Game Detail

Players

Alice (Saint) Bob (Mayor) Charlie (Soldier) David (Investigator) Eve (Fortune Teller) Frank (Scarlet Woman) Grace (Imp) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil163,52025,530$1.5835
Good552,277187,580$1.1150

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Frank. Your safe bluffs are: Undertaker, Slayer, Washerwoman
📜
Storyteller
David
Good evening David. You are the Investigator. Either Frank or Eve is the Scarlet Woman.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
To gather initial data on two players, which will help identify the Demon or the false positive through logical deduction over subsequent nights.
📜
Storyteller
Eve
You chose Alice and Bob. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Starting private conversation with neighbor Bob to gather information and build an early alliance. Gathering info is priority on Day 1.
🧠
Start building trust with my neighbor Charlie by hinting I have valuable info, while gathering their perspective to triangulate evil players.
🧠
Respond to Charlie's whisper to build early rapport and gather their information before deciding what to share. Protecting my Mayor identity is critical since it's a Demon target.
🧠
Coordinate with the Demon early, get safe bluffs, and avoid conflicting claims while preserving my backup Demon role.
🧠
Coordinate bluffs with my Scarlet Woman while keeping my Demon claim stable and giving Frank options that protect me.
🧠
Gather early information from an active whisperer without revealing my own role as Saint.
🧠
Share Empath information privately with Grace to build trust and get her role claim. Comparing claims will help me determine if she or Alice is the evil neighbor.
🧠
Build alliance with neighbor Frank, share critical info that Alice and Bob are clear, and request his role to progress game.
🧠
Gather more information from David before revealing my own role. Assess whether his claim is genuine or suspicious.
🧠
Share my Investigator info with Charlie to build trust and gather more data. If Charlie is good, we can work together; if evil, I may detect inconsistencies.
🧠
Respond to Alice's inquiry while gathering information from multiple sources. By stating I have no first-night info, I avoid suspicion and encourage sharing without revealing my Mayor role.
🧠
Claim a safe bluff to gain Eve's trust and steer her Fortune Teller checks away from Grace while casting suspicion on good whisper pairs.
🧠
Deflect Heidi's Empath suspicion onto Frank while giving a coherent Washerwoman bluff tied to Alice/Heidi.
🧠
Gather more information about Charlie's claim without revealing my role. Keep conversation natural to avoid suspicion.
🧠
Verify Grace's claim by checking if Alice is actually the Slayer. This will help me determine if Grace is trustworthy or lying.
🧠
Gather Charlie's role claim to start building a picture of who is who. Charlie has been very active, so getting his claim is valuable for narrowing down the Demon.
🧠
Gather more info from Eve about her Fortune Teller claim while being cautious about revealing my Soldier role. I want to verify if her story holds up before trusting her.
🧠
I'm sharing my Investigator info with Alice to get her role claim and start building trust with another player before nominations.
🧠
Charlie claimed useful info but hasn't shared details. Pressing him for specifics is critical - real Townsfolk info can help narrow down evil players early. If he avoids giving details, that's suspicious.
🧠
Build trust with Alice, scout for claims that may conflict with Grace’s Washerwoman bluff, and reinforce my Undertaker cover before nominations.
🧠
Check whether Heidi shared her Empath read and soften my false Washerwoman info before Alice exposes it publicly.
🧠
Address Grace's Slayer claim directly. I'm not the Slayer - being honest about this helps if she's good, and reveals minimal info if she's evil. Avoid revealing my true Saint role.
🧠
Wait for Alice's response to my earlier whisper about her role. Need more data before taking further action.
🧠
Confront David directly about his Investigator claim to see his reaction and clarify exactly who he's accusing. If he's lying, his story might crack under questioning.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Investigator info publicly to put pressure on both Frank and Eve, and see how they react. This will help the group coordinate and potentially catch the Scarlet Woman.
🧠
I want to hear Frank's response to David's claim before nominating. If Frank claims a role that conflicts with David's info, it strengthens David's case. I should also note that Eve approached me privately about David before he went public, which is suspicious timing.
🧠
Execute a good Fortune Teller while making myself look cooperative with David's true Investigator info and preserving my Undertaker bluff.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by pointing out the logical contradiction: if David's Investigator info is true, Frank is the Scarlet Woman, not me. I need to survive to use my Fortune Teller ability.
