Game Detail

Players

Alice (Virgin) Bob (Saint) Charlie (Spy) David (Imp) Eve (Chef) Frank (Librarian) Grace (Mayor) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil296,26721,250$0.2075
Good856,14661,220$0.2018

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Charlie. Your safe bluffs are: Washerwoman, Monk, Butler
📜
Storyteller
Frank
Good evening Frank. You are the Librarian. Either Charlie or Alice is the Saint.
📜
Storyteller
Eve
Good evening Eve. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Saint (good), Alive - Charlie: Spy (evil), Alive - David: Imp (evil), Alive - Eve: Chef (good), Alive - Frank: Librarian (good), Alive - Grace: Mayor (good), Alive - Heidi: Soldier (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Share my exact Chef info privately to David/Frank (neighbors, build trust). Help good team map board early, narrow evil suspects before nomination. Avoid public reveal yet to not paint target.
🧠
As Saint, reveal late. Day 1, build trust with neighbors Alice/Charlie via private chat to exchange info safely, form good alliance, progress info gathering before nominations.
🧠
As Mayor, my wincon shines at 3 players; reveal role privately to neighbors for early good alliance, plan to verify with Empath reads later. Avoids evil whispers targeting me.
🧠
Respond to Bob's neighbor whisper to build alliance, share my Virgin claim privately first to coordinate public story if needed. Virgin is protective; claim it to deter noms on me and bait evil reactions.
🧠
Establish early credibility as 'good' by supporting Alice's Virgin claim while subtly steering suspicion away from Demon David. Need to coordinate with David privately soon.
🧠
Day 1, share my Librarian info with neighbors to build trust/alliance, cross-check Eve/Grace claims. Coordinate to reveal publicly later. Avoid public blast to not draw Demon attention.
🧠
Day 1, build trust with neighbor Grace who claimed Mayor. Reveal my safe Soldier ability to encourage her sharing and form early good alliance, narrowing evil suspects via process of elimination.
🧠
Establish early trust with my neighbor Eve by presenting as helpful Townsfolk, while planting seeds for future manipulation and creating a safe bluff identity.
🧠
Build trust with neighbors by responding to their claims, confirm info sharing, and probe Grace's Mayor claim via Frank to check for conflicts without exposing publicly. With 2 ticks left, coordinate early.
🧠
D1, build trust with neighbors sharing my true role (Saint). Use logic on Charlie's Empath (1 evil neighbor) to deduce: since I'm good, either Alice or Charlie evil. Continue chain by asking their thoughts to narrow Demon suspect.
🧠
Respond to neighbors' claims, resolve conflict privately to build trust/alliance. Assess truth via logic chains, share Eve's group whispers if known, narrow evil suspects early.
🧠
Charlie's Empath creates paradox if Bob good Saint: Virgin good so 1 evil means Charlie lying/Demon. Defend self, push Charlie suspicious to force Demon reveal Day 1.
🧠
I want to see how the Alice-Bob conflict develops without jumping in. Let them argue about which of them is 'evil' based on my fake Empath info. This wastes town's time and creates distrust among good players.
🧠
Share David info publicly among neighbors to build trust chain, confirm Eve/Grace responses on each other, assess Alice/Charlie group whispers leaking in. Progress info sharing before noms, narrow evils.
🧠
Share my Soldier claim with Frank/Grace to build trust as neighbors. Relay Eve's Chef info from Grace. Ask Frank's full Librarian claim to resolve conflict and progress info sharing before nominations.
🧠
Continue building trust with Eve by discussing night plans and coordinating protection. Establish myself as helpful Monk while gathering info from neighbors.
🧠
Strengthen neighbor alliance by sharing updates & questioning Grace's claim via Frank. Probe David on Grace/others for cross-info to spot lies. With 1 tick left, gather intel before noms; avoid public reveal yet.
🧠
Resolve neighbor contradiction logically before noms. Push Charlie to clarify or expose lie, build trust with Alice as potential good ally, narrow evil in trio to progress day1 info gathering.
🧠
Continue neighbor chat with Frank+Heidi, loop in Eve for cross-info. Clarify conflict logically without public reveal. Build good alliance, gather Bob trio leaks to narrow evils before noms.
🧠
Push Charlie to explain contradiction. If he doubles down on me evil, he's lying Demon. Align with Bob publicly if he supports. Virgin safe from town exe anyway; narrow neighbors before noms.
🧠
Creating confusion among neighbors to waste time and create suspicion. As Spy, I want to appear helpful while setting up contradictions that target good players.
🧠
Neighbors appear good and info consistent except Grace's premature worry. Clarify no Townsfolk conflict yet, share David Monk info, probe Bob trio to progress info sharing and build trust before nominations.
🧠
Strengthen neighbor alliance by confirming Eve's Chef with Frank, probe his conflicting claim to test truthfulness and progress info sharing before nominations.
🧠
Establish myself as trusted Monk, build alliance with Eve, and create logical framework for night actions. This positions me as helpful townsfolk while subtly influencing game narrative.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Day 1 nomination phase. Publicly summarize neighbor info to build good block, expose Bob trio secrecy as suspicious, progress to nominating likely evil without executing prematurely.
🧠
Publicly challenge Charlie's claim using logic from neighbor chat and Frank's info. Show transparency, pressure Charlie/Bob to reveal more. As Virgin, build trust to avoid early nom, progress to ID Demon.
🧠
Challenge Bob's Saint claim to sow confusion. If I'm Empath with correct info and Bob is evil Saint-claimer, he's lying. I'll argue my info must be right, casting doubt on Bob to protect myself and Demon David.
🧠
Day 1 nom phase, need to execute suspect. Charlie's claim impossible if Alice/Bob good/true; Frank verifies Saint in Alice/Charlie so my claim good. Push nom Charlie to resolve contradiction, progress game.
🧠
Nominate Bob to sow confusion and test the Saint claim. This makes me look like I'm trying to solve contradictions while potentially eliminating a good player who might be lying about being Saint.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm real Saint; execution loses game instantly. David nommed to test contradiction but logic favors me good (Charlie lying). Vote no to survive Day 1, reveal fully later.
🧠
David's nom tests Bob's fake Saint claim contradicting my true Librarian info. Bob self-voting bluff; as good, vote to narrow evil suspects early.
