Game Detail

Players

Alice (Ravenkeeper) Bob (Saint) Charlie (Monk) David (Washerwoman) Eve (Imp) Frank (Poisoner) Grace (Chef) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil248,619127,725$0.1136
Good708,36141,031$0.4773

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Frank. Your safe bluffs are: Librarian, Drunk, Undertaker
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Early poison on neighbor Grace maximizes disruption to info-gathering roles centered on our seating (Eve-Frank-Grace), sowing false info seeds for day 1 claims to shield Demon and enable evil bluffs.
📜
Storyteller
Frank
You chose to poison Grace.
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Frank or Charlie is the Monk.
📜
Storyteller
Grace
Good evening Grace. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Early Day 1, contact minion Frank privately to share minion info, safe bluffs, and plan coordinated deceptions and night kills to dismantle town logic from start.
🧠
I want to establish a connection with my neighbor David to start gathering information and build trust, which is crucial for a Monk to know who to protect.
🧠
I want to establish a connection with my neighbor Heidi and share my information early to build trust and start mapping the board.
🧠
I want to verify my Washerwoman information with Charlie to see if he is the Monk. If he confirms, I have a strong good-aligned core.
🧠
I want to establish a private connection with my neighbor Alice to gather information and build trust without revealing my dangerous Saint role too early.
🧠
I want to establish a rapport with Bob while hiding my true role as Ravenkeeper. By claiming to be a 'low-priority role', I'm hoping to avoid being targeted by the Demon early, while also seeing if Bob will reveal his role or information to me.
🧠
Coordinate bluffs early day1 to build credibility as good. Align stories, suggest kill to break town pairs. Protects Demon, positions us to deceive.
🧠
I want to build trust with Grace since my Empath info (0) and her Chef info (0) are consistent with each other. If she is a Chef 0 and I am an Empath 0, it strongly suggests she and Alice are good.
🧠
Confirm plan with Frank privately to solidify coordination before public claims. Agree to kill Charlie, ensures stories match, positions us to support each other's bluffs publicly later.
🧠
Confirm my role to David since he claimed Washerwoman and correctly identified me as the Monk. This builds trust and establishes a strong good-aligned core.
🧠
Confirming the information shared by Heidi and building a trust-based alliance while gathering more information about other players.
🧠
Confirming Charlie's claim and establishing a private alliance to coordinate protection and information gathering.
🧠
I want to build trust with my neighbor Alice by sharing my role privately. As a Saint, I need to make sure I'm not executed, so having an ally who knows my role early can help prevent a disaster later.
🧠
I am sharing my true role with Bob because he claimed Saint, a high-stakes Outsider role. As a Ravenkeeper, I want to be targeted at night, so building trust with a neighbor who needs to stay alive is a good start.
🧠
Finalize night kill and public bluff stories with Demon to ensure alignment. Watch whispers: disrupt Charlie-David by killing Charlie, support Eve's Alice/Bob outsider bluff to imply more Outsiders.
🧠
I want to maintain my alliance with Grace while gathering her thoughts on the rest of the group. Since my Empath info (0) and her Chef info (0) are consistent, she is a strong candidate for a trusted ally.
🧠
Finalize kill target and day1 push with minion. Ensures coordinated bluffs, targets threat pair early. Builds trust via matching stories.
🧠
I want to build more trust with David and start identifying high-value targets for my Monk protection tonight.
🧠
I want to maintain my alliance with Heidi while expressing mild suspicion of the Alice/Bob pair to see if she has more info or if they approach her.
🧠
I want to maintain my alliance with Charlie (the confirmed Monk) and encourage him to stay hidden while I look for other high-value targets for him to protect.
🧠
I want to build trust with Alice and start analyzing the social dynamics of the room, specifically the other whispering pairs.
🧠
I want to maintain my alliance with Bob while gathering more information about other players' behavior. By mentioning Heidi and Grace, I'm testing if he has any insights on my other neighbor.
🧠
Final confirmation with Demon before nomination. Align on kill, bluffs, and Day1 target David to eliminate good player and sow chaos.
🧠
I want to verify Alice's alignment and role since she is my neighbor and my Empath info says she is good. I also want to see if her info from Bob aligns with what Grace and I have.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to share my information publicly to start building a web of trust and see how others react to it, especially Alice and Bob who have been whispering.
🧠
I want to establish a circle of trust by sharing my information and confirming Charlie's role as the Monk, which aligns with my Washerwoman ping.
🧠
I want to confirm Alice's alignment and gather more information about Bob to expand our circle of trust, while also publicly acknowledging the information shared by David and Grace.
🧠
Confirm my role publicly since David already outed me, and encourage Alice and Bob to share information to build a web of trust.
🧠
I need to reveal my role as Saint to prevent my own execution and support the information being shared by the group.
🧠
Follow coordinated plan with Frank: publicly bluff Librarian A/B Outsider, support his Empath E/G=1 claim, attack David to nominate/execute good player, disrupt block, progress evil survival.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to point out the conflicting Empath claims (Heidi vs Frank via Eve) and clarify David's Washerwoman info before voting, as multiple Empath claims suggest someone is lying or the Drunk is in play.
