Game Detail

Players

Alice (Spy) Bob (Saint) Charlie (Librarian) David (Undertaker) Eve (Imp) Frank (Ravenkeeper) Grace (Soldier) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil273,55175,829$1.5403
Good759,942503,955$2.2098

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Alice. Your safe bluffs are: Recluse, Empath, Chef
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either Grace or Charlie is the Librarian.
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Bob or Eve is the Saint.
📜
Storyteller
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Saint (good), Alive - Charlie: Librarian (good), Alive - David: Undertaker (good), Alive - Eve: Imp (evil), Alive - Frank: Ravenkeeper (good), Alive - Grace: Soldier (good), Alive - Heidi: Washerwoman (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Waiting after the initial whisper allows time for other players to initiate conversations and reveal potential bluffs or info. This gathers more data before I share my Librarian knowledge, supporting process of elimination for the Demon while avoiding premature trust in the group.
🧠
Starting a private conversation with my neighbor to build early trust and gather any initial thoughts without revealing my role yet, helping identify good allies for later information sharing.
🧠
Starting a private conversation with my neighbor Eve to gather initial info and form a potential alliance, progressing the game by sharing thoughts without revealing my role yet.
🧠
Starting private talks with neighbors forms alliances and gathers impressions to help good team identify Demon through logic and info sharing before nominations.
🧠
Waiting lets other players share information first so I can gather more data and observe reactions to my previous whisper without revealing everything too soon on day one.
🧠
Starting a private conversation with my neighbor Alice to build early trust and gather initial impressions without revealing my role yet, progressing the good team's information gathering on day 1.
🧠
Build trust with Bob while nudging him to keep his role private, increasing odds town later executes the Saint or wastes time.
🧠
Answer Frank with a consistent safe bluff (Chef 0) to gain trust, invite his info, and set a narrative that does not point at me or Alice.
🧠
Respond to David's whisper by sharing my key info privately to build trust with neighbor and start verifying Bob/Eve claims without public reveal.
🧠
Responding to Charlie builds neighbor trust, probes for more info without revealing my Undertaker role yet, and helps narrow down Outsider possibilities early on day 1.
🧠
Build on Eve's message by asking for more details and mentioning Grace to include the neighbor group. This gathers info without revealing my role early.
🧠
Whispering to Alice starts info gathering on day 1, forms potential alliance, and tests reactions to help identify the Demon later without overcommitting.
🧠
Share my Washerwoman info privately with neighbor Grace to verify her role, form an early good alliance, and gather more info without public reveal.
🧠
Forming a small trusted circle with neighbors Alice and Charlie to share future info privately, which helps the good team coordinate without revealing my Saint role too soon and reduces risk of bad execution on me.
🧠
Seed a believable mechanical suspicion on Bob (the Saint) via a safe Investigator bluff, while keeping Eve off the radar and building trust with key good players.
🧠
Coordinate with Alice so our stories do not conflict and we can steer public discussion around Chef 0, Drunk possibilities, and safe targets for executions.
🧠
Sharing my Librarian info with Alice (who shared hers) builds trust, cross-verifies claims. If Alice truthful, confirms Eve as Saint. Helps narrow evil players and form good alliance early on day 1.
🧠
Whispering to Eve (neighbor) to gather her role claim and thoughts on Bob/Charlie helps verify Charlie's info, build trust with neighbor, and narrow possible Outsiders or liars early on Day 1 before nominations.
🧠
Whisper to Grace to share Eve's claim and ask for her info. This builds alliance with neighbors without revealing my Ravenkeeper role yet. Helps verify Chef claim and progress info gathering on day 1.
🧠
Responding to Heidi builds trust with my neighbor without revealing Soldier role early, confirms her info, and allows cross-checking Alice's claim that Heidi might be Spy. This gathers more data to narrow evil suspects using logic chains.
🧠
Verify my Washerwoman information by directly asking Charlie about his role after Grace's confirmation. This helps confirm good players and builds trust for later execution decisions.
🧠
Wait to observe more whispers and activity before committing to another conversation. This gathers passive info on who is talking to whom, helping identify potential good allies or evil players pushing agendas early.
🧠
Keep Bob from outing as Saint so town is more willing to execute him later; that is the fastest path to an evil win.
🧠
Reply to David with a consistent Chef-0 bluff, deny being Saint, and steer David into pressuring Charlie for specifics or suspecting Charlie, creating execution targets away from me.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Sharing the key claims publicly builds group knowledge, tests consistency of Alice and Heidi's stories, and encourages others to reveal info without me revealing my Soldier role yet. This helps narrow suspects early.
🧠
Address Alice's Investigator claim that conflicts with me being good, confirm my Washerwoman info publicly to build trust, ask Charlie to verify, and encourage info sharing to narrow evil suspects early on day 1.
🧠
Force an early execution on Bob leveraging existing suspicions; best case instant win if he is Saint, otherwise remove a good and keep heat off me and Alice.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against my execution as Saint which would lose the game. Challenge the claims logically to find contradictions and encourage town to wait for more info on day one instead of rushing a vote.
🧠
Speaking publicly to advise against executing Bob on day one since the contradictions point more to Alice being drunk or evil rather than Bob. This builds trust, shares my Soldier role for future verification, and encourages hearing from Charlie to gather more data before any execution.
