Game Detail

Players

Alice (Imp) Bob (Recluse) Charlie (Librarian) David (Baron) Eve (Butler) Frank (Soldier) Grace (Drunk) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good704,187444,249$1.9909
Evil246,40955,409$0.2894

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: David. Your safe bluffs are: Slayer, Chef, Empath
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Bob or David is the Recluse.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing David my neighbor as master lets me vote with a likely good player, helping coordinate to execute the demon while gathering info on day 1 without revealing my role early.
📜
Storyteller
Eve
You chose David to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whispering to my chosen master David starts building trust and alliance on day 1, which is crucial for good team coordination without revealing my Butler role yet. This helps me ensure I can participate in votes and gather info to find the Demon.
🧠
Privately sharing my info with Alice forms an early trusted alliance to cross-verify claims, identify the Demon, and avoid public exposure that could get me killed at night.
🧠
Respond to Eve's whisper to establish a friendly rapport and gather information while being non-committal about my own role.
🧠
Share my Virgin role with neighbor Alice to start building trust with a potential good player, learn her role or info, and position for later use of my ability while progressing the game on day one.
🧠
Waiting lets me observe initial interactions and whispers without revealing my Undertaker role too early, helping gather information passively to narrow down suspects later.
🧠
I want to establish a solid bluff early. Claiming Empath (one of my safe bluffs) and giving '0' allows me to build trust with my neighbors, Bob and Heidi. Since David is my minion, Charlie's claim that David/Bob is the Recluse is a perfect opportunity to subtly cast suspicion on David (the minion) or protect him by leaning on the 'Recluse' part later.
🧠
Whispering to neighbor Eve starts info sharing as good team member. Builds alliance without revealing role immediately, helping narrow suspects over time.
🧠
Starting a private chat with neighbor Alice to gather initial info, form early alliance, and begin process of elimination for good team win.
🧠
Waiting this tick observes the current whispers and builds without overcommitting, progressing toward identifying non-Demon players through process of elimination while respecting my Butler restriction on voting.
🧠
Sharing my Librarian info with David to test his response and build alliance early. This helps verify if he fits as Recluse and gather his claims to start eliminating possibilities for the Demon.
🧠
I am claiming Soldier to Charlie because it is a safe, passive role that doesn't provide info, and it explains why I'm not the Recluse (as he claims I might be). This shifts the suspicion of being the Recluse onto Bob.
🧠
Wait to observe more whispers and public discussions, gathering passive information to form better alliances and confirm roles without overexposing myself early on day 1.
🧠
Waiting this tick observes more private conversations to build a fuller picture of potential alliances and claims without revealing my role yet, progressing toward identifying non-Demon players for elimination on later days.
🧠
I want to build trust with Heidi by sharing my (fake) Empath info which 'confirms' her as good, while subtly planting doubt about David or Charlie's info.
🧠
Proactively gather information from neighbor Grace to combine data and form secret alliance, progressing towards identifying evil players without revealing my role early.
🧠
Whispering to neighbor Charlie to form early alliance and exchange initial thoughts without revealing Recluse. This helps organize good team and collect info for later logic chains to find Demon.
🧠
Responding to Frank's whisper to gather early information and start forming trusted connections on the good team while keeping my Butler role hidden.
🧠
Whispering to Bob to share my Librarian info and Alice's claim, to see if he provides consistent or new information that helps narrow down the Demon or confirm good players like Alice.
🧠
I need to coordinate with my Demon, Alice, to ensure our bluffs are consistent and share the information I've gathered from Charlie.
🧠
Waiting lets others initiate whispers, revealing who is proactive and building alliances naturally without overexposing my Virgin role early on day 1.
🧠
Responding to Frank builds trust and gathers early game info without revealing my role yet. As Undertaker, I need allies to execute suspects later. This starts a private alliance while keeping my power hidden.
🧠
Confirming coordination with my Minion, David, to ensure our bluffs align and we are on the same page regarding the information being spread by Charlie.
🧠
Whispering to Alice to build early trust and gather her observations without revealing my Soldier role yet. This helps narrow evil suspects through shared info and forms alliances before nominations.
🧠
Charlie shared key info pointing to me as possible Recluse, which is true. Whispering back builds alliance without full reveal, gathers his thoughts on others to verify logic chain and identify potential evils early.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Waiting on day 1 allows gathering more private whispers and observing who nominates first without revealing my role or wasting my vote on unconfirmed suspicions. This helps build trust with neighbors like David while progressing to night for more info.
🧠
Invite others to share information to gather more bluffs or see who is being targeted, while maintaining my Soldier bluff.
🧠
Speaking publicly to respond to David and show I'm engaged helps build trust and may encourage others to share information, progressing the game toward identifying evils without rushing to nominate on day 1.
🧠
Waiting on day 1 with no information prevents hasty nominations and allows gathering more from public discussion before night, helping identify the Demon safely as Soldier.
🧠
Establish my public bluff as the Empath to build trust and direct attention towards David as the "Recluse" (my Minion).
