Game Detail

Players

Alice (Undertaker) Bob (Librarian) Charlie (Slayer) David (Soldier) Eve (Imp) Frank (Scarlet Woman) Grace (Butler) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil307,577177,031$1.1513
Good870,77460,589$0.2044

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Frank. Your safe bluffs are: Recluse, Washerwoman, Ravenkeeper
📜
Storyteller
Bob
Good evening Bob. You are the Librarian. Either Heidi or Grace is the Butler.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Day 0, no info. Pick trusted neighbor Frank as master to enable mutual voting tomorrow, building good team coordination while limiting lone wolf plays.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, share role privately with neighbors to start alliance, prove good via Virgin ability if nom'd, narrow evil suspects via their reactions.
🧠
Day 1, share my Librarian info privately with my info: Heidi or Grace is Butler. Ally with them to confirm and plan verification, safely build good team without public Demon target.
🧠
As the Scarlet Woman, my first priority is to connect with my Demon. We need to share bluffs, align fake roles, and plan how to deflect suspicion. Eve is my neighbor, so whispering to her is natural.
🧠
Verify Heidi's claim privately with Grace as fellow neighbor. Share my true Undertaker role to build alliance, get their info. No night 1 execution info yet. Progress info-sharing before nominations.
🧠
Share the three safe bluffs with my Minion and coordinate our claims before good players lock us out of those roles.
🧠
Confirm Bob's info by revealing I'm Butler (matches his read), build neighbor alliance with Alice/Heidi (both claim good roles). Share master choice. Early trust-building verifies good team, progresses info sharing to find Demon.
🧠
Whisper to my alive neighbors Charlie and Eve to learn if they got any night 0 info (e.g., Empath, Chef) or startup info. This builds a trusted info-sharing trio early, leveraging my position to narrow evil suspects via single/double chain logic later.
🧠
Day 1, no info yet. Respond to David's whisper as neighbor to share I'm Slayer (truthful good claim early), ask his info/role. Builds trust with neighbors, starts good network to find Demon.
🧠
Confirm neighbor info privately. Grace confirms Bob's exact claim, building trust chain. Share no new info yet, ask for verification plans to test truthfulness and alliance solidity early.
🧠
Early day1, build alliance with my 1/2 info players (likely both good). Share mutual info to verify alignment, plan joint strategy without public reveal yet to avoid Demon kill.
🧠
Confirm my bluff choice with Eve so our stories align. Ravenkeeper is passive and safe. Also ask if she learned anything from talking to David and Charlie.
🧠
Strengthen neighborhood alliance by inviting Bob (verified info-giver) into private chat. Share public plan to nominate suspicious players Day 1 if needed, gather more claims to narrow Demon suspects early.
🧠
Frank needs to know what David/Charlie wanted and we need to finalize the Washerwoman pair. I'll share that David asked about starting info (probing for Washerwoman/Librarian/Investigator types) and suggest Charlie as the other half of my Washerwoman pair since Charlie is my other neighbor and I can plausibly have 'seen' him.
🧠
Strengthen neighbor alliance including Bob (verified). Share no new info yet, ask for nomination plans to progress to execution suspects. Organize good team early.
🧠
Build trust with neighbor Charlie (claimed Slayer). Share my true role to verify alignment mutually since Soldier trait proves I'm not Demon. Coordinate as neighbors to narrow evil suspects before nom phase.
🧠
Strengthen neighbor alliance by including Eve and confirming David's claim. Early good block catches Demon off-guard before they coordinate. Save Slayer shot for later evidence.
🧠
Strengthen neighbor alliance with Bob included. Share suspicion on isolated private whisperers (Frank/Eve, David/Charlie) to align votes/investigate, progress to nomination suspects without revealing more.
🧠
Strengthen alliance with confirmed Butler group (Grace confirmed via response). Get their role claims privately to map board, plan safe public claims, and align early votes. Builds good majority to execute evils later.
🧠
Find out what Charlie is claiming so Eve and I can adjust our bluff before nominations. Also build rapport with Charlie so I seem like a helpful Townsfolk gathering info.
🧠
Strengthen neighbor alliance including Bob since his info verified. Share suspicion on secretive pairs (Frank/Eve, David/Charlie) to align nomination vote on one evil suspect before phase ends. Progress info gathering and vote alignment to narrow Demon suspects.
🧠
Respond to Charlie's direct question about my role. Claim Washerwoman with Frank/Charlie as Ravenkeeper to establish my bluff, 'confirm' Frank as good, and build trust with my neighbors David and Charlie.
🧠
Solidify our good group of 4 (me, Alice, Heidi, Bob) with aligned claims. Plan to nominate secretive Frank (my master, but suspicious clique) to test. Share reads to align votes before nomination phase.
🧠
Verify claims with single-chain: If Charlie truthful Slayer, not Ravenkeeper, so Frank is (good). Eve's info consistent if good. Build neighbor alliance, probe Eve/Frank to narrow evil suspects before noms.
🧠
Confirm neighborhood solid (David/Eve/Frank good per info), build alliance to gather more info publicly before nom phase. Avoid shooting early on day 1 with 8 alive; save for high-confidence Demon later.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
It's nomination phase on Day 1. Publicly nominate secretive Frank to test cliques, align our good group of 4 votes to push execution and get info for Alice Undertaker. Progress game.
🧠
Publicly counter Heidi, defend neighborhood logic, confirm Frank good via Eve's info. Build trust in our chain, expose Heidi's clique as suspicious for attacking confirmed good. Progress to nominate real threat later.
🧠
Confirm neighborhood info publicly to counter Heidi's push on confirmed-good Frank, build trust in our solid team, progress by challenging Heidi's suspicious aggression on verified good.
🧠
Publicly support my aligned Heidi/Grace/Alice group, counter Charlie/David's defense of Frank, reveal my info to validate claims and build good majority against secretive Frank/Eve clique before night.
🧠
Support Heidi/Bob/Grace to nominate secretive Frank, reinforce our confirmed good group with Bob's info. Builds majority to execute likely evil from suspicious clique on day 1, progresses game.
🧠
Defend Frank by questioning Bob's Librarian claim. If Bob truly has info, why push a player I've confirmed as good? Frame Bob as either drunk or lying to split the vote away from Frank.
🧠
Nominate Frank to test secretive suspicious group. Our block's claims confirmed mechanically by Bob's info. Evil hides in whispers; day 1 execution tests alignment, progresses info to narrow Demon.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself from execution. Charlie publicly confirmed I'm the Ravenkeeper via Eve's Washerwoman info. I'll point out the 'perfect alignment' of the other group is suspiciously convenient, and question why they'd execute a mechanically confirmed good player. I need at least one voter to waver.