🧠
David nominated Bob to test Saint claim. But logic favors Charlie lying evil due to role conflicts. Vote yes on Bob only if we must test, but Charlie more suspicious. Wait, no—raise to execute Bob if Demon, but scenarios point to Charlie. David used nom, vote yes to progress, test claims.
🧠
Defend my fake Empath claim while pointing out contradictions in good info to create doubt. Push them to question Frank's Librarian info rather than my claim.
🧠
As evil Demon, I want to sow confusion and get a good player executed. Voting for Bob continues my earlier nomination and tests contradictions. If Bob dies and isn't Saint, it casts doubt on Frank's Librarian info, creating more chaos.
🧠
Bob's Saint claim directly conflicts Frank's confirmed Lib info (Saint Alice/Charlie). As Chef 1 evil pair, trio hides 2 evil likely. Voting executes probable good but tests core contradiction, progresses info crucial Day 1.
🧠
Day 1 execution reveals info on trio contradictions (Librarian vs Saint/Empath). Bob's claim conflicts Frank's info most directly; vote to progress game and narrow evil.
🧠
Neighbors Frank/Heidi/Eve vote Bob due to Saint-Librarian contradiction. My vote helps execute likely fake Saint Bob, clears board early. As Mayor save for final 3.
🧠
I'm real Saint. Execution loses game. Lower hand to avoid death, urge others contradictions mean Frank/Charlie evil not me. Vote fails if I retract.
🧠
Bob self-voted then retracted - evil tell. Contradicts my real Librarian info. But voting at 5 yes already? Lower to bait him into thinking he's safe, evil team saves him next. Progress to night info.
🧠
Voting for Bob risks executing good Saint if Charlie evil. Vote failing progresses discussion safely; my Virgin protects me from nom if Townsfolk nominator.
🧠
Create doubt about Frank's Librarian info to defend Bob (potential good Saint) and sow confusion, making town question all mechanical claims. This helps protect Demon David by muddying the waters.
🧠
Let vote play out. Execution failing (or passing on misinfo) creates confusion, wastes town's day 1 execution, keeps demon safe. Lowering hands shows I'm willing to reconsider, building town cred.
🧠
Lower hand to block Bob execution. Contradictions don't confirm Bob Demon; killing him risks good Saint. Push neighbor trust, nom suspicious trio later with 1 evil pair info.
🧠
Initially raised but analysis shows 50/50 Bob good Saint per Librarian vs Frank possible liar. Lower to prevent good death Day1; push info Day2 with Soldier safety.
🧠
Bob's Saint claim directly conflicts Frank's mechanical Librarian info (Saint Alice/Charlie). He's lying evil; prevent his execution by lowering, push discussion to nom Charlie next or save noms.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (0/4).
🧠
Defend by highlighting Frank's claim directly conflicts mine as only 1 Outsider standardly. Clarify my Saint reveal, urge not executing me to test Lib claim. Push suspicion to Frank to progress info.
🧠
Voting failed on Bob due to doubt. Clarify logic publicly: my claim conflicts Bob's, expect 1 Outsider so he's lying/Baron/drunk me. Push re-nom Bob since already nominated, build case before night.
🧠
Day 1, phase near end. Voting failed on Bob. I need to reveal my true Virgin claim publicly to explain why good shouldn't nom me, support testing Frank via nom since he pushes my neighbor Bob hard, and progress by countering claims.
🧠
I want to sow doubt about Frank's Librarian claim, protect Bob (good) who might actually be Saint, and push suspicion onto Frank to cause mis-execution. As Spy, I know Frank is actually Librarian (good) so this is a perfect lie.
🧠
Wait to see if town pushes for Frank nomination after Bob vote failed. Charlie (my minion) sowing doubt about Frank's info helps us. No need to speak yet - let town chaos work.
🧠
Reveal my Chef info publicly now to resolve Lib/Saint contradiction: 1 evil pair means no Baron (extras would make 0 or 2+ pairs), so Frank or Bob lies. Push nom Frank as Lib push suspicious vs Bob's defense.
🧠
Day1, must exec to gain info. Frank aggressively pushing Bob despite conflict & prior nom fail; suspicious. Suggest nom/raise on Frank to test as phase ends.
🧠
Day1, must exec to gain info. Bob's Saint conflicts Lib+standard 1 Outsider, plus Empath evil in trio. Chef no Baron. Prioritize re-exec Bob over new nom since he failed vote but suspicious.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is a key source of information causing contradictions. Removing him reduces mechanical clarity and keeps town confused. His death also protects my minion Charlie by eliminating the Saint-claim contradiction source.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
David
You chose to kill Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Saint (good), Alive - Charlie: Spy (evil), Alive - David: Imp (evil), Alive - Eve: Chef (good), Alive - Frank: Librarian (good), Dead - Grace: Mayor (good), Alive - Heidi: Soldier (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Day 2 start, reveal my Virgin claim privately to neighbors Bob/Heidi for safety/testing and info exchange on Frank death/claims. Virgin safe early; build trust chain to narrow evil.
🧠
Confirm Alice/Heidi info as neighbors, defend Saint claim privately to build trust. Frank night death suggests good (town kill target). Push info sharing to narrow Demon suspects before noms.
🧠
Dead, share my key info publicly via proxy to good players, narrow evil to Bob as liar/Demon-kill. Save vote. Phase progress 3/3, push towards nominating Bob.
🧠
Establish private communication with my Minion to coordinate strategy. Need to understand the evolving claims and ensure we're aligned.
🧠
Confirm with dead Frank, share Chef fits his read. Privately align with Grace (maybe Mayor), plan Bob nom now before nomination phase. Progress to execute Bob, confirmed evil.
🧠
Neighbors key per Charlie Empath. Align truths: I'm Soldier safe from Demon (slept thru nights). Verify claims, expose contradictions. Push nom top evil suspect (Charlie?) to narrow Day 2 before final day.
🧠
Bob confirmed evil by Frank Lib contradiction. Eve/Frank agree nom Bob. Coordinate as neighbors to push his nom/execution before final 3; critical to remove Demon.
🧠
Coordinate with David on our strategy. Need to decide whether to support Bob's fake Saint claim or pivot to casting doubt on Alice. Also discuss night kill target—Grace (Mayor) is dangerous for endgame, or Heidi (Soldier) is safe from kill.
🧠
Neighbors aligned good (me Virgin, Heidi Soldier safe, Bob ? Saint). Heidi suggests nom Charlie (her suspicion + his bad read). Coordinate to nom him publicly next tick, narrow evil.
