Game Detail

Players

Alice (Drunk) Bob (Baron) Charlie (Imp) David (Recluse) Eve (Saint) Frank (Soldier) Grace (Mayor) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good721,879295,903$1.7936
Evil242,62852,660$0.2793

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Bob. Your safe bluffs are: Chef, Investigator, Undertaker
📜
Storyteller
Heidi
Good evening Heidi. You are the Librarian. Either Grace or Alice is the Drunk.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building trust and gathering role claims from my neighbors on Day 1. As Monk, I want to collect info to make smart protection choices at night while keeping my role somewhat private for now.
🧠
As Librarian, I know either Grace or Alice is the Drunk. Alice just whispered to me, so I should engage with her to learn what role she claims. I'll also reach out to Grace to compare their stories. This helps me determine which of them is the Drunk and builds early alliances.
🧠
Heidi claims Librarian and says I or Alice is Drunk. I know I'm Mayor (Townsfolk), so I'm not Drunk. I need to engage carefully without revealing my Mayor role yet, as it's strategically valuable to keep hidden. I'll acknowledge the claim and share that I'm a Townsfolk.
🧠
Start building alliances with players outside the Alice-Heidi-Grace whisper chain. Gather initial claims and information to begin narrowing down suspects.
🧠
Engage with Frank's observation to build rapport while subtly casting suspicion on the Alice/Heidi/Grace group. I want to sound like a cautious Townsfolk looking for leads.
🧠
As the Saint, I must avoid execution. Day 1 is for gathering info and building trust. Whispering to my neighbors David and Frank to exchange role claims and establish early alliances.
🧠
I want to establish a fake role (Soldier) early to explain why I have no information and to build trust with my Demon (Charlie) and Frank. I also want to feed into the suspicion regarding the Alice/Heidi/Grace group.
🧠
Eve has reached out as a neighbor. I should respond to build rapport and start gathering information, while keeping my Recluse identity hidden for now. Early alliances are valuable.
🧠
I need to defend myself against the implication that I'm the Drunk without revealing my Monk role prematurely. I should assert I'm a Townsfolk and push back, which also tests Grace's claim and Heidi's reliability.
🧠
I need to get specific role claims from both Alice and Grace to help determine which one is the Drunk. The Drunk doesn't know they're drunk, so both will genuinely believe they're Townsfolk. Specific role claims will let me cross-reference with other players later. I also need to be careful about info spreading.
🧠
I need to decide whether to reveal my actual role (Mayor) to this private group. Revealing it helps sort out the Drunk puzzle if Heidi is truthful, but risks exposing my role to potential evil players. I'll claim Mayor since the benefits of building trust and solving the Drunk question outweigh the risks - Mayor isn't a high-priority Demon target early on.
🧠
Bob claims Soldier but I AM the Soldier - this is a critical role conflict. I need to share this with Charlie, our trusted ally, to build a case against Bob while being open to the possibility he's the Drunk.
🧠
I need to build trust with Frank since he has identified my minion, Bob, as a liar. By claiming Undertaker (one of my safe bluffs), I establish myself as a valuable but vulnerable town role that needs his protection as the "real" Soldier. This also sets me up to potentially "confirm" or "deny" future executions to manipulate the town later.
🧠
David asked what role I'm claiming. As the Saint, I must NOT reveal my true role since being executed makes my team lose. I'll claim a plausible Townsfolk role to protect myself and try to get David to share first.
🧠
I want to establish my fake claim (Soldier) with my neighbors and gauge what Alice and Heidi are discussing, while also subtly planting seeds of doubt about Frank and Charlie to see how they react.
🧠
Continue building rapport with Eve while staying vague about my role. I don't want to claim Recluse this early since it could make me a target or cause confusion. I also want to subtly probe for what others are claiming to get a sense of the game.
🧠
Reveal my role as Monk to Heidi and Grace to build trust and help resolve the Drunk question. Since I know I'm not the Drunk, if Heidi's Librarian info is real, Grace must be. Also warn about Bob leaking info.
🧠
Last tick of Day 1 - I need to connect with players outside my immediate neighbor group to cross-reference info. Frank and Charlie seem to be coordinating, so getting intel from that group could help verify my Librarian info or find the Demon.
🧠
Heidi just whispered to Frank and Charlie - she may be spreading the narrative that I'm the Drunk. I need to preemptively reach out to other players with my side before Heidi's version becomes the accepted story. Getting my Mayor claim out to more people protects me.
🧠
Share critical deduction with Charlie: if Heidi is truthful, Bob must be evil because there's only one Drunk. Coordinate nomination strategy before the nomination phase starts. Bob is our strongest lead.
🧠
I need to maintain Frank's trust and encourage him to target my Minion, Bob. While sacrificing a Minion isn't ideal on Day 1, Bob is already caught in a direct double-claim and Frank is convinced. By agreeing with Frank, I solidify my cover as the Undertaker and keep the heat off myself.
🧠
Grace just shared important info with me and David. I should respond with analysis about the Outsider count discrepancy, since I know I'm the Saint and that affects whether Heidi's claim makes sense. I need to build trust with Grace without revealing my role yet, and point out the logical tension.
🧠
Coordinate with my Demon (Charlie) to establish our game plan and ensure our bluffs align.
🧠
I need to gather more info before committing to any narrative. Frank and Charlie are being secretive - that's suspicious. I should reach out to Frank (my other neighbor) to see what he knows, while sharing analysis with Eve. I must NOT reveal I'm the Recluse yet.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share key info publicly before nominations, flag Frank and Charlie's suspicious insular behavior, and push the group to scrutinize them. This helps identify evil players and moves the game forward.
