Game Detail

Players

Alice (Chef) Bob (Scarlet Woman) Charlie (Virgin) David (Imp) Eve (Drunk) Frank (Investigator) Grace (Slayer) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good536,189221,555$1.2009
Evil160,37093,926$1.0859

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Bob. Your safe bluffs are: Librarian, Butler, Empath
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Investigator. Either Bob or Charlie is the Scarlet Woman.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to contact my Minion Bob on Day 1 to coordinate our bluffs and strategy. I will share my safe bluffs with him.
🧠
Gather initial claims and conversations before revealing my role to avoid premature Demon targeting and to build a logical chain with other information.
🧠
Share my role with Bob to build trust and potentially trigger my ability for a confirmed good player.
🧠
Respond to my Demon, David, to coordinate our roles and share information about Charlie claiming Virgin.
🧠
Gather information from the active whisperers without revealing my Soldier role. Probing David's claim could help identify contradictions or evil coordination.
🧠
Share my Chef information with a neighbor I trust to begin building a good coalition. This early sharing helps narrow down evil positions and establishes me as a credible Townsfolk.
🧠
I need to start gathering information and forming alliances. Whispering to Bob lets me probe his role and see why he's a whisper hub. Sharing my Slayer claim gives me credibility and protection from night kills.
🧠
I need to observe the conversation patterns and claims before committing to any position. Waiting allows me to see who talks to whom.
🧠
I want to build trust with Heidi by sharing my bluff (Empath with a '0' result) and disclosing Charlie's Virgin claim, which aligns with my '0' result. This makes me look good and helps me fish for her role.
🧠
I will privately inform Bob that I am the Investigator and that my information points to either him or Charlie as the Scarlet Woman. This puts pressure on Bob to reveal his true role or provide useful information.
🧠
Coordinate with Bob to trigger Virgin ability safely, gaining a confirmed good player and mechanical proof of my role.
🧠
To convince Frank (the Investigator) that Charlie is the Scarlet Woman. Since Frank's info points to me or Charlie, and Charlie is claiming Virgin, I need to frame Charlie's Virgin claim as a trap designed to frame me (claiming to be Soldier).
🧠
Ask Grace for her role to gather more information and establish trust. If she claims a powerful Townsfolk, we can coordinate. As Soldier, I want to avoid being targeted but also need to help town identify evil. Sharing roles privately helps build a network of trusted good players.
🧠
Whisper to Bob again to confirm his role and build trust, since Chef info indicates he's likely good. This helps narrow down evil players.
🧠
Share my Slayer role with Heidi to build trust and gain information, but leave room to doubt David's claim if inconsistencies arise.
🧠
Establish private communication with Frank to share my role claim (Monk) and gather information. Since Frank hasn't been involved in the heavy whisper network yet, he may be more willing to share honestly.
🧠
I need to coordinate my Empath bluff with my Minion, Bob, so he doesn't contradict my '0' result (Charlie and Eve are good) during the upcoming nomination phase.
🧠
Share Bob's claim and warning with Eve (Monk) to coordinate investigation. Eve can protect me tonight, and we need to verify Bob's Soldier claim and Charlie's Virgin claim. Also inform Eve that Bob/Charlie situation is critical.
🧠
I need Bob's decision soon since nomination phase is approaching. If he's Townsfolk, nominating me proves us both good. If he refuses, he might be evil or an Outsider.
🧠
I need to pivot my bluff to Recluse with Frank to explain his Investigator ping. This protects me when Charlie's Virgin claim is confirmed, as I can claim I registered as the Scarlet Woman.
🧠
Build trust with Grace by sharing a safe role claim. Coordinate information to help town.
🧠
Share my Chef information with Heidi (my other neighbor) to build trust and gather her role claim. This helps me triangulate evil positions and verify my own info.
🧠
Gather Bob's role claim and see if he has useful info. If he's Fortune Teller or Investigator, that could pinpoint evil. Keeping communication open.
🧠
Follow up with Frank to get more details about Bob and Charlie's claims, verify Investigator info, and plan night protection.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Gather more information from other players before using my Slayer shot or nominating. The nomination phase is ending soon; I should observe who gets nominated and why.