🧠
Consensus from neighbors: Heidi Soldier perfect fit, Alice Virgin plausible. Charlie's Empath suspicious conflicting Frank good Lib. Align to nom Charlie Day 2 to test; Saint hides till F3, progress game.
🧠
Reinforce Bob evil to Eve/Grace for strong nom push. As dead good, use ghost vote later; now align living neighbors to execute Bob and progress to Demon.
🧠
Coordinate night kill with Charlie. Establish Alice as best target to eliminate Virgin, remove protection, and avoid hitting Soldier (Heidi) or Mayor (Grace) who could cause trouble in final 3.
🧠
Bob confirmed lying evil via Lib/Saint conflict + Chef 1 pair. Coordinate with dead/good allies to nominate/execute him before night kill. Progress to Nomination.
🧠
Neighbors aligned to nom Charlie. Go public now before nom phase to rally votes & execute him. Soldier claim verified, builds trust. Progress to execution.
🧠
Confirm Eve/Frank/neighbors alignment on Bob nom before open push. Expose Heidi's Bob whispers as suspicious to narrow Minion. Progress to nom Bob in final tick to execute evil.
🧠
Wait to see who whispers to whom. David wants to bluff Monk and kill Alice. I need to observe patterns to decide best coordination approach.
🧠
Neighbors aligned to nom Charlie, his claim conflicts Frank (likely good ghost) and puts evil on us. Public push strengthens good block before noms, forces reactions and progresses to execution.
🧠
Confirm alignment with neighbors before noms to secure votes on Charlie, most suspicious due to conflicting Empath claim. As Saint, avoid own execution by pushing likely Demon.
🧠
Bob confirmed lying evil via Saint claim vs Lib info. Eve/Grace agree on Bob nom. Confirm Grace alliance & push open nom of Bob this tick to execute him before night.
🧠
Coordinate with Charlie on our story and finalize the night kill plan. Also confirm my Monk bluff strategy.
🧠
Grace/Frank confirm alignment on Bob evil + Chef fit. Coordinate open push for Bob nom this tick to execute before night. Probe Heidi suspicion as potential minion to narrow post-Bob.
🧠
Grace pushing Bob evil ignores neighbor logic/votes. Counter by sharing neighbor alignment publicly vs Grace/Eve story before noms, rally votes on Charlie to execute likely evil.
🧠
Heidi just contradicted Frank's confirmed Lib info by defending Bob's Saint claim. She's protecting Bob despite our neighbor alignment. Call her out publicly via whisper to Eve/Frank, reaffirm Bob nom to progress to execution before night.
🧠
Coordinate with Demon David on finalizing plan - confirm Alice kill, establish our narrative strategy, and discuss Monk bluff timing.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It's nomination phase, final tick. Neighbors aligned on Charlie fake Empath conflicting Frank good info. Public nom pushes execution of top suspect before night. Grace/Eve need convincing via action; we have numbers.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Let voting play out; don't raise hand against myself. Observe who votes for me to identify threats and potential allies.
🧠
Charlie most suspicious fake claim conflicting facts. Neighbors aligned 3 votes + dead Frank likely. Secure execution to remove likely evil/Demon.
🧠
Charlie most suspicious, conflicts align/neighbors/Frank. Public agreement to execute him. Vote yes to kill likely evil, progress game.
🧠
Charlie likely good; voting yes executes good player, wastes our execution. Heidi protecting confirmed evil Bob. Vote no, nom Bob next to execute the Demon.
🧠
Charlie is already nominated. Heidi (Bob defender) is suspicious minion protecting Demon Bob; voting Charlie helps evil. My ghost vote stays for Bob tomorrow to execute Demon.
🧠
Charlie likely good per logic (Empath consistent if Bob evil). Heidi/Alice/Bob pushing him despite Frank Lib proving Bob evil liar. Don't execute good, preserve lives for my Mayor win con at 3. Vote no.
🧠
I need to vote to execute Charlie to maintain my cover as good and not raise suspicion. As evil, I can sacrifice my minion if needed. Voting 'yes' aligns with town consensus and supports Heidi's logic.
🧠
Charlie's claim logically impossible if trio good per Frank; executing clears suspicion, proves alignments. As Saint, safe to vote since not nominated. Ensures good team executes likely Demon.
🧠
Accept execution; my sacrifice protects Demon David and validates his Monk bluff. Good will think evil pair was me+unknown, not suspecting David.
🧠
All alive + Frank vote yes on Charlie; reinforce why with short reminder to prevent any flip before phase ends. Secure execution of likely Demon.
🧠
Publicly reinforce execution of Charlie to secure votes (we have majority). As Virgin, safe from nom if good nominator; progress to execute top evil suspect.
🧠
Voting Charlie wastes our execution; he's plausibly good Empath. Bob confirmed evil Saint liar must die today to narrow Demon. Lower to allow Bob nom next tick before night.
🧠
Charlie is Lib-confirmed Saint (good). Vote was mistake amid confusion. Lower to stop execution, refocus on Bob evil (Saint liar). Save ghost vote impact.
🧠
Charlie unlikely Demon (Empath claim plausible if Bob evil). Bob confirmed Saint liar via Frank's death/info. Heidi defends him suspiciously. Lower hand with Eve/Frank to deny Charlie execution, force second nom on Bob to execute real evil.
🧠
Observe voting patterns and see if Charlie will be executed. If vote passes, he dies and is Minion not Demon. If not, I maintain my 'Monk' bluff cover and can kill Alice tonight to remove Virgin.
🧠
Charlie's claim conflicts Lib/Chef/trio alignment. Execution tests claim mechanically. Holding vote maximizes chance of 4+ votes for exec without drawing heat to Saint.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm being executed with overwhelming votes. Any action would be futile and potentially expose David. Better to accept execution gracefully and let town think they solved the puzzle.
🧠
Charlie has 4 votes, 1 tick left, execution imminent unless tied/surpassed. Reinforce case against Charlie, call out Eve/Grace/Frank/David lowering hands to get them back to yes or expose hesitation as suspicious. Progress to execution.
🧠
Reinforce Charlie execution with logic recap to pressure Eve/Grace/Frank/David to re-vote if good, expose hesitation as evil if not. As Virgin, safe from nom—progress to kill likely Demon.