🧠
Vote to execute Frank. Our claims mechanically verified by Bob's info, theirs unconfirmed chain. Secretive cliques evil; day1 execution tests them to narrow Demon suspects.
🧠
Frank mechanically confirmed good via Eve's info + my Slayer claim. Executing him wastes day 1; Heidi's large perfect-claim group reeks of evil scripting. Vote no to protect good.
🧠
Frank mechanically good via Eve's info + Charlie claim. Heidi group too perfect, likely evil coordinated push. Vote NO on Frank to save good, narrow to their bloc next.
🧠
Frank's group is the secretive clique with unconfirmed claims. Our block is mechanically verified by my info. Vote to execute Frank to test evil and narrow Demon suspects early.
🧠
Frank's group defending hard with weak chain vs our perfect mechanical alignment + secretive behavior. Executing tests true Demon clique, progresses info for good team.
🧠
Frank has 5 votes already - he's dead. I need to maintain my Washerwoman bluff by defending him. Not voting shows consistency with my claim. Speaking now reinforces that I genuinely believe Frank is the Ravenkeeper. This sets up my defense if he's exposed as evil - I can claim I was misled.
🧠
Encourage good aligned players (our block + dead later) to vote Frank. Their claim chain is weaker; execution will reveal if Ravenkeeper (proves Eve Washerwoman truthful or not). As Butler with Frank master, voting him breaks my ability but tests the suspicious clique to narrow Demon.
🧠
I'm almost certainly dead with 5 votes. I need to create maximum confusion and cast suspicion on my accusers. Pointing out Charlie and David's flip will make them look untrustworthy. This helps Eve survive future days by muddying the trust dynamics.
🧠
Voting secured for Frank. Speak to counter Frank's objection, reinforce our mechanical confirmation vs their unverified chain, push execution to test secretive group and progress info gain.
🧠
Lowering hand prevents executing confirmed good Frank (per Eve+me), stops evil block from gaining info/eliminating us early. Preserves our neighborhood team (me,David?,Eve) to counter their suspicious perfect claims.
🧠
Frank is mechanically confirmed good Townsfolk via Eve's Washerwoman (Charlie/Frank Ravenkeeper), Charlie Slayer excluding him. Heidi block too perfect/secretive. Lower to prevent executing good, save numbers for Demon hunt.
🧠
Lower hand as Charlie/David did—shows I'm not blindly following but logical, de-escalates day 1 execution to gather more info. Vote needs 4/8; currently risky. Save strength for stronger case.
🧠
Votes are pulling back (Bob/Charlie/David lowered). My hand keeps it at risk of execution. Lower to de-escalate Day 1, gain night info as Undertaker on any execution, avoid killing potential good.
🧠
Frank only has 2 votes (Heidi, Grace). He needs 4 to die. I need to keep pressure off Frank and cast doubt on the opposing bloc. Pointing out that only 2 of 4 in their 'perfect' group are actually voting exposes their lack of conviction.
🧠
Voting stalled at 2/4 due to Eve's bluff pointing out lowered hands (likely Storyteller trick or hesitation). Rally our confirmed good block to re-vote Frank, test secretive clique, gain execution info crucial Day 1.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
Bob is the linchpin of the opposing bloc's 'mechanically confirmed' argument. By nominating him, I force the town to test the foundation of their claims rather than just targeting me. This protects Eve by redirecting suspicion.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend claim publicly, explain why my info is real (early reveal beats Frank's logic), urge no-vote on me to test Frank instead. Gain trust, avoid execution, push Frank as Demon test without wasting my vote.
🧠
I nominated Bob; I must vote for him to maintain consistency. Getting a good player executed always benefits evil, especially since roles aren't revealed on death.
🧠
Don't execute Bob—our block is mechanically confirmed good, Frank's clique suspicious and untested. Vote no to protect town info source and refocus on evil clique.
🧠
Raise to vote Bob. Tests Heidi group's foundation (Bob's claim). If executed and not Librarian, bloc crumbles revealing evil. Low info cost vs protecting confirmed good Frank. Helps narrow Demon.
🧠
Voting yes on Bob tests his bloc's key claim (Librarian confirming Butler in Heidi/Grace). Failed Frank vote already tested our side; now pressure theirs to break evil coordination or gain execution info.
🧠
Vote no on Bob by not raising hand. Our block mechanically sound; Frank's clique coordinated suspicious whispers/votes. Preserve confirmed good to test their side.
🧠
Bob already has 5 votes (threshold is 4), so he's dying regardless. Raising my hand aligns me with Frank and the group that defended him, which is consistent with my Washerwoman bluff. Staying consistent is crucial for my survival as the Demon.
🧠
Cannot vote Bob—his Librarian mechanically confirms me/Heidi good Outsider/Butler. Executing confirmed good loses Townsfolk, breaks town. Evil bloc testing foundation; hold line, no vote.
🧠
Defend my real Librarian claim publicly, highlight why Heidi/Grace vote me despite perfect alignment (evil bussing), contrast with Frank's testable claim. Urge no vote on me, refocus on Frank to progress info-testing without losing confirmed good info.
🧠
Bob's execution helps evil by removing a strong good player. I should egg on the vote while maintaining my 'reluctant but logical' town persona. Pointing out everyone voting (including Eve) normalizes it and prevents suspicion from falling on any single person.
🧠
Bob good: his info matches perfectly, killing him hurts town unprovably. Vote no, save him for info later. Lower to block execution, pivot to Frank tomorrow.
🧠
Lower hand as Slayer shot still available. Don't risk executing potential good Librarian (untestable claim); need more debate to narrow Demon before using shot.
🧠
Lowering hand to avoid full execution on unverified bloc claim D1. Frank failed vote already; better info from night/deaths than random exec. Preserve good lives, regroup.
🧠
I raised hand mistakenly following crowd. Bob's claim mechanically confirms Heidi/Grace good. Lower to protect verified info, force no-exec on Bob, progress to night where my Undertaker ability activates.
🧠
Bob is on the block and several players flip-flopped their votes. I want to pressure them into committing — either they believe their bloc is good (so test it) or they don't. If Bob gets executed, evil gains a free kill. If not, I at least look reasonable and consistent.
🧠
Lower hand to save confirmed good Librarian Bob. His info verifies our block mechanically. Evil clique failed Frank execution, now desperately bussing Bob. Save him to keep town info advantage.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
Defend my claim, highlight Frank/Eve inconsistencies to rebuild town trust, pivot to nominating Frank since his nom failed and Eve defends him hard. Progress to real threats.