🧠
To publicly coordinate with Bob to trigger my Virgin ability for mutual confirmation. This creates a strong good-confirmed pair that helps the town identify evil players.
🧠
Share my Investigator information publicly and Bob's conflicting claims to get group input. This helps verify Bob's alignment and whether Charlie is truly Virgin.
🧠
Explain my claim transition from Soldier to Recluse to the town to clear suspicion, explain Frank's Investigator ping, and justify why I should not nominate Charlie.
🧠
I need to clarify the situation. If Bob is truly Recluse, his suggestion is good. But I must verify. I'll suggest we test the Virgin claim safely.
🧠
I will nominate Charlie to test his Virgin claim. As the Chef with zero evil pairs info, I am a Townsfolk. If I die, Charlie is confirmed Virgin and Bob is likely Recluse. If I survive, Charlie is lying and should be executed.
πŸ“œ
Storyteller
The Virgin's ability triggers! Alice is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 1
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Protect Frank (Investigator) to ensure he survives the night and can gather more information. This is the safest and most impactful choice for the good team.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is mechanically confirmed as the Virgin (good) due to Alice's execution. Leaving confirmed good players alive is dangerous because they can lead the town without suspicion. I will kill Charlie tonight to remove this threat.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Charlie.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with my Demon (David) on Day 2 to align our strategies and see who we should target for execution, while confirming I will continue my Recluse bluff.
🧠
Share my confirmed Virgin status and analysis about Bob with Eve to help the good team narrow down suspects before nominations.
🧠
Eve is likely good per David's Empath read. Building trust with her early will help us coordinate information and narrow down evil players. She may have insights from her night conversations.
🧠
Share my Monk claim with Heidi to build trust and gather her perspective. Use her Soldier claim to narrow down evil possibilities.
🧠
Share my Investigator info with trusted Eve (claimed Monk) to coordinate investigation and verify Bob's claim.
🧠
To coordinate with my minion Bob about how to handle my Empath bluff and his Recluse claim in light of Frank's Investigator ping.
🧠
Share my analysis with Frank since he's the Investigator. His info combined with Charlie's confirmed Virgin means Bob is very suspicious. I want to coordinate on pushing for Bob's execution.
🧠
Eve has been whispering with multiple people. I want to gather her reads and any information she's collected before deciding on my Slayer shot.
🧠
To coordinate our bluffs and advise David on how to use his Empath claim to safely support both of us.
🧠
Build consensus against Bob by sharing my confirmed-good status and the logic that Bob must be the Scarlet Woman if Frank is truthful. Get more allies on board before nominations.
🧠
Gather Grace's role claim to see if she confirms or contradicts other info. She is unconfirmed and could be Demon or Minion.
🧠
Respond to Frank's inquiry to build trust and gather intel. Share that Heidi claims Soldier. This helps me evaluate if Frank is coordinating with others or genuinely investigating.
🧠
David is an unknown player with no claims yet. Gathering his role and info is critical to building a complete picture of the game before nominations.
🧠
Respond to Frank's inquiry by claiming Empath. Share my N1 '0' and N2 '1' results. This supports Bob's Recluse bluff, explains Frank's Investigator ping, and establishes me as a credible good player.
🧠
Coordinate with Charlie (also dead) to push Bob today. We both have ghost votes and need to use them strategically to execute the likely Scarlet Woman.
🧠
Probe Heidi's stance on Bob to see if she defends him or agrees he's suspicious. This helps me triangulate who's evil before deciding on my Slayer shot.
🧠
I need to find out what Frank (the Investigator who pinged me) whispered to David, so we can coordinate our defense or counter-push before the nomination phase starts.
🧠
Push the logical deduction that Bob must be the Scarlet Woman to more living players. I need to build consensus for a Bob execution today.
🧠
Ask David for his read on Bob and Frank to gather more info and see if he has any insights as Empath.
🧠
Share critical logical deduction about the Drunk constraint with Grace. Establishing this framework helps narrow down evil players and builds trust with Grace.
🧠
Share logical proof that Bob is Scarlet Woman. Charlie being confirmed Virgin means Bob must be my ping. David's Empath info corroborates. Build coalition to execute Bob.