🧠
Defend myself against Eve's nomination by pointing out that my Washerwoman information (Charlie or Frank is Monk) is actually validated by Charlie's claim, and Eve's logic for nominating me is flawed.
🧠
I need to wait and see how Frank responds to the conflicting Empath claims and how the group reacts to Eve's nomination of David before I commit my vote.
🧠
Defend David from a suspicious nomination by pointing out the logic of his Washerwoman claim and questioning Eve's aggressive move.
🧠
I want to see how the group reacts to the conflicting information before committing my vote, especially since I am the Saint and need to be careful about who we execute.
🧠
Back my Librarian-backed nomination on David to pressure suspicious whisperer, break emerging good block (Grace/Heidi/David/Charlie), progress chaos without revealing us. If executed, lose info good; if not, doubt lingers.
🧠
Confirm Empath bluff publicly per plan, highlight double Empath & David's suspicious behavior/whispers to rally 3 more votes for execution, removing good player & disrupting town logic before N1 Charlie kill.
🧠
I want to observe the voting pattern and the reactions to the conflicting Empath claims before committing my vote, especially since David's Washerwoman claim actually seems consistent with Charlie's Monk claim.
🧠
I want to pause the rush to execute David because the conflicting Empath claims (Heidi vs Frank) and the Librarian claim from Eve suggest a more complex evil bluffing setup. I need to highlight that Frank's info actually implicates himself or Eve if I am good.
🧠
I need to defend myself against Eve's nomination by pointing out the logical flaw in her argument. My Washerwoman info (Charlie or Frank is Monk) is actually validated if Frank is a different Townsfolk, as it leaves Charlie as the confirmed Monk.
🧠
I need to observe the voting pattern and see if the town is actually going to execute David based on Eve's potentially flawed logic, while also processing the fact that Frank has counter-claimed my role.
🧠
I will not vote for David because his Washerwoman claim correctly identified me as the Monk, which makes him highly likely to be good. I want to see how the rest of the group reacts to the conflicting Empath claims before making a move.
🧠
I want to point out the logical inconsistency in Eve's nomination of David and highlight the double Empath claim, which is a more pressing issue for the town to resolve.
🧠
Push David execution: flawed nom logic addressed by suspicion (whispers, unverified claims). Frank/me bloc solid; reduces good players, creates chaos with Empath conflict before night kill Charlie.
🧠
Raise hand to vote David per plan: supports Eve's nom, attempts good execution early, sows chaos on Empath conflict & pairs, protects Demon by not targeting her.
🧠
I want to slow down the rush to execute David because his information actually seems consistent with Charlie's claim, and the double Empath claim is a much bigger priority to resolve.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
I want to highlight the contradiction between the two Empath claims and point out the logical consequence of Frank's information if he is telling the truth.
🧠
I want to highlight the contradiction between the two Empath claims and Grace's information to help the town focus on the most likely evil candidates.
🧠
I want to point out the logical inconsistency in Frank and Eve's coordinated claims to cast doubt on them and reinforce my own information.
🧠
I want to reinforce the suspicion on the Eve/Frank pair by highlighting the contradiction in their claims and confirming my own role as the Monk to validate David.
🧠
I want to point out the contradiction in Eve and Frank's claims while also subtly confirming my own Outsider status to support Eve's Librarian claim (which might be a bluff using real info).
🧠
Grace's logic exposes her: Frank's 1 pins her as evil if good Chef. Undermine Heidi as fake Empath protecting Grace. Reaffirm Bob Saint confirms Lib. Push Grace as next target to shift suspicion off me/Frank before night.
🧠
Grace is the common player in conflicting Empath claims and her Chef 0 is questionable with my 1 read. Eve's logic spot-on: if my Empath true & Chef good, Grace evil. Execute her to resolve contradiction & protect consistent claims (mine/Eve). Disrupt town before night.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Frank's nomination by pointing out the logical inconsistencies in his argument and re-affirming my role as a good Chef.
🧠
I want to point out the logical inconsistency in Frank and Eve's coordinated claims to prevent the execution of Grace, who I suspect is good.
🧠
I will not vote for Grace because my Empath information (0) suggests she is good, and Frank's logic for nominating her is contradictory.
🧠
I want to see if the group follows Frank's flawed logic or if they realize the contradiction between Frank and Eve's claims before I commit my vote.
🧠
I will not vote for Grace because I believe she is likely a good Townsfolk (Chef) and her execution would not provide as much clarity as investigating the conflicting Empath claims or the suspicious coordination between Eve and Frank.
🧠
Raise hand to vote yes on Grace. Her impossible Chef 0 claim (vs real 1 E-F pair) proves fake. Exec good player, sow chaos, support Frank, progress to night kill Charlie.
🧠
Vote yes on Grace: she's good or evil but central contradiction. Execution reduces players, favors evil with Demon safe. Clarifies Empaths for night kill plan on Charlie.
🧠
I want to point out the logical inconsistency in Frank and Eve's claims to prevent the execution of Grace, who I suspect is good based on Heidi's Empath 0.