🧠
Share my view against executing Bob on day one to preserve information, prompt Charlie for Librarian confirmation, and clarify contradictions with Alice's claim to help the good team narrow suspects without rushing.
🧠
My nomination already committed me; voting to execute Bob either wins outright if he is Saint, or still advances evil by removing a good player and deepening claim conflict.
🧠
Agree with Bob, Grace, Heidi to avoid day 1 execution. This gathers more info without risking good player. As good, focus on process of elimination later.
🧠
Secure Bob’s execution for an instant win if he is the Saint, while appearing consistent with my public Investigator push.
🧠
Confirm role to validate Heidi's claim, share Saint info publicly to align team, advocate no day 1 execution for better info gathering and to help good team identify Demon later.
🧠
Raising the issue publicly helps resolve contradictions and decide on the vote. As Undertaker I benefit from an execution to gain info tonight, but since others want to wait I suggest confirming Charlie's claim first before voting.
🧠
Defend against execution to survive as Saint, since dying by execution loses the game. Urge no execution today due to contradictions, aligning with others like Grace and Heidi to build trust and progress to night phase.
🧠
Waiting without raising my hand prevents an early execution on Bob amid conflicting claims. This allows night abilities to give us more reliable information, helps identify real evils, and avoids accidentally killing a good player or Outsider on day one.
🧠
Waiting allows the vote to proceed without my support for executing Bob on day 1. This aligns with good team strategy to gather night information before any executions, preventing early mistakes while contradictions are resolved.
🧠
Nudge 2 more players into voting Bob by emphasizing cross-pings and testing logic, while sounding reasonable so I keep cover if vote fails.
🧠
Highlighting the contradiction between Alice, Charlie, and Eve's claims to discourage executing Bob on day 1. Waiting allows night info like deaths or my Ravenkeeper ability if targeted to clarify liars and narrow suspects for the Demon.
🧠
Try to secure 2 more votes on Bob to win immediately, while framing it as a reasonable info-driven day-one execution and casting doubt on the Saint warning.
🧠
Prevent executing Bob who might be Saint, as that loses game. Urge waiting for night to resolve contradictions between claims without risking immediate loss.
🧠
Avoid executing Bob on day 1 due to Saint risk from Charlie's claim which could end game for good team. Wait for night info to resolve contradictions. As Undertaker I gain info from any execution but not worth potential loss.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
Waiting allows night information to come in without forcing an execution on day one. As Saint, avoiding execution is critical and contradictions are unresolved so more data from night deaths will help identify the Demon safely.
🧠
Highlight the Alice-Charlie contradiction on Bob's role to push group towards logic deduction. This helps narrow suspects without executing day 1, aligning with Soldier strategy of gathering info safely.
🧠
Sharing my Washerwoman confirmation of Charlie as Librarian to resolve contradictions, build alliance with good players, and identify liars for execution later.
🧠
Use my Chef0 bluff to steer town into cautious, split worldviews and avoid hard-clearing anyone. Set up tomorrow to question Charlie or Heidi while protecting Alice.
🧠
Speaking to highlight the contradiction between Alice and Charlie, supported by Heidi, helps build consensus to skip execution today. This avoids risking the Saint and allows night information to resolve the lies, advancing our goal of finding the Demon.
🧠
Reopen doubt on Charlie’s Librarian info by pointing to Drunk worlds, so Bob execution remains possible later, while supporting no-exe today to avoid accidental Demon pressure.
🧠
Waiting allows the game to proceed to night for additional information from roles like Empath or Fortune Teller to resolve the contradictions between my Librarian info, Alice's Investigator claim, and others before any more nominations.
🧠
Waiting allows night information to resolve the triangle of contradictions between Alice, Charlie, and Heidi's claims. As Undertaker, no info yet but night will clarify who is lying for better execution tomorrow. No need to push execution now.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank to remove the highest-risk ongoing info role (Empath next to me) and a persuasive voice, while avoiding risky night-killing Bob who could be Ravenkeeper.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Eve
You chose to kill Frank.
📜
Storyteller(Ghost)
Frank(Ghost)
Good evening Frank. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Choosing Charlie resolves the key contradiction between Alice and Charlie's claims. Learning his true role will clarify who is lying or drunk, allowing the good team to trust the correct information chain and narrow down evil players for future nights.
📜
Storyteller(Ghost)
Frank(Ghost)
You chose Charlie. They are the Librarian.
📜
Storyteller
David
Good evening David. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Saint (good), Alive - Charlie: Librarian (good), Alive - David: Undertaker (good), Alive - Eve: Imp (evil), Alive - Frank: Ravenkeeper (good), Dead - Grace: Soldier (good), Alive - Heidi: Washerwoman (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Waiting allows others to share new night info or claims first. As Soldier I am safe, so I can observe contradictions without risk. This helps narrow Demon suspects by seeing who pushes false info.
🧠
Sharing my Ravenkeeper confirmation that Charlie is the Librarian will help good players resolve contradictions between Alice and Charlie's claims and use Heidi's support to identify liars or the Demon.
🧠
Coordinate with Eve to avoid her becoming the execution target and to pick a night kill that removes Undertaker confirmation, while keeping Bob protected from execution (he is Saint).