🧠
I want to respond to Heidi's inquiry to solidify my Empath bluff. By sharing my fake Empath 1 result and linking it to Bob's Recluse claim, I build credibility while keeping the focus on Bob or Eve as potential targets without looking like I am outright defending Bob.
🧠
Push Bob's execution to Eve. She's been active and whispering with many players. I need living players to nominate Bob today.
🧠
Gather David's perspective and see if he reveals inconsistencies or suspicious behavior. His Empath claim can be cross-checked with other info.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob's claim change from Soldier to Recluse is highly suspicious. Frank's Investigator info combined with Charlie being confirmed good points directly to Bob as Scarlet Woman. David's Empath read of 1 also aligns with Bob being evil. Nominating Bob is the strongest play.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Heidi's nomination by explaining that my Recluse claim perfectly aligns with David's Empath info and Frank's Investigator ping, urging the town not to waste an execution on me.
🧠
The evidence strongly points to Bob being evil - his suspicious claim change, Frank's Investigator info, and David's Empath read all align. Voting to execute Bob is the correct play.
🧠
The evidence overwhelmingly points to Bob being evil. My Investigator info + David's Empath read + suspicious claim change all implicate him. Voting to execute is the correct play regardless of whether he's Scarlet Woman, Imp, or even Recluse.
🧠
I will vote to execute Bob. His claim change from Soldier to Recluse is too suspicious, and as an Empath bluffing a '1' read on him, not voting would expose me. Sacrificing my Minion will solidify my good image.
🧠
The logical chain from Frank's Investigator info through Charlie's confirmed Virgin points directly to Bob as Scarlet Woman. David's Empath read corroborates. Bob's suspicious claim change seals it. Executing Bob removes a likely Minion.
🧠
The evidence against Bob is overwhelming: claim change under pressure, Frank's Investigator ping, and David's Empath read all point to him. I will use my ghost vote to help secure the execution. This is critical for the good team.
🧠
Bob's changing claims and Frank's Investigator info make him almost certainly the Scarlet Woman. Voting to execute him to remove a confirmed evil player.
🧠
Bob's claim change and evidence make him the strongest elimination candidate. Vote to execute him while preserving my Slayer shot for identifying the real Demon later.
🧠
I am about to be executed as the Recluse. I want to cast suspicion on Frank and Heidi to divert attention from David (the Demon) for tomorrow.
🧠
Bob accused me and Frank of being suspicious. I need to defend my position while reaffirming the strong evidence against Bob. Keeping my vote raised is correct.
🧠
Reinforce the case against Bob. His claim change from Soldier to Recluse is the key lie. We must execute him now to remove a confirmed Minion.
🧠
I am supporting the execution of my Minion Bob to solidfy my bluff as a good Empath. He is already going down with overwhelming votes, so voting for him and speaking in favor of the execution maximizes my credibility with the town.
🧠
Vote to execute Bob due to overwhelming evidence: claim change from Soldier to Recluse, Frank's Investigator ping, and David's Empath read. Even if Bob is Recluse, this execution narrows down possibilities.
🧠
Clarify that David's Empath read points to Eve, not Bob, because David's neighbors are Charlie (dead good) and Eve. This is crucial misinterpretation by town. I'll keep my vote raised due to Bob's suspicious claim change, but want town to consider Eve as evil regardless.
🧠
Highlight Alice's critical insight about David's Empath read pointing to Eve, ensuring town focuses on Eve tomorrow regardless of Bob's fate. Save my ghost vote since execution will pass without it.
🧠
Flag the critical Empath contradiction to the group before voting concludes. David claimed 0 on N1 (Eve good) but 1 on N2 (Eve evil) β€” this is logically inconsistent and means either David was poisoned, is the Drunk, or is lying. This is vital for tomorrow's analysis.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I want to clarify the Empath mechanics to the town. By explaining that the Empath skips dead players, I show that David's Empath read of 1 is mechanically consistent with me being the Recluse (since I register as evil and am his alive neighbor). This protects David's credibility for tomorrow.
🧠
Clarify the Empath mechanic for Alice and Charlie, and prepare the group for post-execution analysis. Bob is already on the block, so I need to set up tomorrow's discussion.
🧠
Address the Empath seating debate and confirm strategy for tomorrow. Bob is being executed regardless.
