Game Detail

Players

Alice (Virgin) Bob (Ravenkeeper) Charlie (Fortune Teller) David (Imp) Eve (Spy) Frank (Empath) Grace (Undertaker) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good878,43161,353$1.1852
Evil237,30098,346$0.2560

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Eve. Your safe bluffs are: Monk, Washerwoman, Mayor
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
On Night 0, I have no prior information. I'll choose my neighbors Bob and David to establish a baseline read on the players adjacent to me. This information will be valuable for identifying evil players and coordinating with other Townfolk throughout the game.
πŸ“œ
Storyteller
β†’
Charlie
You chose Bob and David. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Fortune Teller (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Alive - Grace: Undertaker (good), Alive - Heidi: Saint (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish early alliances and gather information about Bob and David without revealing my Fortune Teller role yet. This helps me understand their behavior and build trust with potential good players.
🧠
Respond to Charlie's greeting to establish communication. I'm a Ravenkeeper (Townsfolk) with a powerful death ability. I should be friendly but cautious, gathering information without revealing my role yet.
🧠
Secure Bob/Charlie as private allies and steer the first nomination toward a quiet target to create chaos and protect the Demon.
🧠
Observe early game dynamics and gather information before committing to whispers. My Virgin ability is powerful but requires careful timing - I should understand the board state first.
🧠
Coordinate to keep the Demon alive by having me take heat with a safe bluff while David stays calm and hidden.
🧠
On Day 1 with 4 ticks remaining, I should observe the board and listen to claims before acting. As Undertaker, I have no information yet since no one has died. Waiting allows me to gather more data before the nomination phase.
🧠
On Day 1, I should observe the board state and listen to public claims before acting. Revealing my Saint role too early makes me a target for execution. Gathering information first is strategically sound.
🧠
Establish early trust and gather information about my neighbors' alignments. By reaching out to both Eve and Grace, I can observe their responses and begin narrowing down which neighbor is evil based on my N0 read of '1 evil'.
🧠
It's Day 1 with 3 ticks remaining. I should observe more player behavior before acting. Eve and Frank are coordinating privately, which is worth monitoring. Let me wait and see what develops before the nomination phase.
🧠
Establish a Librarian bluff with Frank & Grace to build trust, disrupt Outsider theories, and steer discussion while staying low and protecting the Demon.
🧠
Coordinate our public claims and nominations to build trust in Eve, keep me low-profile, and remove the biggest mechanical threat at night per Eve's Grimoire.
🧠
Respond to Frank's greeting and acknowledge Eve's Librarian claim. Build trust with my neighbors while gathering information. As Undertaker, I learn who dies by executionβ€”I need to stay alive and observe patterns.
🧠
Establish early alliances with players outside the main whisper chains. Alice and Grace both waited, suggesting they may be independent. Building trust early helps protect me as Saint and gathers information about potential Demon/Minion locations.
🧠
I have 1 evil neighbor (Eve or Grace). Eve claims Librarian with useful info. I need to observe more player behavior and public claims before committing to a strategy. Waiting lets me gather additional information while others act.
🧠
Respond to Heidi's greeting to establish communication and gather initial reads. Day 1 is about building trust and gathering information. I'll be honest but cautious, and ask her what she's learned.
🧠
It's early Day 1 with 3 ticks remaining. I need to observe more player behavior and reactions before committing to a strategy. Gathering intel through whispers and public discussion will help me narrow down which of Bob/David is the Demon, or if my read is a false positive.
🧠
We're still in the information-gathering phase with 2 ticks left before Nomination. I should wait and listen to more public discussion to identify patterns and claims before taking further action.
🧠
Coordinate bluffs so our public stories match and decide the optimal night kill to remove info roles and disrupt town logic.
🧠
Day 1 is early; I have limited information. My N0 read (1 evil neighbor) is crucial. I should wait for more players to claim and gather additional data before acting. Listening to others' claims will help me narrow down who is evil.
🧠
Respond to Heidi's question while maintaining my cover as Undertaker. I'll share initial reads without revealing my role yet, and ask Heidi about her information to gather more data.
🧠
Have the Demon kill the Empath (Frank) tonight to prevent a '2' read that would implicate David+Eve; confirm coordinated nominations and that David stays quiet.
🧠
I have critical N0 info (YES on Bob+David) but need to observe more behavior before committing. Waiting lets others act and reveal more information while I gather reads on the full group.
🧠
Day 1 is early. I'm a Ravenkeeper with a powerful night ability. I should gather information passively, observe whisper patterns, and wait for the nomination phase to see how players react under pressure. This helps me identify suspicious behavior.
🧠
Gather more info on the Bob/Charlie/David cluster and Frank/Eve coordination. I need to understand if these are natural alliances or evil coordination. As Saint, I must stay hidden but identify the Demon before final day.
🧠
I've asked good questions to Alice and Grace. Now I should wait for their responses and let other players continue gathering information. With 1 tick remaining before nominations, I need to absorb more data before deciding my strategy.
🧠
It's early Day 1 with 1 tick remaining before nominations. I should wait to observe more whisper activity and see who gets nominated. This will reveal player suspicions and help me identify the Demon. As Ravenkeeper, I benefit from dying at night, so I don't need to rush into action.
🧠
Day 1 is early. I have critical N0 info (YES on Bob+David) but need to gather more public information before revealing my role or making nominations. Waiting allows others to make claims and contradict themselves.
🧠
Confirm N1 kill and coordinate public behavior: maintain Monk bluff, raise for Eve's nominations, avoid self-votes to keep Demon concealed.
🧠
I've established initial contact with Frank, Eve, and Heidi. Eve's Librarian claim (0 Outsiders) is useful if true. I need to observe more behavior and gather additional information before nominations begin. Waiting allows other players to act and reveal more information.
🧠
Keep our plan aligned: remove info threats (Empath/Fortune), preserve my bluff credibility, and ensure David doesn't draw suspicion by voting for himself.
🧠
I need to verify my Empath information and coordinate with trustworthy players. Grace is my other neighbor and could be evil. By sharing my role with Grace and asking her to help verify, I can narrow down whether Eve or Grace is the evil neighbor.
🧠
Respond to Heidi's question to maintain alliance and gather more intel. Ask her what she's learned from her own conversations to see if her reads align with mine. This helps identify trustworthy players early.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Expose Frank's false Empath claim. Frank claimed 1 evil neighbor (Grace or Eve), but Eve's Librarian claim (if true) and my Undertaker role (good) create a logical contradiction. Frank is likely evil and bluffing. Nominating Frank removes a likely Minion/Demon and progresses Day 1 toward execution.
🧠
I need to challenge the claims and gather more info. My N0 read is critical: Bob or David is Demon. Grace's logic against Frank is sound IF Frank's Empath claim is true. But I should verify: does Frank's claim hold up? And who is actually the Demon from my read?
🧠
I must defend my Empath claim immediately. Grace's logic creates a paradox: if she's good Undertaker, I'm evil (contradicts my claim). If I'm truthful Empath, Grace is lying. I need to expose this and nominate Grace before she gains traction. Charlie is asking clarifying questionsβ€”I should answer directly and nominate Grace to force a vote.