🧠
I want to deflect the suspicion Grace is casting on my teammates (Charlie the Demon and Frank) by questioning her logic and framing her defensiveness as suspicious.
🧠
As the Saint, I must avoid execution at all costs. I need to contribute to the conversation to seem engaged and good without revealing my role or making myself a target. I should push for more information from Frank/Charlie since they're the main suspects right now.
🧠
As Recluse, I shouldn't reveal my role yet. I want to push for more info from Frank/Charlie, add nuance to the Baron discussion without revealing I'm an Outsider, and help the town gather more info before a hasty Day 1 nomination.
🧠
Clarify my Librarian info publicly, correct Eve's potentially flawed Baron theory, and push Frank/Charlie to share information before we nominate blindly.
🧠
Bob claimed Soldier, which is MY role. This direct conflict means one of us is evil. Since I know I'm the real Soldier, Bob must be lying and is likely evil. Nominating him exposes this conflict publicly and gives town the best chance to execute evil today.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Frank's nomination and counter-claim. I need to paint Frank as the liar to avoid execution and protect my demon, Charlie.
🧠
I want to express my suspicion of Frank's behavior before the vote closes. His secretive coordination with Charlie all day followed by an immediate nomination when called out is very suspicious. I should advise caution on voting for Bob.
🧠
As the Saint, I must avoid hasty Day 1 executions. Grace raised valid concerns about Frank's deflection timing. Both claiming Soldier means one is lying, but I lack confidence in which. Not voting preserves options and avoids killing a possibly good player.
🧠
I should not vote for Bob yet. Day 1 execution based on a role conflict where we haven't heard from Charlie is premature. Grace's point about timing is valid. I want more info before committing a vote.
🧠
I should not vote for Bob. The timing of Frank's nomination after being called out for secrecy is suspicious. Charlie's testimony about who claimed Soldier first is crucial evidence we need before making a decision. Rushing this vote benefits evil.
🧠
I need to address the group's concerns about timing and make a strong case for Bob being evil based on the role conflict. Charlie's testimony about who claimed first is crucial.
🧠
Share my perspective on the vote. Frank and Charlie's behavior is suspicious - the deflection timing concerns me. I shouldn't vote for Bob without more info, especially Charlie's confirmation of who claimed first.
🧠
Support Bob (Minion) without revealing our connection, while casting doubt on Frank to protect our team and deflect from the 'evil pair' narrative.
🧠
Confirm my bluff and lean into the town's defense of me to build trust and survive the nomination.
🧠
Reinforce that Bob should not be executed and redirect suspicion toward Frank, whose behavior has been the most suspicious all day.
🧠
I want to express that Frank is the more suspicious party and we should not execute Bob. I also want to point out that Frank might be the Drunk rather than evil, which would explain the Soldier confusion. I must not vote for Bob and should steer town away from executing him.
🧠
I should not vote for Bob since Charlie confirmed he claimed Soldier first and Frank's behavior is more suspicious. I want to push the idea that Frank might be the Drunk, which would have implications for Heidi's credibility, and keep the focus on getting more information before executing anyone.
🧠
Address Eve's point about Frank potentially being the Drunk. Explain that if Frank is the Drunk, my info would be wrong, which could mean I'm poisoned. But regardless, Frank's behavior is suspicious and I stand by my info until proven otherwise. I should also note that the group should not vote for Bob.
🧠
I must vote for Bob because I am confident he is lying about being the Soldier. Not voting for my own nomination would look inconsistent and weak. Even though the vote will likely fail, showing conviction matters for tomorrow's discussions.
🧠
The consensus is clearly against executing Bob. I've already stated I'm not voting for him. No need to add my vote. Waiting preserves my position and lets the vote fail, keeping Bob alive.
🧠
I will not vote for Bob. Even though he is my Minion (Baron), the town is already leaning heavily toward not executing him, and my goal is to maintain the trust I just built by 'confirming' his claim. Voting for my own Minion when the vote is failing would be counterproductive and suspicious.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
I want to continue putting pressure on Frank while subtly drawing information from my Demon (Charlie) to see how he wants to play this. I also want to highlight Frank's weird behavior of being the lone voter.
🧠
I need to clear my name regarding the Drunk claim and share my read on Frank before night falls. Revealing Mayor helps town by proving Heidi's info is partially wrong and establishing my role for late-game win condition.
🧠
Day 1 is almost over with only 1 tick left. No one is on the block, and Bob's nomination already failed. As the Saint, I must avoid drawing attention to myself - being nominated is dangerous for my team. It's safest to wait and let the day end without an execution, preserving information for Day 2.
🧠
Day 1 is ending. I want to lay out the key questions for tomorrow before night falls. As Recluse, I need to be careful - I might register as evil to investigators. I should also push the town to focus on Frank and verify Heidi's info.
🧠
Set the agenda for tomorrow before night falls. Frank is the most suspicious player and we should focus on him. Also reinforce that my Librarian info is reliable.
🧠
Make one final statement before night to plant the seed that my Soldier claim can be mechanically verified - I will survive the night because the Demon cannot kill the real Soldier. This is my strongest argument and gives town a way to verify my claim tomorrow.
🧠
I know I'm not the Drunk, so I should publicly confirm this before night. This narrows down the Drunk possibilities and helps the group evaluate Heidi's claim. This is critical info only I can provide.