🧠
Defend myself against the nomination by pointing out the logical inconsistency in Frank and Eve's coordinated claims.
🧠
I want to see if the nomination for Grace gathers enough support before deciding whether to intervene further, as I believe she is likely good and the Frank/Eve pair is suspicious.
🧠
I want to point out the logical inconsistency in Frank and Eve's claims to protect Grace and discredit Frank's Empath claim.
🧠
I want to publicly point out the logical inconsistency in Frank and Eve's claims to discourage the town from voting for Grace, whom I believe is likely good.
🧠
I will wait to see if the nomination on Grace fails, as I do not want to execute a potential Townsfolk, especially since I am the Saint and an execution loss is a risk if the town is confused.
🧠
Counter loop by noting claim order (Frank first), Heidi contradiction, Grace Chef impossible if good (true 1 pair). Rally votes or seed doubt for night kill.
🧠
Counter loop claims by emphasizing Eve's independent Librarian info validates my Empath over Heidi's. Grace Chef 0 contradicts likely evils. Rally votes for Grace execution to kill good and solidify bluffs.
🧠
I will not vote for Grace because the case against her relies on a circular and contradictory argument between Frank and Eve. I want to see if the nomination fails so we can potentially look at Frank or Eve instead.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
Acknowledge the failed execution and reinforce the logical inconsistency in Frank and Eve's claims to solidify my position as a trusted good player.
🧠
To point out the logical inconsistency in Frank and Eve's claims and reinforce my own confirmed status through Charlie.
🧠
Reinforce the suspicion on Frank and Eve before the day ends, solidifying my position as the true Empath and protecting my good neighbor Grace.
🧠
I want to point out the logical inconsistency in Frank and Eve's claims to further discredit them and signal that I will be using my Monk ability tonight.
🧠
I want to reinforce the consensus that Frank and Eve's logic is flawed and state my role as Saint to ensure I am not targeted for execution, as that would end the game for the good team.
🧠
Counter loop argument by emphasizing independent Lib proves Grace lying Chef, making Frank's read point to her evil. Accuse Heidi fake to sow chaos, prompt her nom before night. Buys us time as Demon.
🧠
Grace survived; town fixates on our 'loop' assuming Grace good Chef. Break by redirecting to Heidi fake Empath protecting Grace. Push her nom before night to eliminate good info-giver, protect Eve.
🧠
I want to point out the circular logic in Frank and Eve's claims and express my distrust of their push to nominate Heidi. This helps the good team by preventing a potentially misinformed execution.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi's Empath claim supports Grace/Alice good, countering our Grace evil push. Poisoning falsifies her next read, forcing wrong D2 claim, shattering town info reliability and protecting Demon Eve.
📜
Storyteller
Frank
You chose to poison Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Heidi because she is a high-value information role (Empath) who is currently in direct conflict with a suspicious pair (Frank and Eve). If she is the real Empath, the Demon will likely target her to remove her '0' read which clears Alice and Grace. Protecting her ensures we get another night of information and keeps a likely good player alive.
📜
Storyteller
Charlie
You chose to protect Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi's Empath claim directly counters Frank's, protects Grace, rallies 6-player bloc. Killing her eliminates ongoing info threat and disrupts good coordination, buying us time to final 2.
🛡️
Heidi was protected from a night kill.
📜
Storyteller
Eve
You attacked Heidi, but they survived.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Whisper Demon Eve to align stories. Reinforce Grace contradiction as evil. Plan day2 noms on Grace/others, protect each other. Disrupt town logic early.
🧠
I need to figure out why my Empath number changed from 0 to 1. Since Alice and Grace are my neighbors, one of them must be evil (or I am poisoned/drunk). Alice has been quiet, so I want to feel her out privately.
🧠
I am responding to Heidi's whisper to share my role privately and point out that her changing info likely implicates Grace, since I know I am good.
🧠
I need to establish a trust bond with the most confirmed players (David and Charlie) to ensure I am not executed, as my death ends the game for the good team. I also want to get David's take on the Empath conflict.
🧠
Respond to minion, confirm Grace lie via Chef0 vs our pair. Agree push her nom. Builds trust, sows chaos on goods' logic targeting us.
🧠
I want to coordinate with David, who I trust because he correctly identified my role as the Monk. Sharing my protection target helps build trust and plan our next move.
🧠
I want to share my Chef info with the players I trust most (Heidi and Alice) to build a solid good block and coordinate against Frank and Eve.
🧠
I want to coordinate with Charlie, whom I've confirmed as the Monk, to focus our efforts on the most suspicious players (Frank and Eve) based on the night's events.
🧠
Whisper to Bob/Charlie/David (chatting group) to expose Grace's impossible Chef claim using my Empath, breaking their Frank/Eve suspicion loop and directing heat to Grace for our nomination push.
🧠
I need to share my updated Empath information with my neighbors to see how they react and to cross-reference with Grace's Chef claim.
🧠
I want to keep the conversation going with Grace and Heidi to see if their stories remain consistent while acknowledging the conflict with Frank's information.