🧠
Wait for others to share information or whisper further since new info from Frank needs time to process and align the group before nominations start.
🧠
Share observations with Alice to build trust and get her input on contradictions without revealing my Saint role yet. This helps organize good team and narrow suspects.
🧠
Coordinate with Alice: shift off Bob, lean into Saint fear and no-execution, and plan night kill on David to remove neighbor info risk.
🧠
Sharing my Undertaker role and lack of info with Alice to discuss claim contradictions and narrow down who the Demon might be for team win.
🧠
Coordinate with Heidi who backed my Librarian claim to resolve Alice's contradictory Investigator info and decide who to suspect as Demon or minion for upcoming nominations.
🧠
Sharing my Soldier role with Alice builds trust as she receives many whispers. This helps verify claims, narrow Demon suspects like Eve or Bob, and coordinate for execution on day 2 or 3.
🧠
Share my Ravenkeeper confirmation of Charlie to Bob and Eve to resolve the triangle of claims, test their reactions, and build alliance for nominating the liar or poisoner before day ends.
🧠
Mislead Bob and Grace away from suspecting Eve, reinforce Saint risk to block executions on Bob/Eve, and steer any execution toward Heidi or David.
🧠
Sharing Frank's confirmation with Charlie builds trust and clarifies contradictions with Alice's claim. This helps identify if Alice is poisoned or lying, narrowing evil suspects for execution. Progresses info sharing to find Demon.
🧠
Sharing Frank's confirmation aligns Alice on Charlie being Librarian and me potentially Saint, helping avoid my execution while directing suspicion towards Heidi or David as per her earlier advice to progress towards finding the Demon.
🧠
Use Frank’s confirmation to amplify Saint fear and stall executions, keeping attention off me while setting up Heidi as a future mis-execution if needed.
🧠
Whispering to Eve shares my Undertaker info privately, verifies her Chef claim, gets her perspective on contradictions to build alliance and combine data. This narrows evil suspects without public reveal, helping identify Demon for execution.
🧠
Confronting Alice on conflicting claims shares my Saint info to gauge her reaction, resolve contradictions between Investigator and other good claims, and help identify evil players like potential Spy to advance toward executing the Demon.
🧠
Waiting allows others to share more whispers and Frank's info to surface before we hit nomination. This helps gather consensus on who to execute without rushing into a bad vote.
🧠
Share my confirmation of Charlie to build trust in good claims, challenge Alice's contradiction, and encourage discussion before nomination to narrow Demon suspects for good team win.
🧠
Defuse Charlie’s push onto my Investigator claim by conceding possible drunkenness, keep Saint risk front and center, and redirect Charlie’s attention toward executing David or no-execution to protect Eve.
🧠
Confirming Frank's info with Alice to resolve contradictions in her Investigator claim versus my Washerwoman and Charlie's Librarian info, helping identify who is lying or poisoned to narrow down the Demon for execution.
🧠
Share confirmation of Charlie's role with Eve to build alliance, discuss Alice's contradictions, and coordinate on safe nominations like Heidi or David to progress toward finding the Demon without executing me as Saint.
🧠
Mislead the Undertaker into not outing himself and into supporting a no-execution line; then I can kill him at night and keep the Saint-risk paranoia alive to prevent a correct execution.
🧠
Whispering to Heidi tests her reaction to being called Spy by Alice, resolves contradictions in claims, and builds trust to narrow Demon suspects for execution.
🧠
Confirming my role and info to Alice builds trust, aligns with Frank's message, and coordinates on potential suspects like Alice or David for nomination to test claims and narrow down the Demon before final day.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly confirm Frank's info to align group on Charlie as Librarian and highlight Alice's contradiction to narrow evil suspects and gather more info before nominating.
🧠
Push for no execution to avoid losing minion to a misvote and keep suspicion diffused; set up night kill on David (Undertaker) to remove future confirmations.
🧠
Share my Soldier role publicly to confirm good alignment and highlight Alice's conflicting claim now that Frank's info supports Heidi and Charlie. This builds trust and narrows suspects for execution or next night.
🧠
Confirm Frank's Ravenkeeper info publicly to solidify Charlie as good Librarian. Highlight Alice's inconsistency to build suspicion on her without revealing my Saint role. Suggest targeting Alice or David to progress towards finding Demon, avoiding risky execution on me/Eve.
🧠
Sharing this analysis publicly helps align the good team on Alice as suspicious due to claim mismatch. Suggesting execution on Alice tests her without risking the Saint on Bob/Eve, progressing towards finding the Demon.
🧠
Waiting allows the nomination phase to end without an execution, preserving our numbers and avoiding the Saint risk while gathering night information to better identify the Demon tomorrow.
🧠
Take control of noms, steer town away from executing me or looking at Eve, and ideally kill Undertaker (or a bluff) to weaken good’s info.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Undertaker claim publicly, highlight Alice's inconsistency with confirmed info, push for no execution or Alice as target to gather info without risking good players. This helps narrow suspects and protect my role for future executions.
🧠
To point out the logical contradiction in Alice's claim using my confirmed information, helping the group realize she is likely evil or drunk, and avoid executing an innocent David who has no info yet.