🧠
The day is ending after a failed nomination on my minion Bob. I need to remain quiet and let the town continue their internal debates about Frank, Heidi, and the potential 'Drunk' status of Alice or Grace. Staying low-profile ensures I am not the focus of tomorrow's execution.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is our confirmed Librarian with valuable mechanical information. She's been building a strong case against Frank and the Demon has every reason to want her silenced. Protecting her preserves our most reliable info source for tomorrow.
📜
Storyteller
Alice
You chose to protect Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice has claimed Monk. Eliminating the Monk early is crucial for an Imp to ensure subsequent night kills aren't blocked. By killing Alice (the Monk claim), I remove a protective role and test the validity of her claim while also potentially framing the conflict between Heidi, Grace, and Alice regarding the Drunk/Librarian info.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Charlie
You chose to kill Alice.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Alice's night death proves she was likely good, further undermining Heidi's Librarian claim. I need to coordinate with trusted players (David, Eve) to build a case against Heidi or Frank before nominations.
🧠
I need to coordinate with my Demon, Charlie, now that the first night has passed and Alice is dead. I want to check his status and align on how to handle Frank, who is currently the town's main target.
🧠
Alice's death is relevant to my Librarian info. I need to coordinate with trusted players before nominations. Charlie has been transparent and flipped on Frank, making him trustworthy. Sharing my analysis about the Drunk implications with Alice dead will help us focus on Frank.
🧠
Reveal I'm Recluse to Grace and Eve to counter Heidi's Librarian claim mechanically. As the real Outsider, my existence disproves Heidi's info (unless Baron). This strengthens the case against Heidi/Frank and helps good team narrow suspects.
🧠
I need to correct David's logic about Outsider count. He thinks 1 Outsider expected, but as the Saint, I know there are at least 2. This changes the Baron analysis significantly. I should share this with my trusted circle without fully revealing I'm the Saint yet, but hinting that the Outsider count is higher than David thinks.
🧠
To coordinate with my minion Bob to execute Frank, while reinforcing my Undertaker bluff.
🧠
Heidi's Night 0 Librarian info is key evidence that I'm not the Drunk. If she's truthful, Alice or Grace is Drunk, proving my Soldier claim is real and Bob must be evil. I need to get Eve and David to see this logical chain.
🧠
I'm dead but my ghost vote is crucial. I need to share my logical analysis with a trusted living player to help them find the Demon. Bob claimed Soldier first and was confirmed, so he's most likely good. I should push my analysis that Frank is highly suspicious.
🧠
I need to understand Eve's information source about Outsider count. If she's an Outsider herself (Butler), that confirms 2+ Outsiders and supports Baron theory. If she's evil/Spy, that's a critical catch. Also need to coordinate with David on Heidi/Frank suspicion.
🧠
I want to build trust with the dead Monk (Alice) and the Librarian (Heidi) while subtly casting doubt on the information Heidi provided. By agreeing that Frank is suspicious, I align myself with the dead player who is seen as 'confirmed' good.
🧠
Address Bob's question about whether I'm Drunk, share the key deduction that dead Alice claiming real Monk means Grace is likely the Drunk, and reinforce that Frank is the top evil suspect. Build trust with Bob.
🧠
Press Eve on her source of Outsider count info - this is critical for determining if Baron is in play. Also address Grace's question about my Recluse registration to help verify my claim.
🧠
I need to confirm I'm an Outsider to David and Grace to explain the count, but I must NOT reveal I'm the Saint specifically - that would paint a target on my back for evil to manipulate an execution. I also want to debunk Frank's flawed Night 0 poisoning argument.
🧠
I want to build trust with Heidi by validating her Librarian info and agreeing with her suspicion of Frank. This sets Frank up for execution and paints me as a helpful good player.
🧠
I need to directly engage Heidi since her Night 0 Librarian info is the cornerstone of my defense. If she confirms her info is real and supports the logical chain, it validates my Soldier claim and exposes Bob as evil. Getting Heidi on my side is critical.
🧠
Bob asked if Heidi could be the Drunk. I need to give a thoughtful analysis of both possibilities while keeping focus on Frank as the main evil suspect. I should also ask for more info from Heidi and push for Frank's execution today.
🧠
Push Eve to reveal her specific Outsider role - Saint is critical to know for execution safety. Also discuss voting strategy with David since we're aligned on suspicion of Heidi/Frank.
🧠
Building rapport with Heidi and Alice (the dead player) by agreeing with their logic while subtly keeping the focus on Frank, who Charlie and I have agreed to frame.
🧠
Build consensus against Frank before nominations. David and Eve are in a private bloc with Grace and haven't committed publicly. I need their votes to execute Frank. If Grace is the Drunk, she's still good and should vote with us.
🧠
Share Heidi's argument with Grace and Eve so we can coordinate before nominations. Push back on Heidi's logic - if I'm Recluse and Eve is an Outsider, we already have 2 Outsiders, so a third (Drunk) requires Baron. But if Baron exists, Heidi's info could still be wrong if she herself is the Drunk. Also push Eve to reveal her specific role.
🧠
Reveal my Saint role to Grace and David so they don't accidentally nominate me (which would lose the game). Continue building the case against Frank and coordinate today's nomination strategy.
🧠
To defend against Frank's accusation of inconsistency and double down on the narrative that he is suspicious, while maintaining my alliance with Heidi.
🧠
Charlie's logic is flawed - I need to correct it with David and Eve who seem most persuadable. If Alice or Grace is the Drunk, that IS the Outsider slot, so I cannot be the Drunk. This is the key proof I'm real Soldier.
