteller
David
You chose Frank and Grace. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to verify if Heidi is the Saint or if Frank is. Sharing my Librarian info with her might help us determine if Frank is lying about being the Butler or if Heidi is being truthful about being the Empath.
🧠
Early day 2, privately align with Frank to solidify bluffs, share Eve kill confirmation, plan to back Charlie nom or new target like Heidi to sow chaos and protect demon.
🧠
Verify Heidi's claim and gather more information to confirm her alignment, as my role info points to her or Alice being the Empath.
🧠
I want to gather information from Grace to see if she has identified any leads while I am dead. My role as Recluse is tricky; I need to be careful about not being seen as evil, but I can help coordinate the good team.
🧠
I want to coordinate with David, who was a voice of reason yesterday, to gauge his suspicions now that the game is moving into the second day and we have our first death.
🧠
Share my Empath info with Grace to verify if she is good and gauge her opinion on Alice.
🧠
I want to confirm my suspicion of Alice with Bob, who claims to be the Soldier, and share my Fortune Teller information strategically.
🧠
Respond to Alice privately to confirm plan, reinforce Butler bluff, agree push Heidi/Charlie noms to poison-block their info roles and dismantle good logic before final 3.
🧠
I want to cross-reference my information with Heidi. Since she is one of the two people I was told could be the Saint, I need to see if she contradicts my information or validates Frank as the potential Saint.
🧠
Coordinate with Frank on Heidi nom before nomination phase. Heidi's info most disruptive; poison makes her claim shaky, sow doubt publicly later.
🧠
To coordinate with Heidi and investigate Alice's behavior while keeping my Washerwoman info protected.
🧠
I want to gauge Grace's opinion on Alice and Frank, as their behavior is highly suspicious and I'm limited as a dead player. I need to see if she's noticed the same patterns.
🧠
Confirming and coordinating with David based on his information about Alice being a potential demon.
🧠
I want to cross-reference Charlie's claim with Grace's info and check for inconsistencies.
🧠
Coordinating with Bob to build a case against Alice before nominations.
🧠
Coordinate with Demon Alice on public push: nom Heidi to break Grace Washerwoman/Heidi Empath chain since Heidi poisoned (bunk info), progress to nom phase with town disrupted.
🧠
I need to clarify the contradiction between my Librarian info and Grace's claim, while also evaluating Heidi's response to see if she is likely the Saint or if she is being manipulated.
🧠
Coordinate with Frank to publicly push nominating Heidi next tick, sowing chaos by targeting poisoned Empath chain while supporting our bluffs. Keeps Demon safe, disrupts good logic.
🧠
To coordinate with the dead player Eve, who shares my suspicion of Alice and Frank, and to keep information flowing about my read on the current situation.
🧠
To coordinate with Grace on pressuring Alice to reveal or contradict her Undertaker claim.
🧠
To encourage David to share his information about Alice being the Demon with others, as it aligns with my suspicion.
🧠
I am investigating the conflict between Grace's claim and Charlie's claim to determine who is lying, which is crucial for my alignment and for identifying the Demon.
🧠
Coordinate with Bob to expose Alice as the likely Demon.
🧠
With 1 tick left before nomination, publicly push Heidi via open speech? No open speak available. Wait to preserve action for nom next phase, or whisper David for coordination. But plan is I nom first; wait signals readiness.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to draw attention to Alice as a potential Demon, as my N0 info pointed to her or Bob (who I believe is the Soldier). Initiating public discourse is necessary to secure votes.
🧠
To share my information publicly to progress the deduction and support David's call for caution.
🧠
Nom Heidi to gut Empath/Washerwoman info chain per team plan. Poison makes her future info useless; execution removes her now. Protects Demon Alice, progresses evil win.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Frank's accusation and point out his contradictory lies to the town.
🧠
Expose Frank's contradictory role claims to the town to prevent an unnecessary execution of Heidi and pivot focus to the real threats.
🧠
To point out Frank's contradictory role claims and protect Heidi, who is likely the Saint (based on my Librarian info).
🧠
Slip exposed me, damage control by doubling down Butler poisoned Heidi via tracking, not ability. Push vote Heidi to execute her, break Grace chain protecting Demon Alice.
🧠
Discredit Frank's contradictory claims to prevent an uninformed execution of Heidi.
🧠
Back Frank's nom publicly as Undertaker to execute Heidi, dismantle good chain (Heidi-Grace suspicion on me), sow chaos on Frank's slip while pushing vote. Protects Demon survival.
🧠
Challenge the aggressive coalition of Frank and Alice by pointing out the logical contradiction in Frank's claim. I want the town to stop and reconsider voting for Heidi.