🧠
Confirm my Librarian info publicly to build on Alice's statement, show good alignment, and prompt others to share suspicions without rushing a nomination on day one.
🧠
By publicly agreeing with Alice and Charlie's logic without revealing my role yet, I build trust with good claims, encourage more info sharing, and help narrow suspects without outing myself early as per strategy. This progresses discussion before nominations.
🧠
Revealing my Virgin role publicly builds trust with Alice's Empath info, confirms the Recluse lead on David, and positions me to use my ability strategically later without being targeted early.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I want to kill Grace tonight. She hasn't made a strong role claim yet, so she's likely a powerful Townsfolk role that is staying quiet, like a Fortune Teller or Undertaker. Killing her keeps the current logic (me being a good Empath and David being the 'Recluse') intact.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Alice
You chose to kill Grace.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Picking Alice as master lets me vote if she does, nullifying my restriction while aligning with the active good-leaning player who shared Empath info. This supports team coordination to find the Demon without restricting my vote on day 2.
📜
Storyteller
Eve
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Whispering to Charlie to verify his Librarian claim by revealing I am the Recluse. This tests if he is truthful or lying, helping confirm good players and identify potential evil. It progresses info gathering without revealing to all yet, aligning with hiding my role until late game.
🧠
I need to coordinate with my Demon (Alice) following the night kill and see if she wants to adjust her bluff.
🧠
Share my Virgin role privately with Alice to build trust and verify her Empath claim. Her info suggests I'm good, so alliance helps narrow suspects for Demon execution. This progresses info sharing without public reveal yet.
🧠
Verify Alice's Empath claim privately to build trust or spot inconsistencies, share my Soldier role safely to align good players, and gather more info on suspects before nominations.
🧠
I want to confirm my Empath bluff to Heidi to solidify her trust. By saying my read stayed at zero, I reinforce the idea that she and Bob are good, which aligns with her Virgin claim and keeps me appearing as a helpful Townsfolk.
🧠
Responding to Bob confirms his claim aligns with my info, builds trust with a potential good Outsider, and probes for more details on Alice's read to uncover contradictions or the Demon.
🧠
Whispering to my master Alice to discuss claims and coordinate voting strategy without revealing my Butler role yet, helping build trust and gather info to identify the Demon.
🧠
Sharing my Undertaker role with Alice privately to verify her Empath claim and gather more data on potential evil players like Bob or David, helping good team identify Demon without revealing publicly yet.
🧠
Wait to see what other players do or share next. This allows gathering more information from whispers or public claims before acting, helping good team build consensus without overcommitting early.
🧠
I want to engage Eve to see if she has a role she's willing to share or if she's suspicious of the Librarian claim. Since I'm the Baron, I know there are extra outsiders, so Charlie's Librarian claim (Bob or me as Recluse) is actually plausible from a good perspective, even though I'm evil. I need to build a rapport with her to manipulate her later.
🧠
Whispering to Bob verifies Alice's Empath info since she flagged us both good and discusses Charlie's claim to build trust and gather more data for narrowing Demon suspects.
🧠
Whispering to Charlie to discuss his Librarian claim and see if he has more details or suspicions about who the Recluse is, to verify if his info aligns with other claims and narrow down the Outsider.
🧠
I want to create conflict between David (my Minion) and Frank. By telling Frank that David also claimed Soldier, I'm setting up a double-claim. This makes Frank suspicious of David, which helps David's 'Recluse' cover or frames Frank as the Demon if David is believed.
🧠
Waiting allows others to share info first, avoiding overexposure while observing contradictions like Soldier claims to deduce Demon safely.
🧠
Waiting to observe ongoing whispers and responses to my previous messages, allowing the group to reveal more connections before nominating.
🧠
Waiting allows others to share more information after my whisper to Bob. This gives time for alliances to form and contradictions to emerge without me overcommitting early on day 2.
🧠
Verify Alice's Empath claim and build alliance by sharing confirmation of Charlie's info. This helps good team narrow suspects for Demon before nominations start, using logic to progress without revealing too much early.
🧠
I need to stay updated on what the town is telling the Demon and ensure our stories are aligned before the nomination phase.
🧠
Waiting allows others to share more whispers and claims, building consensus on suspects like David or Charlie before the nomination phase starts in one tick.
🧠
Confront David directly about the Soldier claim conflict to gauge his response, clarify his role, and resolve contradictions to better identify the Demon before nominations start.
🧠
Updating my Minion (David) on the current claims. Bob has claimed Recluse to me, and Frank has claimed Soldier. David needs this info to avoid being caught in a double-claim or to double down strategically.
🧠
Share my Librarian info with Alice to cross-check her Empath read and Bob's Recluse claim. This builds alliance with good players like Alice, helps confirm if Bob is truly Recluse or bluffing, and narrows suspects for Demon after Grace's death. Progresses info sharing before nominations.
🧠
Respond to David's whisper by sharing thoughts on claims and asking his view to build trust and gather info, helping narrow Demon suspects as good team.