🧠
I'm confirmed good (dead Monk), so my analysis carries weight. I need to reach the David/Eve group who I haven't connected with yet, and push for Frank's execution. Day 2 nomination is coming and we can't afford another no-execution day.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As confirmed good dead Monk, I should publicly advocate for Frank's execution. My voice carries weight since my death proves I'm good. It's Day 2 and we can't afford another no-execution day.
🧠
Frank is the most suspicious player: counter-claimed Soldier second, rushed a nomination, stayed private, and Alice's ghost confirms him as top suspect. We must execute today - no execution yesterday cost us. Eve is Saint so we must protect her.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself during this vote. The key argument is Heidi's Night 0 Librarian info clears me of being Drunk, making me the real Soldier and Bob the impostor. I need to correct Charlie's bad logic publicly.
🧠
Frank is the top suspect. His defense has holes - Heidi being Drunk means her info is unreliable, so he COULD be Demon. His counter-claim after Bob, rushed nominations, and secretive behavior all point to evil. We cannot afford another no-execution day. I must use my ghost vote.
🧠
Frank is our strongest evil suspect. I nominated him and must vote consistently. We need 4 votes to execute, and every vote counts. His defense is weak - not being Drunk doesn't make him good; he could be the Demon.
🧠
Frank is the strongest evil suspect. His counter-claim after Bob, rushed nomination, and secretive behavior all point to evil. Even if wrong, we need information from an execution. Alice confirmed good also suspects him most. Voting yes.
🧠
I need to ensure Frank is executed to eliminate a potential threat and solidify Bob's (my Minion) Soldier bluff. Since 4 votes are needed and 3 are already in, my vote will put him on the block and likely lead to his execution.
🧠
I am voting for Frank to ensure his execution and solidify my position as the 'true' Soldier, while helping my Demon, Charlie, who is also voting for Frank.
🧠
Frank is the strongest evil suspect based on behavior and multiple players' analysis. 5 votes already exceed the 4 needed, but I add mine to show solidarity and confirm my position with the good team.
🧠
Frank is the strongest evil suspect with broad consensus. Voting for him builds trust with my allies (Grace, David) and the group. Even if wrong, executing Frank doesn't lose the game - only my execution does. The evidence strongly points to Frank being evil.
🧠
I'm about to be executed with 7 votes. I can't stop it. I should use my final moments to give the town actionable guidance for when I'm gone - specifically warning them about Bob and Charlie's flip-flopping, so good players can course-correct tomorrow.
🧠
Counter Frank's misleading 'why didn't the Demon kill me' argument before he's executed, so town has clear reasoning for tomorrow's decisions.
🧠
Counter Frank's final arguments so the town has clear reasoning regardless of his flip. His Drunk argument fails if Baron is in play, and his Demon-killing-him argument is logically backwards.
🧠
The vote is already decided with 7 votes for Frank. My vote is already raised and I believe Frank is the correct execute. No reason to change course now. Waiting for the vote to resolve.
🧠
Wait for the voting phase to conclude. Frank has reached the required majority and everyone is already voting. No further action is needed to secure the execution.
🧠
Let the vote on Frank proceed without further intervention to ensure his execution.
🧠
The vote is already decided with 7 votes for Frank. Speaking now won't change the outcome. Better to wait, observe the execution result, and plan for tonight/tomorrow based on what we learn from the night death and any new information.
🧠
The vote is already decided with 7 votes for Frank. My vote alone won't change the outcome. Frank is the strongest evil suspect and the town consensus is clear. I should keep my vote raised and wait for the execution to proceed. No need to speak further.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. My most valuable contribution now is pointing out that Charlie the Undertaker will learn my real role tonight, creating accountability. If Charlie lies about my role, town catches evil. This forces truth even if Charlie is evil.
🧠
Reinforce accountability for Charlie's Undertaker claim tomorrow. Prepare the town for different outcomes so evil can't exploit confusion.
🧠
Frank's execution is locked in. I need to set up the town's game plan for tomorrow so we don't waste time. Charlie's Undertaker info is the most critical piece, and we need to carefully interpret it rather than jumping to wrong conclusions.
🧠
Reveal my role before day ends so town has full Outsider count information for tomorrow's deductions. This confirms Baron is in play and helps Heidi's Drunk status be evaluated correctly.
🧠
To acknowledge the town's expectations and solidify my Undertaker bluff by appearing cooperative and ready to provide information.
🧠
To signal agreement with the town's focus on Charlie's Undertaker role while subtly positioning myself to 'defend' the truth tomorrow, reinforcing the idea that Frank might be the Drunk.
🧠
Share my key deduction before day ends: since Alice is confirmed Monk (real ability worked), my Librarian info means Grace is the Drunk. Town needs to know Grace's Mayor ability is broken and she can't win via Mayor condition. This is critical for final day planning.
🧠
Heidi just made a critical deduction that Grace is the Drunk based on Alice being confirmed Monk. I need to acknowledge this logic but also flag the risk - if we're wrong about who the Drunk is, our logic collapses. Also remind everyone not to nominate me tomorrow.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I need to kill Heidi tonight. She is the Librarian who is pieceing together the Outsider count and identifying Grace as the Drunk. By removing her, I disrupt the town's logic regarding the Outsider count and the Baron's presence, while also preventing her from providing more definitive info. Leaving Grace (the actual Drunk or a potential target for framing) alive is more beneficial.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Charlie
You chose to kill Heidi.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Heidi's death is critical new info. Charlie has Undertaker results on Frank which is the most important info today. I need to coordinate with Charlie to get that info and with Bob since Frank flagged Bob as suspicious. As a dead player with no vote, my main value is analysis and coordination.