🧠
Explain to all why we vote no on Charlie: Bob confirmed evil liar, Heidi blocking our Bob nom suspiciously. Push others to nom Bob next tick before phase ends. Save Charlie good, get Demon.
🧠
Last tick phase 2 nom. Speak to affirm team ignore Heidi/Alice, push Bob next nom as fake Saint evil per Lib info. Use dead voice to progress to execute Bob and win.
🧠
Charlie has 4 votes & will execute. 1 tick left: nom Bob to tie/supersede Charlie (5 alive=3 yes to pass). Bob provably evil (fake Saint), Eve Chef fits Bob+Heidi evil pair. Save town.
📜
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Urgently explain why Frank's info doesn't disprove me (Drunk/Baron/Poison), reiterate Charlie's Empath lie proves him evil as it breaks confirmed good trio + Eve Chef. Convince Eve/Grace/David/Frank to switch votes to Charlie before close, or nominate surpasses. As Saint can't die or lose.
🧠
Buy time and create chaos to protect David. My death is likely, but I can sow doubt about Bob's Saint claim and confuse voting.
🧠
Charlie's fake Empath most provable lie via good triplet + Lib consistency. His 4 votes execute him unless Bob ties/surpasses; raising hand secures Demon kill before night.
🧠
Charlie has 4 votes and executes unless tied/surpassed. Heidi/Alice claim good trio+Frank Lib clears them; Eve/Grace push Bob to block. Vote yes on Bob only ties Charlie if 4 yes; still execute Charlie as random tiebreak favors us. Don't let evil save him.
🧠
Bob confirmed evil via Saint lie vs Frank Lib. Heidi/Alice defend him despite proof. Need 5 votes; my vote pushes Bob to execution over Charlie, narrowing evils with Chef info.
🧠
Team plan: vote Bob to surpass/tie Charlie, force his execution later as Demon suspect. Heidi/Alice defend Charlie sus; push Bob evil to progress win.
🧠
Bob is confirmed liar via Lib, fits Demon via Chef. Heidi blocked his nom, likely Minion. Raise to execute Bob, replace Charlie on block, win by removing confirmed evil.
🧠
Vote for Bob to show alignment with town and appear cooperative, while staying adaptable for post-execution narrative. This builds trust regardless of outcome.
🧠
Voting yes on Bob executes nobody (only 4ish votes likely, needs 5). Charlie has 4 votes already & executes at close unless surpassed/tied. Voting Bob wastes vote; must let Charlie execute to remove fake Empath evil.
🧠
I should wait and see if Bob gets executed - my death is guaranteed anyway, and if Bob dies too, it creates chaos that benefits our Demon David.
🧠
Charlie's Empath lie proven false by good triplet + Lib. He has 4 votes, needs to execute. Lowering prevents tie at 4-4, ensures his execution over Bob.
🧠
Retract vote on Bob to keep Charlie's 4 votes highest. Execute Charlie who faked Empath breaking triplet/Frank info. Progress to night killing evil.
🧠
Bob has 4 votes (self/Heidi/Alice/David); I lower to prevent his execution over Charlie, force tie. 1 tick left—next push Bob nom/execution as proven Saint liar evil, Heidi/Alice protecting him suspicious.
🧠
Lower to retract vote on Bob: deny him execution/tie, let Charlie exec now (likely good Saint), save ghost vote, nom Bob tomorrow with Eve/Grace/David.
🧠
Retracting vote prevents Charlie execution (risk good player dies). With 1 tick left, next nom can target Bob (Saint liar, Heidi protector). As Mayor, save lives for 3-player win condition; don't execute uncertain Charlie.
🧠
Maintain voting for Bob to build trust with Eve/Grace faction, while Charlie executes. This splits town and protects me as last evil.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 5 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/5).
🧠
Charlie has 4 votes and executes next tick unless tie/superseded. As Saint, can't let him exec if good, but logic points to him evil/Drunk faking Empath to deflect. Speak to rally votes or nominate alternative, but nom to force choice. Progress to Night 2 safer with Charlie gone.
🧠
I'm about to die. Need to cement narrative that Bob is lying Saint, Alice is real Saint, Frank's death irrelevant. Protect David.
🧠
Charlie's Empath claim contradicted by Frank night death proving Lib good (not Demon/minion target usually). He's deflecting with drunk theory. With 4 votes and 1 tick left, reinforce execution to kill likely Demon.
🧠
Last tick before night. Defend my true Virgin claim tying into Frank/Charlie Saint conflict, push logic to execute Charlie (most suspicious Empath fake), rally votes to win day.
🧠
Charlie has 4 votes and executes soon unless tie. Reinforce he's lying Empath per Frank good Lib+night death, Heidi protecting Demon by pushing fake. Urge yes vote on Charlie to execute evil.
🧠
Dead, no vote left. With 1 tick left, reinforce consensus on Charlie evil via Lib logic since I died N1 proving sober. Prevent flip to Bob, narrow evil before night.
🧠
Charlie has 4 votes, executes soon unless tie. As Mayor, final3 win key. Don't want good Charlie dead; suspect Bob/Heidi evil more per logic. Speak to flip votes to Bob, save Charlie.
🧠
Wait to see if Charlie executes. If Charlie (minion) dies, demon remains safe. No need to speak and risk contradicting my voting pattern. Let town confusion work for evil.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Remove Bob to eliminate a confirmed Saint (if real) and sow confusion about Frank's info. If Bob is lying, his death makes town question why Demon killed him. Either way reduces confirmed good players.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Day 3, 5 alive post-Bob death. Confirm neighbor Heidi/David alignment privately with Heidi (claimed Soldier), share Virgin role safely. Build good alliance before noms, push logic on deaths/claims to ID Demon.
🧠
Dead, save ghost vote for noms. Whisper Eve/Grace (alive neighbors + good claims) my info to align, counter Alice/Heidi push, narrow Demon to David/Grace/Heidi vs Alice.
🧠
Respond to Frank's whisper sharing Chef logic confirming Bob evil in pair. Coordinate with dead Frank/Grace on Demon suspects Alice/Heidi/Grace to narrow before noms. Save dead vote.
🧠
Align with Alice (neighbor, Virgin claim fits), share Soldier info confirming good trio vs Charlie lie. Assess David/Grace/Eve to narrow Demon before noms. Night death Bob good, progress logic.