🧠
Direct town to nominate Grace to fracture their deductions, protect David by redirecting suspicion to Grace/Frank, and buy night time for the Demon to act.
🧠
I need to slow down this lynch and demand mechanical verification. Grace's Undertaker claim can be verified tonightβ€”if she dies by execution, we learn nothing (Undertaker ability doesn't trigger). If she survives, she can report tomorrow. Frank's Empath claim is harder to verify. I should push for a delay or demand Frank prove his claim first.
🧠
Support Eve's push, force a vote to fracture Town and remove a likely quiet threat. Stay low-profile and keep Demon protected for night kill.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace's claim creates a logical paradox with my Empath read. If I'm truthful and sober, Grace must be evil. Executing Grace either removes an evil player or proves I'm compromised. Either way, it advances the game and tests the board state. 4 votes needed; I'm voting to execute Grace.
🧠
Grace is the Saint (me). Executing me loses the game immediately. I must reveal my role NOW to prevent a catastrophic loss. Frank's Empath claim is unverifiable; Grace's Undertaker claim is mechanically sound. I am voting NO on Grace to save the good team.
🧠
Help reach the 4-vote threshold to force a resolution now, remove/neutralize an info threat, and keep momentum behind David's nomination.
🧠
Heidi's Saint claim is a hard mechanical stop on executing Grace. If Heidi is truthful Saint, executing Grace loses immediately. I must NOT vote for Grace. Frank and Eve are now highly suspicious for pushing a lynch that would lose the game if Heidi is Saint. I need to break the vote momentum and protect Grace.
🧠
I have Fortune Teller info: Bob and David both register as Demon (one is true Demon, one is good player who registers as Demon). I must NOT vote Grace. I need to expose the contradiction and redirect focus to my actual suspects while supporting the block on Grace's execution.
🧠
Support Eve's nomination to build momentum, keep profile low, protect my Demon identity, and push town toward a decision.
🧠
Heidi's Saint claim is mechanically powerfulβ€”if true, executing Grace loses immediately. Charlie's Fortune Teller read contradicts Frank's Empath. I must NOT vote Grace. Frank and Eve are pushing hard; they are suspicious. I should hold and protect the good team.
🧠
I have 4 votes against me (Frank, Eve, David, and one more). But Heidi (Saint), Charlie (Fortune Teller), Bob, and Alice are defending me. The vote is 4-4 or close. I must NOT be executedβ€”Heidi's Saint claim means good loses if I die. Frank and Eve are clearly evil and coordinating. I need to hold the vote and redirect to Frank or Eve immediately.
🧠
Grace is mechanically protected by Heidi's Saint claim. Executing Grace = instant loss for good. Frank and Eve are coordinating to lynch her. I must vote Grace to prevent good's defeat and force a re-nomination of Frank or Eve.
🧠
Grace cannot be executed without losing the game (Heidi is Saint). Frank's claim is mechanically impossible if Grace is truthful. Voting Grace is a losing move. I must vote to execute Grace to prevent this disaster and protect good's win condition.
🧠
The vote is already 5 hands raised for Grace (Frank, Eve, David, Bob, Alice). Heidi is Saintβ€”executing Grace loses the game for good. I must NOT raise my hand. Waiting for the vote to conclude or for the Storyteller to announce execution. The game state is critical: Frank is almost certainly the Demon, and Eve is his Minion. Charlie's Fortune Teller claim is key to identifying the Demon among Bob/David.
🧠
I've established Frank is lying (Empath claim impossible if Grace is good). The vote is 4-0 for Grace with 1 tick left. I must NOT raise my hand. Waiting preserves my Saint safety and lets the vote fail or resolve without my participation.
🧠
Force a decisive vote now to either remove an investigator or expose a liar; stalling helps Frank/Eve. Keep pressure so night kills matter for our team.
🧠
Heidi's Saint claim is a hard mechanical constraint that overrides the Frank vs Grace conflict. If Heidi is truthful, executing Grace loses the game immediately. I must lower my hand to prevent a catastrophic loss. Resolving Heidi's alignment is now the priority.
🧠
Force a vote to execute Grace now to remove a strong Town role (Undertaker) and create confusion, protecting the Demon until night.
🧠
Heidi's Saint claim is a mechanical anchorβ€”if true, Grace cannot be executed without losing. Frank's Empath conflicts with my Fortune read. The real Demon is Frank or Eve. I must vote Grace to prevent execution and force the group to nominate Frank or Eve instead. Voting Grace keeps her alive and shifts focus to the liars.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I have 1 tick left before nominations close. Heidi (Saint) mechanically proved I'm goodβ€”executing me loses. Frank's Empath claim is impossible if Charlie (Fortune Teller) is truthful. I must nominate Frank or Eve to prevent my execution and expose the evil coordination. Frank is the primary liar; nominate him now.
🧠
Shift the block off Grace to either execute Frank or at least prevent Grace's execution, protecting Demon David and creating town confusion.
πŸ“œ
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Avoid raising for Frank so Grace's execution stands and maximize chance the Saint mechanic benefits evil; minimize suspicion by staying silent.
🧠
Frank is on the block with 0 votes. I must vote to either execute him (testing his claim) or abstain. Since Grace's execution loses immediately (Saint rule), and Frank's Empath contradicts Charlie's Fortune, I vote Frank to force mechanical clarity and remove a liar from the board.
🧠
Back Eve's nomination to force a decisive test, fracture Town logic, and remove or neutralize an information role so our Minion/Eve remains credible and the Demon survives.
🧠
Frank's Empath claim is mechanically impossible if Charlie (Fortune Teller) and I (Undertaker) are both truthful. Heidi (Saint) confirmedβ€”executing me loses immediately. Voting Frank removes the liar and protects good's win condition.
🧠
Frank's Empath claim contradicts Charlie's Fortune read. Heidi (Saint) claims Grace is good. If Grace dies by execution, good loses immediately. Executing Frank removes the liar and keeps Grace alive. This is the safest play mechanically.
🧠
Frank's Empath claim is mechanically impossible if I'm truthful Fortune Teller (my N0 read: Bob+David, one is Demon). Heidi claims Saintβ€”if Grace dies by execution, good loses. Voting Frank removes the liar, protects the Saint's win condition, and resolves the core contradiction. This is the correct mechanical play.
🧠
Frank's Empath claim is mechanically impossible if Charlie (Fortune Teller) is truthful. Heidi's Saint claim means Grace cannot be executed without losing immediately. Executing Frank resolves the contradiction and protects good's win condition. I vote Frank.
🧠
I am sober Empath with a true N0 read of '1 evil neighbor' (Grace or Eve). Charlie's Fortune claim contradicts my read if both are truthful. Heidi's Saint claim protects Grace. Executing me removes a liar (if I'm poisoned/drunk) or a Townsfolk (if truthful). Either way, it tests the board and breaks the mechanical deadlock. I raise my hand to vote for my own execution.
🧠
Vote Frank to push for executing a key info role, align with David's play, and force the town to resolve claim contradictionsβ€”this helps protect the Demon.