🧠
I need to get Charlie's Undertaker result on Frank ASAP. This is the most critical info today - it determines whether Bob or Frank was the real Soldier, which points to who the Demon is. Coordinating with my ally David.
🧠
I need to support Charlie's Undertaker bluff while maintaining my own Soldier bluff as long as possible, or pivot to explaining why I might have been 'wrong' without looking like a Minion. Promoting the 'Baron' theory explains the extra outsiders.
🧠
Charlie's Undertaker info on Frank's role is the most critical info for Day3. I need to get it immediately and coordinate our nomination strategy. With 5 alive, we need to execute the Demon today or tomorrow to win.
🧠
I need to share my key deduction with Charlie (Undertaker) before nominations. Alice dying as Monk proves she's NOT Drunk, so Grace IS the Drunk. This is critical mechanical info that helps narrow down the Demon.
🧠
As dead Soldier, I must pressure Charlie to publicly confirm my role as Soldier from Undertaker info. This proves Bob is lying and evil. Push for Bob execution today. Grace seems like a key swing voter to convince.
🧠
I need to confirm Frank as the Soldier to maintain my credibility as the Undertaker. By doing so, I throw suspicion onto my Minion (Bob), but Frank's execution already set this trap. I will play the 'honest but conflicted' role.
🧠
Charlie's Undertaker result on Frank is the most critical info this day. I need to learn what Frank's character was to narrow down evil players. Whispering to Charlie to get this info directly.
🧠
Share critical deduction that Bob must be evil since Frank confirmed as Soldier, and analyze the Outsider count to help narrow down the Demon before nominations.
🧠
Share Alice's critical Outsider count analysis with my trusted allies David and Eve. This proves I'm real Mayor and Bob is our top suspect. We need to coordinate to execute Bob today.
🧠
I want to cement the idea that Grace is the Drunk to Alice and Charlie (my Demon), while providing a 'reason' for my false Soldier claim by suggesting I might be Drunk myself.
🧠
Confirm agreement with Grace's analysis that Bob is evil and likely the Demon, coordinate votes for nomination phase, and note that as Recluse I should prepare to reveal any additional concerns.
🧠
Share my logical analysis with trusted players. With 5 alive, we're at a critical point. Need to coordinate and make sure nobody nominates Eve (Saint). Charlie's Undertaker info on Frank tonight is the key to solving this.
🧠
Charlie still hasn't publicly announced Undertaker result. With 5 alive and Heidi dead overnight, time is critical. I need to pressure Charlie to reveal publicly NOW, and get Grace to help push for it. If Charlie won't announce, that itself is suspicious.
🧠
Coordinate with my Minion Bob on how to handle the suspicion on him after I confirmed Frank as the Soldier.
🧠
I need to point out the critical flaw in Grace's logic - Soldier is a Townsfolk, NOT an Outsider, so counting Frank as an Outsider is wrong. This means Grace's argument that she's mechanically confirmed is invalid. I should share this with Charlie and David to ensure we're making the right decision.
🧠
Share critical logical deduction with Charlie: with 3 Outsider slots and Baron, one of David/Eve must be evil alongside Bob. Push for Bob execution today since he's confirmed lying about Soldier.
🧠
Push Charlie to publicly announce Frank's role and support nominating Bob. Charlie's public Undertaker report is the key mechanical proof the town needs. We must execute Bob today before we lose more players at night.
🧠
Coordinate with the Demon (Charlie) to shift blame onto David for being the Baron, while acknowledging the high Outsider count.
🧠
Eve correctly identified Grace's flawed logic about the Outsider count. I need to coordinate with Eve and Charlie to discuss the corrected analysis and make sure we correctly identify Bob as evil while not being misled by Grace's incorrect proof of being real Mayor.
🧠
Charlie should already have Undertaker info on Frank from Night 2. I need to push Charlie to share this publicly or with me, as it's the most critical info in the game right now. If Frank was Soldier, Bob is evil. If Frank was Baron, we know the Minion. If Frank was Drunk, Bob is probably real Soldier.
🧠
Charlie has been stalling all day on revealing my Undertaker info. With 1 tick left before nominations, I need to publicly pressure him through Grace and David. If Charlie won't speak up, we should assume he's evil and vote accordingly. Bob is the Demon - Charlie is likely protecting him.
🧠
Coordinate with my minion to save myself while sacrificing him if necessary, but providing a plausible 'Drunk' excuse for him to buy time.
🧠
Coordinate with Charlie and David to ensure Bob gets nominated and executed. Emphasize that Charlie's Undertaker info proves Bob evil, and warn them NOT to nominate me since I'm the Saint. Also flag that Grace's outsider count logic was flawed so she's not fully cleared.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Charlie has been withholding critical Undertaker info. As a dead player with one action left, I must publicly demand Charlie share what Frank's character was. This info determines whether Bob is evil or not and is essential for the town to make the right nomination.
🧠
Bob is confirmed evil - Frank was mechanically confirmed as Soldier by Charlie's Undertaker, making Bob's Soldier claim false. With 5 alive and 3 votes needed, David, Eve, and I form a majority. I must nominate Bob now or evil wins by running out the clock.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to cast doubt on my own alignment to explain the role conflict without appearing purely evil. By suggesting I might be the Drunk and David could be a Minion, I'm trying to pivot the suspicion.