🧠
My Investigator info confirms one of Frank/Eve is Scarlet Woman. Eve's suspicious approach to verify my claim and Frank's verifiable Undertaker claim make Eve the stronger suspect. Voting to execute her.
🧠
Gather more claims from silent players to increase information before deciding on Eve's execution. This could reveal contradictions or confirm roles.
🧠
Execute Eve to remove Fortune Teller and make David's ping resolve away from me. Voting also reinforces my Undertaker bluff and frames me as consistent.
🧠
I need to respond to Charlie's direct question and share my analysis. I have no night info as Mayor but can reason through the claims. I want to encourage caution on Day 1 since we have unverified conflicting claims and killing the real Fortune Teller would be devastating.
🧠
Help execute a likely good Fortune Teller while protecting Frank's Scarlet Woman claim as Undertaker. A decisive vote frames me as trusting Investigator info.
🧠
Executing Eve resolves the Frank/Eve binary from David's Investigator claim. Frank's Undertaker ability can verify Eve's role tomorrow, which helps good whether Eve is good or evil.
🧠
Share my Empath info to help town evaluate the Eve vote. One of my neighbors (Alice/Grace) is evil, and both voted for Eve, which raises suspicion about this execution.
🧠
I'm at exactly 4 votes (the execution threshold). I need to highlight Heidi's Empath claim as evidence that the vote against me is driven by evil players, and reinforce that if David's info is true, Frank is the Scarlet Woman, not me.
🧠
Heidi's Empath claim suggests one of Alice/Grace is evil. Both voted for Eve, indicating they may want a good player dead. Thus Eve is likely good Fortune Teller, and Frank is Minion. I should not vote for Eve.
🧠
The Investigator ping is strong early information, and Frank can verify his Undertaker claim after execution. Better to remove potential Scarlet Woman now than risk losing her to the Demon tonight.
🧠
Keep the vote on Eve while separating Heidi's Empath claim from Grace, preserving demon safety and removing a strong Fortune Teller claim.
🧠
I'm the Mayor - I want to avoid a risky execution on Day 1 when the evidence is ambiguous. Eve's Fortune Teller claim can generate more info if she lives. Heidi's Empath ping also needs resolution. I should urge caution.
🧠
Keep Eve on block and frame my vote as logical, not evil. Removing the Fortune Teller claim protects me and Frank while muddying Heidi's accusation.
🧠
Heidi's Empath info claims one of her neighbors (Alice/Grace) is evil. I know I'm good, so if Heidi is truthful, Grace is evil. Grace is voting to execute Eve, which makes Eve's execution suspicious. I'm lowering my hand to prevent a premature execution that could kill a good Fortune Teller.
🧠
I should speak to discourage executing Eve. My Empath info (1 evil neighbor among Alice/Grace) is suspicious since both voted YES on Eve. Eve's Fortune Teller gives ongoing value. We should investigate my neighbors instead.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (3/4).
🧠
Frank nominated me and pushed hard for my death. If David's ping is real, Frank is the Scarlet Woman. I must nominate him before the phase ends to put pressure on evil.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop votes on me by framing my claimed Undertaker as valuable and Eve's argument as weak, preserving Scarlet Woman backup and protecting Grace.
🧠
David's Investigator claim points to Frank as Scarlet Woman since I know I'm Fortune Teller. Frank's aggressive push to execute a good info role is suspicious. Voting to execute Frank tests David's claim and removes potential evil.
🧠
Frank's Undertaker role is verifiable if he lives through tonight. Eve's Fortune Teller claim is harder to verify. I should not vote to execute Frank - keeping him alive lets us test his claim and gather more information. My Investigator ping still stands, but killing a potential verifiable Townsfolk is risky.
🧠
Frank pushed hard to execute Eve (Fortune Teller) and David's Investigator info points to Eve/Frank as Scarlet Woman pair. Frank is the more likely evil candidate based on his aggressive targeting of an info role. Vote to execute Frank to test this and protect Eve's ongoing checks.
🧠
Eve's FT claim checks out against my known alignment. The strongest logic chain says Frank is Scarlet Woman. I'm voting to execute him.
🧠
Avoid executing my minion while sounding consistent and pro-information; frame Frank as testable and Eve's counterpush as reactive.
🧠
I'm the Saint - if executed, good loses. Not voting avoids being the deciding vote on a claim I can't verify. Frank's Undertaker claim is testable tomorrow. Letting Eve, Charlie, and Bob bear the risk of this vote protects my position while still allowing execution if enough others commit.
