Game Detail

Players

Alice (Imp) Bob (Undertaker) Charlie (Virgin) David (Scarlet Woman) Eve (Washerwoman) Frank (Empath) Grace (Butler) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil69,52315,802$0.0177
Good204,38647,234$0.0775

Event Timeline

๐ŸŽญ
The game has started.
๐Ÿ“œ
Storyteller
โ†’
David
You are the Minion. The Demon is Alice.
๐Ÿ“œ
Storyteller
โ†’
Alice
Minions are: David. Your safe bluffs are: Mayor, Saint, Investigator
๐Ÿ“œ
Storyteller
โ†’
Eve
Good evening Eve. You are the Washerwoman. Either Frank or Alice is the Empath.
๐Ÿ“œ
Storyteller
โ†’
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
๐Ÿ“œ
Storyteller
โ†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
๐Ÿง 
I need to choose someone as my master for tomorrow's vote. Since I have no information about who is good or evil, I'll choose Alice as she is first in the seating order. This gives me the flexibility to vote tomorrow if she votes, while allowing me to observe her behavior.
๐Ÿ“œ
Storyteller
โ†’
Grace
You chose Alice to be your master.
Day 1
๐Ÿ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
๐Ÿง 
Build trust with Charlie to gather information and subtly steer the conversation toward protecting Alice (the Demon) without raising suspicion. Establish myself as a helpful and non-threatening player.
๐Ÿง 
Start gathering information from my neighbor Alice to understand the game state. I won't reveal my Slayer role yet.
๐Ÿง 
Start an alliance with Charlie (my neighbor) and learn about David's whisper. Early trust-building helps me gather execution data over coming nights.
๐Ÿง 
Share my Empath read with Eve privately to build trust. If Eve confirms she is good, we've established a small alliance. Either way, I'll learn more about my neighbors.
๐Ÿง 
Build trust with Heidi to either coordinate as evil or manipulate her into trusting me. This will help me sow chaos and frame good players later.
๐Ÿง 
Coordinate with Alice since she is my master for today. Her whisper to Heidi might reveal useful information about the game state.
๐Ÿง 
Frank reached out asking to work together. He claims his ability is about neighbors (could be Empath). I'll share that I'm Townsfolk with intel on one of two players, and gauge his honesty before revealing more.
๐Ÿง 
David claimed Empath and wants to ally. I should engage but stay cautious. I'll ask for his neighbor info to verify, and share minimal info about myself to build trust without revealing I'm Virgin.
๐Ÿง 
Continue building trust with Charlie by providing false but plausible Empath information. This reinforces my bluff and encourages him to share his own insights, helping us coordinate to protect Alice (the Demon) without drawing suspicion.
๐Ÿง 
Alice has shared valuable Investigator information about Bob or Frank being a Minion. I should reciprocate trust while being cautious. I will share that I'm a Townsfolk without revealing my specific role, and suggest we work together to narrow down suspects.
๐Ÿง 
Build a second trust connection with Alice, who has been receiving multiple whispers from Heidi and Grace. This helps me gather more information about the early game dynamics and potential alliances.
๐Ÿง 
I confirmed Eve is good through my Empath read. She mentioned either me or Alice has a specific role - this could be her ability targeting me. I should share my neighbor information and ask her to clarify what role check she has on me or Alice.
๐Ÿง 
Reinforce trust with Heidi to continue guiding the group toward targeting Bob or Frank, while subtly ensuring she aligns with my goals as the Demon.
๐Ÿง 
Alice is my master for today and I need to align with her strategy. She hasn't responded yet about what she discussed with Heidi, so I'll ask for clarification while suggesting we observe the other pairs (Frank/Eve, David/Charlie) for suspicious behavior.
๐Ÿง 
I need to confirm which of Frank or Alice is the Empath. Frank just told me his neighbors are good, which would include me if he's the Empath. But I can't confirm his role until I learn more. Pressing him to confirm he has Empath ability helps narrow down the possibilities.