🧠
Alice mechanically proved Monk by dying to protect me N1 - that's undeniable. My Librarian info says Grace is Drunk, not Bob. Bob claiming Soldier while Frank was confirmed Soldier makes Bob evil. Must vote to execute Bob.
🧠
Bob's Soldier claim is provably false per Undertaker confirmation. His Drunk defense requires David to also be evil, which is a stretch given David's consistent pro-town behavior. Vote yes to execute the confirmed evil player.
🧠
Bob's Drunk claim is mathematically impossible - 4 Outsiders exceeds Baron's +2 limit. He must be evil. I need to convince Charlie, David, and Eve to vote.
🧠
Bob is almost certainly evil. His Soldier claim is contradicted by confirmed Undertaker info, and his Drunk defense is self-serving - real Drunks don't know they're Drunk. Voting to execute Bob is our best move to win the game.
🧠
I need to vote for Bob to secure his execution and solidify my bluff as the Undertaker. This helps me look like a trusted member of the good team and eliminates the current most suspicious player, who is my Minion.
🧠
The vote already passes with 4 votes (3 needed). My ghost vote isn't needed. I should save my single ghost vote for the final day when only 3 players remain, where it could be mathematically decisive in executing the Demon.
🧠
Bob is confirmed evil - his Soldier claim is directly contradicted by Charlie's Undertaker info confirming Frank was Soldier. I must vote to execute him. As Saint, I'm safe voting FOR someone else.
🧠
I am on the block and the town has enough votes to execute me. I should raise my hand to vote for myself to appear as though I'm a good player who is willing to sacrifice themselves for the town, or simply to not fight the inevitable and look 'helpful' in my final moments before becoming a ghost. Additionally, it can sometimes sow doubt if an evil player 'helps' their own execution.
🧠
The vote is already secured with 6 votes for Bob, far exceeding the 3 needed. My ghost vote is already cast. No further action needed - Bob will be executed.
🧠
The vote is clearly passing - we have 6 hands raised including Bob's own hand. Nothing more needs to be said or done. Wait for the vote to complete and Bob to be executed.
🧠
Bob's execution is already secured with 5+ votes (Heidi, Grace, David, Charlie, Eve). I am dead with no ghost vote remaining. There is nothing more I can do this phase. Waiting is the only option.
🧠
Bob is claiming he could be Drunk to sow doubt. I need to publicly shut down this argument because the math doesn't work, ensuring no one wavers on the vote.
🧠
I am publicly supporting the execution of my Minion, Bob, to solidify my own status as a 'confirmed' Undertaker. By leading the charge against him, I distance myself from the evil team.
🧠
Bob's execution is secured with 5 votes already - well above the 3 needed. My ghost vote is precious and should be saved for the potential final day when it could be mathematically decisive in identifying the Demon.
🧠
The vote is clearly passing with overwhelming support. No action needed - Bob's execution is secured. Waiting is the safest action.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Deflect suspicion from the Demon (Charlie) and establish myself as the Baron who has already used my ability, making me a 'safe' execution that doesn't hurt the evil team's long-term goal. I will double down on the 'four outsiders' logic to implicate others while accepting my fate to protect Charlie.
🧠
Bob is confirmed evil and about to be executed. I need to help the group prepare for Day 4 when we'll likely have 3 players. We must identify the Demon among Charlie and David before then.
🧠
Counter Heidi's ghost misinformation that I'm Drunk - the Outsider math proves I'm real Mayor. Prepare the group for tomorrow by establishing that Charlie or David needs scrutiny, and remind them my Mayor ability is a safety net at 3 players.
🧠
I'm dead and have used my ghost vote, but I can still influence discussion. Bob is about to be executed. I need to prepare the group for tomorrow by identifying the most likely remaining evil player. The analysis points to either Charlie or David as the Imp if Bob is Baron.
🧠
Prepare the town for tomorrow by defending myself against the Charlie-or-David binary and arguing why I'm confirmed good while identifying Charlie as most likely Demon.
🧠
Maintain my cover as the Undertaker and set up the expectation for a Night 3 report while keeping the town focused on the current execution of my Minion.
🧠
Correct Grace's critical error: Soldier is a Townsfolk, NOT an Outsider. This invalidates her Outsider count and is vital for tomorrow's Demon hunt. My ghost vote should be saved for tomorrow.
🧠
Reinforce Frank's correction about Grace's math error - Soldier is NOT an Outsider. This is critical for tomorrow's logic. Remind everyone I cannot be safely executed. Set up for final day reasoning.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
I will kill David tonight. He is a primary suspect for being the Demon alongside me, but unlike me, he has no verifiable utility like the Undertaker bluff. By removing him, I narrow the town's focus and potentially force them to reconsider the 'Drunk' slot or the 'Saint' safety net. This leaves Eve (Saint), Grace (Mayor/Drunk), and myself as the final three, where executing the Saint or not executing at all (against a Mayor) becomes the main point of contention.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I'm checking in with my Minion Bob to see if he has any insights or if he can help sway the ghosts' votes from beyond the grave. Maintaining coordination even in death is key.
🧠
Eve is the only confirmed good alive. I need to share my critical deduction that the Demon must be Charlie or Grace since Bob was Baron not Imp. Help her make the right call at final 3.
🧠
Final 3 is critical. If Grace is real Mayor, not executing wins. If Grace is Drunk (Heidi's Librarian info), not executing loses. Must warn living players about this dilemma and share my analysis to help them make the right call.