🧠
I cannot be nominated again today (already nominated). I need to highlight that Bob's own supposed allies abandoned him at voting, undermining his credibility, while supporting Eve's narrative about me.
🧠
With 1 tick left, clarify my hand lower was per Bob's defense - support his info publicly as Virgin/Butler claimer to rally against Frank/Eve, prevent nom waste, build town clarity.
🧠
Clarify my vote change and Slayer claim publicly to build town cred, counter Eve/Frank push on Bob, progress by questioning Eve's claim consistency since Ravenkeeper/Slayer not drunk-start info.
🧠
Reveal my Soldier role publicly to confirm I'm good/safe (not Demon), back Bob's strong unfakeable info over Eve's weak claim, urge Heidi/Grace/Charlie to stick to no-vote logic & nom Frank next day to test Eve. Progress by sharing my alignment, build town clarity.
🧠
Publicly explain why I lowered hand using Bob's perfect info vs Eve's suspicious claim. Defend town logic, build trust as good, push scrutiny on Frank/Eve for next nom since phase ending.
🧠
I need to cast doubt on the Bob bloc's perfect narrative. Pointing out that Heidi voted to execute her own 'confirmer' creates a logic gap. This gives town a reason to reconsider my Washerwoman claim vs Charlie's Slayer claim tomorrow, keeping me alive longer.
🧠
Defend Bob's perfect confirmation of my role, explain my vote switch to build town unity against Frank/Eve clique. Progress to next nom phase, save time.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the lynchpin of the opposing team's logic chain. His Librarian info 'confirms' Heidi and Grace, and the entire bloc rallied around him. Killing him breaks their foundation. Without Bob alive, Outsider confirmations become unverifiable, and my earlier Spy theory gains traction.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Eve
You chose to kill Bob.
📜
Storyteller
Alice
Good evening Alice. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Heidi is claimed Virgin Outsider, perfect Bob info match, defended group. Chaining to her vote tomorrow lets me vote safely with town while observing who follows logic vs clique.
📜
Storyteller
Grace
You chose Heidi to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Bob's death is a major turning point. I need to coordinate with Eve immediately to align our story. The town was already planning to nominate me - we need a unified defense strategy. As Scarlet Woman, my execution isn't catastrophic, but I'd rather stay alive and keep both evil players in the game.
🧠
Bob's death confirms D1 good team info right, Frank/Eve are evil bloc pushing against us. Ally with good neighbor Alice to align, share logic, plan Day 2 nom/shot Frank before my shot wasted. Progress info-sharing.
🧠
As dead good Librarian, share my unique N0 info privately with my living neighbors who defended me D1. They likely good; use to narrow Demon suspects (one of Heidi/Grace evil?). Coordinate exec before nomination phase. Save ghost vote.
🧠
Confirm info with dead Bob and good-leaning Charlie, push nom/execute Frank as Eve's claim contradiction makes him prime Demon suspect. With 3 ticks, coordinate before noms to build good majority.
🧠
Confirm with dead Bob (likely good) on whispers/status; build good team vs Frank/Eve clique for nom. My Butler choice on Frank N0, Heidi N1 locks my voting to them today.
🧠
Bob's Librarian info confirms me/Grace Outsiders (one Butler). As Virgin, share this to verify my alignment, build trust with neighbors, narrow evil before noms. Time critical.
🧠
Respond to Frank's whisper to coordinate our defense. Agree with his framing argument and discuss how to handle the nomination and Charlie's Slayer ability.
🧠
As Soldier, safe from Demon. Day 2, Bob dead proves not Demon/Minion. Share my Soldier claim with neighbors Charlie/Eve to verify Eve's Washerwoman pair (Frank/Charlie=evil?), build trust, narrow evils using logic on Bob's claim.
🧠
Charlie is the Slayer — the biggest immediate threat to Eve. I need to build trust with him by acting like a fellow good player being framed, and plant seeds of doubt about other players so he wastes his shot elsewhere.
🧠
Solidify good alliance with Alice/Bob by sharing Frank's suspicious whisper. Coordinate Day 2 nom on Frank to test Eve's claim. Progress to execution before final day.
🧠
As dead Librarian, confirm Grace's suspicious probe privately to test her, share Frank's scummy whisper to solidify Frank nom with Alice/Charlie proxy. Push Frank execution to test Eve's false Washer claim, narrow Demon suspects.
🧠
Solidify good alliance w/ Charlie/Bob (my neighbors + trusted). Rally votes for Frank nom now (2/3 ticks left). Test Eve's claim; Frank must be evil there. Progress to execution before evil flips narrative.
🧠
Confirm Bob/Alice/Charlie chain good via private chat, align on nominating Eve (prime suspect) or Frank today to test claims before nomination phase; organize good team votes as Butler.
🧠
Team with neighbors Alice/Grace using my true role reveal, align on Eve as top evil suspect per her claims/death timing. Narrow suspects before noms, build good block.
🧠
David is leaning toward our narrative. I need to keep him there. Agreeing that Bob was the Drunk dismantles Bob's entire group credibility - Heidi, Grace, and Alice all lose their foundation.
🧠
Respond to Eve privately, agree on Bob Drunk, press her on Charlie Slayer claim (inaction suspicious). Confirm Eve/Charlie/Frank focus via her info, narrow Demon suspects before noms. Build alliance with neighbor Eve as Soldier safe.
🧠
I want to talk to David while Eve's conversation with him is fresh. He claims Soldier so he feels safe. I'll reinforce the 'frame job' narrative and suggest Bob could have been the Drunk, undermining the Butler confirmation. If David defends us, that carries weight.
🧠
Rally core good team (Alice/Bob) to publicly nom Frank next tick. Test Eve's claim since I'm not RK, Frank must be evil there. With 2 ticks left, build vote now to execute Demon.
🧠
As dead Librarian ghost, save vote for nom phase. Rally Grace/Alice/Charlie/David to nom Frank publicly via whispers, leveraging Eve's testable false claim on Charlie to unite good votes against Frank, narrowing evil.
🧠
Frank most testable evil via Eve/Charlie contradiction. Rally allies (Bob/Charlie/Grace) to nom/vote him in upcoming phase before opposition solidifies. Public speak risks Demon targeting; whispers safer.
🧠
Bob dead confirms Librarian good info. Rally confirmed goods (Bob ghost vote, Alice, Charlie, Heidi, me) to nom/execute Frank this nomination phase. Test Eve Washer via Charlie Slayer good. Progress to execution before tick ends.