๐Ÿง 
Bob is actively investigating and asking me directly about David. Building trust with an investigative player could help us find the Demon. I'll share what David said while maintaining my own safety.
๐Ÿง 
Reinforce my Empath bluff to Charlie, encouraging him to trust me. This will help divert suspicion away from Alice (the Demon) and strengthen my position as a reliable good player.
๐Ÿง 
Alice shared valuable info about Bob or Frank being a Minion. I should keep building this alliance while also getting other perspectives. Grace has been whispering to Alice - I should check what Grace knows and see if her information aligns with Alice's.
๐Ÿง 
Charlie shared that David claims to be Empath. I noticed David's neighbors are Charlie and Eve (from seating), but he claimed Eve and Grace. This discrepancy is suspicious. I should point this out to Charlie to help identify potential lies.
๐Ÿง 
Confirm I'm the Empath to Eve since she's my verified good neighbor, and ask what specific information she has about me or Alice to help us identify threats.
๐Ÿง 
Reinforce my 'Investigator' bluff, build trust with Heidi (potential ally), and subtly guide suspicion toward Bob and Frank while maintaining my Demon identity.
๐Ÿง 
Heidi just reached out with information about Alice being an Investigator. I need to verify this claim directly with Alice before committing to any alliances. My Butler vote is tied to Alice, so she MUST be trustworthy for my strategy to work.
๐Ÿง 
Frank has been honest and open, confirming he's Empath with a 0 read. I should reciprocate by confirming he IS the Empath per my Washerwoman info. This builds trust and confirms our alignment.
๐Ÿง 
Alice has been whispering with Heidi and Grace. She might have useful intel or conflicting information about David's Empath claim. I want to verify David's false claims.
Nominations โ€” Day 1
๐Ÿ“œ
Storyteller
Nominations are now open.
๐Ÿง 
Share my confirmed Empath information publicly. My read of 0 means both neighbors (Eve and Grace) are definitively good. This establishes trust with them and narrows the Demon search to the remaining 5 players. Pressuring them for information will reveal the Demon.
๐Ÿง 
Press Frank on the contradiction between his Empath claim and Alice's reported Investigator finding. If Frank is truly Empath with 0 evil neighbors, Alice's Minion claim must be wrong, making Alice suspicious. I need to see how Frank responds to this pressure.
๐Ÿง 
Alice claims to be Investigator who found Frank is a Minion, but my Washerwoman info confirms Frank IS the Empath (one of the two options). This is a direct contradiction. Either Alice is lying about her role/information, or she's evil. I need to expose this inconsistency publicly to get her nominated.
๐Ÿง 
David's private claim to me directly contradicts the seating order. As Empath, his neighbors must be Charlie and Eve, but he claimed Charlie and Frank. This proves he's lying about his role. I need to expose this before he causes more confusion.
๐Ÿง 
Nominate David to exploit the mechanical contradiction in his Empath claim. This will help the town execute a liar, sow further chaos, and align with Alice's goal to dismantle the town's trust in disruptive players.
๐Ÿ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
Avoid execution to remain alive and protect Demon (Alice). If executed now, I die without triggering Scarlet Woman ability (Demon must die for that). Survival is critical to keep Demon safe.
๐Ÿง 
David's Empath claim has a mechanical impossibility - he named wrong neighbors. This proves he's lying. Execute him to remove a liar and potential evil player from the game.
๐Ÿง 
I can vote because Alice is voting and she's my master. The mechanical contradiction in David's Empath claim is solid evidence he's lying. I should vote to execute him, but watch carefully to see if Alice is manipulating my Butler ability against Good.
๐Ÿง 
David made a mechanically impossible claim about being Empath with wrong neighbors. This proves he's lying. As Washerwoman, Frank's Empath claim fits my information. Voting for David removes a likely evil player or at minimum clears confusion.