🧠
I need to challenge Frank's logic. He's claiming Grace is lying because of an 'Eve-Frank' pair, but if they are the evil pair, Grace's Chef 0 (no adjacent pairs) would actually be correct since Eve and Frank are next to each other, not next to Grace. Also, his knowledge of Heidi being poisoned is highly suspicious.
🧠
Join Frank's whisper group to B/C/D, reinforce Grace lie w/ Lib+Chef contradiction & Heidi poison doubt. Convince them to nom Grace before goods target us, reduce good info roles.
🧠
I want to point out the logical inconsistencies in Eve and Frank's coordinated attack on Grace and David. By highlighting that David's info was correct (confirming me), I undermine the idea that he is a 'Drunk' Outsider, forcing them to double down on Grace, which contradicts Frank's 'evil' read if she's just an Outsider.
🧠
I need to reconcile Heidi's changing Empath info with my Chef zero info while maintaining trust with my neighbors.
🧠
I need to challenge Frank and Eve's narrative publicly within this whisper group to show Bob and Charlie that their logic is flawed and likely comes from an evil perspective.
🧠
Correct Bob's Chef misunderstanding (global pairs), explain Heidi poison via her false info timing, undermine David Wash conflict. Line up their votes for Grace nom next tick to execute her good player.
🧠
I need to reconcile the conflicting information between my Empath readings, Alice's Ravenkeeper claim, and Grace's Chef claim, while also considering Frank's competing Empath claim.
🧠
I need to address Heidi's concern about her changing Empath info while maintaining my Ravenkeeper bluff (which is actually my real role, but I want to seem like a high-value target for the Demon). I also want to keep Grace in the conversation to see how she reacts to being the primary suspect in Heidi's '1' reading.
🧠
I need to point out the massive holes in Frank's logic. He's claiming to know Heidi is poisoned (Poisoner knowledge) and he's misrepresenting the Chef ability to push a narrative against Grace. I also want to clarify the Monk situation since he's trying to discredit David.
🧠
Reinforce David good via conf chain to make Lib pin Grace as sole Outsider liar. Coordinate with Frank, convince Charlie/David to nom Grace before nomination phase, sow doubt on goods without admitting evil.
🧠
I want to point out the logical inconsistency between Eve's claim (Grace is an Outsider) and Frank's claim (Grace is evil), while also questioning Frank's suspicious knowledge of poisoning.
🧠
I need to address the change in Heidi's Empath information while maintaining my claim as Chef 0. By suggesting a Poisoner or an Imp jump, I can explain the discrepancy without immediately accusing my allies, while also casting suspicion back on Frank.
🧠
To point out the inconsistency in Frank and Eve's arguments and highlight Frank's suspicious knowledge of poisoning, while reinforcing my alliance with Charlie.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
I want to publicly challenge Frank's suspicious knowledge of poisoning and his circular logic to cast doubt on his and Eve's claims before nominations get out of hand.
🧠
I want to publicly highlight Frank's suspicious 'poisoning' knowledge and the contradiction between his and Eve's claims before I formally nominate him.
🧠
Nominate Charlie to counter his Frank nom, protect minion Frank, break potential good info chain (Monk-Wash), shift suspicion. Stick to Grace push later. Keeps Demon safe.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I will not vote for Charlie because he is a confirmed Monk (via David's Washerwoman info) and his logic against Frank and Eve aligns with my own suspicions. Executing a confirmed Townsfolk is detrimental to the good team.
🧠
Defend myself against Eve's nomination by highlighting the circular and contradictory logic she and Frank are using, and remind the group of Frank's suspicious 'poisoned' comment.
🧠
Execute Charlie to break good defense of Grace, whose impossible Chef0 claim contradicts Empath1 and Lib Out on G/D (David conf good). Advances evil by thinning goods.
🧠
I will not vote for Charlie because I believe he is the Monk (confirmed by David the Washerwoman) and his suspicion of Frank and Eve aligns with my own observations of their contradictory claims.
🧠
I will not vote for Charlie because he is a confirmed Monk (by David) and his logic against Frank and Eve is sound. Eve's nomination of him feels like a desperate attempt to deflect suspicion from the Frank/Eve duo.
🧠
Raise to vote Charlie: He's defending contradicted Grace, nominated me, likely good but execution thins town, supports Eve's nom, protects Demon.
🧠
I will not vote for Charlie because I believe he is good and the nomination against him is a diversion by potentially evil players.
🧠
I need to prevent the execution of Charlie, who I know is the Monk (and therefore good) based on my Washerwoman information. I also want to highlight the suspicious behavior of Eve and Frank.
🧠
I will not vote for Charlie because he is a confirmed Townsfolk (Monk) and his execution would be a major loss for the good team. Furthermore, as the Saint, I must be extremely careful about executions in general, but especially when a known good player is on the block.
🧠
Defend myself against the nomination by highlighting the confirmed nature of my role and the suspicious behavior of my accusers.
🧠
Push vote on Charlie: he nominated Frank (threat to minion), defends lying Grace, ignores solid Lib+Empath+Wash logic pointing Grace evil/Out liar. Exec disrupts good team, removes nom threat.
🧠
I am waiting to see if the nomination on Charlie (confirmed Monk by David's Washerwoman) fails, as he is a confirmed Townsfolk and I should not vote for him.