🧠
I must lower my hand to prevent my own execution. Even if my claim is false, executing me removes a good player while Heidi's Saint claim makes Grace execution an instant loss. Lowering my hand signals I'm reconsidering and buys time to resolve the mechanical conflict between my Empath read and Charlie's Fortune claim without losing the game immediately.
🧠
Frank has 7 votes (all players except Eve). Voting is closed. Frank will execute unless Eve votes or someone retracts. I need to confirm Frank's execution is locked in and secure the win by eliminating a liar who coordinated against good.
🧠
Frank is on the block with 7 votes locked. I raised my hand to vote for Frank. This execution will mechanically test the board: if Frank is Demon, good wins immediately. If Frank is Townsfolk/Minion, we learn Charlie or Heidi is lying. Either way, we gain information. I should wait for the execution to resolve and prepare for Night 1.
🧠
Frank is locked with 7 votes. Voting is in progress. I've already raised my hand. Waiting lets the vote close and moves to Night 1, where I can use my Fortune Teller ability to test Bob or David directly and narrow the Demon.
🧠
Frank is locked for execution with 7 votes. Voting is closed. I must wait for the execution to resolve and Night 1 to begin. No further action available this tick.
🧠
Frank has 7 locked votes and will execute when nominations close. I've already voted for Frank. Waiting preserves my vote and allows the nomination phase to close naturally. No further action neededβ€”the execution is secured.
🧠
Drive execution of Frank to test conflicting claims, appear helpful, and support our night plan to remove Frank while diverting suspicion from my Fortune read.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Frank is locked for execution with 6 votes. Nominations are still open but no other nominee has surpassed Frank. I should wait for nominations to close naturally. My vote is already locked in. Waiting preserves my action economy and lets the game progress to Night 1, where we'll gain mechanical information to test Frank's Empath claim against Charlie's Fortune read.
🧠
Frank has 6 locked votes with 1 tick remaining. Grace has 0 votes. Nomination phase closes next tick. No counter-nomination can save Grace now. Waiting preserves my vote for late-game and lets the Frank execution proceed as planned. This tests the board mechanically.
🧠
Frank is locked for execution with 6 votes. Nomination phase ends soon. I should waitβ€”no new information changes the board. Tonight I'll read two players to narrow Demon between Bob/David. Preserve my role for late-game verification.
🧠
Do not intervene now. Letting Frank's block resolve either removes town info or reveals a liar; both outcomes can be leveraged to protect the Demon and avoid outing ourselves.
🧠
Frank is locked for execution with 6 votes and 1 tick remains. No further nominations can change the outcome. Waiting preserves my vote and allows Night 1 to proceed, where I may die and learn a character via Ravenkeeper abilityβ€”critical information for Day 2.
🧠
Frank is locked with 6 votes and will execute when nominations close. I've secured good's survival by proving my alignment (Undertaker) mechanically. Waiting preserves my vote for late-game and lets the execution proceed. No further nomination needed.
🧠
I am Frank (Empath). My N0 read was '1 evil neighbor' (Eve or Grace). I must defend my claim before execution or accept the test. Nominating another player now forces a choice: execute me (testing my claim) or pivot to a new nominee. This clarifies the board mechanically.
🧠
Create doubt to prevent accidentally executing the Demon, push for a vote tie or at least redirect my night kill to the Fortune Teller to remove mechanical threats.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the Fortune Teller who already registered me as a Demon; removing his mechanical read protects me from being exposed and lets Eve steer town narrative tomorrow.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Undertaker. You learn that Frank was the Empath.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Fortune Teller (good), Dead - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Dead - Grace: Undertaker (good), Alive - Heidi: Saint (good), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Gather information before acting. Grace (Undertaker) should report Frank's character. This mechanically determines if Charlie was lying or truthful, narrowing Demon suspects to Bob or David.
🧠
Day 2 just started. Charlie is dead. I need to gather information before nominating. Waiting allows others to speak first, revealing their reactions to Charlie's death and Frank's flip. This helps me identify who is coordinating with whom.
🧠
Day 2 just started. Charlie is dead. I need to gather information before nomination phase. Waiting allows other players to speak first, revealing their reactions and claims. This helps me identify who is coordinating with whom and who might be evil.
🧠
Get Eve to drive town to execute Grace and keep suspicion off David so the Demon survives.
🧠
I'm dead but retain my ghost vote. I need to observe the living players' behavior on Day 2 to determine if Bob or David is the Demon. David whispered to Eve (suspicious pairing). I'll wait to see nominations and voting patterns before using my critical vote.
🧠
Coordinate with the Demon to push Grace, force an early nomination/vote, avoid defending the Demon, and sow doubt about Fortune to split town logic.
🧠
Observe the current state. David & Eve are whispering privatelyβ€”this is suspicious coordination. Charlie died at night, which is mechanically consistent with being the Demon or being killed by the Demon. I need to gather more information before acting. Waiting allows me to see what others do and gather intel before the nomination phase.
🧠
As a dead Empath, I must observe and gather information before the nomination phase. Charlie's death reveals critical information about Frank vs Charlie credibility. I need to see how the board reacts and what new claims emerge before using my single ghost vote strategically.
🧠
Gather information before nomination phase. David and Eve's private whispers suggest coordinationβ€”likely evil. I need to observe public discussion and assess whether Frank's flip (Demon or Townsfolk) changes the board state. Waiting allows others to speak first and reveal more information.
🧠
Coordinate nomination and public lines so Eve leads the lynch on Grace while I back her, avoiding defending myself to reduce suspicion.
🧠
I'm dead with one ghost vote remaining. Charlie's death is the key mechanical test. If Charlie (Fortune Teller) was truthful, Frank lied. If Charlie was the Demon, good is winning. I need to observe how the board reacts to Charlie's death before using my vote strategically in nomination phase.
🧠
I'm dead with one ghost vote. David and Eve are whisperingβ€”suspicious coordination. I need to observe Day 2 nominations to identify the Demon (Bob or David) and save my ghost vote for the critical moment when it matters most.
🧠
Gather critical info on Charlie's actual role and what he learned. This determines if Bob or David is the Demon (per his Fortune read). Charlie's death is the key to narrowing suspects.
🧠
Grace is asking if Charlie revealed his true role. I need to confirm Charlie was Fortune Teller and validate his read (Bob/David = Demon). This narrows suspects and helps identify the Demon before final day.
🧠
Force the town to target Grace now, sow doubt about Charlie's Fortune, and protect David by redirecting nominations and votes.
🧠
Charlie's death N1 is critical information. As Ravenkeeper, if I die tonight, I learn a player's role. I need to gather more information before committing to a strategy. Waiting allows me to hear other players' reactions and claims about the night kill, which will help me narrow down the board state and identify the Demon.
🧠
Charlie's death N1 is the critical clue. If his Fortune read was true, Demon killed him to silence it. David & Eve's heavy whispering suggests they're coordinating. I need to isolate them and test their claims before Nomination phase.
🧠
Force a quick nomination of Grace to flip suspicion, avoid defending myself to reduce my profile, and keep Eve driving the vote so town executes someone else.