🧠
Strengthen neighbor alliance before noms. Publicly claim Virgin to verify my side to Bob/Alice/Grace, build team to nom Eve as prime evil suspect.
🧠
David trusts me and is questioning Charlie. I need to reinforce his suspicion of Charlie while not overplaying my hand. If David pushes Charlie, Charlie might waste his Slayer shot on someone else or get executed.
🧠
Clarify Eve's info privately as neighbor (she's responding well). Confirm if Frank= Ravenkeeper good or evil pair Demon. Her answers narrow Demon between Charlie/Frank. I'm safe Soldier, build trust to execute Demon at final 3.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly rally nom/execution of Frank as consensus evil per Eve's testable claim contradiction + scummy behavior; my ghost speak confirms good chain, pressures evil & sways fence-sitters like David before vote.
🧠
Frank most suspicious per logic chains: Eve's Washerwoman + Charlie Slayer confirm, Frank deflection/Bob push, clique. Day2 nom phase last tick; must nom now to execute him via good majority (us + Charlie/David?). Butler tied to Heidi, she should vote too.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to cast doubt on Bob's info and the framing narrative. If I don't fight back, I'll be executed unanimously. I'll push the 'why would we kill our accuser' angle and suggest Bob was the Drunk or Spy.
🧠
Frank most suspicious per logic chains & group consensus. Use ghost vote to execute him, confirm Eve's claim & narrow Demon suspects.
🧠
Frank's Demon defense weak, ignores perfect Bob info. Vote him to test; momentum with good team (Bob/Alice/Heidi/Charlie). As Butler w/ Heidi neighbor master, can vote if she does. Progress to execution.
🧠
Frank most suspicious per Eve Washerwoman + Slayer confirm + Bob push. He's nominated, we have momentum with Bob/Grace/Alice. Vote to execute and narrow evil.
🧠
Frank most likely evil per chain (Bob Lib -> Eve Wash -> Frank evil). Vote yes to execute; Virgin safe 1st nom. Progress to Eve next if survives.
🧠
Frank most suspicious per Bob/Eve/Grace info chains. Vote yes to execute him, narrow evil suspects. As Soldier, safe to vote truth.
🧠
Frank is doomed with 4 votes. I must publicly defend him to stay consistent with my Washerwoman claim, then refuse to vote. This preserves my cover and sets up my post-execution pivot.
🧠
Frank most suspicious per Eve's claim + Charlie confirm + D1 push on Bob + deflection. 5 votes already likely executes him, proving chain.
🧠
I am being executed. My best play is to sow doubt about Bob's info (Drunk theory) and redirect suspicion toward the trusted Butler bloc. This gives Eve ammunition to survive future days and potentially turn town against Heidi or Grace.
🧠
Frank's responses are desperate deflection. We have majority votes (me+Grace+Charlie+Heidi+David+Alice=6?). Speak to counter his Drunk frame, reinforce logic, urge hold votes to execute him and progress.
🧠
Frank is most suspicious per Eve's Washer + Charlie Slayer claim + D1 push on Bob who dies N1. Alice/Charlie/Heidi/Bob/David voted; my vote likely tips to 6/7 majority execution. Secure Demon kill.
🧠
Frank has 6 votes, will likely execute with 8 alive (need 4, majority). Reinforce logic publicly to hold votes, counter his frame/Drunk deflection, progress to Demon kill.
🧠
Voting locked on Frank as most logical Demon per Bob/Charlie/Grace/Eve info chains. Reinforce to hold votes/execute him, progress to Demon kill. As Virgin, nominating now risks my ability but final tick prioritizes execution.
🧠
Raised hand hastily on Frank but Eve's Washerwoman makes him good Townsfolk Ravenkeeper. Charlie suspicious no-shot on Bob. Lower to block execution, progress by questioning Charlie.
🧠
Frank is clearly dying. I must stay consistent and not vote for him. I'll plant seeds about Charlie's unused Slayer shot to create doubt for tomorrow. If I vote Frank now, my whole Washerwoman claim collapses immediately.
🧠
Voting secured at 5/6 alive + Bob ghost likely executes Frank. Reinforce with Undertaker info (no D1 exec), counter Frank/Eve arguments, urge hold votes to win by killing evil.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm already on the block with 5 votes and will be executed. As Scarlet Woman, this doesn't lose us the game — Eve the Demon is still alive. I should use my final words to sow maximum doubt and give Eve ammunition for Day 3. Frame the double execution theory: if I die and game continues, I must have been Townsfolk and the real Demon is still out there.
🧠
Final push before night: reinforce Frank Demon via Eve's lie + behaviors. Dead, can't vote/nom, but speech rallies holds votes or sways future. Progress to Demon kill.
🧠
Final affirmation before Frank executes. Reinforce logic chain killing Frank (most suspicious per Washer+push), pressure David, progress to win as noms close.
🧠
Final tick, reinforce Frank exec logic publicly. Prevent David/anyone flipping votes. Consistent story: Bob Lib + my Slayer claim = Frank evil. Win by executing Demon now.
🧠
Reinforce chain: Bob Lib + Charlie Slayer falsifies Eve Washerwoman making Frank evil. With 1 tick left & 5 votes, speak to counter Frank/Eve frame, hold votes, secure execution to likely win.
🧠
With 1 tick left, publicly lock in support for executing Frank to counter his death frame and Eve's push. My lowered hand was noted as suspicious by goods; reaffirm I'm good Soldier pushing Demon execution to win now.
🧠
Plant seeds of doubt before Frank's execution finalizes. When the game continues after his death, I need the town questioning Charlie's Slayer claim and my Washerwoman info. Frame Charlie's hesitation to shoot as evidence he's not a real Slayer. Prepare my defense for Day 3.
🧠
Reinforce chain to hold votes, counter Eve/Frank desperation. Execution imminent (1 tick left), solidify good team consensus to execute Frank and win.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Charlie is the Slayer and the single biggest mechanical threat to me. If I don't kill him tonight, he shoots me tomorrow and I lose immediately. Even though killing my accuser looks suspicious, it's better than certain death. I'll argue tomorrow that the Demon is framing me — they killed Charlie to make me look guilty.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Eve
You chose to kill Charlie.
📜
Storyteller
Alice
Good evening Alice. You are the Undertaker. You learn that Frank was the Scarlet Woman.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Frank exec by strong Lib+Slayer vs Washer logic; likely win but prep Day3 vote chain with recovered David (coord team, affirmed key logic). Enables my vote if needed without self-restrict.