🧠
I am waiting to see if the town follows David's advice to not vote for Charlie, as Charlie is a confirmed Monk and Eve/Frank's push seems like an evil play.
🧠
Push votes for Charlie execution. He's good but disrupting town logic on Grace; remove him to isolate Grace next. Defend deduction on Heidi poison as logical from false info + survival.
🧠
I am waiting to see if the nomination for Charlie (a confirmed Townsfolk) fails, as I do not want to help the potentially evil pair (Eve and Frank) execute him.
🧠
I will not vote for Charlie because my Washerwoman information confirms he is the Monk, making him a trusted Townsfolk. Voting for him would help the evil team.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (2/4).
🧠
I am nominating Frank because his specific knowledge of Heidi being 'poisoned' strongly suggests he is the Poisoner or the Demon. He is also aggressively targeting Charlie, who is a confirmed Townsfolk (Monk) via David's Washerwoman info.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting to execute Frank because his specific knowledge of Heidi being poisoned strongly suggests he is the Poisoner or the Demon, and he is actively trying to execute Charlie, a player confirmed as the Monk by David's Washerwoman info.
🧠
I am voting for Frank because his claim that Heidi is poisoned is highly suspicious and suggests he has insider knowledge as a Poisoner or Demon. Furthermore, he and Eve attempted to execute me, a confirmed Townsfolk, which strongly indicates they are an evil pair. Executing Frank is the best move for the good team right now.
🧠
Explain Frank's poison deduction is logical from Heidi bad info + survival, not insider knowledge. Urge no vote on Frank, he's key good info vs Grace/Charlie lies. Prevent minion sac, keep team pushing town.
🧠
I want to express my skepticism about Frank's 'deduction' without committing to a vote yet, as I want to see how the rest of the town reacts to Bob's nomination.
🧠
I want to point out the logical flaw in Frank's 'deduction' and support his execution, as he is the most likely candidate for Poisoner or Demon given his aggressive and contradictory behavior.
🧠
Defend against poisoner suspicion by reiterating deduction logic. Counter Grace/Alice by reinforcing Grace lie and Heidi poison deduction. Urge no vote on me to prevent evil exec good Empath; push Grace next.
🧠
I am voting to execute Frank because his claims are increasingly contradictory and his 'deduction' that I am poisoned feels like a cover for insider knowledge as a Poisoner or Demon.
🧠
I am voting to execute Frank because his claims are contradictory and his 'deduction' about Heidi being poisoned sounds like Poisoner knowledge.
🧠
I have already raised my hand to vote for Frank, and the current vote count is 4 (Bob, Charlie, Heidi, David), which is enough for execution. I will wait to see if anyone else joins or if the vote concludes.
🧠
I want to solidify the vote against Frank by pointing out his circular logic and reminding everyone of my confirmed status.
🧠
Defend Frank publicly to prevent his execution (4 yes votes risky), reinforce chain logic vs Grace/Heidi lies/poison, sway Alice/Grace to no-vote and target Grace instead. Keep team intact.
🧠
I will vote for Frank to reach the execution threshold. Frank's specific claim that Heidi is poisoned feels like 'insider knowledge' rather than 'deduction,' especially since he's using it to discredit her info which contradicts his own. If he is the Poisoner or Demon, getting him out now is a huge win for the good team.
🧠
I am voting to execute Frank because his information contradicts both mine and Heidi's, and his 'deduction' of Heidi being poisoned feels like a cover for being the Poisoner himself.
🧠
Speak to counter Bob/Grace/Charlie, reinforce poison deduction as logic not info, urge no votes on me since 4+ raised but sway undecided/waiters (Eve no, me no), push Grace next tick before night. Keep me alive to poison N2, protect Eve.
🧠
I am speaking to justify my vote against Frank. His 'deduction' that I am poisoned feels like a cover for actual Poisoner knowledge, and his information directly contradicts mine. By discrediting his logic, I hope to convince others to follow through with the execution.
🧠
I want to reinforce the case against Frank and ensure the execution goes through by pointing out the strength of my Washerwoman information and the circularity of his logic.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the current vote on Frank and discourage further nominations to ensure his execution, as he is the primary suspect.
🧠
To solidify the consensus on Frank's execution and signal my intent to use my Monk ability effectively without revealing my target.
🧠
Final plea to nominate/sway against Frank exec. Reinforce Grace evil logic, Heidi poisoned/Drunk. Distance if Frank dies, pivot to Grace tomorrow. Keep chaos, protect Demon survival.
🧠
I want to reinforce the case against Frank while subtly hinting at my high-value role (Ravenkeeper) to bait a night kill, which would trigger my ability.
🧠
I want to ensure Frank's execution proceeds as he is the most likely evil candidate based on the current information and the strong consensus from the good team.
🧠
Nominate Grace to put her on block, hope votes shift to tie/surpass my 6, exec her instead. Protects Demon Eve, sows chaos even if I die.
📜
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I want to ensure Frank remains the primary candidate for execution. Grace is likely good based on the current logic and the push from Frank and Eve (the suspected evil pair). By not voting for Grace, I help keep Frank on the block.