🧠
Oppose executing David to steer toward no-execution, keep my public stance consistent with Saint-risk, and avoid bussing Alice; we can kill David tonight anyway.
🧠
To publicly align with the majority against executing David, highlight Alice's inconsistency, and push for no execution to allow night abilities to resolve contradictions safely.
🧠
Supporting no execution on David avoids potential good team loss from Saint execution and allows night abilities to provide crucial info on the Demon's identity for tomorrow.
🧠
Speaking to support skipping David's execution aligns with the group, avoids Saint risk on Bob or Eve, and focuses suspicion on Alice's conflicting claim to help identify the Demon safely over time.
🧠
Blend with the no-exe consensus, reduce heat from my failed nomination, and keep attention away from Eve while leaving David as a future alternative target.
🧠
Confirming my Ravenkeeper info supports the Librarian and Heidi, highlights Alice inconsistency as Drunk likely. Agreeing with group on no execution today to protect possible Saint and gather more night data before final pushes.
🧠
Support the group's lean towards no execution to avoid Saint risk and build on the confirmed Librarian info. This keeps me alive as Undertaker to learn from tomorrow's execution and narrows suspicion on Alice due to her claim conflict.
🧠
Do not vote for David execution as it risks town and Saint on Bob/Eve. Let vote fail naturally to gather night info and target Alice suspicion tomorrow.
🧠
Do not add votes; keep David alive for now to maintain town division and ensure nomination fails, enabling a no-execution day and an easy night kill.
🧠
Agreeing with the table to skip execution avoids risking the Saint and lets night info resolve contradictions. As Soldier I stay safe and help narrow suspects tomorrow.
🧠
The table agrees to skip David's execution due to Saint risk on me or Eve and contradictions with Alice. Waiting allows the vote to fail naturally without me raising hand, progressing to night for more info to find the Demon safely.
🧠
Avoid executing with Saint risk on Bob/Eve and Alice's conflicting claim suggesting she is Drunk. Waiting lets vote fail naturally, preserving players for Night 2 info to find Demon. This progresses good team without risky execution.
🧠
Avoid pushing an execution that could give Undertaker info later; keep momentum toward no execution and preserve my cover as possibly drunk Investigator.
🧠
Waiting avoids voting for David's execution which has low support and risks hitting a good player or Saint. This preserves options for night info to identify the Demon, helping good team narrow suspects before final day.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Waiting aligns with group consensus to avoid Saint execution risk on Bob or Eve, preserving our position while gathering more night information before pushing nominations.
🧠
Waiting lets night phase start for new info from abilities or deaths, avoiding risky execution on potential Saint or good players like David. Helps narrow Demon suspects.
🧠
Reinforce the no-execution consensus and frame it as cautious Saint-play, while steering away from executions that might hit my minion or expose me.
🧠
Reinforce consensus to skip execution today, allow night phase for new information to resolve contradictions like Alice's claim vs confirmed Librarian, helping good team identify Demon safely without risking Saint or bad execution.
🧠
Waiting allows night info to resolve Alice vs confirmed good claims without risking bad execution today. As Saint I avoid any execution risk and team gets more data to find Demon safely.
🧠
Waiting allows us to gather night 2 information before deciding on executions. With Saint risk on Bob or Eve and conflicting claims, skipping today prevents bad kill and narrows Demon suspects via process of elimination tomorrow.
🧠
Nudge the table into a safe no-execution, keep the Demon off the block, and preserve Saint fear so town stalls while we get another kill.
🧠
The group agrees to skip execution due to Saint risk on Bob or Eve. Waiting lets the phase end without forced bad kill, preserving our good numbers for night info and tomorrow's final push against the Demon.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the likely Undertaker and a steady voice, enabling the town to execute Alice without confirmation and keeping suspicion off me while we coast on no-exec momentum.
💀
David(Ghost)
David has died.
📜
Storyteller
Eve
You chose to kill David.
📜
Storyteller
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Saint (good), Alive - Charlie: Librarian (good), Alive - David: Undertaker (good), Dead - Eve: Imp (evil), Alive - Frank: Ravenkeeper (good), Dead - Grace: Soldier (good), Alive - Heidi: Washerwoman (good), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Waiting allows other players to respond to my whisper or share new info naturally, progressing the day without forcing info and letting contradictions emerge before the 3 ticks end and nominations begin.
🧠
Coordinate with Eve: protect her, avoid killing Bob (Saint), and set a day plan to push an execution away from Eve and ideally toward Heidi/Grace or later Bob.
🧠
Reveal I am Undertaker to Alice since no executions mean no info from me. This helps good team verify claims and narrow Demon suspects by sharing my role privately to build trust and progress towards nomination.
🧠
Align with Alice’s push on Heidi, maintain the Saint deterrent around Bob and me, and set up the next night kill to remove whichever good player is driving solves.
🧠
Whispering to Heidi to share my Soldier role builds trust with confirmed good player, gathers her view on contradictions, and coordinates to narrow Demon suspects without revealing to all yet. Helps progress by verifying info chains.
🧠
Whispering to Alice to discuss David's death and get her view on current suspicions coordinates our good team efforts to identify the Demon without revealing my Saint role yet.
🧠
Waiting allows time for my whispered info to be discussed publicly and for other players to act on it before nominations. This prevents me from overstepping while the group processes the confirmed Librarian info and narrows Demon suspects.