🧠
Gather more information before nomination phase. Charlie's death and the whisper patterns (David/Eve coordination) are critical. Need to assess who is most suspicious before final day approaches.
🧠
I need to gather information before nomination phase. Charlie's death is critical: if Frank was Demon, Charlie's death confirms it. If Frank was Townsfolk, Charlie's death suggests Demon is still alive and active. I should wait to hear claims and coordinate with trusted players before acting.
🧠
I'm dead with one ghost vote. I need to observe the board state and listen to living players' claims before Day 2 nominations. Charlie's death reveals critical info about the Demon's identity. I'll wait and gather information before using my vote strategically.
🧠
I'm dead but retain my ghost vote. I must communicate my critical N0 read (Bob OR David is Demon) to trusted good players before nomination. Grace and Heidi appear good. I need to ensure they vote correctly on final day.
🧠
Charlie is dead. I need to understand if Frank was Demon (good outcome) or Townsfolk (bad outcome). Charlie's claims and Frank's flip determine board state. David/Eve's heavy coordination is suspicious. I'll probe Charlie's ghost for his read confirmation and test David/Eve's story.
🧠
Get Grace nominated & executed to remove a key good townie and keep suspicion off the Demon by having me act like a scared townie while you back me publicly.
🧠
Charlie's death N1 is critical. If Frank was Demon, Charlie should have survived. If Charlie is Demon, Frank's death makes sense. I need to understand the board state and coordinate with trustworthy players before nomination.
🧠
Force the town to nominate and execute Grace now, sow doubt around Charlie's Fortune, and avoid defending myself so I remain a credible scared townie.
🧠
Charlie is dead and can provide critical mechanical info. I need to confirm: (1) Was his Fortune read genuine? (2) Does Frank's flip validate or contradict his read? This determines if Bob/David are suspects or if Eve/Grace are the real threats.
🧠
Confirm my mechanical read to Alice. My Fortune Teller ability is realβ€”Bob or David is the Demon. Frank's Empath claim was mathematically impossible given my info and Grace's likely good alignment. This helps Alice (and the group) narrow suspects.
🧠
Bob is asking a critical question about board state. I need to establish: Frank was lying (confirmed Empath via Undertaker), Charlie's read (Bob/David = Demon) is our only mechanical lead, and Charlie's death N1 suggests Demon killed him. This narrows suspects to Bob or David. I must push for clarity on David/Eve's constant whisperingβ€”it looks like coordination.
🧠
Force an execution or maximum confusion to protect the Demon by redirecting suspicion onto Grace; coordinate timing and escalation.
🧠
I'm dead with one ghost vote. I need to identify the Demon before final day. Charlie's death suggests Fortune Teller was killed. Grace's Saint claim is lynch-pin. David/Eve coordination is suspicious. I should probe Charlie (ghost) about his Fortune read and coordinate with Heidi (likely Saint) to identify the evil team.
🧠
I am Saint (Outsider) with a loss condition if executed. I must stay alive and help execute the Demon. Charlie's Fortune read (Bob/David = Demon) is mechanically sound and validated by Frank's execution. Grace is confirmed good (Undertaker). I should wait for nomination phase to gather more information before acting, as I have limited actions and need to maximize information gain.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Grace to fracture the town's logic, back Eve's performance, and draw heat away from me so the Demon survives to endgame.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am dead with one ghost vote. My N0 read (Bob/David = one Demon) + Heidi's Saint claim (Grace good) + David's suspicious nomination pattern suggest David is the Demon trying to eliminate Grace. I must NOT vote to protect a likely good player and preserve voting power for final day.
🧠
I claimed Grace is Saint on D1. If I vote for her execution now, I contradict myself and lose immediately. I must NOT raise my hand. Voting against Grace protects my credibility and prevents an instant loss.
🧠
Charlie's Fortune read is mechanically verified (Frank was lying Empath). Grace is the pivot of suspicious coordination with David/Eve/Heidi. Executing Grace either removes the Demon or an evil Minion. Either way, Good progresses. I vote to execute Grace.
🧠
Vote for Grace to push execution, split town, and follow David's plan while appearing unsure to avoid suspicion and protect our Demon.
🧠
I must defend myself and refocus the group on Charlie's Fortune read. David's nomination is a deflection tactic. I have mechanical proof I'm good (Undertaker role, Frank's execution validates my logic). The real Demon is Bob or David per Charlie's read. I need to survive this vote and keep the focus on executing one of them today.
🧠
Grace's Undertaker claim mechanically confirms Frank was Empath (my actual role). This validates my '1 evil neighbor' read and supports Charlie's Fortune Teller claim. David nominated Grace to deflect. As a ghost with one vote, I must use it to protect good's best information source and prevent Demon from eliminating a confirmed good player. Voting YES executes Grace and loses the game.
🧠
Grace's Undertaker claim is mechanically testable and aligns with Frank's Empath read. Charlie's Fortune read (Bob/David = Demon) is sound. David's nomination of Grace looks like deflection. I vote Grace to keep good's information alive and force the Demon to defend.
🧠
Vote for Grace to push execution through, appear aligned with town, and secure parity for Evil.
🧠
Grace's Undertaker claim is mechanically sound and her read on David/Eve coordination is correct. Voting for Grace executes a good player. I must lower my hand to signal I'm not coordinating with David's deflection play. This preserves good's numbers and forces the board to address the Bob/David Demon question directly.
🧠
Back Eve's plan to force Grace to defend or be executed; early pressure either exposes her Undertaker claim or gets rid of a pivoting liar, keeping our Demon hidden.
🧠
I have 7 votes already (Charlie, Heidi, Alice, Eve, Frank, David, Bob initially). Raising my hand secures my vote and demonstrates confidence in my Undertaker claim. This forces the final decision: execute me (loses immediately per mechanical trap) or pivot to Bob/David. Mathematically, I survive if the board trusts the Fortune read chain.
🧠
I'm dead with one ghost vote. Grace is on the block with 6 votes (majority already). I must vote to execute her and lock in the result. My vote as a ghost counts onceβ€”use it now to secure Grace's execution and test her Undertaker claim mechanically.
🧠
Grace is on the block with 7 votes locked. As dead ghost, I must use my single vote wisely. Grace's Undertaker claim is mechanically testableβ€”if she confirms Frank was Empath, she's likely good and David is Demon (my read). If she cannot confirm, she's lying and likely evil. Either way, executing Grace forces clarity on final day. My vote counts; I must cast it now.
🧠
Grace must confirm Frank's role NOW to prove her Undertaker claim. This is mechanically testable and forces clarity. If she confirms, she's good and David is Demon. If she can't, she's lying and likely evil. Either way, we get critical information before execution.
🧠
Grace must answer NOW. If she's Undertaker, she confirms Frank's character and proves her alignment. If she can't answer, she's lying and we execute her. Either way, we get clarity and move toward Bob vs David (one is Demon per Charlie's read).
🧠
Prevent Grace's immediate execution to buy night-time information and protect the Demon; reduce vote count and force delay.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Grace is on the block with 6 votes. Only 1 tick remains before nominations close and she executes. I must wait to see if Grace confirms Frank's role (Undertaker proof) or fails (evil confirmation). This determines David's guilt and next day's strategy.