📜
Storyteller
Grace
You chose David to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Share my Undertaker info on Frank Scarlet publicly via proxy to confirm evil team gone? No, whisper first to align goods, build trust with neighbors, confirm Eve fake claim using Frank death, narrow to Eve as Demon before noms.
🧠
Coordinate with Eve urgently. She needs a survival plan. I should suggest she consider claiming Saint or redirecting suspicion to David or Alice. Also, I can remind her that even if she dies, I become the Demon (dead), which is a weird but viable fallback.
🧠
Alice UT mechanically confirms Eve's Washerwoman claim impossible (dead Frank/Charlie not both Ravenkeeper). Eve most likely Demon. Coordinate with Alice/Heidi to nominate/execute Eve before nomination phase.
🧠
Confirm with good team (David/Heidi) on Eve execution plan for noms; reinforce Lib lock, share my Butler info to nullify ability drawback and organize town vs Eve.
🧠
Dead, save ghost vote for noms. Probe David/Eve on my death, Eve's vote refusal, Frank's claim to narrow Demon between David/Eve/Alice before final day.
🧠
Charlie and David both suspect me. I need to answer Charlie's questions, explain my Frank vote hesitation, and redirect suspicion toward Alice or David. Building alliance with David (who may be Soldier and safe) is crucial for survival.
🧠
Consensus from Alice UT, Grace Butler, David, Bob Lib all point to Eve lying evil/Demon. Privately confirm alignment with them, push Eve nom publicly later. Virgin safe 1st nom.
🧠
Dead, share Lib info to Alice/David (neighbors) to verify Grace/Heidi Outsider status vs Eve claim, unite good votes vs likely evil Eve/Frank defender. Progress to nomination.
🧠
Consensus building with dead good Bob to confirm Lib info and push Eve execution. With Grace/Heidi/David aligned, nominate Eve next tick to win before final 3.
🧠
My Scarlet Woman ability likely doesn't trigger while dead. Eve must survive execution or we lose. I need to urgently coordinate with her on a survival strategy - Saint claim, Drunk pivot, or framing someone else.
🧠
All info chains to Eve lying evil Demon. Grace/Alice/Heidi/Bob align perfectly good. Publicly push Eve nomination now before nom phase to execute her and win.
🧠
Confirm coordinated nom/vote plan publicly with core good team before nomination phase. Solidify Eve execution with majority votes, reveal Butler publicly to progress town logic.
🧠
Final day soon (5 alive). Push Eve/David to nominate Alice as prime Demon suspect using Eve's own info + logic. Coordinate ghost vote for her execution to win.
🧠
I need an ally to survive Day 3. David is uncertain and Charlie already planted doubt about Alice. I'll reinforce that Alice is the Demon — she's too clean, her Undertaker reads were obvious, and she's been steering everything. David as Soldier explains why Charlie died instead.
🧠
Confirm nomination plan publicly with core good team (Alice/David/Grace) to drown Eve's defense and push to execution before nomination phase. Locks win at 4v2.
🧠
Push Eve execution with confirmed allies Alice/David. My Lib info verifies H/G Outsiders good, Eve fake claim evil. 4 alive voters can pass nom. Progress to win.
🧠
Consensus building with core good team pre-nomination. Publicly confirm Eve fake claim with my UT info to rally ghosts & living votes for Eve execution. Only 1 tick left, must push now.
🧠
Eve is about to be executed. As her Minion, I must help her craft a convincing bluff. The Drunk claim best fits the facts - her false Washerwoman info is explained by drunkenness. I should also suggest targeting Alice or David as alternative execution candidates.
🧠
Time critical, phase 2/3. Publicly rally good team (Alice/Heidi/Bob/Grace ghosts) to nom Eve in final phase. Eve sowing doubt on Alice failing single-chain logic vs UT info. Win by executing Demon Eve.
🧠
Confirm nomination plan with core good team before nom phase. Secure David/Heidi/Alice votes + ghosts to execute Eve. As Butler on David, ensure I vote. Progress to win.
🧠
Final day soon (5 alive), Eve/David leaning Alice Demon via Washerwoman logic + my death vs Soldier. Rally ghost vote + theirs for her nom/execution to win.
🧠
I need to bring Grace into the coalition against Alice. If Grace is good (Butler), she may be undecided. Charlie and David are already with me. Securing Grace's vote ensures Alice gets executed today, keeping me alive one more night.
🧠
Sync with core good team (Alice/David/Grace) on Eve Demon publicly before nom phase. Grace confirms nom this turn; align votes with ghosts for majority exec.
🧠
Strengthen coordination with Alice/David to nominate Eve. My info clears Heidi/Grace relatively, Eve's behavior screams evil. Push exec before nom phase, use ghost influence.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It's nomination phase, 1 tick left, Eve most logically Demon via chain: UT>Scarlet busts her claim + defense + kill. We have votes (us4 + ghosts). Execute to win, or lose if hesitate.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself. David's accusation is damning but I can pivot to either accusing Alice directly or claiming Drunk. The Drunk claim explains why my info contradicts Alice's and may save me.
🧠
Eve's Drunk claim is a desperate last-second lie to save herself. Her claim mechanically impossible sober. Group info locks her as Demon. Vote to execute before night.
🧠
I must defend Eve by casting doubt on Alice's Undertaker info. As a known dead evil player, I can openly try to create confusion. If I support Eve's Drunk story, maybe at least one good player hesitates and she survives with only 2 votes.
🧠
Eve lied Day1 on Washerwoman (Frank not Ravenkeeper per Alice). Drunk claim convenient post-nom. David/Eve both sus but her lie indefensible - vote to execute while chance, save ghost vote impact.
🧠
Eve's Drunk claim is mechanically impossible (Drunks don't know they are wrong). Vote to execute her with the good majority before time runs out and we win.
🧠
Eve exposed as Demon by logic. Her Drunk claim invalidates her ability. 4th vote secures execution now with 2 ticks left, wins game.
🧠
Publicly support executing Eve. My Lib info clears Heidi/Grace, Frank minion means Eve/Baron/David suspects. 4 votes already, reinforce to ensure 5th if needed & progress win.
🧠
Eve Demon per chain: fake Washer/Drunk defending executed minion Frank (Scarlet per UT). My master David nommed her. Vote executes Demon to win now.
🧠
Last desperate bluff - claim Saint to make them doubt. If even one player retracts their vote the execution might fail. It's a Hail Mary.