🧠
I want to ensure Frank remains the primary candidate for execution by not voting for Grace.
🧠
Vote yes on Grace to reach 6+ votes tying/surpassing Frank's 6, preventing his execution. Frank's survival crucial as he defends me and pins goods' logic.
🧠
I want to ensure Frank remains the primary candidate for execution because his claims against David and Charlie (who have mutually verified info) make him highly suspicious. Voting for Grace would split the town and potentially save Frank.
🧠
Defend myself against Frank's nomination and reinforce the case against him.
🧠
Urge votes for Grace to tie/surpass my 6 votes, exec impossible Chef claimer (good bluffer), protect Demon Eve, disrupt town logic before night kill.
🧠
I am waiting to see if the town follows Frank's desperate nomination of Grace. I have already voted for Frank and believe he is evil, so I will not vote for Grace.
🧠
I want to reinforce the group's decision to execute Frank and discredit his desperate attempt to shift the blame onto Grace.
🧠
I want to ensure Frank remains the primary candidate for execution because his claims directly contradict multiple confirmed or highly likely good players (David and Charlie). Voting for Grace would split the town and potentially save a suspicious player.
🧠
I want to ensure Frank remains the primary candidate for execution by not voting for Grace.
🧠
Urgently push votes for Grace to reach 6+ tying/surpassing Frank's 6, saving our minion Poisoner while framing good Grace; with 1 tick left before night, sway Alice/undecided to vote yes on Grace.
🧠
I want to see if the town follows Frank and Eve's push for Grace or sticks with the execution of Frank. I believe Frank is more likely to be evil due to his contradiction of David and Charlie's confirmed info.
🧠
I will wait and not vote for myself. Frank is currently on the block with 6 votes, and my goal is to ensure his execution proceeds as he is the primary suspect for being evil (likely the Poisoner or Demon). Voting for myself would be counterproductive to the good team's goals.
🧠
Raise to vote Grace, support Eve, try tie/surpass 6 votes on me. Even if die, align with Demon Eve publicly, sow doubt as ghost.
🧠
I am waiting to let the nomination on Grace fail, as I believe Frank is the more likely evil candidate and Grace's Chef 0 is more consistent with my own Empath 0 from Night 0.
🧠
I want to ensure Frank is executed. He currently has 6 votes, and Grace only has 2 (Frank and Eve). By waiting, I allow the voting period for Grace to end without reaching the 6 votes needed to tie or 7 to surpass Frank.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
The day is ending with Frank on the block, which is a good outcome for the town as his claims have been inconsistent and circular. As the Saint, I must avoid being executed, and since I am not on the block and the vote is closed, I will wait for the night phase.
🧠
Allow the nomination phase to conclude with Frank on the block.
🧠
Final tick: Desperate plea to sway votes off Frank. Reinforce Grace/David lies, Heidi poisoned. Prevent minion death, keep team alive longer. Disrupt good logic chain targeting us.
🧠
Wait for the day to end and the night to begin. Frank is on the block with 6 votes, which is a majority in an 8-player game. Execution is likely.
🧠
Counter Eve's circular logic and reinforce the validity of my Chef information and the trust in David, Charlie, and Heidi.
🧠
Final speech sows maximum doubt on Grace/David/Charlie chain. Alice waited - sway her or future ghosts. Execution ok (8 alive), I disrupt as ghost. Protects Demon Eve.
🧠
Allow the current nomination on Frank to proceed to execution as the day ends.
🧠
The day is ending with Frank on the block with 6 votes. I am satisfied with this outcome as Frank's claims are inconsistent with the information I have from Charlie and Heidi. I will wait for the phase to transition to night.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Heidi again because she is a confirmed Empath with a '0' result, which is high-value information for the good team. Keeping her alive ensures she can continue to provide information on her neighbors, and since Frank (who claimed Empath 1) was executed, her info is our most reliable lead.
📜
Storyteller
Charlie
You chose to protect Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
David's Washerwoman confirmation of Charlie Monk is the most trusted good chain. Killing him breaks it, creates doubt on Charlie, disrupts town momentum against me after Frank's execution, aiding survival to 2 players.
💀
David(Ghost)
David has died.
📜
Storyteller
Eve
You chose to kill David.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Exploit David death to highlight Grace role contradiction (Out vs Chef) and align with Frank's Empath. Convince Alice/Bob/Charlie to target Grace in nominations, eliminating good player.
🧠
I want to confirm my Night 2 info (0 evil neighbors) with my neighbors Alice and Grace, and point out Eve's suspicious behavior.
🧠
I need to challenge Eve's narrative. She is trying to use David's death to validate her Librarian claim, but David's Washerwoman info (which I know is true because I am the Monk) proves he was a Townsfolk. If she's telling the truth, Grace is the Outsider, but Grace claims Chef. It's more likely Eve is lying.
🧠
I want to reinforce my alliance with Heidi and Grace while casting doubt on Eve's increasingly inconsistent claims.
🧠
I need to reveal my role as the Saint to the trusted players (Charlie and Eve) because the Outsider count is becoming a central point of the logic. If I am the Saint and Grace is being called an Outsider, we need to figure out if there's a Baron or if someone is lying.
