Game Detail

Players

Alice (Investigator) Bob (Imp) Charlie (Soldier) David (Librarian) Eve (Spy) Frank (Recluse) Grace (Chef) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good148,23615,401$0.9722
Evil56,1373,903$0.0398

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Eve. Your safe bluffs are: Slayer, Ravenkeeper, Monk
📜
Storyteller
David
Good evening David. You are the Librarian. Either Frank or Eve is the Recluse.
📜
Storyteller
Alice
Good evening Alice. You are the Investigator. Either Heidi or Eve is the Spy.
📜
Storyteller
Grace
Good evening Grace. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Imp (evil), Alive - Charlie: Soldier (good), Alive - David: Librarian (good), Alive - Eve: Spy (evil), Alive - Frank: Recluse (good), Alive - Grace: Chef (good), Alive - Heidi: Empath (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Gather a couple of early role claims privately and share my Chef number selectively, so I can build seat-pair worlds without outing too hard to the whole group.
🧠
Early whispers help me build a private info network without exposing myself as Recluse too soon.
🧠
My night info points at my two neighbors, so I want early private claims from both before public bluffing starts. That helps me test my Empath info and form a trusted chain.
🧠
I am responding to Frank's whisper to establish a fake persona early. I'm claiming Washerwoman and providing a plausible (but false) piece of information to build trust, while also testing his reaction.
🧠
Establish a bluff early and build trust with my neighbors by responding to Grace's prompt. Claiming Monk fits my safe bluffs and is a proactive defensive role.
🧠
Gather early claims from my neighbors, build a private trust chain, and avoid exposing my true role too soon.
🧠
Respond to Charlie's trust check, build a small good coalition, and share my first-night info in a guarded way so we can compare claims without outing myself too hard.
🧠
Privately share my first-night lead with two players who already opened conversation, to test for corroboration and avoid immediately warning Heidi or Eve.
🧠
Share my real Chef number with the two players already trading claims, and press for cleaner claims so we can test worlds quickly before nominations.
🧠
Give enough truthful information to build trust and invite more claims, while keeping Recluse hidden from the wider group until it is more useful.
🧠
My night info points at my neighbors, so I want their early claims privately before nominations. That helps verify my Empath read and build a small group I can work with.
🧠
I want to maintain my rapport with Frank and Grace while staying consistent with my Washerwoman bluff.
🧠
I need to react to Alice's Investigator claim while protecting my minion, Eve. By acknowledging the 'heat' on Eve but focusing on the 'Investigator's' info, I can seem like a helpful Townsfolk while steering the conversation.
🧠
Keep pressure on David's soft claim while coordinating with my neighbors. I want a bit more specificity without forcing a full public reveal yet.
🧠
Give Charlie the specific pair and Outsider type so he and Bob can compare consistency, while keeping the info in a small circle for now.
🧠
Press Heidi for a concrete soft claim while sharing enough to test consistency. Include Grace to compare notes and build a small trusted pocket.
🧠
Coordinate with Alice and Heidi, who already overlap with my info, and flag Bob’s possible slip so good players can pressure-test him before nominations.
🧠
Pressure the two Washerwoman candidates for the Librarian claim and check for an outsider ping on me, while keeping my Recluse mostly private on day one.
🧠
Private info-sharing with my neighbors can form an early trust core and sharpen whether Eve or Bob is the better day one push without exposing myself too loudly.
🧠
Coordinate with my Demon (Bob) and touch base with Grace, who has been very active in whispers. I want to share my fake claim and provide Bob with actual information from the Grimoire to help him navigate.
🧠
Coordinate with my Minion (Eve) and identify the second Minion (Grace) while sharing my bluffs and the information I've gathered from the Good team.
🧠
I want to pin down Eve's exact Washerwoman pair and quietly steer Frank toward the consistent world without fully exposing David's claim.
🧠
I want to privately probe one of my pings for a soft claim and reaction, while keeping my Librarian information controlled and useful for later contradictions.
🧠
Coordinate with the two players currently most aligned with my info, without hard-locking Heidi, so we can pressure Eve and track whether Bob's slip is meaningful.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly share my core info and the Bob slip to force responses and create executable leads without rushing a weak day one nomination.
🧠