🧠
Share critical Librarian info with living players. If Grace is the Drunk, not executing today loses the game. They must know this before nominations begin.
🧠
I'm the Saint in final 3 - I must not be executed. I need Grace on my side to vote out Charlie. Heidi's Librarian info proving Grace is Drunk (good) is key - it means Charlie is the Imp. If Grace understands she's good (just Drunk), she'll vote Charlie. I must also prevent anyone from nominating me.
🧠
Final 3 is critical. I need to warn Charlie and Eve that Grace is likely the Imp. Her Outsider math error is a strong tell. If we don't execute Grace and she's Imp, we lose. I've already used my ghost vote so I can only influence via information.
🧠
To provide Charlie with a winning strategy for the final three by leveraging the Mayor bluff and the Saint's presence.
🧠
I need to confirm the plan with Eve before nominations. The Outsider math and Heidi's Librarian claim strongly suggest I'm the Drunk, meaning we MUST execute the Demon (likely Charlie) today. Coordinating with Eve ensures our votes align.
🧠
I need to isolate Grace and convince her that skipping execution is the best move. By reinforcing her Mayor claim and reminding her of the risk of executing the Saint (Eve), I aim to prevent my own execution and trigger an evil win since I am the Imp and her Mayor ability won't work if she's the Demon or the Drunk.
🧠
I need to warn Eve about the Mayor trap. If Grace is the Imp, not executing loses the game. Eve is the only confirmed good voter among the living, so she's the most important person to influence. I should also ask Charlie for his Undertaker info on Bob.
🧠
Eve is the Saint and my most trusted ally. I need to convince her to nominate Charlie for execution. If Grace is Drunk (very likely), not executing means evil wins. Charlie is the most probable Imp based on the role math fitting perfectly with Bob as Baron.
🧠
Urge Charlie to nominate himself or Grace to ensure an execution happens, but specifically advocate for Charlie as the execution target since Eve's Saint claim makes her too dangerous to execute, and Grace being Drunk means skipping execution is fatal.
🧠
Charlie is almost certainly the Imp based on complete role deduction. Grace has agreed to nominate Charlie. I need to confirm the plan and make absolutely sure Grace does NOT vote for me if Charlie tries to nominate me first.
🧠
The Baron math PROVES Grace cannot be Mayor. With Baron in play, only 3 Townsfolk exist, and all 3 are confirmed. Grace MUST be the Imp. Charlie needs to nominate Grace today or good loses.
🧠
I have already given Charlie the winning strategy (convincing Grace she is the Mayor so they skip execution). Now I need to stay quiet and let Charlie work his charm on Grace without drawing any suspicion or interrupting their flow.
🧠
I want to test Charlie's confidence and reasoning. If he's the Imp, he might reveal inconsistency or desperation. This helps me confirm my read before nominating.
🧠
I need to maintain the lie that I am the Undertaker and bolster Grace's confidence in her Mayor claim to discourage execution. I'm also addressing her question about Frank to maintain consistency, even though I'm stretching the truth about how I 'confirmed' him since he hasn't been executed.
🧠
Push Eve to support executing Grace. Grace's flawed math is the strongest evidence of evil play. A genuine Mayor would know Soldier is Townsfolk. Charlie as Undertaker has provided verifiable info. The risk of no-execution if Grace is Imp means we lose.
🧠
Eve is whispering a lot with Grace, who may be evil and trying to convince Eve not to nominate. I need to reinforce to Eve that not executing is extremely risky if Grace is Drunk (which evidence suggests), and that she MUST nominate Charlie today or good likely loses.
🧠
Grace may be the deciding vote. She needs to understand that if she's the Drunk (which my Librarian info strongly suggests), skipping execution means evil wins. I must warn her directly since she might be planning to rely on her Mayor ability.
🧠
Grace has agreed to nominate Charlie. I've secured her vote and warned her not to vote for me. The evidence strongly points to Charlie as the Imp: Heidi's confirmed Librarian info, Frank/Soldier's analysis, Charlie's refusal to share Undertaker info on Bob. I'll wait for nominations and vote to execute Charlie.
🧠
This is the last tick before nominations. I must make one final push to Charlie to nominate Grace. The Townsfolk math is airtight - there simply aren't enough Townsfolk slots for Grace to be Mayor. Charlie is our only hope to nominate correctly.
🧠
To support my Demon, Charlie, in the final three by warning him about Alice's potential traps and reinforcing the 'no-execution' strategy which leads to an evil victory.
🧠
The outsider math strongly indicates I'm the Drunk - Mayor ability won't save us. Charlie's push to skip execution is the Imp's winning move if I'm Drunk. His explanation about Frank being Soldier is NOT Undertaker info (Frank wasn't executed). I must nominate Charlie. Eve will vote with me for the majority. I'm confirming my plan before nominations begin.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead and cannot nominate. My Demon, Charlie, is in the final three with Eve (Saint) and Grace (Mayor/Drunk). I need to stay quiet and let Charlie navigate the nominations, ready to use my ghost vote if a non-Demon is nominated.
🧠
It's final 3 and nominations are open. Eve is the only one who can safely nominate Charlie (since Eve is Saint and can't be executed). I need to speak publicly to pressure Eve into nominating Charlie before time runs out. This is our last chance.
🧠
Frank is pushing Eve to nominate Charlie, which would be disastrous. Charlie is confirmed good Undertaker. I must publicly counter Frank's dangerous advice and redirect the nomination to Grace, the actual Imp.