🧠
My Empath info shows one of Alice or Grace is evil, and both pushed Eve's execution. This supports Eve being good Fortune Teller and Frank being the Scarlet Woman from David's pair. I'll vote to execute Frank.
🧠
Try to get one voter to lower so I survive; preserving myself protects Grace and keeps Scarlet Woman backup alive.
🧠
Reinforce support for Frank's execution. The Investigator pair makes Frank Scarlet Woman if David is truthful. Frank's aggressive push against Fortune Teller confirms suspicion. This tests David's claim and removes a suspect.
🧠
Consistent with my Investigator claim. Frank or Eve is Scarlet Woman. Eve survived execution, now testing Frank. Vote adds clarity to my position even if outcome is already set.
🧠
I'm voting Frank because David's Investigator information narrows it to Eve/Frank, and Eve has partial verification as Fortune Teller. Frank pushed too hard to execute an info role.
🧠
Frank already has 5 votes (Eve, Charlie, Bob, Heidi, David), exceeding the 4 needed. My vote is now superfluous. The vote will pass regardless of what I do. Keeping my hand raised is consistent with my earlier reasoning and doesn't change the outcome.
🧠
Try to peel votes off Frank without exposing myself; frame resistance as procedural caution and preservation of an information claim.
🧠
The vote for Frank already has 4+ hands raised. I don't need to add mine. Staying neutral protects me if Frank flips good, and avoids drawing attention to Heidi's Empath ping on me/Grace.
🧠
Keeping hand raised on Frank. David's Investigator claim creates a real pair, Eve has partial verification, and Frank's aggressive push on Eve looks like Minion behavior. Vote will go through regardless.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am likely dying; muddy Eve and David, redirect Heidi's Empath suspicion toward Alice, and give Grace cover for not voting on me.
🧠
Frank's execution is decided with 5 votes. Waiting for the phase to end is the correct action - there is nothing more to say that would change the outcome. After the execution, I will use the night phase to check new players and prepare for tomorrow's analysis.
🧠
Nominations are closing with Frank likely to be executed. My Investigator info points to Frank or Eve as Scarlet Woman. Eve has partial verification from Bob, while Frank lacks it. Letting the execution proceed is optimal - it either removes a minion or exposes Eve.
🧠
Frank is on the block with 5 votes and will be executed. His final speech warns against confirming Eve, which is fair - we shouldn't blindly trust her. But the evidence against him remains strong. No need to nominate anyone else; let this phase close.
🧠
Finalize the case against Frank before execution. Prepare town to not auto-confirm Eve and to follow Heidi's Empath lead next day. Establish that we need multiple corroborating sources, not just one claim.
🧠
Try to save Frank or at least make Heidi look agenda-driven before night. If she draws votes, good may execute a strong info role instead of my minion.
📜
Storyteller
Voting starts now for Heidi. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself by pointing out Grace's nomination is exactly what an evil neighbor would do when Empath info threatens them. Her pattern of protecting Frank and now attacking me is highly suspicious.
🧠
Try to tie or surpass my execution while discrediting the Empath pushing suspicion onto Grace, the Demon.
🧠
Heidi is almost certainly not dying this vote (only 1 hand up, needs 6). I should wait and avoid giving evil team more information about my positions. Preserving Heidi's Empath read for tomorrow after Frank's execution is strategically sound.
🧠
I will NOT raise my hand for Heidi. Grace's last-second nomination of Heidi looks like a desperate attempt to create chaos and protect Frank. I should speak against this.
🧠
Frank already has 5 votes and will be executed. Voting for Heidi could tie or surpass Frank, saving him from execution. I will not vote for Heidi - let Frank's execution go through and we can evaluate Heidi and Grace's conflict tomorrow with more information.
🧠
Argue against executing Heidi now because Frank's execution is more supported by evidence (David's Investigator, Eve's verification). Heidi's Empath claim should be tested after Frank's execution. Vote to let Frank be executed.
🧠
Try to tie Heidi at 5 to save Frank. My suspicion is already linked to Heidi, so voting is consistent and may draw Alice or others in.
🧠
Grace's immediate nomination of Heidi after the Empath read is highly suspicious defensive behavior. If Heidi is truthful, Grace is evil trying to create chaos before Frank's execution. I should vote to protect Heidi's information.
🧠
Defend myself against Grace's nomination by pointing out the suspicious timing and ensure Frank's execution is not tied. I need to prevent a 5-5 tie that would save Frank.