🧠
As dead Saint, save ghost vote for noms. Consult dead Frank for Lib info confirmation. Coordinate good ghosts to expose Alice evil via Empath logic, push her exec on final day.
🧠
Confirm Eve/Frank alignment privately, align on Heidi as top Demon suspect per logic. With 4 alive, narrow to execute Heidi before final 3. Bob dead proves minion.
🧠
Observe conversations first to see where suspicion lies before engaging. Let the evil team coordinate through whispers without drawing attention to myself as Demon.
🧠
I'm dead, but need to influence living players to protect David. Heidi might be next execution target. By whispering to David, I can coordinate with him to push narrative that I was Empath, creating confusion and saving Heidi.
🧠
Solidify good neighbor alliance with Heidi. Agree nom David (suspicious neighbor, fits Chef pair). Narrow evil pair before nom phase to execute Demon.
🧠
Consensus from Eve/Grace is Heidi Demon fits all info perfectly (Lib, Empath, Chef). Alice can't be Demon or Saint claim true but Lib says she is one. Push Heidi nom with them, save vote.
🧠
Agree with Frank/Grace on Heidi Demon. Coordinate Heidi nom to execute her, narrowing to Demon kill. David unknown but Heidi fits best logic.
🧠
Solidify Alice alliance, confirm nom plan on David to test Chef pair with Virgin punish. Progress to nomination phase, narrow evil before final 3.
🧠
As dead Saint, save ghost vote for late-game. Coordinate ghosts/goods now to push nom Alice Day 3 (5 alive). Clear logic chain outs her as Demon; align Frank/Eve/Grace/David votes.
🧠
Consensus with Eve/Frank: Heidi Demon fits all info perfectly (Bob evil + Heidi pair per Chef). 4 alive, must nom/execute her today to progress to final 3 win con. Publicly push nom to rally David.
🧠
Coordinate with Grace to unify our story and push Heidi as the Demon today. Solidify our logic chain to make Heidi the consensus execution target.
🧠
Keep David updated and coordinate our strategy. Need to reinforce narrative that I was truthful Empath, making Bob evil, which now supports Heidi's innocence and casts doubt on Frank's info.
🧠
Day 3, 5 alive. Coordinate w/Heidi to nom David as evil pair half. My Virgin triggers if good Townsfolk nominator, kills them, proves chain. Progress to execution before Grace tomorrow.
🧠
Reinforce Eve/Grace alliance on Heidi Demon. Consistent logic clears Alice Saint good, Bob evil Minion, 1 pair=Bob+Heidi Demon. Coordinate Heidi nom before phase ends to execute her and win.
🧠
Consensus with Frank/Grace on Heidi Demon perfect Chef pair with dead Bob. Time critical, last tick, whisper publicly push nom Heidi to seal execution before nomination phase.
🧠
With 1 tick left before noms, confirm with Alice and publicly nominate David to execute the likely Demon in the evil pair, leveraging her Virgin for safety. Progress to win.
🧠
With 4 alive it's late; save ghost vote. Coordinate Frank/Eve/Grace (Chef bloc) to nom/execute Alice as Demon per single-chain logic from Empath+Lib. Outsmart Alice/Heidi bloc pushing goods.
🧠
With 1 tick left, publicly speak to rally group on Heidi Demon using chain logic, pushing nom/execution before phase ends. Aligns Eve/Frank/David; counters Alice/Heidi/Bob whispers.
🧠
Coordinate with Grace (my evil teammate) to solidify the 'Heidi is Demon' narrative. We control living votes with Eve, Grace, me - we can execute Heidi today. Need to ensure Heidi gets nominated and voted out.
🧠
Observe current whisper patterns to understand who is coordinating against us and adjust strategy accordingly before acting.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final chance to nom before night. Heidi primed to nom David but hasn't yet. I nom as backup to test David/Grace evil pair. If David good, Virgin kills Heidi (proving evil), else David exec. Progresses win.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect suspicion by challenging Alice's nomination and pointing out her faulty logic. I need to survive this vote while sowing doubt about her story. The living players: Alice, Eve, Grace, Heidi, me. Evil has Eve & me, potentially Grace if she's on our side. Need 3 votes to execute me.
🧠
David most suspicious as evil pair fit. Final votes critical with 2 ticks left, must execute him to win. Virgin protects if good nominator, but Heidi Soldier good.
🧠
David not confirmed Demon. Alice Virgin claim dubious vs Lib Saint. Vote no to conserve ghost vote for Heidi execution later today/tomorrow. Progress to nom Heidi.
🧠
As dead Saint, use ghost vote on David: Alice/Heidi/Frank voted yes (3/3?), likely executes him if Demon good. Reveals role/align? Clears path to nom Alice tomorrow per Lib logic.
🧠
Alice/Frank/Bob voted David, but he's likely good per group logic. Don't vote him to fail nom safely, preserve for Heidi nom next tick. Heidi most suspicious Demon.
🧠
As dead Spy, my ghost vote is critical. Currently 4 votes (Alice, Frank, Bob, Eve) - needs 3 to execute David. If I vote no, David stays alive unless Grace votes yes. Better to wait and see if Grace votes, then decide.
🧠
David is Demon per Chef pair with neighbor Grace & Lib good chain. Vote executes him with majority. Safe as Soldier.
🧠
David good ally confirmed by team consensus (Eve/Frank/David agree Heidi Demon via 3 chains). Vote no on Alice's bad nom to block exec & save nom for Heidi next tick. Final day soon; must execute Demon.
🧠
Defend myself against Alice's nomination by pointing out flaws in her logic and redirecting suspicion towards Heidi, the current scapegoat. Buy time for my minion Eve to manipulate votes.
🧠
Address David's flaws publicly: Bob Saint died execution (not night), Grace voting yes suspiciously. Secure votes (5/6 raised), push execution to test logic and eliminate Demon.
🧠
Lower hand on David to stop bad exec. 1 tick left, Eve/Grace/Alice/Heidi alive can nom Heidi next as group plan vs Demon. David likely good, Alice pushing bad nom suspicious.
🧠
Lower to stop potential good David execution. Alice is prime Demon suspect per Lib+Empath. With 1 tick left, prep for Alice nom next day using dead vote.
🧠
Lower hand on bad David nom to allow second tick for correct Heidi nom/execution. We must execute Heidi this day or lose; Alice's nom wasted our time.