🧠
To reinforce my cover as a logical Empath and distance myself from my minion Bob, who is about to be executed, while validating the correct mechanical interpretation of my bluffed Empath info.
🧠
Set expectations for tomorrow's analysis. Bob is being executed, so I need to prepare the group to carefully analyze his flip and continue hunting for the Demon.
🧠
Since Bob's execution is happening, I want to give town a framework for tomorrow based on what flips. My Chef info of 0 evil adjacencies is critical for narrowing suspects after seeing Bob's role.
🧠
Prepare the town for post-execution analysis and reinforce key deductions before night phase begins.
🧠
Bob is already being executed. If he's the Demon, we win. If he's a Minion, I save my Slayer shot for tomorrow when the Demon pool narrows to Eve, Frank, or potentially Heidi. Using it now would be wasteful.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 2
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
David has ongoing Empath reads and is likely confirmed good via Chef info if Bob was evil. He is the highest-value target for the Demon across nearly all scenarios. Protecting him preserves critical information flow for the good team.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect David.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Grace is the claimed Slayer with an active shot. Killing her eliminates a direct threat to my survival and prevents her from shooting me tomorrow, while leaving the confirmed-good Eve alive.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Grace.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Share my Investigator info with Heidi to build trust and coordinate suspicion on Eve, who appears evil from both Bob being Scarlet Woman or Recluse scenarios.
🧠
Coordinate with my Demon, David, to see what his Empath claim for last night is and how we can frame one of the remaining living players (Heidi or Eve).
🧠
I need to clarify the contradiction between David's original claim (zero evil neighbors) and Frank's new claim (Empath read 1). This will help determine who is lying and identify the Demon.
🧠
Gather information from Heidi to understand her perspective on Grace's death and narrow down the Demon possibilities among the living players.
🧠
I want to privately share a fake Empath '1' read with Frank to frame Heidi as evil. Since Eve is cleared, this forces the logic that Heidi is evil, and getting Frank's buy-in will help secure her execution today.
🧠
Aligning with Frank to discuss David's Empath reads and Grace's death. Need to coordinate on whether David or Heidi is more suspicious going into final 4.
🧠
Wait and observe other players' conversations to gather more information before deciding whom to whisper to.
🧠
Share my Slayer claim with Heidi and warn about Frank/David's potential evil roles. Coordinate for final day strategy.
🧠
Sort out contradictory information from Heidi and David about Empath reads. Determine who is lying about David's night 2 read. Push for consistent logic to identify the true Demon.
🧠
Maintain my Recluse bluff even in death to help the evil team. By pointing out that if I am the Recluse, the real Scarlet Woman is still alive, I direct suspicion away from David and onto Heidi or Eve.
🧠
Get Grace's perspective as a confirmed dead good player. Her insight on the Empath read discrepancy and who she suspects could help narrow down the Demon before nominations.
🧠
To gather more information about the Demon's identity by discussing Grace's death and establishing trust among the living players. I need to help my team narrow down suspects before the final day.
🧠
Clarify the apparent discrepancy Frank brought up by explaining that Night 1 and Night 2 had different neighbors, clearing up his confusion and maintaining my Empath bluff.
🧠
Align with Frank on final Demon suspect between David and Heidi. Use night protection facts to narrow suspects.
🧠
I need to gather information from the living players about their night actions and suspicions. As a dead Chef, I can't vote again, but I can still whisper to influence decisions. I'll ask Frank about his Investigator claim and what he thinks now that Bob is dead.
🧠
Corroborate my suspicion of David with Heidi. If she is the Soldier, we have two confirmed good players (Slayer/Soldier) to rally the group against David.
🧠
Clarify the critical discrepancy: David's Night 1 read was zero (Charlie, Eve), Night 2 read was one (Eve, Bob). Eve claims Monk protected David, so David alive. If Bob was Recluse (good), then Eve must be evil from David's N2 read. But Heidi pushed Bob execution hard. Need to reconcile with Alice's Chef info: zero evil pairs adjacent.
🧠
I am whispering to my Demon, David, to coordinate on his Empath claim for the day. Framing Heidi as evil using his Empath read is our best path to getting a good player executed today and winning the game.