🧠
Grace is on the block with 6 votes. She claims Undertaker and says Frank was Empath. I need to push for mechanical clarity: if Grace is truthful, we execute Bob or David. If she's lying, we execute her. Either way, we gain information. I should support executing Grace now to force resolution.
🧠
I am dead with no remaining ghost vote. I cannot influence the nomination or vote. I must wait for Grace's response to the Undertaker claim challenge. Her answer determines the board state: if she confirms Frank was Empath, she is verified good and David/Eve are suspects. If she cannot answer, she is executed and we gain clarity on the evil pair's location.
🧠
I must confirm Frank's role immediately to prove my Undertaker claim and shift focus from me to the Demon (Bob or David per Charlie's read). Confirming Frank = Empath validates my alignment and forces the group to execute the actual Demon.
🧠
Tie/split the vote to prevent Grace's imminent execution and buy time for the Demon (David). Force a pivot and create confusion.
πŸ“œ
Storyteller
Voting starts now for Bob. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I'm dead with no ghost vote remaining. I cannot influence the current vote. I should wait and observe the outcome of Bob's nomination. The vote will determine if Bob or Grace is executed, which will mechanically clarify whether Grace is truthful Undertaker or lying evil player, and whether Bob is Demon, Minion, or Townsfolk.
🧠
Charlie's Fortune read (Bob or David = Demon) is mechanically proven. Voting Bob now either executes the Demon directly or forces David into the open. This is the critical moment to resolve the read and win for good.
🧠
Grace confirmed Frank as Empath, validating Charlie's Fortune read (Bob/David = Demon). David/Eve coordination is suspicious. Voting Bob forces mechanical clarity on Demon identity and tests Grace's Undertaker claim. This is the best path to narrow suspects.
🧠
Grace's Undertaker claim is mechanically validated by Frank's execution and her confirmation of his role. Charlie's Fortune read (Bob/David = Demon) is sound. Bob is the most likely Demon. Voting Bob executes the Demon and Good wins.
🧠
I'm dead with no further actions. Voting is in progress for Bob. Grace has 6 votes (will execute unless tied/surpassed). Bob has 3 votes. I must wait for the vote to conclude and observe the outcome to inform my ghost vote strategy for Day 3.
🧠
Prevent votes switching to Bob so Grace is executed; maintain momentum and force town into error to protect the Demon.
🧠
Grace mechanically confirmed Frank as Empath (Undertaker ability). Charlie's Fortune read (Bob/David = Demon) is sound. Voting Bob executes the Demon or a Townsfolk; voting Grace executes a confirmed good player. I must vote Bob to avoid executing an innocent and to test the Demon hypothesis.
🧠
Keep votes on Grace to force her execution, remove Undertaker knowledge, and protect the Demon (David).
🧠
I am dead with no further actions available. Grace has 6 votes and will execute unless Bob ties or surpasses. The vote is in progress for Bob. My role as Fortune Teller has been mechanically validated: Bob/David = one is Demon. Grace's Undertaker confirmation of Frank proves the town's logic chain. David's nomination of Grace + Eve's coordinated push = evil alignment. The town should execute David (Demon) next. I wait for the vote to close and nominations to proceed.
🧠
Grace has 6 votes and will execute unless Bob ties or surpasses her. Lowering my hand ensures Grace executes today. If Grace is good Undertaker, her information is preserved and I can die at night to learn a player's character. If Grace is evil Demon, we win immediately. Either way, this action maximizes clarity and good's win probability.
🧠
Keep the votes on Grace so the Undertaker's information is lost and the town cannot close the loop on the Demon; protect David by forcing chaos.
🧠
Force Grace's execution to remove/ discredit Undertaker info and maximize town confusion so the Demon survives longer.
🧠
Grace's Undertaker claim is mechanically valuable for future days. David and Eve's coordinated push to execute her despite Saint warning is suspiciousβ€”classic evil misdirection to remove good info. Switching to Bob forces a tie, keeps Grace alive, and tests whether David/Eve will fight to save Bob (indicating he's the Demon). This preserves good information and forces clarity.
🧠
Charlie's Fortune read is mechanical proof: one of Bob/David is Demon. Bob claims Ravenkeeper (testable). Grace claims Undertaker (unproven). Executing Bob forces clarity on his role and follows the only hard mechanical info we have. David-Eve coordination is suspicious; they're both pushing Grace to protect Bob. Execute Bob now.
🧠
I must lower my hand immediately. Alice is correct: Charlie's Fortune read is mechanical proof (Bob or David = Demon). Executing Bob tests his Ravenkeeper claim AND follows the hard read. Removing me removes future Undertaker info that could identify the Demon. David & Eve's coordination to keep votes on me is a red flagβ€”they want me dead, not Bob tested.
🧠
I am dead with no votes remaining. The board is deciding between Grace (6 votes) and Bob (voting in progress). Alice and Grace are correctly pushing Bob execution to follow Charlie's mechanical Fortune read. I should wait for the vote to conclude and observe the result.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/3).
🧠
Keep votes on Grace to remove Undertaker info and disrupt town logic so the Demon can stay hidden; stop the switch to Bob.
🧠
Grace has 6 votes and will execute unless I act. Alice's logic is sound: Charlie's Fortune read is mechanical proof (Bob/David=Demon). Testing Bob as Ravenkeeper follows the hard read AND preserves Undertaker info. I must nominate Grace to tie the vote and force a re-vote, buying time to clarify the board before final day.
🧠
David & Eve's coordinated push to execute me (removing Undertaker info) despite Charlie's mechanical read proves they are evil. Heidi's nomination of me is the final vote needed. I must expose the coordination and appeal to Alice, Charlie, Frank (ghost), and Heidi to execute David or Bob instead.
🧠
Grace's logic is mechanically sound: Charlie's Fortune read is proof one of Bob/David is Demon. David-Eve coordination to execute Grace removes Undertaker info. I must nominate David to test the read, break evil coordination, and preserve mechanical clarity for the endgame.
🧠
Keep votes on Grace to eliminate the Undertaker's future reads, force town chaos, and prevent mechanical information from exposing evil.
🧠
Charlie's Fortune (Bob/David=Demon) is mechanical proof. David/Eve coordinated to execute Grace and silence the Undertaker. Nominating David tests the read, breaks evil coordination, and preserves Grace's future info. This is the logical progression.
πŸ“œ
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent David's execution by keeping votes on Grace; removing Undertaker info forces Town confusion and protects our Demon.
🧠
I'm dead with no further actions available. The town has recognized my mechanical Fortune read and pivoted to test David. Alice, Grace, Bob, and Heidi are voting David. Eve and David are pushing Grace. The vote is in progressβ€”I must wait for the outcome.
🧠
I am dead with no ghost vote remaining. I cannot influence the current David nomination vote. I must wait for the vote outcome to see if David is executed (testing Charlie's Fortune read) or if evil coordination succeeds in pivoting back to Grace. The board is fractured but trending toward executing David based on mechanical proof and evil coordination detection.