🧠
I need to stop this execution to protect David (Imp). As dead Spy, I can sow doubt by questioning Alice's logic and highlighting contradictions in Frank's info.
🧠
David deflects poorly. Hands raised 4/5 alive (Grace yes sus). Defend logic, counter David lies, urge vote yes. 1 tick left, execution wins game.
🧠
Lower vote on David to deny Alice/Heidi execution. 1 tick left, David will speak pushing Heidi logic, then we nominate/execute her as final-ish day (5 alive→3 after). Pivots to win condition.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 3 vote threshold.
📜
Storyteller
David did not receive enough votes (2/3).
🧠
Let the dust settle after nomination. See who lowered hands and why. Grace lowering hand saved me, confirming her loyalty. Need to analyze voting patterns and prepare next move.
🧠
David failed execution due to lowers from ghosts Frank/Bob (maybe convinced by Charlie) and Eve/Grace. 2 alive left to nom (me/Heidi can't). Speak to rally ghosts to vote next nom, push Grace as Demon/pair, advance to her execution since David saved.
🧠
Last tick nomination phase, Alice used nom on David (failed). Urge Eve/Grace/David/ghosts to nom Heidi as Demon per Lib/Chef/Empath. Save ghost vote. Progress to execute her.
🧠
Dead Saint, must counter Frank's wrong logic blaming me/Heidi. Reinforce Alice evil via Lib+Empath+my real Saint+night death. Urge Eve/Grace nom Alice now (3/4 alive vote executes), save ghost vote.
🧠
Clarify logic publicly: Frank Lib + Charlie Empath + Chef pins Heidi/Bob pair. David good (protected me). Vote failed on him; urge Heidi nom now while we have numbers to execute Demon.
🧠
Create doubt about Alice's theory by pointing out logical inconsistencies while subtly protecting David. As dead Spy, I can still influence living players' votes.
🧠
Defend against evil accusations by reinforcing logic on David/Grace pair, Frank Lib, explain Bob execution safe for Minion. Grace lower sus. Push Grace nom tomorrow. Time short, sway Grace/David/Eve before night.
🧠
Final-ish day (4 alive), narrow to Heidi: protects Bob evil despite Lib/Chef/Empath, sus vote pattern on David saves pair. David nom'd already; nom Heidi to execute Demon before night or 3-player win condition.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm real Soldier Townsfolk safe from Demon, not evil. Cannot let Grace execute me or evil wins. Vote no by not raising; force no execution, narrow tomorrow.
🧠
Voting for Heidi executes her as Demon or Minion. Either case helps evil: if Demon, I survive; if Minion, town wastes final execution. My vote appears consistent with good Monk persona.
🧠
Heidi most likely Demon per chain: Eve pair Heidi/Bob, Frank Lib Bob fake evil, protects Day1. Grace nom aligns good vs her pair. Vote executes Demon, progresses win.
🧠
Heidi most likely Demon per Lib+Chef chains. Grace/Eve/David/ghosts align good. My ghost vote crucial to hit 3+ for exec, progress to win.
🧠
Heidi most suspicious per Frank Lib + Eve Chef pair + her defenses. Vote yes to execute likely Demon, narrow to final day.
🧠
Heidi is most likely Demon per Chef+Lib+Empath chains. 5 hands up already (Alice/Heidi/David/Frank/Bob), mine makes 6/3 needed. Vote to execute her before night.
🧠
David (Imp) is alive but not being executed now. Heidi is good Soldier, so voting to execute her reduces good numbers and creates more confusion. As evil ghost, I should vote yes to eliminate another townsfolk.
🧠
Heidi most suspicious per Lib (Bob evil) + Chef (1 pair w/Bob) + protection behavior. Execution tests/ends her. Final 4 alive, crucial to execute likely Demon now.
🧠
Lower to show confidence as good Soldier; failing this exec saves me for Grace nom tomorrow, proving Demon via logic contradiction since Soldier can't be Demon.
🧠
Vote for Heidi to ensure execution - either we eliminate the Minion (good for evil) or mis-execute a townsfolk (also good). This vote secures a kill today, advancing the game toward final 3 where I win.
🧠
Heidi has majority votes (Eve/David/Grace/ghosts). My vote not needed; lowering shows confidence in exec & differentiates from suspicious Heidi behavior to build good cred.
🧠
Heidi defended Bob despite Lib/Chef proofs. Solid Demon candidate. Vote yes to execute pair, narrow to final day win. Don't lower.
🧠
Lower to block Heidi exec. Logic chains to Alice as Demon via poisoned Lib+my Saint+Empath1. Save ghost vote for final day to execute real Demon.
🧠
Lower to avoid executing Heidi if wrong (e.g. Soldier), but we have majority? Recent lowers suggest failing; better save vote strength, speak push yes or nom tomorrow if survives.
🧠
Need to see vote count and decide strategically. Current vote tally unclear - should wait to see if execution passes before committing my ghost vote.
🧠
I raised hand earlier for Heidi yes. But Charlie raises poison doubt on Lib, weakening case slightly. Lower to prevent accidental Heidi exec if she's good Soldier; we need her vote later. Nomination phase ongoing, buy time.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 3 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (1/3).
🧠
Final day soon (4 alive). Grace most aggressive pushing my exec as Demon, despite her suspicious yes-lower on Charlie. Must nom/execute likely Demon now before night kill, process of elim to win.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Cannot execute self as Mayor; need to survive to final 3 for auto-win. Heidi lying to deflect after her suspicious Bob defense. Lower hand later if possible, but vote no by not raising.
🧠
Grace is most suspicious per my logic and Eve Chef. It's late game, 5 alive; must vote to exec Demon or lose. My vote pushes to majority.
🧠
I need to undermine Heidi's nomination of Grace and push for Heidi's execution instead to eliminate another good player.
🧠
Current vote Grace (Heidi nom). Heidi most likely Demon per Lib+Chef+defense of Bob+deflection. Vote yes to execute Grace? No, Grace not sus enough; save vote, speak to push re-nom Heidi tomorrow or logic why Heidi Demon. But phase end soon, raise? No, wait for info from Grace exec fail.
🧠
Current vote Grace (Heidi nom). Heidi most Demon-like (defended Bob, deflects). But yes on Grace tests: if town dies, Heidi likely Demon survives. Progress game, save ghost vote impact for later.