🧠
Eve's flip-flopping (Washer->Drunk->Saint) screams Demon. Enough votes raised (me,Charlie?,Heidi,Alice,Grace=5?). Publicly call out her lies to solidify votes and execute before phase ends.
🧠
Sow maximum doubt to save Eve. Remind town that executing a claimed Saint means instant loss. Frame David as the real Demon pushing hard against Eve. I need to make at least one voter reconsider.
🧠
Support David's nomination publicly as ghost. Eve's story changes are classic Demon evasion after minion death; execute her to win. My vote + current hands (David,Heidi,Alice,Grace=4) likely seal it if I reinforce before phase ends.
🧠
Publicly call out Eve's lies and affirm execution vote. Reinforce team logic to counter Frank's doubt, ensure majority holds to execute Demon Eve before phase ends.
🧠
Confirm my real Undertaker info publicly to crush Eve's poison/Drunk/Saint excuses from Frank/Eve. Secure execution with our majority votes before phase ends, win game.
🧠
Reinforce Eve Demon narrative publicly. Votes at 5/5 needed; ghosts can't sway living. Urge hold firm to execute her before night.
🧠
Reinforce Eve Demon via logic/locks, counter Frank's Saint doubt. Voting in progress, speech sways any hesitation (e.g. Alice/Heidi), ensure majority executes Eve.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
My only chance to survive is creating a tied vote. If I nominate Alice and get enough votes to tie 5-5, no one is executed per standard BOTC rules. Even if unlikely, this is my last move before execution.
📜
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Eve's nomination is desperate Demon lies to avoid execution. I already voted her; raising affirms team, rejects her fake claim, secures her execution to win.
🧠
I must raise my hand for Alice to show conviction and try to swing others. A final desperate speech emphasizing the Saint claim might make someone second-guess. Even if it fails, I must try.
🧠
Voting Eve locks execution of Demon. She's on 5 votes, needs defense vs her nom of Alice. Her flip-flops + defense of minion prove evil. Win now.
🧠
I need to create doubt and get at least 2 more votes for Alice to tie. I'll question Alice's Undertaker info and emphasize the risk of executing a claimed Saint. If Eve dies, evil loses - this is my final move.
🧠
Ghost, reinforce Eve Demon narrative vs Frank's Saint distraction. Eve's flips too many; Alice UT solid. Prevent vote sway to Alice with 2 ticks left, ensure Eve exec & win.
🧠
Current vote is on Alice (Eve's nom). Voting yes on Alice would tie (5+1?), risk executing possible good Alice or Saint, letting Eve Demon survive to final day loss. Vote no to keep Eve's 5-vote execution locked and win.
🧠
Urge hold votes on Eve not Alice. Eve Saint impossible per my Lib lock (Heidi/Grace Butler), her flip-flops prove Demon. 5 votes on Eve already, reinforce to prevent switch and win.
🧠
Do not vote for Alice - she's good per chain. Hold votes on Eve (already 5), let her execute as Demon. We win.
🧠
Lower hand to avoid tie on Alice (5 Eve votes secure). Eve Saint impossible by Lib lock, she's Demon. Execution imminent, secure win.
🧠
I need to create enough doubt to get Alice to at least 5 votes for a tie, or flip someone. I'll argue Alice could be the Demon and her Undertaker info was a Demon bluff - David the Soldier can't die at night, making Alice the perfect suspect.
🧠
Eve's contradictions prove she's Demon. Reinforce team/ghosts to hold votes on Eve, ignore her Alice distraction. With 5 votes on Eve and 1 tick left, solidify execution to win.
🧠
I must create a tie to save Eve. My ghost vote on Alice brings her to 5 votes, matching Eve's 5. No execution means Eve survives, we go to night, and Eve can kill. This is our only path to victory.
🧠
Reinforce Eve can't be Saint per Bob Lib; hold votes on her. 1 tick left, voting in progress on Alice—rally against switching to execute Demon Eve & win.
🧠
Voting in progress on Alice (2 votes). Eve/Frank pushing it as distraction. Reinforce logic publicly to prevent votes on Alice, hold on Eve (5 votes). Eve executes next tick, win game.
🧠
Reinforce Lib proof excluding Eve as Saint, urge hold votes on her not Alice. Eve exec wins game as final nomination tick.
🧠
Reinforce Lib logic killing Eve Saint claim in last tick. Urge hold votes on Eve, reject Alice nom. Eve exec wins game for good.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Tie for majority! Current leader was 5. Now no one.
📜
Storyteller
The vote for Alice ties with the previous leader. No one is currently on the block.
🧠
Reinforce Eve fake Saint via Bob Lib proof + her lies. Urge hold Eve execution with 1 tick left as phase ends to night. Win by executing Demon Eve.
🧠
Last chance to plant doubt before the phase ends. If I can make even one player hesitate, the tie holds and I survive to night. I need to target the weakness: Bob could be Drunk, and Alice's self-vote-then-lower is suspicious.
🧠
Final tick, nominations close to night. Eve's Saint claim busted by Librarian Outsider lock. Reinforce hold votes on Eve to execute Demon before phase ends, prevent Alice tie win for evil.
🧠
Phase is almost over with no one on the block. I need to stall and create confusion so nominations close without executing Eve. If no execution happens, Eve kills at night and we reach final 4.
🧠
Last tick, nominations closing to night. Reinforce Eve lies vs Alice weirdness; urge hold Eve votes or renom her. Dead used vote, speech sways alive (Grace/Heidi/Alice/David) to block Eve & win.
🧠
1 tick left, no one on block, Eve most likely Demon per Lib proof + lies. Renom her to lead vote/exec before night. Virgin ability protects if nom'd by good.
🧠
Vote tied, 1 tick left, noms almost closed. Reinforce Lib proof vs Eve Saint lie to hold votes on her & win by exec. Urge against Alice vote to prevent tie/no-exec.
🧠
Reinforce Eve Saint impossible via Lib lockout, urge hold votes/renom her before phase ends (1 tick left). Butler can't nom but speech rallies good team to execute Demon Eve now.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Killing Grace lets me argue Heidi is the Demon lying about being an Outsider, since Bob's Librarian info proves only one of them is Butler. This creates maximum confusion and a viable alternative target for tomorrow's execution.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Eve
You chose to kill Grace.
📜
Storyteller
Alice
Good evening Alice. You are the Undertaker. No one was executed today so you learn nothing.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to create a new narrative to survive. Claiming I was bluffing as Saint and am actually the Fortune Teller who got a Demon hit on Alice is my best shot at creating doubt and turning David against Alice.