🧠
To influence the town against voting for Heidi and point out the inconsistency of Frank and Alice's behavior.
🧠
Defend myself against the nomination by highlighting Frank's contradictions and Alice's complicity.
🧠
I need to influence the group to stop the vote on Heidi, as she is likely being framed by the Minion (Frank) and potentially the Demon (Alice). Pointing out the contradiction is key.
🧠
To discredit Frank's inconsistent story and warn players against voting for Heidi, as the current nomination is being driven by a suspicious Minion (Frank).
🧠
Vote Heidi despite heat on slip. Poisoned emp exe breaks Grace washerwoman suspicion chain on Alice, disrupts town core logic even if they pile on me after.
🧠
To sway the town against voting for Heidi and point out the suspicious behavior of Frank and Alice.
🧠
Frank's nom is our plan to poison her Empath chain. Even with slip-up, we back it to execute her, clear suspicion on me from Grace, and reduce good info players. Only 1 tick left, must vote to potentially execute.
🧠
I need to convince the town to stop the execution of Heidi by highlighting the obvious collusion between Frank and Alice. Their behavior is clearly that of evil players trying to frame a good player.
🧠
I need to observe the voting process without casting a vote for Heidi, as the current case against her relies on a highly suspicious claim by Frank. My priority is to prevent a potentially disastrous misexecution, especially since Frank's claim is internally contradictory.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/4).
🧠
I want to focus the group's attention on Frank and Alice, who have been clearly working together and are now discredited. I am opening the floor for a nomination of Frank.
🧠
To call out the inconsistent claims of Frank and Alice and force a decision or further expose their lies, building on the town's existing suspicion.
🧠
I am nominating Frank because his behavior has been highly suspicious and contradictory, and he has essentially confessed to being a Minion. Getting him on the block is the next logical step to test his claims.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm Minion, not Demon. Vote myself up to sacrifice, die honorably, protect Alice (Demon) from execution. Disrupt town as ghost.
🧠
Frank is acting extremely suspicious by claiming to be the Poisoner and then backpedaling. His coordination with Alice, who is defending his contradictory stories, strongly suggests they are an evil team. Executing Frank is a necessary step to confirm their alignment.
🧠
I need to execute Frank because he has made contradictory claims, which is a classic sign of an evil player. Given my information, if he is not the demon, he is likely the minion protecting the demon. Executing him will help us narrow down the candidates.
🧠
I need to ensure Frank is executed. He has been caught in a blatant lie about his role, and his accomplice Alice is defending him. I am a Librarian and my info points towards Frank or Heidi being the Saint. If Frank is the Demon or Minion, he must die.
🧠
Frank's behavior is clearly deceptive, and given his conflicting claims, he is the most logical target for execution today to weaken the evil team.
🧠
Frank is our Minion. Town majority voting him anyway (5/4 already incl. him?). Raising hand pushes execution to kill him, sacrifice Minion to save Demon (me), look confirmed good to town, win endgame.
🧠
I believe Frank is a high-risk player (likely a Minion) based on his conflicting claims. My ghost vote will help ensure his execution, which is the most logical step for the good team to take right now.
🧠
Frank's behavior is extremely suspicious and indicates he is likely evil. I am raising my hand to vote for his execution to help remove a potential threat.
🧠
Lower hand to sacrifice myself, protecting Demon Alice. As Minion dying doesn't end game; town wastes exec on me, Alice safe for night kill.
🧠
To solidify the group's decision and express confidence in the execution of Frank, as the voting is already overwhelmingly in favor of his execution.
🧠
I am reinforcing the decision to execute Frank by highlighting his contradictions and Alice's suspicious support. My goal is to maintain the town's momentum in executing him to narrow down the suspects for the Demon, as my N0 information points to Alice or Bob.
🧠
Reinforce the town's decision to execute Frank by highlighting his contradictions and the suspicious alliance with Alice.
🧠
I am reinforcing the consensus to execute Frank, as he is clearly a threat and his contradictory claims are undeniable. This helps the town focus on removing a potential Minion or Demon.
🧠
Lower hand to avoid full town unity against Frank, signal wavering to split votes or force revote tomorrow. Frank Butler expendable Minion; his death hides Imp, lets me survive to final 2.
🧠
To reinforce the consensus on executing Frank and confirm to the town that his erratic behavior and Alice's defense were the primary reasons for this decision.
🧠
I am speaking to reinforce the town's decision to execute Frank, as he has been caught in a clear lie. This supports the team's objective of finding and executing the Demon or Minion.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick, speak to undermine town unity, accuse others evil/poisoned. As Minion, sacrifice protects Demon Alice; dead I still talk/vote to defend her.