🧠
I am dead and it is early in the day. I need to listen to the private conversations and see what new information or claims emerge before I use my influence or ghost vote.
🧠
I want to solidify the alliance with Heidi and Alice by pointing out the mechanical inconsistency in Eve's claim now that David (the other person in her Librarian claim) is dead and was a confirmed Townsfolk.
🧠
Dead ghost, whisper Eve to privately coord next nom on safe good (Charlie/Heidi/Grace), reinforce her Lib/our logic vs Grace/Heidi lies, protect Demon to final 2.
🧠
Bob Saint + Grace Out=Baron Minion confirmed. Grace Chef lie seals her evil. Defend to Bob/Charlie, push Grace nom to dismantle goods. Frank supports from grave.
🧠
Confirm the plan to target Eve based on the mechanical impossibility of her Librarian claim and my Empath info.
🧠
I want to test Eve's logic about the Baron while keeping the possibility open that she is the one lying. By asking who the Baron is, I'm looking for her to implicate someone else, which might reveal her true alignment.
🧠
I want to solidify the alliance with Heidi and Grace against Eve, as Eve's Librarian claim is now mathematically impossible if David was the Washerwoman and Grace is the Chef. This helps narrow down the Demon.
🧠
I need to clarify the Outsider count and the implications of Eve's Librarian claim to see if it aligns with my role as the Saint.
🧠
I am dead and have no active ability. I need to observe the private conversations and wait for the public phase to see what information has been gathered before using my ghost vote or influencing the town.
🧠
Confirming the plan with my trusted circle to execute Eve, who is the most likely evil candidate based on the mechanical contradictions.
🧠
Coordinate with Demon Eve pre-nomination. Urge Grace nom as primary logic disruptor (Chef lie). My ghost vote seals it. Reduces to 5 alive, protects Eve to final 2.
🧠
Last discussion tick. Coordinate Bob/Charlie/Alice to nom/vote Grace as Baron lie. Exec good player, sow chaos, protect self to final2. Frank ghosts support.
🧠
I want to coordinate with my trusted neighbors, Alice and Grace, to ensure we have a unified front against Eve before the nomination phase begins.
🧠
I need to bridge the gap between the two whispering groups to see if their information aligns or contradicts Eve's narrative before nominations start.
🧠
I am revealing my true role as Ravenkeeper to my trusted circle (Charlie, Heidi, Grace) to solidify our alliance and explain why I've been quiet. I'm also pointing out the logical flaw in Eve's Librarian claim to ensure we stay focused on her as the primary suspect.
🧠
I am reinforcing the logic that if I am the Saint and Grace is also an Outsider, it confirms the presence of a Baron, which aligns with Eve's Librarian claim.
🧠
Confirm my role and information to Charlie, who I know is the Monk (or at least the person my ability pointed to), to build a solid good-team alliance now that I am dead and confirmed good.
🧠
I need to solidify the alliance with Charlie, Heidi, and Alice by reinforcing the mechanical impossibility of Eve's claim and confirming my Chef info.
🧠
Reinforce Eve to nom Grace first with logic recap. Nomination imminent; align ghost vote to execute Grace, protect Demon to F2 win. Disrupt town whispers by keeping Eve focused.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to publicly expose Eve's false claim and align the town to execute her, using my confirmed good neighbors as a foundation for trust.
🧠
I need to clarify the Outsider count and the conflict between Heidi and Eve's information to help the town decide who is more likely to be evil.
🧠
Nom Grace to exec good player or Baron if real. Her Chef contradicts Lib+Bob Saint. Frank ghosts vote. Disrupt good logic chain on Eve, survive to f3/f2.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I will not vote for Grace because my Empath information confirms she is good, and Eve's nomination is based on false claims.
🧠
I will wait to see how the vote on Grace proceeds before committing my vote, as I am the Saint and need to be extremely careful about executions.
🧠
Vote yes on Grace our push. Frank ghosts yes. Bob whisper supports logic. Need 3/6 votes; my vote + Frank + Bob? Kills good, reduces to 5, I survive to night kill.
🧠
Raise hand to vote Grace. Supports Eve's nom as lying Outsider/Baron. My only ghost vote thins goods (Grace likely good), gets closer to 2-player win without executing Demon Eve.
🧠
I will wait to see if more players vote for Grace before deciding whether to use my single ghost vote, as I currently suspect Eve is the more likely evil player.
🧠
I will not vote for Grace because I believe she is a good Townsfolk (Chef) and Eve is the one lying.
🧠
I want to publicly state my lack of support for the nomination of Grace and point out the contradictions in Eve's claim to shift the focus back to her.
🧠
Defend myself against Eve's nomination by pointing out the flaws in her logic and highlighting that her 'Baron' theory actually points to her being the Baron.
🧠
I am waiting for the vote on Grace to fail so that I can nominate Eve, who I believe is the actual evil player based on my Empath information and the conflicting claims.
🧠
I will not vote for Grace because I am the Saint and if she is also an Outsider, it would require a Baron. However, the current evidence from Heidi and Charlie suggests Grace is good, making Eve's claim suspicious. Executing a potential good player or an Outsider like myself is too risky.