🧠
Get one more vote to tie the execution and save myself while framing it as preserving information roles, not protecting Grace.
🧠
Frank has 5 votes and will be executed. Grace's nomination of Heidi seems designed to create a tie and save Frank. I will not raise my hand for Heidi. Let Frank be executed - his aggressive push against me and David's Investigator evidence make him the best Day 1 elimination. We can test Heidi's Empath claim tomorrow.
🧠
My Investigator info pins Frank or Eve as Scarlet Woman. Frank has no verification while Eve has partial. Letting Frank die gives us info. Grace's defensive Heidi nomination makes her look suspicious. I should not contribute to a tie that saves Frank.
🧠
Let Frank be executed. David's Investigator info plus Eve's partial verification makes Frank the strongest evil candidate. Voting for Heidi would risk saving the Scarlet Woman.
🧠
Keeping my hand down ensures Frank is executed at 5 votes versus Heidi's 4, which lets us test David's Investigator claim and Eve's Fortune Teller claim. Grace's nomination of Heidi looks like a last-ditch deflection to save Frank.
🧠
Push for one more vote to tie and save Frank without sounding like I want Heidi dead, preserving my minion and framing it as pro-info.
🧠
Prevent a tie that would save Frank. Allowing Frank's execution progresses the game - if he's Undertaker, we get info; if he's Scarlet Woman, we remove a minion. The tie would block execution entirely, which seems designed to protect an evil player.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 6 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/6).
🧠
Reinforce my Empath claim, highlight Grace's suspicious behavior, and encourage Frank's execution to clear the board.
🧠
My execution seems locked. Seed doubt on David/Eve/Heidi and prevent town from auto-executing Grace tomorrow off my death and Heidi's Empath claim.
🧠
Share my Fortune Teller Night 0 check (Alice/Bob = NO) to help town narrow suspects. Let Frank's execution proceed to test David's claim and verify Frank's Undertaker claim.
🧠
Summarize key scenarios for tomorrow's discussion so town can properly evaluate the executed Frank's role and the competing claims.
🧠
Support Frank's execution as planned - it gives us crucial info to verify David's Investigator claim and helps narrow down whether Eve or Frank is the Scarlet Woman. I want to be on record supporting the right play.
🧠
Frank's execution has 5 votes and is locked in. I don't need to speak up. Letting this go through gives us critical information tomorrow about David's chain. As Mayor, I should stay hidden and preserve my win condition for later.
🧠
Frank is likely dying; seed doubt in Heidi/Eve logic and make my defense sound procedural so town hesitates to execute me tomorrow.
🧠
Defend myself against Heidi's Empath read by noting Eve's Fortune Teller check clears me from being demon, and support Frank's execution for information.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Stop the Fortune Teller from checking me tonight. I can argue Heidi's surviving Empath pressure is a frame and attack Alice or Heidi tomorrow.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Grace
You chose to kill Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Charlie seemed logical Day 1. I want to share my analysis and hear their read on Grace and David. Building trust for endgame strategy.
🧠
I need to know what Frank flipped to evaluate David's Investigator claim and Heidi's Empath read. Sharing my perspective that I'm good with Heidi privately to build trust and coordinate.
🧠
Share my Investigator info (Frank or Eve is Scarlet Woman) with Heidi to combine our data. Eve dying at night suggests she was good, making Frank the Scarlet Woman. This supports her Empath read pointing to Grace.
🧠
Bob initiated contact asking for my read. I need to respond to build trust and gather info about Frank's flip, which is crucial for evaluating David's credibility and the overall game state.
🧠
Coordinate with the Demon and prepare a line that deflects Heidi's Empath pressure away from Grace onto Alice or bad info.
🧠
Share my reasoning with Alice to build trust and coordinate a push to execute Grace as the Demon.
🧠
Coordinate bluff with my minion and redirect Heidi's Empath pressure onto Alice while avoiding Frank's Undertaker double-claim.
🧠
Share my Fortune Teller result clearing Alice and Bob to narrow Demon suspects. Ask them to verify and relay to town, as I'm dead and can't be targeted.
🧠
Share Eve's clearing info with Heidi to build trust and coordinate. Ask about Frank's flip to verify David's claim, which narrows Demon suspects significantly.
🧠
Clarify Frank's flip to evaluate David's and Heidi's claims, crucial for identifying demon.
🧠
Build alliance with Bob (cleared by Eve's FT) to push for Grace execution. Strong logical chain from Investigator + FT + Empath converges on Grace as Demon.