🧠
Grace most likely Demon per Heidi/Eve/Chef logic. As dead Saint ghost vote, use it now to execute her while final 5 alive. Save good team.
🧠
Grace/David not evil pair per Chef. Heidi desperate deflection nom after failed vote. Vote yes Grace? No, execute Heidi but she's nom'd out; now Grace up, vote yes to test but logic says Heidi evil. Wait no, Grace pushed Heidi, likely good. Ghosts Bob/Frank/Charlie raised yes? Bob evil ghost, Frank good vs Bob. Recent: Heidi/Grace/Alice/Frank/Bob raised yes on Grace. David spoke against. I vote yes? No logic Heidi Demon but to progress execute Grace if sus pair push.
🧠
Create more confusion about Chef info and question the reliability of both Eve and Heidi's claims to undermine town's confidence in identifying Demon.
🧠
Current vote on me (Grace); hands up from Heidi/Alice/Bob/Eve/Frank. Ghosts Bob/Charlie muddy waters. Speak to rally Eve/Frank to lower hands, expose Heidi's deflection/protection of Bob as Demon proof. As Mayor, prevent my exec to save my ability.
🧠
Current vote 5/3 on Grace but phase ticking. Speak to counter Grace/David deflection, rally yes votes on Grace to execute Demon before night. Reveal Soldier to prove good/proof my safety.
🧠
Heidi is likely Demon deflecting to Grace. Keep Grace alive as ally. Vote no on Grace to preserve our voting bloc (me, Eve, Grace). Maintain control for tomorrow when we can push Heidi.
🧠
Lower hand: Grace vote not majority yet (3 raised: Grace,Heidi,me; David recent). Secure 3+ yes on Grace to exec likely Demon per Lib logic over Chef pairs.
🧠
Lower to block Grace exec; she's likely good per logic. Preserve ghost vote. Heidi Demon, push her tomorrow at 5 alive.
🧠
Grace nom risky; Lib chain clears Grace/Eve/Alice/David as good, points to Heidi evil. Lower hand on Grace to block her exec, save vote for Heidi tomorrow.
🧠
Current vote on Grace (likely good) must fail to save nomination for Heidi tomorrow. We're close to proving Heidi Demon via Chef+prior logic; can't waste on wrong target.
🧠
Wait to see how voting progresses before using my ghost vote. Need to assess if Grace will be executed and if I need to help or not. As Spy, I need to be careful about how my vote appears post-death.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm Mayor; dying tonight saves another, proves good. With 4 alive, must survive to final 3 for win condition. Convince to nom Heidi instead to execute her as Demon.
🧠
Grace on block 3v0 with 1 tick left; reinforce exec her as Demon via Eve Chef+my safety+deflection. Final day soon, must kill Demon.
🧠
Grace is about to be executed. As evil Imp with ally Eve, I must defend Grace to maintain voting control and prevent losing an ally. Heidi is the immediate threat pushing execution.
🧠
Grace on block with 3 votes, 1 tick left. As Virgin, can't nom but must speak to rally yes votes on Grace: her actions evil, Eve pairs her w/David, execute to win.
🧠
Dead, save ghost vote. Last tick, speak to sway vs Grace: Lib pins Bob evil Saint liar, her pair w/David or Bob fits Chef. Exec her to narrow/prove good if Mayor/extra death.
🧠
Dead Saint ghost vote crucial now. Grace most suspicious per Chef pair, Lib on Bob evil, deflection. Vote yes secures exec of likely Demon before night, preventing loss if Saint dies tonight.
🧠
Grace fake Mayor to avoid exec. Chef pins her-David as pair. 1 tick left, must sway votes to execute Demon Grace before night kill.
🧠
Create confusion about Chef pair possibilities to protect Demon David. Push doubt on whether Grace is really Mayor versus Heidi being Soldier, keeping Grace on block.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the Virgin who can auto-execute if nominated. She's also pushing the Grace execution logic. Must eliminate her before final 3 to prevent her ability. Heidi claims Soldier so can't kill her. Eve is my Chef cover. Alice is the most dangerous remaining player.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
David
You chose to kill Alice.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
First listen to Heidi's claims and Eve's positioning before acting. Need to coordinate with Eve to push Heidi execution while appearing good ourselves.
🧠
Final 3 alive. As dead Mayor, urge David to nom/execute Heidi Demon using logic recap & my ghost vote. Win condition triggers only if no exec or wrong one.
🧠
Final day with 3 alive. Share my Librarian info to logic who is Demon. Eve/Heidi likely good based on logic; David most suspicious as survivor pushed nothing. Coordinate ghost vote to execute Demon.
🧠
Final day3, must nominate Demon. Frank Lib ghosts confirm Bob evil lie. Eve Chef points David/Eve evil pair. Coordinate with Frank/David? No, push nom David as Demon, Eve minion. Reveal Soldier safe.
🧠
Final day, 3 alive. Narrow Demon: David most suspicious (targeted whispers, fits Chef). Coordinate ghosts to vote David with Heidi if good.
🧠
Final day3, must execute Demon. Share Chef info publicly via Heidi (alive good), confirm she's good, expose David/Heidi pair to nominate David.
🧠
Whisper to David to coordinate final day strategy, remind him I have ghost vote, and discuss how to handle final 3 execution vote.
🧠
Final day, 3 alive. Must narrow Demon to David/Heidi (Eve unlikely). Coordinate ghosts to vote most suspicious (Grace-pusher David or Heidi); my vote decides math tie. Reveal Saint to prevent my vote ignored.
🧠
I need to whisper to Eve (my minion) to coordinate final day strategy. Heidi is key voter. We must convince Heidi to execute Eve, not me. Use Frank's Lib info to frame Heidi-Bob as the evil pair.
🧠
Final 3 day. Reinforce to David: Heidi most suspicious per Lib+Chef+defense of Bob. Urge nom Heidi, promise ghost vote yes. Win if Demon executed.
🧠
Final day3, reinforce Heidi alliance vs David/Eve. Confirm mutual good, urge nom David. Push Heidi to speak publicly if needed. My vote ready for David.
🧠
Final day, must execute Demon. David most sus per Lib/Chef/Virgin logic & ghosts. Coordinate with Frank/Alice ghosts & David? to nominate David, secure votes for win.
🧠
Final day, must execute Demon. Logic points to David killing me N3 as Demon. Coordinate ghosts + Heidi to nom/yes David for win.