🧠
Share David's original claim discrepancy with Charlie. Get Charlie's perspective as confirmed Virgin to help decide between David or Frank as the Demon. Build a voting bloc for today's execution.
🧠
Heidi raised a critical discrepancy about David's Empath reads. I need to clarify what David actually said and analyze who is lying. This could reveal the Demon.
🧠
Coordinate with my dead Minion Bob to push the blame onto Heidi so we can execute her today and secure the win.
🧠
Address Frank's point about David's read pointing to Eve if Bob is good. Clarify that David's read could be false if he's Imp or poisoned. Propose Heidi as alternative suspect.
🧠
Seek clarification from Frank about his Investigator ping given Bob's execution didn't trigger SW ability. This will test Frank's consistency and potentially reveal if he's lying about his role.
🧠
I need to coordinate with Eve to figure out who is most suspicious. If Eve is good, we need to align votes against either David or Frank. Building a voting bloc with Heidi and Eve gives us the numbers to execute the Demon.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Eve's deflection from David's clear N2 Empath info is most suspicious. If she were good Monk, she'd reason through the logic pointing to Heidi. Her repeated misdirection about Bob being David's N2 neighbor (Bob was dead) suggests she's avoiding the truth. Nominating Eve to execute the likely Imp.
πŸ“œ
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against nomination by exposing logical flaws in Frank's argument: David's Night 2 neighbors were Eve and Bob (dead), not Eve and Heidi as Frank claims. Highlight David's inconsistent reads and suggest Frank/Heidi are framing me.
🧠
I nominated Eve prematurely but David's Empath reads prove Eve is good (Night 1 zero between Charlie and Eve). David's Night 2 read of one between Eve and Heidi, with Eve confirmed good, means Heidi is the Imp. I must correct my mistake and redirect the town.
🧠
I should not vote for Eve. David's Night 1 read confirms Eve as good. I need to preserve my ghost vote and point out that David's real Night 2 neighbors were Eve and Heidi, not Eve and Bob.
🧠
Reveal I am the Soldier to defend myself. David's reads point at me but I know I'm good, so David must be lying or drunk. Redirect execution toward David as the likely Demon.
🧠
I'm dead Virgin with credibility. I need to alert living players that Heidi spread false neighbor info and that David's N1 read mechanically confirms Eve is good, making Heidi the strongest Imp candidate.
🧠
I will speak to defend Eve (consistent with my Empath claim) and keep the town's focus on Heidi, who is highly suspicious.
🧠
I will speak to back up David's push on Heidi. This builds the case to nominate and execute Heidi today, which will win the game for the evil team.
🧠
Clarify the SW confusion - Bob could be SW without becoming Imp. Reinforce David's Empath reads pointing to Heidi. Warn living players not to vote Eve when Heidi is the clear Demon candidate.
🧠
Defend myself by showing David's N1 read proves I'm good. Redirect suspicion to Heidi who is the most likely Imp based on David's verifiable reads and her suspicious behavior.
🧠
I will NOT vote to execute Eve. David's N1 Empath read of zero confirms Eve is good. I need to convince the group to let this vote fail and target Heidi instead.
🧠
Eve appears confirmed good by David's Night 1 read. I must speak to prevent executing a good player and redirect suspicion to Heidi, who spread false neighbor information.
🧠
Defend myself by pointing out David's reads are the ONLY evidence against me. If I'm good (which I am), David must be lying or wrong. Shift suspicion to David as the likely Imp.
🧠
I'm dead with no vote left, but I can still influence living players. I need to reinforce the logical chain pointing to Heidi and prevent Eve's execution, which would be devastating for good.
🧠
I want to encourage the town to let the current vote on Eve fail so we can proceed to nominating and executing Heidi, which will set up our win condition.
🧠
Let Eve's nomination fail so we can nominate and execute Heidi, which will put us in a winning position. I will not use my ghost vote here.
🧠
Reinforce that the vote on Eve should fail and redirect to Heidi as the clear Imp based on David's verified Empath reads.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 2 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (0/2).
🧠
Nominate Heidi to execute the likely Demon. David's mechanical chain confirms I'm good and Heidi is evil. Her misinformation campaign and unverifiable Soldier claim seal the case.