🧠
Whispering to Charlie privately confirms his Librarian claim on Bob or David as Recluse, builds trust with another townsfolk claim, and helps narrow evil suspects to David, Eve, or Frank for later execution.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly expose the conflicting Soldier claims with David and link to Charlie's info to build group suspicion on David, encouraging nomination and execution of likely evil player to find the Demon.
🧠
I want to pivot the suspicion onto my minion David to distance myself and create a 'safe' execution that I can potentially use to my advantage later, or at least solidify my own Empath claim by appearing to hunt evil.
🧠
Nominating David to pressure his conflicting Soldier claim and potential Recluse link from Charlie. If executed and good, narrows suspects; if evil, we found a minion or demon. Aligns with Alice's suspicion and helps team eliminate before night.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Pivot my bluff to Butler to explain the previous Soldier claim as a defensive move and support the Demon's narrative that Bob is the Recluse.
🧠
Raising hand to vote yes executes a highly suspicious player with role conflicts and Librarian fit, narrowing suspects for Demon while protecting my Soldier role and good team info.
🧠
I am voting for David to maintain my cover as a helpful good player. David is my Minion, but he's already on the block and being heavily scrutinized. Sacrificing him now solidifies my 'Empath' credibility and Frank's 'Soldier' credibility, which I can use to my advantage later. Since I am the Imp and he is the Minion, I can afford to lose him to gain the town's absolute trust.
🧠
David's shifting claims from Soldier to Butler make him suspicious as possible evil. Voting to execute him progresses finding Demon, especially with Alice and Frank already voting. As Virgin, this helps good team without risking my ability yet.
🧠
David's inconsistent claims make him suspicious but my info allows for him being good Butler if Bob is Recluse. Speaking clarifies before voting to avoid mistake and help narrow Demon suspects.
🧠
Raising hand to vote for executing David tests his suspicious conflicting claims, likely removing an evil player and helping good team identify the Demon by process of elimination.
🧠
David's conflicting claims make him the most suspicious. Raising hand votes to execute him as likely Demon or Minion, helping good team narrow down evils before night. Fits logic chains from Charlie and Alice.
🧠
David's false Butler claim proves he's not good or is lying, so voting to execute him with Alice's vote helps narrow to the Demon and win as good team.
🧠
I am on the block and the vote is currently ongoing with 6 votes already (Alice, Frank, Heidi, Grace, Bob, Eve). This is more than the 4 required. Since I am the Baron and I've already fulfilled my mechanical purpose (+2 Outsiders), my death helps Alice (the Demon) look more credible as a 'good' Empath. I will wait for the voting phase to conclude.
🧠
Reinforce vote for David publicly as his conflicting claims make him suspicious while Bob's Recluse fits data better. Push for execution to progress toward finding Demon.
🧠
I am keeping my hand raised to vote for David. He is my Minion, but he's under heavy fire, and voting for him builds my 'good' cover as an Empath who trusts the consensus. If he is executed, I still have the Scarlet Woman (if that's who he is) or I can continue as the lone wolf. Execution is likely to go through now.
🧠
Waiting allows the current vote on David to conclude naturally. High votes suggest execution will happen, helping test David's claim without me needing to act. This progresses the game toward executing suspicious players and gathering info from ghosts like Grace.
🧠
Voting in progress with many hands raised already for David. Waiting lets the vote conclude naturally without my input changing math, while observing who supports execution to identify potential evil allies. This gathers more info before night.
🧠
As dead Undertaker, publicly claiming role and supporting David's execution builds trust with good team, narrows demon suspects by process of elimination. With vote already at majority, speaking reinforces logic without changing vote.
🧠
Speaking supports the ongoing vote on David by highlighting inconsistencies in his claims, helping good team execute likely evil player and progress toward finding the Demon.
🧠
Speaking exposes David's false Butler claim since I am the actual Butler with Alice as master, contradicting his Bob master. This pushes the group to execute him as a likely evil player, helping good team find the Demon.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Attempt to shift focus away from myself and gather more information from Alice (the Demon) to see how she's pivoting her bluff. My execution is likely, but I want to sow more doubt and see if anyone else gets nominated.
🧠
Waiting this tick allows the execution of David to proceed as nominations close soon, providing information from his death without risking new nominations that could confuse the vote. This progresses the game by eliminating a conflicting claimant.
🧠
Maintain my Empath bluff by correctly stating that Empath info is gathered at night, while reinforcing the suspicion on David.
🧠
Support executing David as he has inconsistent claims conflicting with Frank's Soldier and fitting poorly with good claims like Alice's Empath. As Virgin, I can offer to be nominated later to prove my role if needed, but now push for this execution to test.
🧠
Share my Librarian info publicly to clarify the Recluse situation and support executing David due to inconsistent claims, helping narrow down the Demon by process of elimination while confirming Bob's claim.
🧠
Waiting allows the execution to proceed without interference, testing the claims about David. As dead Undertaker, I can't act further but can observe post-execution discussions to identify the real Demon among remaining suspects like Bob or others.