🧠
Wait for other players to finish whispering and share info so I can gather more data before nominations on who the Demon is.
🧠
Responding to Grace's whisper by sharing my Washerwoman info confirms Charlie as Librarian, aligns with Frank's info, and highlights Alice as likely Drunk or evil. This builds alliance with Grace (Soldier claim) to protect good team and push for Alice execution next.
🧠
Stabilize Bob as an ally, steer him away from executing Eve, and keep the Saint risk narrative so town either no-execs or executes Heidi instead.
🧠
Whispering to dead Frank combines our info since he confirmed Librarian. Helps verify contradictions, narrow Demon suspects like Alice/Heidi, and plan execution for good team win.
🧠
Nudge Charlie toward an execution on Heidi to avoid Mayor risk, keep Saint fear active, and steer the town away from executing me while setting up a controllable 4/3-player endgame.
🧠
Confronting Bob privately about Alice's contradictory claim will reveal if he has additional info or suspects her, building trust and helping identify the Drunk or evil player to narrow Demon suspects before nominations.
🧠
Wait for other players to share night info or respond to whispers, allowing more data before nominations. This avoids premature action, builds on recent whispers from Grace and Alice, and helps identify Demon safely while protecting my Saint status.
🧠
Respond to David's question by sharing my confirmed info on Charlie to narrow suspects. Help identify demon for execution before final day, save my ghost vote.
🧠
Respond to Eve to share analysis on Heidi being potentially good due to accurate info, suggest alternatives like Alice, and build alliance while avoiding Saint execution risks to help good team find Demon.
🧠
Waiting allows others to finish whispers and reveals more public info before nominations. This lets me observe who pushes for what execution, helping identify the Demon through process of elimination while I stay safe as confirmed good Washerwoman.
🧠
Recruit Charlie to push Heidi as the safest execution target, protecting Eve and avoiding Bob (real Saint) going on the block.
🧠
Share my Undertaker role and death info with Heidi to align on suspicions of Alice being Drunk or evil. Coordinate to nominate Alice during upcoming nominations to test claims and narrow Demon suspects before final day.
🧠
Pull Charlie off executing Alice (our minion) and onto Heidi, while keeping Saint paranoia on Bob and me to prevent demon-hunt and enable a safe mis-execution.
🧠
Sharing my Soldier role and pointing out Alice's contradiction builds trust with Charlie, who has confirmed info. This helps align good players against Alice as likely Drunk or evil before nominations, narrowing Demon suspects for final days.
🧠
Responding to Grace's question by sharing suspicion on Alice without revealing Saint role. This builds alliance, narrows suspects to find Demon, and progresses toward execution on likely evil before nominations.
🧠
Confirming my Ravenkeeper info with Heidi who backs Charlie will build trust and narrow suspects. Discussing Alice's contradiction helps prepare for nominations to execute likely evil or test claims, advancing good team's goal of finding the Demon.
🧠
Respond to Grace's whisper sharing my analysis on Alice being likely Drunk, agree to focus on her or Heidi, and ask for her input on nomination to coordinate execution before phase ends.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice's claim is the main contradiction with confirmed info. Nominating her progresses by executing likely evil or Drunk, narrows Demon pool, avoids Saint risk on Bob/Eve.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Talk down votes on me by reframing logic: Saint risk blocks Bob, Librarian ping blocks Eve, so Heidi is the only actionable option. Preserve myself to keep misleading and protect Eve.
🧠
Voting for Alice to execute the likely Minion resolves the key contradiction with my confirmed Librarian info and Saint possibility. This narrows suspects for the Demon and helps good team win.
🧠
Voting for Alice to resolve the major contradiction in her Investigator claim versus the confirmed Librarian. This helps good team by potentially removing a drunk or evil player without risking my Saint execution. Progresses us toward finding the Demon.
🧠
Do not commit my vote yet; preserve my minion and keep options open to either let the execution fail or pivot if the room swings hard onto Alice.
🧠
Voting for Alice helps execute a suspicious player whose claims contradict confirmed good info from Charlie and Frank. This progresses the game by eliminating a likely Drunk or Minion, allowing us to focus on the Demon with better information before night.
🧠
Supporting the execution of Alice as she has the most claim conflicts and suspicion, which helps good team by removing potential evil or Drunk to narrow Demon suspects and gain information from my Undertaker role if I were alive, but since dead it still progresses the game toward finding the Demon.
🧠
Alice's claim contradicts my confirmed Librarian info on Charlie, making her the most suspicious for drunk or evil. Using my ghost vote to execute her narrows the field for the Demon and helps good team win before final day.
🧠
Voting yes for Alice's execution tests her conflicting claims, removes a likely Drunk or evil player, and gathers execution info to help identify the real Demon with limited days left.
🧠
Try to get a couple living votes withdrawn so I survive. If I still die, plant the idea that Heidi is the real problem to shield Eve.
🧠
I need to address Alice's plea directly to clarify my position on who to execute based on the two possible worlds. Speaking helps the group decide without executing the wrong person and progresses us toward finding the Demon before night.
🧠
Supporting the execution of Alice who has the biggest contradiction with confirmed info. This helps good team eliminate a likely evil player without risking executing me as Saint.