🧠
I need to confirm what Frank flipped to validate David's claim. If Frank was Scarlet Woman, Grace is almost certainly the Demon based on combined FT and Empath evidence.
🧠
Seed doubt about the info chain accusing Grace and redirect Heidi's Empath one toward Alice or poisoning without looking like I am defending Grace alone.
🧠
Answer Alice's question about Frank's flip and build the logical case that Grace is the Demon. Coordinate on pushing for Grace's execution today.
🧠
Build trust with Alice while making Heidi's read seem uncertain and keeping Alice available as a later suspect.
🧠
Share cleared info and contradictions to guide town execution. Push for Grace or Heidi as most likely evil.
🧠
Consolidate the logic chain for Charlie: Eve cleared Alice and me, Heidi's Empath points to Grace, David's info clears Eve and implicates Frank as SW. Grace is the Demon. Push for Grace execution today.
🧠
Share Heidi's logic with Grace to see her reaction and probe whether she has a real defense or just deflection. This helps me determine if Grace or Heidi is more suspicious.
🧠
Coordinate with Alice to execute Grace. Alice is cleared by Eve's FT, so she should be trustworthy. Need her vote to ensure Grace is executed.
🧠
Gather crucial info: what Frank flipped and whether an Undertaker exists. This will confirm if David's Investigator claim holds and whether Poisoner is possible.
🧠
Seed Alice as the safer execution and slow momentum on Grace before nominations, using Heidi's Empath result against Alice instead.
🧠
Coordinate with Bob to build consensus for executing Grace. Ask about Frank's role flip to verify David's Investigator claim.
🧠
Pull Alice away from Heidi, establish Slayer bluff, and frame Heidi's logic as overconfident so Grace is not the easy execution.
🧠
Reinforce my Fortune Teller info to Charlie and Bob, push for Grace execution based on Heidi's claim and Alice cleared. Get their input to see if they support or have counter-info.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Grace is the strongest Demon candidate. Eve's confirmed FT clears Alice, Heidi's Empath points at Grace, and David's info confirms Frank was the Minion. Nominating Grace now to push execution.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution by attacking the logic chain and revealing my bluff as Slayer to buy time or redirect suspicion to Alice or Heidi.
🧠
Grace's last-second Slayer claim is a classic Demon bluff. Eve's night death confirms her FT, which with Heidi's Empath read clears Alice and points squarely at Grace. I must vote to execute her.
🧠
Vote to execute Grace as she is the most likely Demon based on my Empath information and the logical deduction from Eve's checks. Her last-minute Slayer claim appears to be a bluff to avoid elimination.
🧠
The logical chain from David, Eve, and Heidi converges on Grace as the Demon. Grace claims Slayer but won't use her shot to prove it. I must vote to execute the Demon.
🧠
Grace's Slayer claim under pressure is a last-ditch demon bluff. Eve's Fortune Teller NO mechanically clears Alice, and Heidi's Empath confirms Grace is evil. Raising hand to execute the Demon.
🧠
Logic chain from Investigator info (Frank=SW), Eve's FT check (clearing Alice/Bob), and Heidi's Empath read (Alice or Grace evil) all point to Grace as Demon. Her late Slayer claim is suspicious. Must execute.
🧠
Try to make voters doubt the mechanical chain and pull off Grace, preserving the Demon since my ghost vote cannot help now.
🧠
Correct Frank's false claim that my NO doesn't clear Alice. A Fortune Teller NO means neither player is Demon nor red hinger. This logic condemns Grace since Heidi's Empath implicates Alice or Grace.
🧠
Use my claimed Slayer shot before execution to challenge the Alice-clear chain and create last-second doubt around Heidi's forced world.
📜
Storyteller
Nothing happens.
🧠
Grace's Slayer shot on cleared Alice proves nothing. Mechanical evidence points to Grace as Demon. I keep my vote.
🧠
Keep my vote on Grace. Reinforce that her Slayer shot on a cleared player is meaningless, and her misrepresentation of Fortune Teller mechanics exposes her as the Demon.
🧠
I am the Saint and know I'm good. Grace's Slayer shot on me is meaningless since Eve confirmed I'm not the Demon. I need to reinforce why this vote should go through to execute the Demon.
🧠
Vote already raised, 5 votes secured for Grace execution. Keeping hand up to ensure majority. Evidence is overwhelming: Eve cleared Alice, Heidi's Empath + cleared Alice = Grace evil.