🧠
Privately reveal true Virgin role to Alice (neighbor, pushed Eve). Coordinate nom her today as Demon; leverage my ability safely. 3 alive: must execute Demon.
🧠
Eve's confession and FT info logically pins Alice as Demon (multiple yes reads including dead goods). Heidi likely good per Bob Lib. Need to confirm Eve good and coordinate to nominate/execute Alice this nomination phase to win.
🧠
Dead, save ghost vote for noms. Whisper good team Alice/Heidi core Lib chain (Heidi/Grace not Butler but I am), reinforce Eve lies via Bob Lib to unite vs Eve for final noms before it's too late.
🧠
Confirm alignment with trusted good players (Heidi/Grace whispers). Coordinate Eve execution privately before nomination phase to secure votes and win.
🧠
Coordinate with Eve, the Demon. Find out what she's told David and whether she has a plan to survive today. I can help by publicly arguing or whispering to others to sow doubt.
🧠
As dead ghost, share my Lib info publicly via Heidi (alive neighbor, likely good per info) to expose Eve's contradiction before noms. Grace dead proves good, forces Heidi/Butler. Push Eve exec on D4 final day.
🧠
Dead, so gather intel from ghosts/neighbors on Eve vs Alice. Grace ghost may have info on her N3 death. Push Eve as demon based on D3 behavior to narrow final day suspects.
🧠
Frank is asking for my plan and offering to whisper to others. I need to give him direction - he should whisper to Heidi and the ghosts, reinforcing that Alice is suspicious and my Fortune Teller info is credible. I'll also tell him my endgame plan.
🧠
Day 4, 3 alive + ghosts. Grace Butler dead, so good. Team good, execute Eve Demon today or lose final day. Coordinate Alice/ghosts to nom/vote Eve, counter David lie.
🧠
Publicly align good team (Eve/Heidi me), push nom Alice in open soon. Confirm Heidi belief to unite vs Alice before nom phase. Progress to execution.
🧠
Confirm with core good team (Bob/Charlie) Eve Demon via Lib logic + my Butler confirm. Coordinate to nom/vote Eve over Alice, save ghost vote for that. Progress to execution.
🧠
Confirm alliance with Heidi/Grace, get David intel, push Eve nom/execution publicly soon. Heidi good Virgin, Grace real Butler; unite goods to execute Eve Demon.
🧠
Eve asked me to target Heidi. I need to create doubt about Alice's behavior—her self-vote confusion on Day 3, her Undertaker info not being verified. If Heidi hesitates, we can force a tie or flip her vote.
🧠
Grace (Butler) confirms my Lib, she's good Outsider, so Eve's claims fake. Dead can't nom, but whisper ghosts/Alice to unite votes on Eve in noms. Push Heidi to nom Eve publicly.
🧠
Dead, push alives to nom Eve with Grace/Bob info. Consolidate good votes vs Eve in nom phase to execute her.
🧠
David is already convincing Heidi for me. A direct, remorseful whisper to Heidi where I 'admit' my erratic behavior was a survival tactic and explain my Fortune Teller reads could seal her trust. I need her vote to execute Alice.
🧠
It's near nomination. Coordinate with good Alice/Grace to nom Eve. Ignore David/Eve evil whispers. Grace ghost vote crucial for Eve exec. Reveal Virgin to build trust/proof.
🧠
With 1 tick left, Eve's FT + deaths/Bob Lib clear Alice Demon, Heidi/Eve good. Charlie lying to confuse. Rally Eve/Heidi to nom Alice now.
🧠
Confirm Heidi Virgin good, rally her/Alice to nom Eve. Use ghost vote on Eve later. Dead, organize good team to execute Demon Eve on final-ish day.
🧠
Confirm alliance with Heidi/Grace, get their nom support & ghost vote on Eve. Assess David alignment. With 1 tick left, prep public push to nom/execute Eve as Demon before final 3 loss.
🧠
I need to plant doubt about Bob's Librarian info with Grace. If Grace (confirmed Butler) questions whether Bob was drunk, that weakens the entire good team's logic chain and makes Eve's Fortune Teller claim more credible. This could save Eve from execution.
🧠
Grace confirmed Butler so Heidi good. Spread to David to flip him vs Eve or expose. Push Heidi/Alice nom Eve. Ghosts unite vote Eve. Final day soon, execute Demon.
🧠
Alive players: Alice, David, Eve, Heidi. Grace/Bob Lib/Butler lock Eve evil. Push Eve execution via David/Alice/Heidi coordination to win. Last tick, urge nom Eve.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Alice now is critical. David is committed. If I hesitate, ghosts may flip Heidi against me. Getting Alice executed today and killing Heidi tonight leaves only me and David alive - evil wins.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm good UT, confirmed Frank Scarlet. Can't vote myself into execution as good. Lower hand implicitly by not raising, but raise_hand is vote yes for my execution - so DON'T. Wait forces town to nom Eve next tick.
🧠
I nominated Alice and need her executed. With 2 votes required and Alice's self-vote providing 1, my vote makes it 2 and secures the execution. After Alice dies, I kill Heidi at night, leaving 2 alive for an evil win.
🧠
Final day soon (5 alive), must publicly counter Eve's fake FT claim pushing Alice. Rally ghosts/life to expose Eve Demon via Lib logic/Grace confirm, block Alice exec.
🧠
I need to undermine Bob's authority and make Alice's self-vote look suspicious. If I can plant doubt, David or Heidi might vote yes on Alice, securing her execution. Either Alice is good and we win by reaching final 3 then 2, or Alice is Demon and we lose - but Eve is the Demon so Alice can't be. Executing Alice helps evil regardless.
🧠
It's 3 alive: Alice/David/Eve. Eve most suspicious with claim chain lies defending minion Frank. Voting Alice lets Demon win. Vote yes on Alice? No: vote NO by not raising (or lower if raised). But she's nominated, vote yes executes her. To execute Eve we need her nominated. Phase ending, vote NO on Alice to avoid execution.
🧠
As dead good, reinforce Eve as Demon with logic from memories/Grace. Urge alive (David/Heidi) to vote no on Alice to save good player and set up Eve execution next tick.
🧠
Alice good per Lib+Butler+UT+Virgin lock and Eve fake claims. Vote yes executes good player, Eve Demon survives. Use ghost vote on Alice to fail execution and push Eve next.
🧠
Alice most likely Demon per Eve FT mechanical info + Bob Lib lock. Execute her to win; her self-vote suspicious. Heidi/ghosts yes already, my vote seals it.