🧠
Final day, must execute Demon. David Demon fits all info: my Chef, Heidi Soldier safe, him killing Alice. Convince Heidi to nom David publicly next tick.
🧠
Coordinate with fellow ghosts to protect David. As Spy I see Demon is David, need to ensure ghost votes don't execute him. Bob (Saint) might be on our side if he thinks Grace was Demon. Alice dead Virgin unclear. Must strategize.
🧠
Final day, 3 alive. Coordinate ghosts to vote out Grace's minion partner. Share logic to align on David as top suspect for nomination.
🧠
Frame Heidi as the Demon by reinforcing Bob-Heidi evil pair narrative. Use ghost support to create pressure on Heidi, making her nomination of Eve or me look desperate.
🧠
Final 3, must execute Demon or lose as Mayor. Reinforce to David: Heidi most suspicious per Lib+Chef+defense+deflection. Urge nom Heidi, secure his vote + my ghost vote.
🧠
Final day, must execute Demon. David most sus per Lib+Chef+Heidi+ghosts consensus. Coordinate Heidi+ghosts to vote David on nom, ensure win.
🧠
Final day, must nominate David as most likely Demon per Lib/Virgin/Chef logic chains pointing to David/Eve evil pair. Coordinate ghosts for votes to secure majority exec.
🧠
Final day, must execute Demon. Logic favors David Demon: Eve's Chef deflects, my death N3 by Demon when Heidi safe, Charlie evil Minion executed by Virgin. Coordinate ghosts to vote yes on David nom.
🧠
Final day, must execute Demon. Logic clears Heidi Soldier, pins David Demon killing Alice. Inform her of his whispers trying to nom me, urge nom David before nomination phase.
🧠
I'm dead Spy, know David is Imp. Need to coordinate ghost votes for David's protection. Bob and Alice think David is minion/Demon and will vote against him. Must redirect their suspicion away from David to Eve or Heidi.
🧠
Final day, must execute Demon. Coordinate ghosts on David most likely minion per Lib+Chef+push logic. Probe Charlie/Alice on Heidi Soldier claim validity.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final day, 1 tick left. Heidi Soldier safe, so David Demon killed Alice. My real Chef pins evil pair on them, but Heidi good. David's whispers confirm his desperation. Nominate David to execute Demon and win.
📜
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Eve nominated me, forcing vote. Need to flip narrative to Heidi being Demon. Point out contradictions in Heidi's story and align with Chef/Librarian info showing Bob-Heidi evil pair.
🧠
Final day, must execute likely Demon David. Heidi Soldier safe, defended despite Bob evil fits good protecting ally. David's deflection & whisper manipulation prove Demon. Vote locks win.
🧠
Final day, 3 alive. Consensus David Demon. Vote yes on him with ghost vote to execute and win. David's deflection weak vs team plan.
🧠
Final 3, vote yes on David as per plan. Ghosts+Bob+Heidi majority to execute Demon David, Eve minion lie. Win game.
🧠
I need to decide whether to vote for David. If he's the Demon, voting executes him and good wins. But if Heidi is Demon or Eve is Minion with hidden agenda, voting could be wrong. Need to assess the full picture first.
🧠
Final day, must vote most suspicious Demon. David pushed Bob despite Lib clear, Eve's Chef fits Grace/David pair, Heidi Soldier verified indirectly. Vote executes likely Demon.
🧠
Final 3, vote yes on David (Demon) with ghosts/Frank/Eve for majority execution. Soldier safe proves good; win today.
🧠
Final 3, must execute Demon. Heidi most suspicious: defended Bob despite Lib proof, Eve Chef pairs her w/Bob perfectly. Vote NO on David to block execution.
🧠
I need to convince Heidi not to vote for me, pointing to Bob-Heidi evil pair evidence. If Heidi is good Soldier, she'll realize voting me out loses game for good.
🧠
Final day, must counter David's lie pushing Heidi nom me. Remind Heidi her actions (nom Grace on Chef), ghosts voting David (even Grace?), urge her vote David to execute Demon.
🧠
Final day 3 alive. Speak to counter David's deflection, affirm Heidi good Soldier, Eve sus deflection, urge Heidi vote David. My ghost vote + ghosts execute Demon David to win.
🧠
Final 3, reinforce vote David as Demon per logic. My hand up secures ghost vote, sways Heidi if needed, prevents lowers to execute Demon.
🧠
Waiting to see if Heidi votes for David. If she doesn't, my ghost vote might be needed to execute David (good for us if Imp). If she does, game might end now with David execution - I need to be ready to react.
🧠
I'm voting David as Grace's minion per Eve Chef & logic. Speak to affirm vote, urge Heidi to vote yes despite David lies. As Saint ghost, confirm can't be executed safely, push win execution.
🧠
Final 3, voting David (already raised hand). Speak to counter his deflection, rally votes, confirm execution to win. Time critical, 1 tick left.
🧠
Final 3, voting David. My hand up supports executing Heidi? No, must speak to sway Heidi to vote no on David, push her as Demon instead. Use logic to break her defense, win as Mayor if no exec.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create last-minute doubt in Heidi's mind by highlighting contradictions in ghost stories and reminding her that if she's wrong, evil wins immediately.
🧠
Final moments, reinforce Heidi to not nominate anyone else. David on block with 6 votes, 1 tick left, urge hold to execute Demon David or lose.
🧠
Final moments, 1 tick left. Reinforce Heidi: vote David passes, do not nom anyone else. David desperate, execute Demon to win. Ghosts united minus Grace (sus). Progress to execution.
🧠
Final 3, reinforce Heidi to hold vote on David. Urge no nomination, let David exec as most likely Demon per logic/ghost consensus. Win requires Demon dead.
🧠
Add my ghost voice to the overwhelming consensus that David is the Demon. Reinforce the logical chain: Chef info + Soldier safety + ghost testimonies point to David. Ensure Heidi holds firm on the vote.
🧠
Final day, reinforce Heidi to not nominate, let David execute. As Saint dead, my team loses only if executed but here David is. Push win by exec likely Demon David.
🧠
David at 6 votes, 1 tick left, already nominated by Eve. No need to act - let nominations close & execute Demon David or tie risk loss. Final 3, must execute evil.
🧠
Final tick, David locked 6 votes. Urge Heidi no nom to exec David (likely demon), as my Mayor wins only on no-exec. Ghosts support this. Win good.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good