🧠
Supporting the execution of David based on his suspicious claim switch aligns with good team logic chains from Empath and Librarian info. This narrows suspects for the Demon while keeping my Recluse role semi-hidden publicly. It progresses the game by confirming alignment after execution.
🧠
David has majority votes and is on the block. Waiting allows the execution to proceed, testing the claim conflict. This helps narrow suspects and progresses toward finding the real Demon without risking a new nomination that could backfire.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
I am choosing to kill Grace, the Undertaker. Even though she is already dead, as the Imp, killing a dead player is a valid night action that results in no death tonight. This 'no death' night can be used to frame a Monk or a Soldier, or suggest that the Demon was obstructed. It also keeps more potential targets alive for later while I maintain my 'Empath' cover. Since I previously killed Grace on Night 1, killing her again (or another dead player) effectively creates a night with no new casualties.
📜
Storyteller
Alice
You chose to kill Grace.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice's claims are consistent with no contradictions yet, unlike David's. Choosing her as master lets me participate in voting with a likely good player to help execute the Demon next.
📜
Storyteller
Eve
You chose Alice to be your master.
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I need to coordinate with the Demon (Alice) because the lack of a night kill is dangerous for the evil team. It suggests a Monk, a Soldier (Frank), or a deliberate choice. I need to make sure our stories align.
🧠
Confirming my Recluse role matches Charlie's claim to build alliance, narrow down the Demon suspect pool, and progress good team logic before nominations.
🧠
Respond to my Minion David to coordinate our story for the lack of a night kill and maintain our cover.
🧠
Whispering to Alice to cross-check her Empath information and build trust for final nominations. This helps confirm good players and isolate the Demon among Eve, Frank, or Charlie.
🧠
Whispering to Alice to gather her latest insights on claims and suspicions, helping combine info to identify the Demon before nominations.
🧠
Whispering to Alice confirms her Night 2 Empath info and aligns suspicions on Demon to narrow candidates before nominations, progressing good team's goal.
🧠
Whispering to Alice to share my Butler role and master choice builds trust and allows coordination on who to nominate next. Since I must vote with my master, aligning with Alice helps control votes for executing the Demon.
🧠
Responding to Bob's whisper to build trust and gather his opinions on other claims to help identify evil players and progress towards finding the Demon.
🧠
I need to prevent Alice from admitting she targeted a dead player, which would look very suspicious. I'm suggesting she use her Empath bluff to create suspicion on the living players and providing a cover story for the lack of a kill.
🧠
Discuss Alice's Empath claim with Charlie to verify consistency with my Recluse (who might register evil) and build alliance to identify Demon before nominations.
🧠
I want to update Heidi on my fake Empath information. I am changing it from 0 to 1 to create suspicion on Bob, especially since David is dead and the town is already wary of Bob due to the Librarian/Recluse claim.
🧠
Clarify with Alice that since I am confirmed Virgin (good), her read implies Bob is the evil one (likely Recluse). This narrows suspects for Demon to Frank or Eve. Share to build trust and plan nomination.
🧠
Waiting allows other players to finish sharing info via whispers before I intervene, helping me gather more data on suspicions to identify the Demon without rushing nominations.
🧠
Whispering to Heidi verifies her Virgin claim and cross-checks with Alice's Empath read of zero on her, helping identify if she is good and gather suspicions to narrow Demon candidates before nominations.
🧠
Sharing this logic with my master Alice coordinates our votes since I can only vote if she does. It helps resolve contradictions between claims to narrow Demon suspects and win for good team.
🧠
Cross-verify my Librarian info with Alice's Empath claim to find consistent worlds and identify Demon suspects before nominations.
🧠
I need to guide Alice's Empath bluff for Day 3 since she wasted her kill. I want her to frame Frank because he's been aggressive against my bluffs and is a confirmed Townsfolk (Soldier).
🧠
Discuss Alice's Empath claim with her directly to verify if my Recluse registered good and identify suspicious players like Frank or Eve for potential nomination. This helps confirm good players and narrow Demon suspects before nominations.
🧠
I need to coordinate with my Minion, David, to ensure our stories align and we can effectively frame Frank.
🧠
Discussing Alice's Empath read with her to logically deduce Bob is evil if she is good, and propose nominating Bob to execute the Demon, advancing our goal of finding and killing the Demon before final day.
🧠
Waiting allows other players to finish their private discussions and share new information publicly before the nomination phase begins, preventing premature actions and letting good team info consolidate.
🧠
Confirm Alice's Night 2 Empath info and her suspicions on Demon now David gone, to narrow suspects before nominations. As Soldier I can push for execution safely.
🧠
Whispering to Bob to discuss the Empath-Recluse conflict and his view on Charlie's claim, helping resolve contradictions, confirm alignments, and decide who to nominate next as we approach the final phase.
🧠
Gathering Frank's thoughts on claims helps verify consistency with my Recluse info and identify lies or the Demon before nominations start, allowing me to nominate the most suspicious player.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Sharing analysis of claims to coordinate on likely Demon candidate. This progresses the game by focusing good team on execution target before night, using logic to narrow suspects.