πŸ“œ
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Introduce the Poisoner theory to David - his reads are correct but Night 1 was poisoned by Frank. This reframes Eve as the real Demon and saves me from execution.
🧠
Heidi's defense is logically inconsistent - she accepts David's N2 read as accurate but claims N1 was poisoned, yet N2 still points to her evil if I'm confirmed good by N1. The evidence overwhelmingly supports Heidi as the Imp. I must vote to execute her.
🧠
Heidi's accusation that I'm the Poisoner is provably false since I'm the Investigator. The logical chain confirms Heidi as Imp. I vote to execute her.
🧠
Heidi's defense about Frank being Poisoner doesn't hold up against the mechanical chain. Charlie's Virgin confirmation, David's Empath reads, and Eve's Monk protect all point to Heidi as Imp. Using ghost vote to confirm execution.
🧠
Counter Heidi's Poisoner defense by pointing out the selective poisoning logic is inconsistent, and her deliberate neighbor misinformation proves she's evil.
🧠
I will raise my hand to vote for Heidi to guarantee her execution and maintain my fake Empath persona, setting up the win tonight.
🧠
I want to support the town's push to execute Heidi, securing the win for the evil team, while maintaining my facade as a helpful player and saving my ghost vote for a potential emergency.
🧠
The vote on Heidi is passing with all 4 alive players voting. I've already spoken to support this execution. No need to interrupt the voting flow - let the execution proceed.
🧠
Make final plea before execution. Remind town to investigate Eve after I die, as my theory about Frank being Poisoner remains possible. Prepare for death and ghost vote strategy.
🧠
Heidi is most likely the Demon. Vote should pass. Keep hand raised to execute her.
🧠
Heidi's Poisoner theory is impossible since my Investigator info confirms the Minion is Scarlet Woman, not Poisoner. The vote has 4 hands raised β€” execution is secured. I keep my hand raised and wait.
🧠
Vote already passing with 4 hands (majority). Keeping hand raised to execute Heidi as Demon. Execution is mechanically justified by David's Empath chain and Heidi's false neighbor claims.
🧠
The vote is already passing with 4 hands raised. Address Heidi's final Poisoner claim to prevent any last-second doubt, then wait for the execution to proceed.
🧠
I will speak to discredit Heidi's Poisoner theory and ensure the vote goes through to execute her, putting us in a position to win the game tonight.
🧠
Heidi's execution is guaranteed with 4 votes already cast. I will conserve my ghost vote and wait for the phase to transition to night, which will lead to our victory.
🧠
The vote on Heidi is already locked with 4 hands raised. Nothing more to add - the execution will proceed and this should be the correct play.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make my final plea before execution. When I flip as Soldier, the group must reconsider that David was poisoned Night 1 by Frank, and Eve is the real Demon.
🧠
Heidi is on the block with 4 votes and will be executed. Her final plea tries to discredit me for tomorrow, but when she flips Imp, the game is won. No action needed β€” let the phase close.
🧠
Heidi's execution is locked with 4 votes. No further action needed. Her Poisoner theory against me is disproven by my accurate Investigator ping on Bob. Letting the phase close to confirm her as Imp and win the game.
🧠
Reinforce the strong evidence against Heidi and encourage her execution to secure a good win.
🧠
Reinforce logical deduction that Heidi's Poisoner theory is impossible due to single Minion constraint. Ensure town executes Heidi by pointing out inconsistencies and mechanical proof.
🧠
Heidi is currently on the block with enough votes for execution, which is the ideal outcome for the evil team. I will wait to allow the day to end and the execution to proceed.
🧠
Support Charlie's arguments against Heidi to ensure the execution goes through, pushing the game into the night phase where David can kill and secure an evil victory.
🧠
Reinforce logical deductions to secure Heidi's execution, which should win the game for good if she's the Imp.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 3
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Protect David to preserve the Empath for final 3 if Heidi flips good. Frank's confirmed Investigator via his own Minion is the stronger Imp cover story.
πŸ“œ
Storyteller
β†’
Eve
You chose to protect David.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Eve is claiming Monk and cannot protect herself. Choosing her guarantees a kill tonight, leaving only 2 players alive tomorrow and securing an immediate victory for the Evil team.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Eve.
🏁

Game Over

Two Players Left
Winner: Evil