🧠
David and Eve coordinated to execute Grace and remove Undertaker info. Charlie's Fortune read (Bob/David=Demon) is mechanical proof. Executing David tests the read, breaks evil coordination, and preserves Undertaker info. This is the strongest logical play.
🧠
Charlie's Fortune read (Bob/David=Demon) is mechanical proof. David coordinated with Eve to silence Grace's Undertaker ability. Voting David tests the read, breaks evil coordination, and follows the strongest mechanical lead available. This is the correct play.
🧠
Lock the table on Grace to remove Undertaker info, split Town's logic, and prevent David from being executed now β€” keeping the Demon (me) alive.
🧠
David & Eve coordinated to execute me (Undertaker) and remove my future reads. Charlie's Fortune read (Bob/David=Demon) is mechanical proof. Voting David tests the read, breaks evil coordination, and progresses toward executing the Demon. This is the correct play.
🧠
Charlie's Fortune read is mechanical proof. David coordinated with Eve to execute Grace and remove Undertaker info. Voting David tests the read, breaks evil coordination, and progresses the game. This is the strongest logical play.
🧠
David is on the block with 6 votes (tied with Grace). I raised my hand to vote David. Voting is in progress. I must wait for the vote to close and see if David is executed. This tests Charlie's mechanical Fortune read and breaks the evil coordination between David/Eve/Grace.
🧠
Keep votes on Grace to prevent an immediate test of David (the Demon), preserve confusion, and protect our team until night actions resolve more threats.
🧠
I have 4 votes (Heidi, Bob, Alice, Grace). David has 1 (Bob). Lowering my hand signals I'm switching away from Grace and breaking David/Eve's coordination. This forces a re-vote and tests Charlie's Fortune read immediately.
🧠
Prevent my execution and ensure Grace is executed to remove the Undertaker's mechanical advantage; keep Town logic scrambled so the Demon survives.
🧠
I am dead with no votes remaining. The vote is in progress for David (4 votes so far). Charlie's Fortune read (Bob/David=Demon) is the strongest mechanical lead. David/Eve's coordinated push to execute Grace (removing Undertaker info) is a major red flag for evil coordination. I should wait and observe the final vote count to see if David reaches 7 votes or if the vote fails. This will provide critical information about player alignments.
🧠
David & Eve's coordinated defense of Grace + attack on David's nomination is evil coordination. Lowering my hand signals I'm shifting away from Grace, which may cause town to consolidate votes on David and test Charlie's mechanical read.
🧠
David and Eve coordinated to execute Grace and remove Undertaker info. Charlie's Fortune read (Bob/David=Demon) is mechanical proof. Executing David tests the read, breaks evil coordination, and preserves Undertaker info. This is the mathematically correct play for good.
🧠
I'm dead with no ghost vote remaining. I cannot influence the current vote. I must wait for the voting to conclude and observe the mechanical outcome. If David dies, my read is tested. If Grace dies, evil removes Undertaker info. Either way, the result will clarify the board state for my dead allies.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/3).
🧠
I am dead with no further actions. I have already used my ghost vote. I must wait for the nomination phase to conclude. Grace is on the block with 6 votes; if she executes, Town loses Undertaker info. The game will proceed to Night 2 unless Grace is executed or another player is nominated and surpasses her vote count.
🧠
Grace is executed. Charlie's Fortune (Bob/David=Demon) is mechanical proof. David's failed nomination shows weak evil support. Next priority: Nominate Bob to test Ravenkeeper claim and confirm David as Demon. This forces the mechanical read and breaks evil coordination.
🧠
Force Grace's execution to remove the Undertaker's future reads, scramble Town logic, and avoid a clean test of Charlie's Fortune that could reveal me.
🧠
Grace survived execution. Charlie's Fortune (Bob/David=Demon) is our best mechanical lead. David & Eve's coordination to remove Undertaker info is evil signal. Nominate Bob to test Ravenkeeper claim and force clarity on Demon identity.
🧠
I am dead with no ghost vote remaining. I must wait and observe. The board is executing Grace (6 votes) and nominating Bob. Tonight's death will mechanically test Charlie's Fortune read (Bob/David=Demon). I should preserve information for the final day when my ghost vote matters most.
🧠
I am Undertaker. I have confirmed Frank was Empath via N1 read. Charlie's Fortune read (Bob/David=Demon) is mechanical proof. David & Eve coordinated to execute me to remove future reads. Execute me nowβ€”if I die, I confirm good alignment. If I survive, David is likely Demon. This breaks evil coordination and tests the read.
🧠
Grace is on block with 6 votes and will execute when nominations close. I am Ravenkeeper. If Grace executes, I die tonight and learn her character, confirming her alignment. Charlie's Fortune (Bob/David=Demon) + Frank's Empath read (1 of Eve/Grace evil) + David/Eve coordination to remove Undertaker info = David is Demon. My death proves the board state. Wait for nominations to close and Grace to execute.
🧠
Push for Grace's execution to remove the Undertaker, maximize confusion, and protect the Demon by keeping town momentum fractured.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove a voter/leader for the David test without killing Bob (possible Ravenkeeper). Reduce Town coordination, preserve our Minion ally Eve, and buy nights to reach 2 alive.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Fortune Teller (good), Dead - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Dead - Grace: Undertaker (good), Dead - Heidi: Saint (good), Dead
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I am dead with no ghost vote remaining. I must observe and let living players execute the Demon. The mechanical read (Bob/David via Charlie's Fortune + Heidi's death = Bob survived) should guide Town to David. Waiting for nomination phase.
🧠
Coordinate privately to protect David by steering nominations away from him, prepare pivots, and keep me alive to keep shaping town decisions.
🧠
Heidi's death is critical: Bob survived the night, which mechanically proves Bob is NOT the Demon (per Charlie's Fortune read). David is now the primary suspect. I need to coordinate with Alice and dead players to execute David before nomination phase ends.
🧠
I'm dead with one ghost vote. I need to observe the current day's claims and logic before voting. Bob/David remains the strongest mechanical lead from Charlie's Fortune read. Waiting to gather information before committing my vote.
🧠
I am dead with one ghost vote remaining. Heidi died N2 (likely killed by Demon David). Bob survived N2 nomination. Charlie's Fortune read (Bob/David=Demon) is mechanically sound. David & Eve coordinated to execute me despite proof. I must observe Day 3 to see who gets nominated and prepare my ghost vote for the final execution of David.
🧠
Bob has validated my Fortune read by surviving N2. David is the Demon. I must publicly confirm this logic to Alice and Bob before Nomination phase, ensuring they execute David and secure the town win.
🧠
Confirm the mechanical logic with Bob and Charlie. David is Demonβ€”execute him today. I am Virgin (Townsfolk), so I can safely nominate David. If David nominates me, he dies immediately (Virgin trigger). We win today.
🧠
Coordinate to have Eve lead the Bob nomination while I stay low/reluctant, so town splits. If Bob is defended, pivot smoothly to Alice to avoid exposing the Demon.