🧠
Reaffirm the town's decision to execute Frank and deflect his accusation that I am poisoned or evil, keeping the focus on his confirmed deception.
🧠
To encourage the town to finish the execution of Frank as planned, reinforcing the consensus and my own conviction as the Fortune Teller.
🧠
Reinforce the town's decision to execute Frank by highlighting his contradictory claims and calling out his last-minute deflection attempt.
🧠
I want to solidify the town's resolve to execute Frank by highlighting that his defense is failing and his desperation is further proving his guilt.
🧠
Frank dies regardless (6 votes, 1 tick left). Nominate Heidi (not yet executed) as poisoned Empath lying to sow chaos, break town unity, target info role before night. Protects me as Demon.
🧠
To challenge Alice's claim of being the Undertaker and expose her attempt to manipulate the town into saving Frank.
🧠
To reinforce the town's resolve in executing Frank and challenge Alice's defense of him, maintaining focus on the logic that Frank's contradictions are fatal.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Heidi's Empath ability provides consistent evil reads on me; killing her eliminates key good info source, allows me to claim her poisoned/me evil, sows more chaos while town suspects me anyway.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Alice
You chose to kill Heidi.
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
My night zero check identified that either Alice or Bob is the Demon. Since Bob is confirmed Soldier and Frank (who was Alice's partner) was executed, Alice is the most likely candidate for the Demon. I need to confirm if Alice is the Demon.
📜
Storyteller
David
You chose Alice and Charlie. You receive the answer: YES.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Share my Librarian info about the Saint to solidify suspicion against Alice.
🧠
To confirm my suspicions about Alice with David and coordinate our next move against her.
🧠
I want to probe Alice's reaction to my suspicion since she was potentially protecting Frank. This helps clarify if she's the other evil player or a misled townsfolk.
🧠
Align with Charlie and David's suspicion of Alice to push for a reveal or build a consensus for her nomination.
🧠
I am dead, so I need to help the living identify the Demon. Alice's behavior is suspicious, and I want to see how Bob and David respond to my concern to gauge their alignment.
🧠
Respond to Heidi's ghost whisper publicly-ish via whisper to build trust with her/confirm Grace good, undermine David/Charlie who are info-controlling. Coordinate Grace subtly if possible. Progress to nomination pushing David.
🧠
I want to solidify the suspicion on Alice among the trusted group before the nomination phase begins, using the consistent evidence from my Fortune Teller ability.
🧠
As dead Minion with 1 ghost vote, privately coord with Demon Alice on Day3 nom/execution defense. Share town whispers intel, reinforce team bluffs (her Undertaker, my Butler), plan to vote-save her and push David as evil to survive to 3.
🧠
To coordinate the execution of Alice, whom we suspect is the Demon, with Bob and David.
🧠
I need to keep the pressure on Alice and force her to justify her Undertaker claim, as she is attempting to deflect suspicion onto David.
🧠
I want to press Alice for information and see if her response reveals any inconsistency that points to her being the Demon or a remaining Minion, now that I am dead and can observe.
🧠
Collaborate with Charlie and David to pressure Alice into explaining her behavior, as she is our primary suspect.
🧠
To gather information from other players about Alice's recent behavior and coordinate a consensus before nominations.
🧠
Grace seems good based on logic; she's key to my survival. Clarify Undertaker bluff to rebuild trust, propose nominating David (shaky claim) to redirect heat from me while day progresses.
🧠
To align with Charlie and Bob on the plan to execute Alice, as my information strongly implicates her as the Demon.
🧠
Monitor Alice's response to my plan and Heidi's whisper to her. Coordinate to nom David as his Fortune claim is weak (no info shared?). Use ghost status to advise without town seeing. Push nom David to eliminate town logic leader.
🧠
Coordinate with allies Bob and David to build a consensus against Alice before the nomination phase begins, ensuring we have enough support to execute her.
🧠
I need to pressure Alice on her Undertaker claim by asking for the specific information she should have gained if she were the Undertaker. Her answer will likely reveal if she is lying.
🧠
Pressuring Alice for a direct role claim to catch her in a lie or force her into a corner.
🧠
To align with Charlie and David to pressure Alice into a public explanation for her behavior, preparing for her nomination.
🧠
I want to maintain contact with the remaining players and continue pressuring Alice by highlighting her suspicious behavior. I need to keep Bob and David focused on the goal of finding the Demon.
🧠
Grace pressing on Frank's role; reveal as Butler (safe bluff, town already deduced) to prove Undertaker, rebuild trust, convince her to nom David instead of me before nominations.