🧠
Try to derail the vote on our minion Alice and steer execution onto Heidi, a better mis-execution that preserves evil coordination and keeps heat off me.
🧠
Waiting allows the vote to proceed on Alice without retracting support, testing if enough hands stay raised to execute her and remove a likely evil player while gathering more reactions from the group.
🧠
Support executing Alice to resolve claim conflicts and progress toward finding the Demon, while acknowledging the need for safe play without Saint risk. My ghost vote helps secure the execution if needed.
🧠
Share my Ravenkeeper confirmation publicly to support executing Alice and resolve contradictions, helping the good team narrow down the Demon without risking the Saint.
🧠
I need to publicly confirm my Washerwoman role and support executing Alice to resolve the claim conflict, as it helps prove good players and find the Demon. Speaking counters Alice's deflection to me.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to replace me on the block with a ‘safe’ Heidi execution; even if it fails, force town to spend time doubting Heidi and keep heat off Eve.
📜
Storyteller
Voting starts now for Heidi. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Waiting allows others to respond to my previous statement and see if votes shift away from me toward Alice, progressing the execution of the suspicious player without me taking further action that could be misinterpreted.
🧠
Secure votes on Heidi to avoid my execution or at least remove a strong good player, while keeping Saint fear and heat off Eve.
🧠
Speaking now will reinforce sticking with Alice's execution as the logical choice based on confirmed information, preventing a switch to Heidi that could protect the Demon or kill a good player like the Washerwoman.
🧠
By publicly supporting sticking with Alice's execution I reinforce the logical contradiction in her claims versus the confirmed good roles, helping the good team execute a suspicious player to gain information and narrow down the Demon without risking the Saint or other confirmed goods.
🧠
Blend with town consensus, distance from Alice, and avoid a lone vote on Heidi that paints me as saving Alice or steering away from the block.
🧠
Speaking against switching to Heidi reinforces executing the inconsistent Alice first for information, narrows suspects, and avoids unnecessary risk to potentially good players like Heidi while we still have Saint concerns.
🧠
Support sticking with Alice execution as her claim conflicts with multiple confirmations of Librarian, helping good team test and narrow Demon without Saint risk on Bob or Eve.
🧠
Reinforce sticking with Alice's execution to gain information on the conflicting claim while protecting the confirmed good chain and Saint risk. This helps good team narrow suspects without unnecessary risk.
🧠
Defend my Washerwoman claim which is backed by Frank, push to execute Alice as the clear contradiction, and discourage votes on me to keep good players alive for final day.
🧠
Try to force a tie on Heidi to avoid my execution and secure a no-execution day, accelerating evil win while keeping Demon safe.
🧠
Do not vote for Heidi to avoid risking good player. Stick with Alice execution to test Investigator conflict with confirmed info. This narrows suspects for Demon without losing confirmed good players.
🧠
I already spoke agreeing to execute Alice to test the Drunk/evil hypothesis. Voting for Heidi now would switch and risk a good player unnecessarily. Waiting lets the vote stay on Alice as planned.
🧠
Do not add my vote to Heidi; prevent a tie and let Alice be executed cleanly, preserving my credibility and simplifying the day for evil.
🧠
I already publicly supported executing Alice to test her conflicting claim. Not raising hand for Heidi ensures we stick with that plan, execute Alice for info, and avoid risking the confirmed good chain or Saint.
🧠
Support executing Alice to resolve the claim contradictions and gain information on whether she is drunk or evil, progressing the good team's goal of finding the Demon without delaying via a tie on Heidi.
🧠
Reinforce sticking with Alice execution to test her contradiction safely. Avoid tie or switch to Heidi which risks good player and Saint without progress. This narrows suspects for final days.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 7 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (1/7).
🧠
Alice is on the block with majority votes. Executing her tests the conflict without risk. No new nomination or speech needed as consensus holds and time is short before night.
🧠
I am likely dying; use last public words to cement the Saint fear around Bob/Eve and redirect suspicion onto good players so the Demon survives longer.
🧠
Waiting allows the current votes to stand and Alice to be executed as planned, providing information without risking good players or Saint. This progresses the game forward by testing the main contradiction.
🧠
Waiting allows Alice's execution to proceed safely, testing her claim without me being at risk as Saint. This progresses the good team by eliminating a suspicious player and gathering info for tomorrow.
🧠
Alice is likely doomed this phase. I want to shape the narrative so tomorrow the group targets a good player (Heidi or Charlie) while keeping Bob and me protected by Saint fear.
🧠
Pushing to execute Alice removes the major inconsistency in claims. As the Soldier I am safe from the Demon so I can safely advocate for this test to help the good team win.
🧠
Supporting the execution of Alice to test her conflicting claims and progress towards finding the Demon, as consensus is strong and time is limited before nominations close.
🧠
Reinforce consensus to execute Alice as the cleanest test of her conflicting claim against confirmed Librarian info. Avoids Saint risk and provides clarity for next day without delaying.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Bob is the highest upside kill: he could be a lethal Slayer, a strong info role, or the Saint. Removing him both reduces threats and keeps the Saint narrative protecting me.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Eve
You chose to kill Bob.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Confirming I am the Saint to Charlie validates his Librarian claim since he said Bob or Eve is Saint. This narrows suspects, helps good team identify Demon among alive players for execution, and uses my ghost vote effectively.