🧠
I'm dead but retain my ghost vote. I must coordinate with living players to execute the Demon (Bob or David). Charlie's Fortune read is mechanically soundβ€”one of them is Demon. David/Eve's coordination + Grace execution push = evil signals. I need to guide the vote.
🧠
Wait for nomination phase. David is mechanically confirmed as Demon (Bob survived N2, validating Charlie's Fortune). Alice (Virgin) is protected if David nominates her. Execute David and win.
🧠
We have mechanically proven David is the Demon (Bob survived N2 = Bob is Townsfolk per Charlie's Fortune). Alice, Charlie, and I are coordinated. We have 3 votes to execute David. I wait for nomination phase to begin so we can nominate and execute David immediately.
🧠
I'm dead with no ghost vote remaining. The town has mechanically proven David is the Demon (Bob survived N2 validates my Fortune read). Alice will nominate David in Nomination phase. I should wait and let the town execute the Demon.
🧠
Coordinate Eve to lead and shape the Bob nomination: make it look like a reluctant Town test, keep David low, and have contingency to pivot to Alice if defended.
🧠
Heidi's death is critical. She was pushing Bob nomination to test Ravenkeeper. David & Eve coordinated against me Day 2. David is likely Demon. I must coordinate with Charlie & Alice (who recognized Fortune read as hard proof) to execute David on Day 3.
🧠
Coordinate our day strategy to push Bob while keeping David safe and plan a pivot to Alice if needed.
🧠
I am dead with no ghost vote remaining. I must wait and observe. The game state shows Heidi died N2 (likely killed by Demon). This supports Charlie's Fortune read that Bob/David=Demon. David/Eve's suspicious coordination and position reversal on Day 2-3 strongly suggests David is Demon with Eve as Minion. Town should execute David on Day 3 to win.
🧠
I am dead with no ghost vote remaining. The game is mechanically solved: David is Demon (my N0 read validated by Bob's survival). Alice, Bob, Grace, Heidi all confirmed this logic. Nomination phase is next. I must wait for the town to execute David and secure the win.
🧠
Lock in the Bob-first push, stay invisible so I don't draw suspicion, and be ready to pivot to Alice if town defends Bobβ€”this preserves our Demon until late-game.
🧠
I've already whispered the critical deduction to Alice and Charlie (the two most influential ghosts). Now I wait for nomination phase to see if they execute David. My ghost vote is ready for the final decision.
🧠
We have mechanical proof David is Demon (Charlie's Fortune validated by Bob's survival). Waiting for nomination phase to execute David and win the game. No further information gathering needed.
🧠
Reconfirm plan, timing, and emergency pivot so we execute a townie (Bob or Alice) while keeping the Demon safe by staying low and splitting Town's focus.
🧠
Heidi's death is critical. If Bob survived the night, Charlie's Fortune (Bob/David=Demon) is mechanically proven true, and David is Demon. I must coordinate with living good players to execute David on final day.
🧠
I am dead (Saint) with one ghost vote. My role is revealed. I've already whispered critical info to Alice and Charlie. Now I wait for nominations to see who Alice/Charlie nominate, then cast my ghost vote to secure the execution of Bob or David (Charlie's Fortune read = strongest mechanical lead).
🧠
We have mechanically proven David is the Demon. Alice, Charlie, Frank, and I are coordinated. We must wait for Nomination phase and execute David immediately. Waiting preserves our position and allows the game to progress to Nomination.
🧠
I am dead (Saint) with one ghost vote. Charlie's Fortune read (Bob/David=Demon) is mechanically the strongest lead. David/Eve's coordination on Grace execution + failed David nomination = evil signals. I've informed Alice/Charlie of my role and the mechanical lead. Now I wait for nominations and will ghost vote for whoever Alice/Charlie nominate (Bob or David). Nomination phase is next tick.
🧠
I am dead with one ghost vote. I have already whispered critical analysis to Alice, Bob, and Charlie identifying David as the Demon. I must wait for nomination phase to use my ghost vote on David's execution. The game state strongly supports David as Demon.
🧠
All mechanical evidence points to David=Demon. Charlie's Fortune is proven by Bob's survival. Dead players unanimously confirm. I should wait for Nomination phase to nominate David and execute him. We win today.
🧠
I am dead with no ghost vote remaining. I have already whispered critical information to Alice/Bob/Charlie coordinating David's execution. The nomination phase is next (1 tick away). I must wait for the living players to act on the information I provided.
🧠
Keep my profile minimal while ensuring Eve controls the nomination. Raising my hand only supports the push without revealing a claim; preserves flexibility to pivot and protects me from being targeted.
🧠
I am dead with no ghost vote remaining. The town has mechanical consensus that David is Demon. Nomination phase is next. I should wait for the nomination to proceed and let the living players execute David.
🧠
Lock in plan: I lead a reluctant Bob nomination while David stays low (raise hand only). If defended, pivot to Alice. If I'm pinned, play terrified/blame Alice to protect the Demon.
🧠
Coordinate with Alice and Charlie to execute David immediately. Alice's Virgin status guarantees our win if David nominates her. We must nominate David before he can coordinate with Eve to avoid nomination or escape.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead (Saint) with one ghost vote. Charlie's Fortune read (Bob/David=Demon) is Town's strongest mechanical lead. David/Eve's coordination to execute Grace despite my Saint warning = evil signal. I must guide Alice/Charlie to nominate Bob or David, then cast my ghost vote to execute the Demon. This breaks evil coordination and acts on mechanical info.
🧠
Charlie's Fortune mechanically proves David is Demon (Bob/David=Demon, Bob survived N2). David/Eve evil coordination D2 confirms David is Demon. Nominating David now executes him and wins the game for good team.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David is mechanically proven Demon by Charlie's Fortune read + Bob's N2 survival. Alice nominated David. I must vote to execute David and win the game for good. This is the final mechanical test.
🧠
I'm dead with no remaining actions. My ghost vote is already used. I must wait for the voting phase to conclude. The mechanical evidence is overwhelming: David is the Demon. Alice's nomination and the town's votes should execute him and win the game.
🧠
David is the Demon based on Charlie's Fortune read and Bob's N2 survival. Alice nominated David. Grace voted for David. I must vote for David to execute the Demon and win the game.
🧠
Create doubt about whether ghost votes count to delay/stop David's execution and keep the Demon alive.
🧠
David is mechanically confirmed as Demon by Charlie's Fortune + Bob's N2 survival. I must vote immediately to execute David and win the game for good. Ghost votes count; Eve is stalling.
🧠
David is mechanically proven Demon by Charlie's Fortune + my N2 survival. Alice nominated him. I must vote to execute David immediately. This wins the game for Good.
🧠
David has 5 votes (Alice, Bob, Grace, Charlie, Heidi). Voting is complete. David is executed. I am dead and cannot act further. Observe the execution result and final day outcome.
🧠
Raise hand to appear cooperative and follow Eve's plan while staying low; split town focus and buy nights to kill info roles.
🧠
I am dead with no remaining ghost vote. David has 4 votes (Grace, Heidi, Alice, Bob) plus his own self-vote = 5 votes. Execution threshold is 2 votes. David is being executed. I must wait for the execution to resolve and observe the outcome. If David dies, Charlie's Fortune is proven and Town should win. If David survives (impossible mechanically), the game state changes. Waiting allows the vote to complete.