🧠
Eve's claim as Butler is impossible with only one Outsider (Bob as Recluse), so she is lying and likely the Demon or Minion. Nominating her progresses execution of evil and narrows suspects for good team win.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Butler claim publicly by explaining the Baron possibility for two Outsiders. This prevents my execution, maintains good team numbers, and shifts suspicion to actual evil players like the Demon.
🧠
Voting yes on Eve supports Charlie's logic that her Butler claim creates an extra Outsider without Baron evidence yet. This narrows suspects and progresses toward finding the Demon on day 3 with 6 alive.
🧠
Waiting allows time for other players like Alice or Heidi to raise hands or speak, gathering more info without committing my vote yet. This prevents rushing execution if Eve might be good with Baron in play, helping good team confirm Demon before night phase.
🧠
I will wait to see if more players vote for Eve before deciding whether to use my vote to reach the majority. Raising my hand too early might look suspicious if I am her 'master' and she is claiming to follow me.
🧠
Waiting allows others to respond to my previous statement and reveal more info or votes before deciding on raising hand for Eve or speaking again. This helps gather data to narrow Demon suspects without rushing execution.
🧠
I will wait to see how the vote on Eve develops before deciding whether to use my ghost vote.
🧠
As dead Undertaker with no execution info, sharing this logic on outsider count and claims will help good players decide if Eve is evil or not, progressing the nomination to execute the demon candidate.
🧠
Speaking clarifies the outsider claim contradictions to guide the group on whether to vote for Eve, helping narrow down the Demon logically before time runs out.
🧠
Defend my Butler claim by highlighting Baron possibility and shift suspicion to Frank or Charlie to avoid my execution and progress toward finding the Demon.
🧠
Support executing Eve as potential liar to resolve outsider count contradiction and test claims. This progresses game by eliminating suspicious player while I am good Recluse. If she dies and is good, then Baron exists and we look at Frank next.
🧠
Vote yes on Eve to test Butler claim vs outsider count. Clarifies Baron or evil, eliminates suspect, helps find Demon before final day.
🧠
I am voting for Eve to follow the majority and avoid drawing suspicion to myself while David (my minion) and Frank (a potential threat) are in the spotlight. Adding my vote ensures she is on the block and keeps the pressure off me.
🧠
Point out that Bob could be good Recluse registering evil to Empath, making Eve possibly good Butler with Baron, so executing her risks killing good player. Suggest caution and focus on verifying claims to find real evil.
🧠
I want to save my ghost vote for a more critical moment, likely to protect Alice (the Demon) or to push through a final execution when the numbers are tight. Voting for Eve now doesn't serve a major strategic purpose for the evil team since she's a good player, and I can let the town decide her fate without wasting my resource.
🧠
Waiting allows the vote on Eve to conclude without my interference since I cannot vote. This lets good players like Frank and Alice push for execution if they believe Eve is evil, testing the Butler claim and narrowing suspects for the Demon.
🧠
Supporting Eve's execution to resolve Outsider count contradiction and eliminate likely evil. As real Soldier I am safe. This narrows Demon suspects before night and final day.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Waiting allows others to respond to my nomination of Frank or speak up, potentially shifting votes away from me to save the good Butler and gather more info before night.
🧠
Address Heidi's doubt on Empath read and Recluse registration to push executing Eve as potential liar, clarifying outsider count and narrowing Demon suspects for good team victory.
🧠
Speaking addresses Heidi's concern on Empath read and Outsider count, supports executing Eve to gain info on whether Baron is in play or she is lying evil. Progresses game by challenging conflicting claims without overexplaining, helping narrow Demon suspects before night.
🧠
Support the execution of Eve to solidify my position as a 'helpful' town member and remove a potential good player while keeping the pressure off myself.
🧠
To voice my suspicions and analysis publicly to influence the group decision on whether to execute Eve or consider other suspects like Frank before nominations close.
🧠
Support the execution of Eve to maintain the chaos and validate the Baron narrative I've created, while subtly defending Alice's credibility.
🧠
Pushing to execute Eve now will test her Butler claim and outsider count. If she dies as Butler, we confirm Baron and narrow suspects to Frank or others as Demon. This helps good team by eliminating a potential evil or confirming mechanics before final days.
🧠
Address Heidi's suspicion on me as Demon, reinforce support for executing Eve to test claims and advance to finding real Demon. This clarifies contradictions and helps good team win by process of elimination before final day.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
I am killing Charlie tonight. He is the Librarian and his information regarding the Recluse (Bob/David) is a persistent source of logical deduction for the town. By removing him, I reduce the number of players who can verify the Outsider count and the validity of Bob's claim. Staying alive and keeping the town confused about the '1' read I plan to fake is my priority.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Alice
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with my Demon (Alice) now that Charlie is dead, focusing on how to manipulate the remaining players (Bob, Frank, Heidi) given the current outsider count and my Baron ability.