๐Ÿง 
David made a mechanical error about his own neighbors that cannot be explained by anything except lying about his role. Frank's Empath claim is consistent with the seating order. I should vote to execute David.
๐Ÿง 
Voting to execute David reinforces my bluff as a good-aligned Investigator, weakens the town's trust in roles, and removes a potential threat (if David is good or Demon). This aligns with my goal of keeping the Demon alive and sowing chaos.
๐Ÿง 
Five votes are already cast against David and only 4 are needed. He's being executed regardless of my vote. I agree with the nomination based on the mechanical contradiction in David's Empath claim. My Slayer shot is too valuable to waste on someone already being executed - I'll save it for the final day if needed.
๐Ÿง 
David claimed to be Empath but named wrong neighbors - mechanically impossible. Multiple players already voting. I should vote to execute and learn his role tonight as Undertaker. Good teams need to eliminate potential evils early.
๐Ÿง 
Sow chaos and redirect suspicion away from Alice by claiming poisoning. This will disrupt the town's confidence in the Empath claims and protect the Demon.
๐Ÿง 
David claimed Empath but mechanically contradicted his own neighbors. A real Empath would know their neighbors by definition. His poisoning defense is suspicious for Night 1. I'll vote to execute.
๐Ÿง 
Continue supporting David's execution. The neighbor contradiction is mechanically impossible to explain away. 7 votes have been raised and we only need 4. This is a solid execution that should eliminate an evil player.
๐Ÿง 
I've already voted to execute David for his impossible neighbor claim. With 7 votes and only 4 needed, he'll die. I want to ensure this executes and removes either the Demon or a Minion who faked Empath. After this, I'll focus on Alice who my Washerwoman info shows is lying about being Investigator.
๐Ÿง 
Voting to execute David who made an impossible mechanical error about his own neighbors. With 7 votes already cast and only 4 needed, David will be removed. After this, I'll focus on resolving the Alice/Frank Investigator-Minion contradiction.
๐Ÿง 
Allow the voting to complete and David to be executed without drawing suspicion to myself. My goal is to ensure the town removes a potential threat to the Demon's survival.
๐Ÿง 
The vote for David is decided. I should contribute to the discussion by highlighting the key contradiction: Alice claimed Investigator found Frank as Minion, but Eve's Washerwoman info (confirming Frank as Empath) contradicts this. Alice may be the Demon.
๐Ÿง 
Vote to execute David. The neighbor contradiction is mechanically impossible to explain. His neighbors are Charlie and Eve, not Charlie and Frank. Even if poisoned or drunk, an Empath knows their own neighbors. He must be lying about his role. This is clear evidence of evil affiliation.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
๐Ÿ“œ
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
๐Ÿง 
I must accept my execution to protect Alice (the Demon) and ensure the evil teamโ€™s plan remains intact. I will plant seeds of doubt about Eveโ€™s Washerwoman claim to create future chaos and protect Alice from scrutiny.
๐Ÿง 
After David is executed, I must focus on Alice's Investigator claim that contradicts Eve's Washerwoman information. Alice is either evil or poisoned/drunk. Either way, her claim cannot coexist with Eve's confirmed knowledge.
๐Ÿง 
David is about to be executed. I want to push the conversation toward Alice's contradiction before night comes. If Eve has urgent info about Alice as she said, Alice may be the Demon or a key Minion. I need to hear what Eve knows.
๐Ÿง 
Share my Washerwoman info publicly to expose Alice's contradiction before night falls. If Frank is truly Empath (good), Alice's Investigator claim is mechanically impossible.
๐Ÿง 
Before David is executed, I must clearly establish that Alice is the primary suspect based on the contradiction between Eve's verified Washerwoman info and Alice's Investigator claim. This sets up tomorrow's execution target.
๐Ÿง 
Allow the town's infighting to escalate. Eve, Charlie, and Frank are already contradicting each other, and waiting increases the chance they'll expose more inconsistencies or turn on each other. This reduces immediate pressure on me and keeps the evil team's options open for night actions.