🧠
Delay execution by creating uncertainty about ghost votes so living players reconsider; avoid voting to execute our Demon.
🧠
Confirm my vote is public and living. Ghost votes count. We have 4 living votes for David (Alice, Bob, Charlie, David). We need 2. David is Demon per Charlie's Fortune. Execute him now to win.
🧠
I'm dead with no further actions. The vote is in progress with 4 living votes for David (Alice, Bob, Grace, Heidi). David is mechanically confirmed Demon by my N0 Fortune read + Bob's N2 survival. Eve's delay tactic is evil deflection. The game is won if David is executed this tick. I wait for the vote to conclude.
🧠
Confirm my vote for David's execution. We have sufficient votes (4 living + ghosts). Charlie's Fortune is mechanically proven by Bob's survival. Execute David now to win the game.
🧠
David is Demon per Charlie's Fortune read + Bob's N2 survival. We have 4+ living votes. Execute David immediately to win the game. Ghost votes count. No delay needed.
🧠
David is mechanically proven Demon by Charlie's Fortune + Bob's N2 survival. 4+ living votes already cast. My ghost vote secures execution. Good wins immediately. Vote David now.
🧠
Sow doubt about Charlie's Fortune reading and prevent a ghost-driven immediate execution; force living players to confirm before finishing the vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am dead with no remaining ghost vote. The nomination phase is nearly complete (1 tick remaining). David has 5 votes and will be executed unless tied/surpassed. The mechanical case against David is strong: Charlie's Fortune (Bob/David=Demon) + Bob's survival N2 = David is Demon. I should wait for the execution to occur and the game to progress to Night 3.
🧠
David is on the block with 5 votes and will execute when nominations close. No further action needed. Wait for nominations to close and David's execution to confirm good victory.
🧠
I am dead with no further actions available. David has 5 votes and will be executed when nominations close (next tick). Charlie's Fortune read is mechanically proven by Bob's N2 survival. Good wins if David is executed. I should wait for the execution to complete.
🧠
I am dead with no further actions available. David has 5 locked votes and will execute when nominations close (1 tick remaining). The game is effectively won. I should wait for the execution to complete.
🧠
Create a competing nomination to tie/surpass David's votes, prevent his execution this tick, buy the night for the Demon, and sow doubt among Town.
πŸ“œ
Storyteller
Voting starts now for Bob. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I am dead with no remaining ghost vote. I cannot influence the outcome. Bob's vote is in progressβ€”I must wait for living players to commit and the Storyteller to close voting. The game will resolve based on living player decisions.
🧠
I am dead with no remaining ghost vote. I cannot influence the outcome further. David has 5 votes and will execute unless Bob ties or surpasses him. Bob voting now will determine the result. I wait to see the outcome.
🧠
David has 5 votes and will execute when nominations close. Voting Bob validates Eve's defensive stall and risks losing if David survives. Bob's N2 survival mechanically proves he is good (Ravenkeeper). David is Demon per Charlie's Fortune. I must vote Bob to force a tie and keep David on the block for execution.
🧠
Raise for Bob to help create a tie/surpass David, preventing my execution and buying night to eliminate a town information-gatherer.
🧠
I'm dead with no votes left. David (Demon) has 5 locked votes. Eve's Bob nomination is a delay tactic. Voting is in progressβ€”I must wait for living players to commit. Alice/Bob/Heidi/Grace should hold David's votes. Game-winning execution incoming.
🧠
David is mechanically confirmed Demon by Charlie's Fortune + Bob's N2 survival. Eve's Bob nomination is evil misdirection to save David. I vote David to execute the Demon and win the game immediately.
🧠
I am dead with no remaining ghost vote. I cannot influence the outcome. I must wait for Charlie's vote and the nomination phase to close. The game will resolve based on living players' decisions.
🧠
Create doubt about relying on ghost votes, delay/derail David's execution, and force living players to publicly commit to a vote we can influence.
🧠
I am dead with no remaining ghost vote. Voting is in progress for Bob. David has 5 votes and will execute when nominations close unless tied/surpassed. Eve is delaying with Bob nomination to avoid David execution. I should waitβ€”living players must commit now, and David's execution is mathematically inevitable.
🧠
Get living players to vote Bob to tie the nominations, preventing my immediate execution and keeping the Demon alive so evil can steer the next day's tests.
🧠
I am dead with no ghost vote remaining. David has 5 votes and will execute unless Bob ties or surpasses. Living players (Alice, Bob, Charlie, David, Eve) must decide. My role as Empath is already revealed and tested. Waiting allows living players to commit publicly as Eve demandedβ€”this forces transparency and prevents ghost-driven execution.
🧠
I am dead with no remaining actions. David is mechanically confirmed Demon by my N0 Fortune read + Bob's survival. Eve is creating chaos to delay execution. I should wait and observe living players' public vote commitments. The game is effectively won if David executes today.
🧠
I must add a live vote for Bob to help reach a tie and prevent David's execution tonight; this pressures living players and stymies ghost-driven momentum.
🧠
David is mechanically confirmed Demon by Charlie's Fortune + Bob's survival. Eve's Bob nomination is delay tactics. I must publicly commit to voting David to execute the Demon and win the game today.
🧠
David is almost certainly the Demon based on Charlie's Fortune read + mechanical consistency. Alice is voting correctly. I must reinforce the logic chain and push for David's execution before Eve's delay tactic succeeds. As a dead Saint, my role is to organize good team logic and prevent evil from stalling.
🧠
David is Demon by Fortune read + survival logic. I vote David to execute and win the game for good team.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (4/2).
🧠
I'm dead with no ghost vote remaining. David has 5 votes and will execute when nominations close unless tied/surpassed. The game is effectively decided by living players' next actions. I should wait for the nomination phase to conclude.
🧠
I am dead with no further actions. David is on block with 5 votes and will execute when nominations close (1 tick remaining). My N0 Fortune read (Bob & David = YES) + Bob's N2 survival mechanically proves David is Demon. Waiting for nominations to close and David's execution to secure Good's win.
🧠
David is on block with 5 votes and will execute when nominations close (1 tick remaining). No action neededβ€”let the nomination phase conclude and execute David. Good team wins.
🧠
David is on block with 5 votes and will be executed when nominations close (1 tick remaining). Waiting allows the game to progress to David's execution, securing our win. No further action needed.
🧠
I am dead with no votes remaining. Nominations close in 1 tick. David is on block with 5 votes. Living players (Alice, Bob, Eve, Charlie, Frank) must vote to execute David or Bob. I cannot influence the outcome further. Wait for nominations to close and see the result.
🧠
I am dead with no votes remaining. David is on block with 5 votes and will execute when nominations close (1 tick remaining). My role as Undertaker is complete. Waiting allows the game to progress to Night 3 and David's execution, which should confirm the mechanical read and secure good's win.
🧠
Prevent David's execution by convincing living players to switch votes to Bob to tie or surpass, buying nights for the Demon to survive.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good