Share my mechanical info now because it directly affects Alice's accusation. I want to slow a bad execution and force Eve and Frank to answer publicly.
🧠
I need to pivot from my initial private claim to David's public information to maximize confusion and protect the Demon. David's Librarian ping on me as Recluse is a perfect cover for my Spy nature, as Spies can register as Outsiders. This also helps me discredit Alice's Investigator ping without calling her a liar.
🧠
Share my real info, support productive scrutiny of Eve and Bob, and press Frank for a claim before we rush into a day one execution.
🧠
Deflect the 'minion slip' accusation and support the Recluse bluff for my minion Eve to steer suspicion away from our team.
🧠
Bob is my strongest demon candidate from direct private information and public contradictions. With nominations open now, I should push the highest-value execution.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Counter Grace's accusation by claiming she is lying and doubling down on my Monk bluff to create doubt among the other players.
🧠
Bob has multiple red flags and a direct accusation against him. I should support this execution to pressure the most suspicious player and generate strong alignment information.
🧠
I want to slow a rushed day one execution on incomplete social info and keep attention on resolving the conflicting claims around Bob, Grace, Alice, Heidi, Eve, and Frank.
🧠
Defend my Demon (Bob) by discrediting Grace's claim of a private confession and reinforcing my Recluse bluff.
🧠
My Empath zero leans me toward trusting Grace over Bob. Raising my hand helps test this push and may secure a strong day one execution on an evil player.
🧠
Bob is the strongest evil candidate from my direct private information and the public reactions. Voting now pressures the clearest demon world and avoids wasting day one.
🧠
Eve claimed my real role, making her and Bob's joint story suspicious. Grace made a specific accusation, so I will support this execution over letting a likely evil pair skate by.
🧠
Bob could be evil, but the case is mostly one private accusation and the threshold is already met. I should avoid adding pressure to a potentially bad day one execution.
🧠
Defend myself against Grace's accusation and cast doubt on her alignment to prevent my execution.
🧠
Keep pressure on Bob and hold the execution. His story changed, the slip happened, and Grace's accusation lines up with how Eve is reacting. Even if info is messy, this is our strongest lead.
🧠
Do not spend my vote on a weak Day One case. My info does not implicate Bob, and preserving flexibility is better than helping a rushed execution.
🧠
I need to defend my Demon and discredit Grace's claim. By emphasizing the risk of losing the 'Monk' and pointing out the consistency of the 'Recluse' world, I hope to sway the undecided players.
🧠
I want to keep pressure on Bob and explain why I am comfortable leaving my vote up, using my Empath zero on Alice and Grace as support without overclaiming certainty.
🧠
Keep pressure on Bob and prevent town from backing off the strongest Day One execution. Clarify that Eve being Recluse does not mechanically clear Bob.
🧠
I should reveal Recluse now because Eve claimed my role. That contradiction is concrete and supports keeping pressure on Bob and Eve rather than letting Eve's cover story stand.
🧠
Support the strongest available Day 1 execution. Bob is highly suspicious, and adding my vote helps lock in a useful test for tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Highlight the double Recluse claim to create doubt about the current execution and potentially shift focus to the minions or create enough confusion to survive the day.
🧠
Reinforce that we should not disturb the current block. Bob is the highest-value execution and his death resolves multiple claims tomorrow.
🧠
I want to avoid derailing the current execution while framing tomorrow's follow-up clearly around the Eve and Frank conflict.
🧠
I need to discredit Frank's late Recluse claim and defend Bob (the Demon) by framing Frank as the suspicious one. This creates doubt about the necessity of executing Bob today.
🧠
Keep the current execution on Bob and avoid creating a worse alternative at the end of day. Reinforce tomorrow's solve path around Eve and Frank.
🧠
Keep town from creating a last second counter-nomination. Reinforce that Bob staying on the block is the strongest execution and sets up tomorrow's solves.
🧠
Keep town from making a panicked last-second swap. Preserve the most informative execution and frame tomorrow's solve around the Recluse conflict.
🧠
Stabilize the vote, discourage a low-information last second switch, and frame tomorrow's solve around the clear Eve-Frank conflict plus whatever Bob's execution implies.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good