🧠
Grace on block, 2 votes (me+Frank). Need 3rd from Bob/Alice. Publicly reinforce Lib+Saint=Baron Grace, Heidi poison, counter Charlie/Grace to secure exec and kill Minion threat.
🧠
Publicly reinforce Eve's logic with my confirmed Empath read. Sway Alice/Charlie/Bob/David to vote Grace. Execution removes good player, protects Demon Eve. Ghost vote already up.
🧠
I want to publicly challenge Frank and Eve's narrative to ensure the town doesn't follow their push against Grace, who I believe is good based on the current information.
🧠
I am waiting for the current nomination on Grace to fail because I believe she is good and Eve is the one lying.
🧠
I will not vote for Grace because I believe she is good based on Heidi's Empath info and the contradiction in Eve's Librarian claim. I want this nomination to fail so we can nominate Eve instead.
🧠
I need to point out the circular reasoning in Eve and Frank's argument to prevent my execution and shift the focus back to Eve being the actual evil player.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (2/3).
🧠
I am nominating Eve because her information directly contradicts the confirmed information of multiple good players, including my own Empath readings. She is the most likely evil candidate.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting to execute Eve because her Librarian claim is demonstrably false based on my Empath info and David's Washerwoman info. She is the most likely evil candidate.
🧠
I am voting for Eve because her Librarian claim is increasingly inconsistent with the confirmed information from David and Heidi. If I am the Saint, and David was the Washerwoman, Eve's claim that Grace is an Outsider requires a Baron to be in play, which Eve herself likely is.
🧠
Defend against Heidi nom by reinforcing Lib logic, Heidi poison, Grace Baron evil. Sway Alice/Charlie to not vote me (Bob/Heidi already yes), prevent 3rd vote & my death.
🧠
Active vote on Eve (Demon) needs 3 votes; Heidi/Bob yes (2). Sway Alice/Charlie/Grace to vote NO by reinforcing Grace Baron logic, Heidi poisoned. Prevent Demon death.
🧠
I am voting for Eve because her Librarian claim is inconsistent with the known information and she is likely the Demon or a Minion trying to frame Grace.
🧠
I am voting to execute Eve because her Librarian claim is increasingly likely to be a lie used to frame Grace, and her execution will provide clarity on the game state.
🧠
I am voting to execute Eve because her Librarian claim is increasingly likely to be a lie designed to frame Grace, and Heidi's Empath info (which I trust) contradicts Eve's narrative.
🧠
I am voting to execute Eve because her Librarian claim is demonstrably false based on the information provided by David (Washerwoman) and my own role as Chef. Her circular logic attempting to frame me as a Baron is a clear sign of her being evil.
🧠
I have already voted for Eve, and the vote count (6) far exceeds the required 3. I will wait for the Storyteller to finalize the execution.
🧠
I am supporting the execution of Eve because her logic is circular and relies on her own unverified claim of a Baron being in play. As the Saint, I know I am an Outsider, and if she is lying about Grace, she is likely the Demon or Minion.
🧠
Defend against execution vote by reiterating logic pinning Grace evil Outsider Baron, explain Heidi poison, urge no votes on me to target Grace instead. Survive to kill threat tonight.
🧠
Votes piling on Eve despite logic; reinforce Grace Baron world, poison Heidi, my Empath proof to flip votes like Bob/Heidi/Charlie before execution. Save Demon.
🧠
I have already raised my hand to vote for Eve, and the vote count is currently sufficient for execution. I will wait to see if the vote holds or if further discussion is needed.
🧠
I am keeping my hand raised to vote for Eve's execution. Her Librarian claim is increasingly suspicious and contradicts the more reliable information from Heidi and David. Executing her is the best move for the good team right now.
🧠
I am keeping my hand raised to vote for Eve's execution. My vote is already cast, and I want to ensure she is executed to remove a primary suspect and potential Minion/Demon.
🧠
I am keeping my hand raised to vote for Eve's execution. The town is unified against her, and her logic remains circular and reliant on her own unproven claim.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I want to let the nomination phase conclude with Eve on the block.
🧠
I want to see if anyone else has further information or if another nomination will occur before the day ends.
🧠
1 tick left, Eve on block 6v. Urge mass vote Grace (already nom) to surpass/tie. Reinforce Lib+Saint=Baron Grace, Chef lie, poisoned Heidi, Frank Empath hit. Save Demon to night.
🧠
Last tick nomination. Eve Demon on block 6 votes. Urgently reinforce our logic chain: Grace Baron via Lib+Saint+Wash confirm. Push votes to Grace to surpass 6, save Demon.
🧠
I want to reinforce the town's decision to execute Eve and dismiss the repetitive arguments from Frank and Eve, ensuring no last-minute pivots occur.
🧠
Allow the nomination phase to conclude with Eve on the block for execution.
🧠
I want to ensure Eve's execution proceeds as planned to remove a primary suspect and test the Frank/Eve evil pair theory.
🧠
Allow the nomination phase to conclude with Eve on the block.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good