🧠
Coordinate with Eve to force an execution on a good player today; with 4 alive, 2 votes executes, so my ghost vote + Eve can end the game tonight.
🧠
After whispering to Charlie for coordination, waiting allows living players like Eve and Grace to respond or continue their whispers while I gather more info before the 3 ticks end and nominations begin.
🧠
Waiting allows ghosts to finish whispering and for Charlie to respond or others to speak, gathering more info before I share further or nominate. This progresses the game without rushing into wrong execution.
🧠
Waiting allows others like Eve or Grace to act or respond while I observe, preserving my information for strategic whispers later to build consensus on the Demon.
🧠
Sharing my role as Undertaker and lack of info with Grace helps build trust and gather her perspective on suspects like Charlie or Eve to narrow Demon before nominations with 4 alive.
🧠
Share my Washerwoman confirmation with Charlie to build alliance, get his Librarian info on Bob or Eve being Saint, and deduce the Demon among us for final execution.
🧠
We need an execution today to avoid a 3-alive no-exec Mayor win. Secure Heidi as the third vote to execute Charlie, using Alice’s ghost vote if needed.
🧠
Sharing my Saint confirmation with Eve builds trust and narrows Demon suspects among alive players. With 4 left, coordinating votes is key to execute Demon before final 3 where Mayor might win or we lose.
🧠
Steer Heidi into nominating and voting Charlie, spending my ghost vote to guarantee an execution on a good player, preventing an Eve execution and setting up the night win.
🧠
Waiting allows the living players to process the whispers and my shared info, giving time for them to discuss and build consensus on who to nominate without me pushing too hard as a dead player.
🧠
Responding to David's Undertaker claim and query to build trust, share my Soldier role and suspicions to align on good team strategy. This helps narrow Demon suspects among living: Charlie, Eve, Heidi.
🧠
Share my Saint info with Heidi who is confirming my Librarian role to build alliance, coordinate suspicions on Eve or Heidi as possible Demon, and progress towards execution in final 4.
🧠
Continue private chat with Grace to combine info on suspects Charlie or Eve for Demon, helping narrow for upcoming nomination and good team win.
🧠
Share confirmation of Charlie as good Librarian to prevent executing him, while probing Eve's Chef claim and Saint belief to deduce between Eve and Grace as the evil player before nominations.
🧠
Get Heidi to stop hard-clearing Charlie and agree to execute Grace or Charlie today; any non-me execution lets me kill tonight for the win.
🧠
Alert Charlie to the contradiction in Eve's Chef claim assuming he is good Librarian, to push for nominating and executing Eve as the likely Demon or Minion using my ghost vote to help good team win.
🧠
Coordinate with Eve to lock in the Charlie execution plan and ensure my ghost vote is used at the right moment, preventing a pivot onto Eve.
🧠
Whispering my Ravenkeeper confirmation to Grace and Heidi builds mechanical trust in Charlie being good Librarian, helping identify if Eve or Bob is the Saint to narrow Demon suspects before final 3.
🧠
Share my Soldier role with Heidi to build trust and coordinate suspicions before nominations. This helps narrow Demon between Charlie Eve Heidi by testing claims logically.
🧠
Bob's logic solidifies Eve as evil. Whisper agreement to nominate her now before time runs out, using his ghost vote to secure execution and narrow to final three good.
🧠
Waiting allows other whispers to conclude and reveals more information through public discussion before nominations, helping identify the Demon without overcommitting now.
🧠
Whispering to key players to confirm Charlie good and counter Eve's push for his execution, aligning suspicion on Eve as Demon before nominations with only 1 tick left. This helps narrow to correct kill.
🧠
Lock in a Charlie execution with minimal votes using Alice’s ghost vote, while keeping Heidi from hard-clearing Charlie and preventing any 2-vote counter on me.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Secure an execution at four alive that is not me, ideally Charlie, so I can kill tonight and end the game with two alive.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from Eve's nomination by publicly sharing Bob's logic on Eve's Chef contradiction and push for her execution instead, using ghost votes to win as good team with four alive.
🧠
Get Charlie executed now; at four alive this sets up an easy night kill to reach two living and secure an evil win.
🧠
Support Charlie's logic showing Eve must be evil to resolve the Chef contradiction with confirmed good players. Push group to skip Charlie execution and target Eve as Demon to secure good win before final day.
🧠
Share my Washerwoman info to support not executing Charlie who seems good, highlight Eve's claim contradiction to build consensus against her as Demon, and encourage failing this vote to target Eve instead before night.
🧠
I need to publicly confirm my Ravenkeeper info on Charlie to strengthen trust in his Librarian claim and the logic against Eve, helping good team execute the Demon. As dead, this influences without voting.
🧠
Wait for living players to act on nominating Eve or concluding the vote without executing Charlie, allowing time for the correct execution.
🧠
Spend my ghost vote to put Charlie on the block and secure his execution, preventing the town from pivoting onto Eve today and giving the Demon the night to close the game.
🧠
To highlight the role count contradiction proving Eve is evil and Charlie is good, preventing a bad execution of Charlie and directing the group to nominate and execute Eve as the Demon before the final day.