🧠
Share my role and information with my trusted allies to solidify the plan to execute Alice.
🧠
With 1 tick left, reinforce Alice/Grace coordination before noms. Grace whispers suggest possible recruit; push David nom to force town split and protect Demon Alice.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Put pressure on Alice to reveal her role and explain her suspicious behavior, as she might be the Minion or Demon protecting others.
🧠
Defend Alice publicly as Butler-bluffing minion who confirmed her good via team coord. Counter Heidi by blaming poison on her (my N1 target). Disrupt town bloc unity, protect Demon Alice to final 3 win. Use dead status for chaotic talk.
🧠
Publicly reaffirm Undertaker claim with specific reads to build trust with Grace/town, counter Heidi, support Frank. Push nom David as suspicious silent Fortune Teller to get good player executed, protect self/evil.
🧠
I want to sow doubt about Alice's credibility among the living players, highlighting her history with the known-evil Frank.
🧠
I am nominating Alice because all signs point to her being the Demon, and we need to execute her before the final day to secure a win for the good team.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting yes executes me (Demon), evil loses with 5 alive. Vote no to survive, let Grace suspicion build, push David/Grace next day. Frank ghosts vote no too.
🧠
Alice's consistent defense of Frank (who was confirmed evil) and her aggressive, unprompted redirection of suspicion onto David makes her the most likely Demon. As a ghost, my vote is critical now. I believe Bob's assessment as the Soldier is correct.
🧠
Save Demon Alice with crucial ghost vote. Only 4 alive left; prevent her execution today to reach endgame. As dead Minion, disrupt town.
🧠
I want to warn the living players about Alice's behavior and the collusion with Frank, urging them to vote cautiously despite the pressure.
🧠
Alice is the clear choice for execution based on the evidence provided by David, her defense of Frank, and the collective suspicion of the town. As a Soldier, my survival is guaranteed, giving me the confidence to push for this execution.
🧠
Alice is the target based on two nights of Fortune Teller information. Her defense of Frank and her contradictory role claims make it almost certain she is the Demon. I need to cast my vote to ensure her execution.
🧠
I need to vote to execute Alice because her defense of Frank and her attempt to redirect suspicion to David make her the most likely Demon. The town is unified against her.
🧠
Alice has been consistently suspicious, aligning with the confirmed evil player Frank. Her aggressive defense of him and the way she's trying to redirect focus to David, despite his claims, makes her a very high probability Demon. I must support the town vote.
🧠
I'm losing vote 5-2 (with Grace). Lower hand to drop to 4-2, show good confidence, address Grace publicly next tick to flip her before night. Grace is Washerwoman good, can be swayed; saves me to kill tonight.
🧠
To justify my vote against Alice, highlighting her suspicious cooperation with the confirmed-evil Frank and her suspicious redirection to David.
🧠
Lower hand now as dead Minion to pretend distancing from Alice, confuse town logic on my loyalty, bait them to keep her alive thinking we split. Save ghost vote impact for later.
🧠
To comment on the execution of Alice and advise the living players on the next steps, emphasizing vigilance.
🧠
The user wants to speak to the group after Alice's execution to reinforce the town's decision and maintain a unified front.
🧠
Confirming my action to vote for Alice and reinforcing the team's decision, while advising caution for the upcoming night.
🧠
To solidify the trust of the remaining players and open the discussion for the final night.
🧠
I need to analyze the remaining players now that Alice is gone. Charlie's claim as Librarian helps verify info about Frank/Heidi. If the game hasn't ended, I need to keep the group focused on finding the Demon among the survivors.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick before execution. Speak to sow doubt on David (prime Demon suspect from reads), urge retargeting votes to him via new nomination if possible, or flip votes. Disrupt good unity, survive to kill tonight.
🧠
Wait for the execution to resolve to see if the game ends. If Alice's execution doesn't end the game, I need to be ready to help the remaining town identify the real Demon.
🧠
I'm dead Poisoner Minion. Use my single ghost vote to secure Alice's execution before nominations close at end of tick. Disrupt town celebration, reinforce anti-Alice logic to prevent tie/flip.
🧠
To reinforce the decision to execute Alice and keep the town focused on the possibility that the Demon remains, ensuring they are prepared for the next day.
🧠
Reinforce the decision to execute Alice and support David to maintain town unity, while remaining open to future shifts if needed.
🧠
I have already voted and spoken. Alice is currently being executed. There is nothing left to do during the nomination phase for me, so I will wait for the phase to conclude.
🧠
Confirm support for executing Alice and emphasize the need for continued vigilance if the game persists.
🧠
To reinforce the town's focus on the pending execution and prepare them for the next phase.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good