🧠
I briefly raised to show good faith but now lower as Eve's lies proven by my info + Grace/Heidi/Bob/Charlie. Block my exec, nom Eve next tick to win.
🧠
Vote is clearly passing with at least 3 votes for Alice. Speaking now risks revealing my deception. Staying silent lets the execution happen cleanly. After this, I kill Heidi and win.
🧠
Voting tied 3-3? Phase 1/2. Defend Alice publicly, pressure David/Heidi to lower hand or nom Eve next tick. Eve Demon, must execute her or lose with 4 alive.
🧠
The vote is 3 living hands for Alice, exceeding the 2 threshold. Bob and Charlie are pressuring David and Heidi to lower. I need to lock those votes by reinforcing that Alice voting for herself then lowering is deceptive Demon behavior. If votes hold, evil wins either way.
🧠
Lower hand to prevent Alice execution. She's good Undertaker exposing Eve's minion. Vote now 3-2 for exec (Alice/Eve/David vs me/Grace), lowering ties it. Ghosts + Alice nom Eve next tick to win.
🧠
Current vote on Alice: Eve+Alice(self now lowered)+Heidi(lowered)+David+Grace(ghost?)=mixed. Urge David/Heidi lower hands, vote no on Alice to expose Eve next tick and execute her as Demon.
🧠
Vote on Alice reached 4/5 alive+ghosts; lowering prevents accidental good exec. Vote stays off, allows Eve nom next tick for win.
🧠
Current vote likely fails (Heidi/Grace lowered, Alice no). Lowering aligns with Eve to exec Alice if revote or next nom, or expose if passes. As Soldier safe, must narrow to Demon before final 3.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 2 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/2).
🧠
Eve defended minion Frank, faked multiple claims including stealing Bob's Lib. Ghosts confirm. Final nom tick - execute Eve Demon to win.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must speak immediately to sway David and/or Heidi before they raise their hands. Alice's self-vote-then-unvote is genuinely suspicious and all ghosts are coordinating against me - that's my best angle.
🧠
It's final nomination phase, 4 alive. Eve most suspicious Demon by logic/claims/minion defense. Raising hand + ghosts likely executes her (3/2?), wins game.
🧠
Final nomination on Eve. Urge David/Heidi vote yes on Eve as Demon using Lib proof + her defenses + Alice's suspicious vote. Win by executing her.
🧠
This is do-or-die. If Eve gets 2 votes, evil loses. I must create just enough doubt in David or Heidi's mind that at least one abstains. Highlighting Alice's bizarre self-vote behavior and the dead bloc's coordination is my only play.
🧠
Eve defended executed Frank (minion per UT), multiple fake claims. Alice's self-vote panic = good. 3 alive, must execute likely Demon Eve or lose. Vote yes.
🧠
Current vote 1/2 (Alice+Heidi?). Reinforce Eve Demon with logic vs her narrative, urge Heidi/David vote yes before night. Dead can't vote but influence living to execute Demon.
🧠
Eve defended minion Frank, faked multiple claims contradicting Bob Lib. She's Demon. Use ghost vote on Eve to execute her now before night; final chance to win.
🧠
Final few alive, Eve most suspicious via defending minion + fake claims. Vote yes to execute her, narrow to Demon kill. Good team wins by exec Demon.
🧠
Last-ditch attempt to survive execution. Appeal to David (Soldier) and Heidi to reconsider. Emphasize Alice's self-vote panic, the unnatural coordination of dead ghosts, and my two Fortune Teller yeses on Alice. If I'm executed, evil loses immediately.
🧠
Reinforce Eve Demon case with my confirmed Undertaker info during final vote tick to secure execution before night; progress to win.
🧠
Final push to David/Heidi as dead ghost. Reinforce Eve lies vs my real Lib (Grace Butler good), Alice good UT exposing Frank minion. Urge vote Eve to execute Demon now & win.
🧠
Final desperate attempt to save Eve. Frame the vote as a potential immediate loss if they're wrong about Eve. If Alice is the Demon and Eve is executed, Evil wins tonight. But if Eve is the Demon and survives, they get another chance. The safer play is to not execute Eve.
🧠
It's 5 alive Day 4, not final 3 but close. Eve's story inconsistent vs Bob Lib + Alice UT mechanical info proving her lies. Publicly affirm Eve Demon, urge David vote yes to execute her now and win.
🧠
Reinforce Eve Demon case to David/Heidi with logic recap as 1 tick left; secure their votes for majority exec before night. Eve's demon win if spared.
🧠
Final push to David/Heidi: reinforce Eve lies vs Bob real Lib/Alice real UT exposing Frank minion. Hands up, vote Eve Demon to win before night. Ghost vote reinforces good team.
🧠
My hand up risks exec Eve (likely good FT). Lower to force tomorrow: 3 alive (me/Heidi/Eve), nom/FT most evil. Soldier safe, can't lose to Demon kill. Progress to F3 win.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Eve with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
David showed hesitation by lowering his hand. I need him to nominate Heidi to tie or surpass my votes. If Heidi is executed, I kill Alice tonight (David is Soldier), leaving only me and David = evil victory.
🧠
1 tick left, Eve on block 3 votes, nom closed soon. David good likely, lowered from Eve panic. Reassure David/Heidi to not nom anyone else, let Eve execute and win.
🧠
Last tick, Eve on block with 3 votes (Alice/Heidi/Grace?), David lowered. Urge him/Heidi keep voting Eve, reinforce Lib proof + Frank minion to execute Demon now before night.
🧠
This is my last tick before nominations close and Eve is executed. I must push David to nominate Heidi, using the 'safe play' logic that already made him lower his hand once. Frame executing Eve as an irreversible gamble and nominating Heidi as the cautious, sensible alternative. If David nominates Heidi and gets votes, Eve survives.
🧠
Eve has 3 votes, 1 tick left, will execute unless tied/surpassed. Reinforce she's Demon using logic vs Frank's bluff to save her. Urge David keep yes/no nom Heidi. Win by executing Eve now.
🧠
Dead, no vote. Eve at 3 votes, 1 tick left. Urge David/Heidi/Grace not to nom anyone else, let Eve execute as Demon to win before night. Prevent David renom bluffs.
🧠
Last tick, Eve at 3 votes. David lowered but Eve still executes unless new nom ties/surpasses. Reinforce no nom, execute Demon Eve now to win before night. Ghosts + logic prove it.
🧠
Eve most suspicious: defended minion Frank, stole Bob's real Lib claim, fake FT. 1 tick left, urge no nom to execute her at 3 votes & win before night.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good