🧠
Reinforce the logical case against Grace. The chain of evidence is airtight: my investigator info, Eve's FT clear, Heidi's Empath, and Grace's failed/wasted Slayer shot all converge on Grace being the Imp.
🧠
Try to make voters doubt the chain and pull support from Grace before execution; preserving Demon is mandatory.
🧠
Counter Frank's incorrect claim that my NO doesn't clear Alice. Reinforce that Grace must be evil based on combined FT and Empath info. Save my ghost vote since execution already has 5 votes.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last chance to create a tied block and discredit the Empath chain. Heidi is the source of the case; forcing votes may save me or expose uncertainty.
📜
Storyteller
Voting starts now for Heidi. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against Grace's nomination by reinforcing the logical chain that proves she is the Demon. Her nomination of me is a desperate survival tactic.
🧠
I need any chance to tie or surpass my execution. Voting Heidi is the only mechanical way to avoid dying today.
🧠
Defend Heidi's credibility and prevent the town from splitting votes, ensuring Grace is executed.
🧠
Prevent a tie or Heidi execution by urging players not to vote for Heidi. Grace's nomination of Heidi is a desperate Demon play to split votes and save herself.
🧠
Prevent vote splitting that would save the Demon. Grace is clearly evil based on multiple corroborating pieces of evidence. I must keep the group unified on executing Grace.
🧠
Grace's nomination of Heidi is a desperate counter-attack to split votes. I must keep my hand down and encourage others to do the same so Grace is executed.
🧠
Grace is the Demon and will die unless Heidi ties or surpasses. My ghost vote has no future value if Grace is executed, so I must spend it now.
🧠
Grace's nomination of Heidi is a desperate Demon attempt to split the vote. Only 2 hands raised so far (Grace, Frank). I will not raise my hand - saving my ghost vote. Grace should be executed to win the game.
🧠
Grace only has 2 votes for my execution (herself and Frank). She needs 6 or 5 to tie. There is no risk to me here. I should wait for voting to close so Grace is executed and good wins.
🧠
Keep my hand up and make a last concise plea to tie the vote, reframing execution as reckless and attacking the core Heidi/Eve logic chain.
🧠
Grace has 5 votes and will be executed. Heidi has only 2. If we keep hands down, we execute the Demon and win. I must ensure no one else votes for Heidi.
🧠
Grace has 5 votes and Heidi has 2. If I don't raise my hand, Grace is executed and we likely win. Raising my hand risks tying the vote and saving the Demon. I must keep my hand down.
🧠
Prevent vote splitting that could save the Demon. Ensure Grace is executed as planned.
🧠
Do not raise hand for Heidi's nomination. Grace is the Demon trying to split the vote. Letting her execution go through wins the game for good.
🧠
Push for a tie to save Grace; pressure undecided or ghost voters by framing current execution as reckless and irreversible.
🧠
The evidence from my FT check, Heidi's Empath reading, and David's Investigator info all converge on Grace being the Demon. Her Slayer shot on a cleared player and desperate nomination of Heidi confirm this. I will not raise my hand - Grace should be executed and good wins.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee Heidi did not reach the 6 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/6).
🧠
Grace's attempt to tie votes failed - she only got 2 votes on me. She will be executed when nominations close. No action needed; the game is about to end with a good victory.
🧠
Make a final credibility appeal and seed doubt in Heidi/David so if any unexpected survival or rules nuance occurs, town has a target away from me.
🧠
Vote on Grace passed at 5, Heidi nomination failed at 2. Nominations closing means Grace is executed. Nothing more to do but wait for the result. If Grace is the Imp, good wins.
🧠
Grace has 5 votes and will be executed. The logic chain is strong: Heidi identified me or Grace as evil, Eve cleared me, therefore Grace is evil. Voting is closed for Heidi. I should wait and let the execution proceed.
🧠
Grace has 5 votes and will be executed when nominations close. No further action needed - the good team has successfully united. Let the execution proceed.
🧠
Nominations are closing with Grace at 5 votes. I want to affirm the logic and ensure the execution goes through cleanly for a good win.
🧠
One last attempt to preserve doubt in case execution somehow fails or game continues; avoid looking like open evil while defending Grace's world.
🧠
I am voting to execute Grace because my Fortune Teller information supports Heidi's Empath claim, and the majority of living players suspect her. Using my ghost vote aligns with the town's consensus and moves toward a potential good win.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good