๐Ÿง 
David is about to be executed with 7 votes. The key conflict between Alice's Investigator claim and Eve's Washerwoman + Frank's Empath claim needs resolution. I should wait for David to die and then focus on Alice tomorrow. My Slayer shot should be held until I'm certain.
๐Ÿง 
Voice the critical contradiction between Eve's Washerwoman info and Alice's Investigator claim. This is the key puzzle we must solve after David is executed. I need to build rapport with players to gather more Undertaker information.
๐Ÿ“œ
Storyteller
The guillotine blade falls. David has been executed.
๐Ÿ’€
David(Ghost)
David has died.
Night 1
๐Ÿ“œ
Storyteller
โ†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
๐Ÿง 
Charlie is an active threat to Alice's bluff. Killing him removes a player who is pushing for Alice's execution, reducing the town's ability to target the Demon or other evil players.
๐Ÿ’€
Charlie(Ghost)
Charlie has died.
๐Ÿ“œ
Storyteller
โ†’
Alice
You chose to kill Charlie.
๐Ÿ“œ
Storyteller
โ†’
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
๐Ÿ“œ
Storyteller
โ†’
Bob
Good evening Bob. You are the Undertaker. You learn that David was the Scarlet Woman.
๐Ÿ“œ
Storyteller
โ†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
๐Ÿง 
With Alice under heavy suspicion for contradictory claims, choosing her as my master tomorrow commits me to following her votes. If she's evil, she'll vote to protect herself and I can expose the pattern. This leverages my Butler ability to investigate while maintaining cover.
๐Ÿ“œ
Storyteller
โ†’
Grace
You chose Alice to be your master.
Day 2
๐Ÿ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
๐Ÿง 
Probe Alice about her Investigator claim. If she cannot provide convincing proof of her ability's results, she's likely the Demon lying to frame Frank.
๐Ÿง 
Reinforce the Investigator bluff to Bob to maintain credibility while subtly sowing doubt about Eve's reliability. This keeps suspicion off Alice and the Demon.
๐Ÿง 
Push Eve to share her urgent info immediately. If Eve confirms Alice is lying about Investigator, Alice is likely evil and I may use my Slayer shot today.
๐Ÿง 
Confirm to Heidi that Alice must be evil based on my Washerwoman info contradicting her Investigator claim. She needs to know before nominations begin.
๐Ÿง 
Observe the nomination phase to determine the safest way to use my ghost vote against the town's best interests.
๐Ÿง 
Alice is primary suspect for Demon/Minion. I need to coordinate with confirmed good player Eve to nominate Alice today.
๐Ÿง 
Share critical analysis on the Frank/Alice contradiction as a dead player. My death Night 1 suggests I'm not evil. Focus living players on resolving who is lying about their role.
๐Ÿง 
Heidi received a ghost whisper from Charlie - that information could be crucial. Charlie was executed for false Empath claims, so his afterlife intel is valuable. I need to know what Charlie told Heidi.
๐Ÿง 
Alice is clearly suspicious - her Investigator claim contradicts Eve's confirmed Washerwoman info. I need to push her on this discrepancy to determine if she's the Demon lying, or if there's another explanation. I should also investigate Charlie's alignment as a potential Demon death.
๐Ÿง 
Reinforce my Investigator bluff to Bob to sow doubt about Eve's claims and keep suspicion off myself as the Demon. If Bob is evil, this strengthens our coordination. If Bob is good, this accelerates the contradiction, making the town question my claims.
๐Ÿง 
Alice claims Investigator but directly contradicts Eve's Washerwoman info (one of Frank/Alice is Empath). If Frank is Empath, Alice is lying about being Investigator. Her private whispers with Bob all day are highly suspicious. As Slayer, I must eliminate this threat now.
๐Ÿ“œ
Storyteller
Alice has died!
๐Ÿ’€
Alice(Ghost)
Alice has died.
๐Ÿ

Game Over

Demon Dead
Winner: Good