🧠
Whispering to Alice gets her latest Empath info on night 3 to distinguish worlds and confirm who is evil among Bob and Frank before nominations. This narrows Demon suspect for execution.
🧠
Waiting after the whisper lets me observe Alice's response or others' actions without committing to a nomination yet, gathering more data on Day 4 before the phase ends.
🧠
Waiting allows Alice to finish private discussions with David and Heidi ghosts before I share more, letting me observe who they suspect to better narrow the Demon among the alive players.
🧠
I want to solidify trust with Heidi by providing her with my (fake) Empath information and pointing the finger at Bob. This keeps the heat off me and moves the focus towards a potential execution of Bob or Frank.
🧠
Whispering to Alice to share Charlie's claim and gauge her reaction to Frank as potential Demon, building alliance with the key Empath to narrow suspects before nominations with 4 alive.
🧠
Sharing my exact Librarian info with Alice helps confirm Outsider status of Bob and David to narrow down the Demon among Alice Bob Frank Heidi before nominations.
🧠
Share my logical analysis of possible Demons with Alice to help her decide on a strong nomination today, using my outsider perspective and the execution test we did.
🧠
I need to check in with Alice to see what her 'info' is for the day so I can support her bluff in public. Since everyone is whispering to her, she's the center of attention.
🧠
Confirming Alice's suspicion of Bob as likely Demon aligns with my Virgin role and her Empath info. This helps narrow to execute Bob before final 3, advancing our good team goal by eliminating a top suspect.
🧠
Gathering updated info from Alice who is receiving whispers from ghosts to verify Empath reads and identify Demon among Bob or Heidi before nominations, using my Soldier claim to build trust.
🧠
Share my Undertaker execution info with Alice to help confirm good/evil and push for correct execution on final days, since we have limited time before nominations.
🧠
I want to build rapport with Bob while planting seeds of doubt about Frank. Since I'm framing Bob as either the Demon or the Recluse, acknowledging his Recluse claim helps me seem 'helpful' while keeping him as a viable execution target later.
🧠
Wait for responses or further whispers to gather more info before next action, allowing time for others to share while keeping focus on Frank as suspect.
🧠
Sharing my Librarian confirmation with Bob to align on his Recluse claim and discuss who the Demon might be among Alice, Frank, or Heidi. This builds trust and narrows suspects before nominations.
🧠
Whispering to Heidi to probe her Virgin claim, Empath corroboration, and views on Frank and Bob. This helps confirm who is good or evil to decide nomination and use my ghost vote effectively for good team win.
🧠
I am waiting for the public discussion to begin. Since everyone is whispering to Alice, I need to see what information she puts out publicly before I can effectively support her or sow further discord. Intervening now might disrupt her plans.
🧠
Coordinate with Alice to nominate Bob as the most likely Demon based on her Empath info, while verifying Frank's claims. This helps eliminate suspects and execute the Demon before final 3.
🧠
Sharing my Soldier safety and logic on Alice's info with Bob to align on suspicions, confirm his Recluse claim, and decide who to nominate before the final phase, helping good team execute the Demon.
🧠
Sharing Undertaker execution info with Bob to test his reaction, check for contradictions with claims, and narrow Demon suspects before nominations start.
🧠
To solidify Heidi's trust and commit her to nominating Bob, while also planting seeds of doubt about Frank.
🧠
Share Grace's Undertaker info and Frank's claim with Alice to align on suspecting Frank as Demon, building trust for correct execution in final stages.
🧠
Sharing my analysis of possible Demons with Alice who is collecting whispers, to help narrow suspects before nominations. This combines my info with group claims to find contradictions and support good team execution of Demon.
🧠
Whispering to Bob to probe his alignment and push for nomination of likely Demon Frank based on Empath info. This gathers confirmation or contradiction to narrow suspects before nomination phase ends.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share my analysis publicly to coordinate on who the Demon is among the four alive. Suggest executing the most suspicious to progress towards victory before night phase.
🧠
I want to solidify the case against Bob by framing him as either the Demon or a Recluse that needs to be cleared, while subtly casting doubt on the logic without revealing my true nature.
🧠
As a dead good Butler, sharing logic on contradictions helps living players narrow Demon suspects and nominate correctly before we lose. Pointing out Alice's read change and past claims guides to right execution.
🧠
Alice is framing Bob. As her Minion, I need to back her up and push the 'safe execution' narrative for Bob, especially since the outsider count (Butler, Saint, Recluse, Drunk) is high due to my Baron ability.
🧠
Since I cannot nominate as a dead player and have already used my ghost vote, waiting allows the living players to discuss and act on the information I shared without interrupting the nomination process further.
🧠
Waiting observes if someone nominates Frank or Bob based on my suggestion. As dead with ghost vote, I save it for later critical vote on final day. Helps good team by not rushing wrong execution.
🧠
As Virgin, nominating Bob tests the strongest suspicion from Alice's Empath info and contradictions in claims. This narrows down the Demon for execution and helps good team win before final day.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Recluse claim by explaining the Empath ping as normal for my role, cast doubt on Frank's Soldier claim and his execution pushing, to prevent my execution and redirect to nominating Frank as likely Demon before we lose.