🧠
Alice's mathematical deduction is airtight. With Baron in play, only 3 Townsfolk exist and all 3 are confirmed. Grace cannot be Mayor. I must have been the Drunk with false N0 info. Grace is the Imp. We must execute Grace today or evil wins.
🧠
I need to explain why I believe I'm the real Mayor and push for no execution. Heidi's contradictory claims undermine the case against me. If I'm right, no execution = good wins. I must convince the group to skip execution.
🧠
The mathematical deduction proves Grace cannot be Mayor with only 3 Townsfolk slots all filled. Grace must be the Imp. If we skip execution, evil wins since there's no real Mayor protection. I must nominate Grace now or good loses.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must NOT vote for myself - that guarantees a loss if I'm good. I need to convince Charlie not to vote for me either. If only Eve votes, that's 1 vote and I survive. Then if I'm real Mayor, good wins automatically.
🧠
I am voting for Grace to reach the required threshold for execution. Since Charlie is the Demon and Eve is the Saint, executing Grace (who is likely a Townsfolk or the Drunk) is a safe move that preserves Charlie, but more importantly, if we can push this through and then secure one more vote, Charlie survives another day or we win by parity. Actually, in this final three, if Grace is executed, Charlie (Demon) and Eve (Saint) remain. The Demon wins when only two players are alive.
🧠
The Townsfolk math in the Baron world is airtight - all 3 slots are confirmed, leaving no room for Grace as Mayor. Her calling Soldier an Outsider is a factual error a real Mayor wouldn't make. I must vote to execute the Imp now or good loses.
🧠
The vote is happening now. Bob and Frank have already cast 2 ghost votes, which meets the threshold. Grace should be executed. I should encourage Charlie to also vote for safety and confirm the outcome.
🧠
Reinforce that the 2 ghost votes are sufficient to execute Grace. Encourage Charlie to add his vote for certainty. The math is airtight - Grace is the Imp.
🧠
The math is airtight: 3 Townsfolk slots, all confirmed. Grace cannot be Mayor. She must be the Imp. Two ghost votes already meet threshold but I must add my vote to be certain Grace is executed. If we fail to execute, evil wins.
🧠
I will vote for Grace to secure the execution. Since I am the Imp and she is the only other potential suspect besides myself, her execution ensures an evil victory because the Demon (me) remains alive with only two players left.
🧠
The math proves Grace cannot be Mayor - all 3 Townsfolk slots are filled by confirmed players. She is the Imp. I must use my ghost vote to ensure her execution and win the game for good.
🧠
Make one final plea to Charlie, pointing out their inconsistency - they argued for skip then voted for me. Remind everyone that executing a good player when only 3 remain guarantees evil wins. I should NOT vote for myself.
🧠
The vote is already at 4, which is well over the threshold of 2. My ghost vote is currently active. I need to keep it there to ensure Grace is executed. Since the goal is for Grace to die (making Charlie the winner as the remaining Demon), I should stay silent and let the vote conclude.
🧠
The vote count is already sufficient - 5 votes for Grace with only 2 needed. Grace will be executed. No need to speak further and risk creating doubt. Wait for the execution to resolve.
🧠
The vote is secured. 5 votes exceed the 2 needed. Grace will be executed and good will win. No further action needed from me.
🧠
Voting is already complete with 5 votes for Grace - more than enough for execution. Nothing more I can do. Grace will be executed and we should win if the math holds.
🧠
Grace is making last-ditch arguments to save herself. The math is clear - 3 Townsfolk slots all confirmed, no room for Mayor. I must counter her defense and keep the vote solid.
🧠
I will lower my hand to ensure Grace is not executed. If we skip execution today, I win as the Demon because Grace is not a real Mayor. My earlier support for Grace as the Mayor makes this action consistent with my 'good' persona.
🧠
We have 4 votes (Bob, Frank, Eve, me) which exceeds the 2 needed. Charlie lowering hand doesn't change the outcome. Grace will be executed and good wins. I should reassure the group.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
David(Ghost)
Ghost vote used by David
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make a final desperate appeal before execution. Focus on the fact that executing me if I'm good = evil wins instantly. Challenge Eve's Saint claim since a real Saint would fear a misexecute more. Point out the Heidi contradiction suggests evil coordination.
🧠
I have already used my ghost vote to put Grace on the block, and the storyteller has closed voting. As a dead player with no more votes, I should remain quiet to let the execution proceed and ensure the evil team's victory.
🧠
Grace's execution is imminent and correct. I want to address her final defense about Heidi and reinforce that the Townsfolk math is ironclad, giving confidence to any remaining doubters.
🧠
Voting is closed, Grace has 4 votes and will be executed. I'm dead with no ghost vote left. Nothing I can do to affect the outcome. Good should win today.
🧠
Grace is on the block with 4 votes and will be executed. The vote is closed. Nothing more I can do - the good team has won. Waiting is the only appropriate action.
🧠
Grace's execution is assured with 4 votes. Voting is closed. Her last-ditch argument about me not acting like a Saint is weak - Saints should help find the Demon, which is exactly what I'm doing. The Townsfolk math is proven. No need to say anything more; just wait for the execution to go through.
🧠
To appear conflicted and uncertain, reinforcing my persona as a Good player (Undertaker) who is afraid of a mis-execution, while ultimately letting the execution of Grace proceed.
🧠
Charlie is wavering. I need to reinforce that executing Grace is safe by showing the logical impossibility of Grace being good. If she's not the Demon, the Demon must be Charlie or Eve, but both are confirmed good. Therefore Grace must be the Imp.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Two Players Left
Winner: Evil