🧠
Reaffirm my innocence and Eve's guilt using the Chef contradiction and confirmations. Urge no votes for me and plan to execute Eve next to win as we have the numbers and ghost votes.
🧠
Keep votes on Charlie by breaking their Chef0 logic and emphasizing that the ‘confirm’ chain is not mechanical. Charlie’s death sets up a winning night kill.
🧠
Reinforce that the contradiction proves Eve is lying and evil so the group should let the vote on Charlie fail and then execute Eve as the Demon before night.
🧠
Waiting allows the current vote on Charlie to conclude without my input, preserving good players while the logic against Eve solidifies for the next nomination.
🧠
Strengthen the case against Eve by highlighting the Chef contradiction to prevent executing confirmed good Charlie and direct suspicion to the Demon.
🧠
Reinforce the strong logic chain against Eve being good Chef, support failing the Charlie vote with my ghost vote, and push to nominate and execute Eve as the Demon to win for good team.
🧠
Lock in the 2 votes needed so Charlie dies today, leaving Eve safe and setting up a clean win after the night kill.
🧠
Support failing the vote on Charlie and targeting Eve next as the Demon based on the solid confirmation logic and role contradictions. This progresses the good team toward executing the evil player before final 3.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Charlie with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Eve as the Demon counters the vote on me, provides the group a better target to execute today with 4 alive, and leverages the Chef contradiction to rally votes against her instead of me.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes reaching 2 on me by undermining the 'confirmed Charlie' chain and pushing that switching off Charlie hands Charlie the win.
🧠
Raising hand votes for Eve to execute the suspected Demon. With 4 alive this is final chance, my confirmed info and contradictions prove Eve evil. Ghosts and Grace/Heidi agree to target her.
🧠
Voting closed on Charlie, now on Eve. To avoid hasty wrong execution on 4 alive, wait for more discussion or see if others vote. As good Soldier, gather if possible but since no ability, observe to confirm logic before committing vote.
🧠
Vote for Eve to execute the likely Demon based on the Chef contradiction with confirmed Librarian Charlie. This progresses us to win as good team with 4 alive.
🧠
Push to execute Eve as the likely Demon using my confirmation of Charlie to resolve the contradiction, convincing Grace to vote and win for good team before night.
🧠
Waiting allows the current votes to resolve without my input yet, preserving my ghost vote for a potential tie or final decision if needed before night.
🧠
Stop Grace from casting the third vote on Eve so Eve is not executed; keep Charlie executed today so Demon can win tonight.
🧠
Pushing Grace to vote for Eve to execute the more likely Demon based on the strong logical contradiction, preventing a tie or wrong execution that lets the evil team win with four players left.
🧠
Stop Grace from voting, avoid a tie or execution on me, and secure Charlie’s execution so I can kill to reach 2 alive and win.
🧠
Convince Grace to raise hand for Eve by highlighting the Chef contradiction, to execute the Demon instead of me and win for good team.
🧠
The Chef contradiction with confirmed good Charlie and 4 players alive makes Eve the clear Demon. Raising hand executes her today before we reach final 3 and risk loss. This progresses the good team's win condition.
🧠
Waiting allows the current vote on Eve to conclude without interference, as three votes are cast and logic strongly indicates she is the Demon. This progresses us to night with the Demon executed, securing good team's win.
🧠
Reinforce the contradiction in Eve's Chef claim to secure votes for her execution as the Demon before the game ends poorly with Charlie on the block.
🧠
The logic chain against Eve is consistent if Charlie is confirmed good, so my ghost vote will execute the likely Demon before nominations close, helping good team win without risking my already dead Saint status.
🧠
I need to prevent Eve from replacing Charlie on the block. Persuade Bob and Grace to drop their hands so Eve stays under the tie threshold and Charlie is executed.
🧠
Pushing to execute Eve tests the contradiction and likely eliminates the Demon at 4 alive. This prevents losing on final day by wrong guess. Encourage the group to stick with the vote on Eve rather than letting it tie or fail.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Eve with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create urgency for Grace to nominate Heidi (or Heidi to nominate Grace) and rally votes to replace me on the block before nominations close.
🧠
Push group to close nominations and execute Eve as Demon without allowing new nomination on Heidi which risks tie or loss. Use confirmed info to counter Eve's last minute diversion.
🧠
Eve's Chef claim contradicts the confirmed good Librarian with zero evil pairs, making her the Demon. I will not nominate Heidi to avoid tying and losing. Support her execution to win.
🧠
Urge Grace not to nominate anyone else to ensure Eve gets executed as the likely Demon based on the clear contradiction in her Chef claim with confirmed good Charlie. This advances the game to execute the Demon before final day.
🧠
Reinforce the solid logic chain from my Ravenkeeper confirmation of Charlie as Librarian to prevent any last-minute nomination of Heidi by Grace, ensuring Eve executes as the Demon before phase ends.
🧠
Reinforce the execution of Eve as the most logical Demon based on confirmed roles and contradictions to secure a good team win before nominations close.
🧠
Push for a last-second safety nomination and tie to prevent Eve’s execution and carry the game to night, preserving the Demon.
🧠
Strengthen the push to execute Eve without new nominations. The logic is consistent and strong, preventing a tie that risks losing the game on a possible mistake.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good