🧠
Voting yes on Bob aligns with Alice, ghosts, and logic that he is either Demon or safe Recluse bluff to execute. As Soldier I survive night, helping narrow to 3 players tomorrow for correct final execution to win as good team.
🧠
I want to execute Bob to remove a potential threat and follow through on my fake Empath information while looking like a helpful Townsfolk.
🧠
Convince the group not to execute Bob since he fits Recluse with Empath read, and redirect suspicion to Frank as likely Demon to execute the right player and win for good team.
🧠
To help achieve the execution of Bob, who is a non-demon player. This pushes the game closer to an evil victory by reducing the number of living players while keeping Alice safe.
🧠
Share my Undertaker info on duplicate Butlers to highlight Baron or lies, advise against executing Bob as it might be Recluse, point suspicion to Frank or Alice to help good team narrow Demon before final 3.
🧠
Share confirmed Librarian info to prevent executing good Recluse Bob and redirect to likely Demon Frank or Alice before we lose.
🧠
Waiting allows the current vote to conclude without my input while I observe reactions to my last statement, preserving options for final day with three players left.
🧠
Defend my Recluse claim with Charlie's confirmation to stop my execution. Point suspicion at Frank as the Demon to organize good team for correct kill before night. Prevent losing by executing good Recluse.
🧠
Lowering my hand prevents executing the likely good Recluse Bob now. This keeps us at 4 players to let the Demon kill one at night reaching final 3 where we can nominate and execute the real Demon for the win.
🧠
I want to see if the vote on Bob will succeed with the current hands raised. Staying still allows the clock to run while I appear to support the execution.
🧠
Convince living players like Alice and Heidi to lower hands on Bob and target Frank instead, as executing good Recluse hurts us and lets Demon Frank survive. Use my ghost status and confirmed Butler to validate outsider count.
🧠
I am lowering my hand to follow the town's consensus and protect my Demon, Alice, from looking suspicious by being the only one pushing a bad execution. Keeping Bob alive maintains the chaos of the high outsider count.
🧠
Highlight Charlie's confirmation of Bob as Recluse and Frank's conflicts to prevent executing a good player, directing the group toward the real Demon instead.
🧠
Bob confirmed Recluse by my info and fits Alice's read. Executing him risks losing good player. Wait to avoid voting for execution and let others decide, saving ghost vote for final day.
🧠
Convince group not to execute Bob since evidence points to him being Recluse, saving execution for likely Demon Frank or Alice to progress to final day with correct target.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 2 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/2).
🧠
Nominate Frank as the strongest Demon suspect based on conflicting Soldier claim, pushing bad executions, and lack of protection evidence. This progresses to executing the Demon before night with 4 alive.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Soldier claim to prevent execution as good player. Use logic from claims to cast doubt on Bob's nomination and redirect suspicion to likely Demon candidates like Bob or Alice, helping good team narrow suspects before final 3.
🧠
I nominated Frank as the suspicious Demon with conflicting claims. Raising hand votes to execute him now with 4 alive to find the Demon and progress to winning final day.
🧠
I need to help execute Frank to keep suspicion off myself and eliminate a potential good player. As the Demon, I need to stay alive, and Frank is the primary target for the town right now. Joining the vote makes me look like I'm following the town's logic.
🧠
Raising hand votes for Frank execution. Frank most suspicious as Demon based on conflicts and distractions. With Bob and Alice voting, my ghost vote ensures majority to execute Demon and win for good team.
🧠
I will use my ghost vote on Frank to help Alice (the Demon) secure an execution and push the game closer to a 3-player finale where the evil team wins.
🧠
Urge Heidi to vote for Frank's execution as he is the most likely Demon based on claims conflicts and ghost support. This progresses to executing the Demon on final day to win.
🧠
Raising hand to vote for Frank's execution as he is the most suspicious with conflicting claims, supported by my confirmed Recluse info on Bob and ghost suspicions. This progresses toward eliminating the Demon before night.
🧠
Raising hand votes for Frank, the most suspicious player with conflicting claims and push for wrong executions. This helps good team execute the Demon before final day, securing our win as per strategy to narrow suspects and act on consensus.
🧠
Defend my Soldier claim by pointing out logical inconsistencies in the push to execute me. Highlight that as Soldier I am safe from Demon night kills, making me a prime target for evil to remove via execution. Urge the group to save the vote and execute Bob tomorrow instead to find the real Demon and win.
🧠
Reinforce the vote for Frank as the most suspicious with conflicting claims, to execute the likely Demon before night and progress to winning final day with 3 players left.
🧠
Keep my vote on Frank to ensure his execution, as he is a dangerous Good player who correctly identified my Minion David. Supporting his execution builds my cover and removes a threat.
🧠
Pushing to execute Frank as the likely Demon based on claim conflicts and confirmation of Bob as Recluse. This advances good team to win by removing evil before final 3.
🧠
Frank is on the block with enough votes to be executed. Since I am evil and Frank is good, his execution is a win for my team, especially as it keeps my Demon, Alice, safe. I will wait for the vote to conclude without interfering.
🧠
Waiting allows the ongoing vote for Frank to conclude without interruption, as sufficient yes votes from good players and ghosts are already raised. This progresses to night if he is executed as Demon, advancing our good team win condition.
🧠
Reinforce executing Frank as he is the most suspicious with conflicting claims. My info confirms Bob Recluse so not him. Push for majority to execute and win.
🧠
Voting for Frank is underway with majority support from good players and ghosts. Waiting allows the execution to proceed without interference, helping eliminate the likely Demon and progress to night for more info.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Alice as the most likely Demon due to her conflicting Empath claim creates a counter-nomination. This could tie votes to avoid my execution as good Soldier and expose evil while we have time left in the phase.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Avoid execution by not contributing to the vote against myself. If I don't reach 6 votes, Frank remains on the block.
🧠
Raising hand for Alice tries to tie or exceed my 6 votes to block my execution as good Soldier, while potentially executing the Demon if Alice is evil, progressing good team to final day.
🧠
Urge players not to vote for Alice so Frank executes as the suspected Demon, securing good team win on final day with 4 alive.
🧠
Advise against voting for Alice to ensure Frank executes as the likely Demon. This narrows suspects and helps good team win before night.
🧠
Discourage the town from voting for my Demon, Alice, and ensure Frank remains the one on the block for execution.
🧠
Convince players not to vote for Alice to avoid tie or execution, ensuring Frank executes as the likely Demon and good team wins.
🧠
Persuade living players not to vote for Alice so Frank executes as the likely Demon based on claim conflicts, securing good team win before night.
🧠
Reinforce not voting for Alice to ensure Frank executes as Demon. This progresses the game to good's win by removing the most suspicious player with existing votes.
🧠
I want to ensure Frank's execution remains the priority. Since I am the nominee and the town is actively discouraging votes against me, the best strategy is to stay quiet and let the nomination phase expire without additional votes being cast.
🧠
Convince the group that Alice's conflicting Empath info makes her the likely Demon, urging votes on her to save my execution as the real Soldier and execute evil today.
🧠
Waiting avoids voting for Alice, allowing Frank's execution with existing 6 votes. This eliminates the most suspicious player (Frank) as Demon based on role conflicts and prior actions, securing good team win on day 4.
🧠
Reinforce not voting for Alice to ensure Frank executes as Demon. Progress to night with good team win likely. As dead Butler, use speech to organize votes.
🧠
To ensure the town does not vote for Alice and proceeds with executing Frank, who is the current target. This protects my Demon, Alice.
🧠
Reinforce not voting for Alice to prevent any tie, allowing Frank's execution as the Demon and securing the win for good before nominations close.
🧠
Waiting allows the vote to close without my input since I already used ghost vote. This ensures Frank executes as suspected Demon while I observe final reactions.
🧠
Do not raise hand for Alice to avoid tying or executing a likely good player. Let Frank's 6 votes execute him as the Demon per consensus. This progresses to night with Demon dead, securing good win.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 7 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/7).
🧠
Frank is on the block with a majority, and the counter-nomination against me has failed. I will wait for the nomination phase to conclude and Frank to be executed.
🧠
Share the key Empath contradiction with the group as final advice before my likely execution so the remaining good players can identify and execute the real Demon tomorrow and win.
🧠
Correct Frank's claim about Empath zero read by noting the update to one evil on me fitting Recluse, and urge the group to proceed with Frank's execution since he is on the block with majority votes to secure the win for good team.
🧠
Reinforce consensus to execute Frank as Demon. His failed Alice nomination shows desperation. Good team wins by removing him before night.
🧠
The nomination on Alice failed, and Frank is currently on the block with 6 votes. Since the phase is about to end and I am dead with no ghost vote left, the best course of action is to stay quiet and let the execution of Frank proceed. This secures the Demon Alice's safety for another night.
🧠
Frank is on block with majority votes and time nearly up. Waiting lets the execution happen to eliminate the likely Demon, helping good team win before night phase.
🧠
Reinforce executing Frank as Demon before time runs out. My Librarian info confirms Bob as Recluse with no contradictions, and Frank's actions show desperation of an evil player. This helps good team win by removing the Demon now.
🧠
Waiting allows the execution of Frank as the identified Demon based on contradictions and group consensus. As Virgin, my claim is out but untriggered; no need to speak or act now with phase almost over, letting good team win by removing evil.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 4
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
I will kill Heidi tonight. Since she is the Virgin, her death removes a 'confirmed' good player from the final three, leaving me with Bob (the Recluse) and a ghost-town full of misinformation. This sets up a final day where I can argue that Bob is the Demon registering as evil, or that Frank was actually the Soldier and the Demon is still among us. Killing the 'confirmed' player is the safest move to ensure I am not the immediate target tomorrow.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Alice
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil