Game Detail

Players

Alice (Drunk) Bob (Empath) Charlie (Monk) David (Fortune Teller) Eve (Chef) Frank (Imp) Grace (Scarlet Woman) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil276,27741,195$2.6172
Good750,541114,724$0.4171

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: Grace. Your safe bluffs are: Soldier, Mayor, Saint
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Chef. You learn that there are 1 pairs of evil players.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Gather an early Demon-signal and begin building cross-checkable information. Prioritise Alice for a clear public target and Charlie to sample a neighbor for town-network checks.
πŸ“œ
Storyteller
β†’
David
You chose Alice and Charlie. You receive the answer: YES.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Prevent being nominated early so my Virgin ability isn't wasted and gather neighbor suspicions to build a coordinated plan before nominations.
🧠
Form a small private alliance to elicit reads, test reactions, and coordinate voting before nominations.
🧠
Coordinate with the Demon, obtain a safe bluff, and pass Heidi's Virgin claim so Frank avoids a dangerous nomination target.
🧠
Tell two nearby players my Chef info quietly so we can coordinate watches and share early reads without tipping off the Demon or Minion.
🧠
Coordinate bluffs while avoiding a visible Frank-Grace link that fits Eve's true Chef 1 information.
🧠
Share my Empath read with two trusted players to avoid wasting nominations on proven-good neighbors and to coordinate a stronger nomination target.
🧠
Get Heidi and Grace to share who they mistrust now so we can coordinate votes and avoid a risky nomination of Heidi.
🧠
Coordinate privately with Bob and Charlie to reconcile my Fortune Teller read with Bob's Empath claim and decide whether to nominate Alice or test others.
🧠
Prevent a Town nominating me and collect their current suspicions so we can coordinate a safe nomination.
🧠
Get Bob and David to make their reads public or explain confidence so group can resolve the direct contradiction before nominations.
🧠
Build trust by falsely confirming Heidi's Virgin claim while directing suspicion away from Frank and toward the Bob-Charlie-David cluster.
🧠
Get early private reads from my two neighbors to compare reactions and start narrowing which adjacent pair could be the evil pair.
🧠
Build trust with Eve while diluting the Chef 1 that implicates me and Grace; prompt David to reveal info I can exploit.
🧠
Resolve the direct contradiction before nominations by forcing public claims; this narrows who is lying and helps avoid executing an innocent.
🧠
Confirm trust in Heidi, get Grace to restate her Washerwoman read publicly or privately, and ask Heidi who she mistrusts so we can avoid killing a Townsfolk or triggering the Virgin.
🧠
Force public role claims to resolve direct contradiction before nominations and avoid executing an innocent.
🧠
Protect my Virgin safety and steer nominations away from me by consolidating Alice and Grace against the Bob/Charlie/David cluster; gather who they mistrust most.
🧠
Force a public resolution of the contradictory night reads so we avoid executing an innocent and can nominate a safer target this nomination.
🧠
Reinforce my false Washerwoman claim, pocket Heidi and Alice, and steer nominations toward David instead of Frank.
🧠
Gather private reads from my immediate neighbors to map possible adjacent evil pairings and avoid public tunnel before nominations.
🧠
Build trust with Eve, keep Chef info framed away from my evil pair, and steer suspicion toward another whisper cluster before nominations.
🧠
Force David to publicly declare confidence so town can resolve the contradiction and agree to avoid nominating Alice/Charlie this nomination.
🧠
Coordinate with Heidi and Grace to pick a single suspicious target (David) and confirm Grace's Washerwoman read so we avoid nominating the Virgin and focus votes.
🧠
Force Bob and Charlie to post roles and confidence publicly so group can resolve the direct contradiction before nominations, preventing a mistaken execution.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Keep Chef info private while steering discussion toward the Bob/Charlie/David triangle and soliciting public reads to gather behavioral evidence before Day 2 nominations.
🧠
Resolve the direct conflict between Bob's Empath and my Fortune Teller read by publicly claiming role and requesting Bob state his claim and confidence so we avoid executing an innocent.
🧠
Push execution onto a likely Townsfolk with powerful info, away from Frank and Heidi, while appearing consistent with my Washerwoman bluff.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Force public clarity from Bob and Charlie about their roles/sobriety, defend my claim, and prevent a premature execution of me so we can test hypotheses tonight.
🧠
Keep David alive until we can test his Fortune Teller claim by forcing Bob and Charlie to reveal consistency; avoid wasting night-zero info and prevent rash Day 1 execution.
🧠
Executing a claimed Fortune Teller removes dangerous Demon-hunting info and keeps pressure away from Frank while matching my nomination stance.
🧠
Get Bob and David to publicly restate their exact reads and confidence to resolve the contradiction; discourage a Day 1 execution and buy a night to test roles.
🧠
Force a choice: either we execute David now because of his suspicious whisper cluster, or we hold and risk the Demon killing. I want to sway others toward voting David based on pattern and Grace's nomination.
🧠
Help execute a claimed Fortune Teller before he can gather more checks, while framing it as resolving a loud central whisper clique.
🧠
Publicly state my Empath read and confidence to resolve contradiction and avoid executing Alice or Charlie today; push to test David or another suspect at night.
🧠
I want to influence the vote to execute David now and protect myself from being nominated, using my Virgin status as deterrent to nominators.
🧠
Prevent a Day 1 execution of me so we can cross-check conflicting reads tonight and preserve my Fortune Teller information to find the Demon.
🧠
Stop a premature Day 1 execution and force concrete, testable statements from Bob and Charlie and confidence from David so we can resolve contradictions tonight.
🧠
Keep pressure on David, a likely good info role, while framing the push as logical. This protects Frank by shifting town focus onto the whisper cluster.
🧠
Prevent a likely premature Day 1 execution so we can resolve the Bob/David contradiction tonight with tests and avoid losing good players.
🧠
Casting my vote for David forces an early test of the whisper triangle and pressures suspicious cluster; helps reveal whether David's Fortune Teller claim is genuine.
🧠
Push through execution of a likely strong Townsfolk while framing it as pro-information, supporting Grace without exposing our link.
🧠
Prevent a premature Day 1 execution and get clearer info tonight by testing David or another suspect; avoid burning potentially truthful info or losing a real Fortune Teller.
🧠
Pushing execution now forces resolution of a tight whisper clique and either kills the Demon or exposes liars. I will raise my hand to reach the majority and force information.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent my immediate execution so we can test conflicting night reads and preserve my FT info for a sure Demon identification tomorrow.
🧠
Prevent an irreversible Day1 execution by forcing a tie or at least buying a night to test David, Bob, and other claims so we can identify the Demon.
πŸ“œ
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I want to avoid a rash Day1 execution of someone claiming Fortune Teller; encourage holding votes one tick to gather night info and avoid wasting possible real ability results.
🧠
Delay execution to allow a night test of Bob or other checks, preserving my Fortune Teller info so we can mechanically verify Demon and avoid losing key intelligence.
🧠
Reveal Chef info to justify delaying an execution and force testing of Bob vs David tonight to get mechanical confirmation before wasting a Day1 execution.
🧠
Discourage a tie on Alice so David remains on the block and dies, removing a strong info role while keeping Frank safe.
🧠
Delay a Day1 execution to mechanically test Bob or David tonight and resolve their direct contradiction before burning a possibly real Fortune Teller.
🧠
Keep David on the block by not helping Alice tie or surpass him; David's Fortune Teller claim is dangerous and executing him removes real information.
🧠
Delay David's execution one tick to gather a mechanical test tonight and avoid burning a crucial information claim on Day 1.
🧠
Buy one tick to test Bob vs David tonight so we do not waste a genuine FT or let a liar steer the town; this preserves mechanical info and narrows Demon possibilities.
🧠
Avoid burning a Day1 execution without mechanical confirmation; use the night to test Bob or David and narrow suspects before finalizing an execution.
🧠
Convince players to vote Alice now to tie or surpass David's votes so I am not executed and we can test Bob tonight to resolve the contradiction.
🧠
Raise my hand for Alice to tie/split votes, stopping David's immediate execution so we can test Bob/David tonight and get mechanical confirmation.
🧠
Keep David on block because his Fortune Teller claim threatens to find Frank later, while avoiding a visible rescue of Alice that could look inconsistent.
🧠
Forcing a tie on Alice prevents David's Day1 execution so we can gather a mechanical test tonight and resolve the contradicting claims safely.
🧠
Keep David on the block and frame Alice vote as a rescue, protecting me and Grace while removing a dangerous Fortune Teller claim.
🧠
Stop David being executed today so we can test Bob or David tonight and get mechanical confirmation before burning a Day1 execution.
🧠
Tie the Alice vote to stop David's execution today so we can get a mechanical night test and avoid burning crucial Day1 info.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 5 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/5).
🧠
Convince the table to tie Alice so David is not executed now and we can use the night to mechanically test Bob or David, preserving crucial info for accurate execution later.
🧠
Convince players to vote Alice now to tie/surpass David's votes so I survive to night and we can run a mechanical test to find the Demon.
🧠
Delay David's execution one tick to force a tie by nominating Alice so we can test Bob or David tonight and use mechanical info to find the Demon.
🧠
Lock in David execution to remove a likely powerful good claim and align with Frank without looking coordinated.
🧠
Buying one night to test conflicting Town claims is highest value; tying Alice prevents a premature execution and yields mechanical confirmation to identify the Demon.
🧠
Keep David on the block so a strong info role dies and I look consistent with town logic rather than opportunistic.
🧠
Publicly contradict David's FT claim using my Empath read to stop the rescue and push for executing the likely evil player now.
🧠
Force a tie by getting votes for Alice so we can use the night to mechanically test Bob or David and avoid a Day1 miskill.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Protect Bob to preserve or bait a key vocal claimant, gain mechanical info tomorrow about who the Demon targets, and avoid an early night death of a potentially truthful investigator.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the true Chef before she can organize worlds around the actual adjacent evil pair of Frank and Grace; her vote and social pressure are dangerous.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Use my reliable double-0 Empath reads to clear Alice and Charlie publicly and coordinate a focused nomination on the most suspicious non-neighbors (Frank/Heidi).
🧠
Deflect Bob away from Frank by validating his info but redirecting suspicion onto Heidi, a plausible non-Demon target.
🧠
Tell Bob and Grace I am Monk who protected Bob N1 to build trust and propose pressuring Heidi now, and ask who will lead the nomination.
🧠
Coordinate with my minion, learn the trio discussion, and align on a bluff while avoiding a public link that is too strong.
🧠
Tell Bob and Charlie I'm Virgin so they won't nominate me, and push them to test/investigate Frank or Grace tonight to find the Demon.
🧠
Prompt close neighbors to push for a mechanical test or a cautious nomination plan that will reveal which investigator is truthful, helping us find the Demon.
🧠
Get Charlie and Frank to coordinate quietly to call out Bob's contradiction and push to test or nominate him, protecting FT info and using Eve's death as urgency.
🧠
Get two allies aligned to request a pause and to coordinate who to ask to use abilities tonight or reveal reads before nominations.
🧠
Coordinate privately with trusted players to decide who will lead the nomination and whether to press Heidi now or target Frank, while avoiding getting suicided by a true Virgin.
🧠
Warn Demon he is being targeted and set up a plan to discredit Heidi's Virgin claim by having evil nominate her, protecting Frank.
🧠
Get Bob and Grace to commit to pressuring Heidi now to force a reaction or lead the nomination so we gain a night test or clearer reads.
🧠
Claim safe Soldier to reduce suspicion, engage the Bob-Charlie bloc, and keep David's info ambiguous so execution can land away from me.
🧠
Protect my Virgin trigger and get mechanical tests on the most suspicious players (Frank/Grace) tonight to produce actionable info for tomorrow's nomination.
🧠
Prevent a blind lynch of Bob and push Charlie/Frank to arrange a nomination or tie that yields a night test or gets a confirmer to check David vs Bob.
🧠
Get Charlie and Frank to publicly expose Bob's contradiction and either nominate or protect to force useful information before nominations close.
🧠
Force a night test on Bob/resolve David vs Bob conflict without rushing an execution, reducing chance of killing a Townsfolk.
🧠
Coordinate with Charlie and Grace to agree who will lead a nomination (Heidi pressure or push Frank) while avoiding nominating a claimed Virgin.
🧠
Push Bob or Charlie to trigger Heidi and die, while keeping pressure away from Frank. If Heidi does not trigger, she becomes an execution target.
🧠
Coordinate Bob and Grace to choose a single lead for nominations to force a reaction or pivot to Frank; avoid splitting and protect Bob through night if needed.
🧠
Build trust with Heidi while discouraging a clean Virgin test; keep attention on claim mechanics instead of my Soldier bluff.
🧠
Get Bob/Charlie to run mechanical checks on Frank or Grace tonight and ensure no one nominates me before my reveal; gather proof to safely nominate the Demon.
🧠
Prevent a premature lynch of Bob; push for a nomination or coordinated tie to force a night test that mechanically resolves the FT vs Empath contradiction.
🧠
Force nominations to confront Bob's contradiction or protect/test Charlie so we can confirm who the Demon is. I will use my ghost vote to influence a tie.
🧠
Convince Charlie and Grace to back pausing nominations this tick so we can force a night test and avoid another potentially wrongful execution.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push the group to create a nomination that yields mechanical info tonight rather than rushing a likely wrongful execution.
🧠
Delay nominations one tick to force a night test and gain mechanical info to resolve the David vs Bob contradiction before rushing to execute.
🧠
Block a Frank push, discredit Heidi's Virgin claim by nominating as Minion, and steer execution onto a good player.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my risky execution and steer the table to pause votes so we can get mechanical tests tonight on Frank or Grace or protect me.
🧠
Prevent a dangerous execution chain by avoiding nominating a claimed Virgin; encourage pausing or redirecting to a testable player to get mechanical info.
🧠
Convince players to pause nominations and avoid voting Heidi so we get a night test to resolve the David vs Bob contradiction and avoid a catastrophic mistaken execution.
🧠
Push a good execution and force Heidi's Virgin claim to collapse, while keeping attention off Frank as the proposed backup target.
🧠
Protect town from a risky Virgin-trigger execution and preserve night actions to gather mechanical info; encourage pausing rather than voting Heidi.
🧠
Prevent a risky immediate execution of Heidi, preserve Grace and our night's chance to resolve the Fortune Teller vs Empath contradiction; keep my ghost vote available to force a tie if needed.
🧠
Prevent a risky execution of a claimed Virgin and preserve night to resolve the David vs Bob investigation contradiction; push group to pause and avoid voting for Heidi.
🧠
Avoid linking to Grace's risky push, look cautious, and preserve night kill while leaving Grace-Heidi suspicion alive for tomorrow.
🧠
Prevent a reckless execution that could cost Town a player or waste the Virgin trigger; buy the night for mechanical reads on Bob/Frank/Grace.
🧠
Pausing nominations this tick maximizes chance of getting mechanical information (Empath vs Fortune Teller contradiction) and avoids risking an auto-execution from a true Virgin or giving the Demon a free kill.
🧠
Prevent a risky execution of Heidi, preserve Grace if Virgin, and force the night to produce mechanical information to resolve the David vs Bob contradiction.
🧠
Reduce heat on me after failed Heidi push, support the pause so Frank avoids becoming the execution, and let him kill tonight.
🧠
Prevent a risky execution of a claimed Virgin and force the night to produce mechanical information to resolve David vs Bob contradiction and test Frank or Grace.
🧠
Prevent executing a claimed Virgin and force a night test to resolve Fortune Teller vs Empath contradiction; signal I will use my ghost vote to tie if needed.
🧠
Preserve the night to get mechanical reads on Bob vs David contradiction and avoid a risky lynch that could kill Grace; force a pause and allow others to arrange protections/tests.
🧠
Keep my public stance consistent and avoid linking to Grace. A failed Heidi push makes Grace suspicious while I look cautious and can kill a key player tonight.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (0/3).
🧠
Keep the group from executing the claimed Virgin, get mechanical info tonight by testing/protecting Frank or Grace, and avoid losing a Town via Virgin trigger.
🧠
Pause nominations to preserve the night for mechanical tests. Do not drive a risky lynch; let night abilities and protections produce hard reads to identify the Demon.
🧠
Keep Heidi alive and force night tests to resolve David vs Bob contradiction; encourage protection for possible Virgin and direct testing at likely suspects.
🧠
Accept the no-execute consensus while redirecting tomorrow's suspicion away from Frank and toward Heidi plus the good info cluster.
🧠
Convince the table to pause execution, push for night tests on Frank or Grace, and request protection for Heidi if possible to avoid losing a Town to a Virgin trigger.
🧠
Prevent an immediate execution that could waste FT info or trigger Virgin; force a night to get mechanical reads. Use ghost vote to tie if needed.
🧠
Reveal Chef info and press to pause nominations so night protections/tests can resolve Fortune Teller vs Empath contradiction and avoid killing a possible Virgin.
🧠
Force a late counterwagon on the info source framing me and Grace; even a failed vote shifts suspicion toward the Alice, Bob, Charlie bloc.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my own execution, preserve night tests to resolve the David vs Bob contradiction, and push for mechanical checks on Frank or Grace or protection for visible Virgins.
🧠
Delay execution to get mechanical night reads and protection for Heidi so we can resolve the David vs Bob contradiction and identify the Demon with evidence rather than guesses.
🧠
Pausing lets night abilities (Monk/Undertaker/Ravenkeeper) resolve the David vs Bob contradiction. I protected Bob N1, so pausing preserves potential mechanicals to find the Demon rather than mislynching.
🧠
Keep nominations paused to allow night abilities to resolve the Bob vs David contradiction and avoid wasting an execution on a possibly-innocent player.
🧠
Avoid executing at 6 so Scarlet Woman safety remains if Frank is killed at 5, while keeping suspicion on Bob's group and not openly abandoning Frank.
🧠
Use my single ghost vote to force a tie/pause execution so night mechanical checks can resolve the direct contradiction between my Fortune Teller read and Bob's Empath claim.
🧠
Encourage pausing on Bob and push for night mechanical tests so we avoid executing the wrong player and preserve Town majority.
🧠
I nominated Bob; voting is consistent and may execute a strong good info role. Even if it fails, it keeps suspicion on the Alice-Bob-Charlie bloc.
🧠
Pausing and getting night tests will give mechanical info to resolve the David vs Empath contradiction and avoid a risky execution now.
🧠
Avoid casting the decisive vote. Preserve the night for mechanical reads/protection to resolve David vs Bob contradiction before risking execution.
🧠
Prevent a premature execution, protect potential Virgin, and enable night abilities to resolve the David vs Bob contradiction.
🧠
Keep nominations paused to allow night abilities to test Frank or Grace and resolve the David vs Bob contradiction; avoid a premature execution that could cost Town crucial information.
🧠
Avoid executing Bob so SW backup stays live at 5 tomorrow, while distancing from Frank's vote and keeping suspicion on Bob's group.
🧠
Prevent a premature execution of Bob; force a night of mechanical checks so we can reconcile my FT read with Bob's Empath and Eve's Chef info.
🧠
Prevent a risky daytime execution and push for night mechanical checks to resolve the David vs Bob contradiction, preserving information and improving our chance to find the Demon.
🧠
Avoid being isolated as the only living vote on Bob when the town wants a pause; keep pressure on Bob while preserving my Soldier bluff and reducing heat on me.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
Nominee Bob did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/3).
🧠
Pause execution to allow mechanical night checks/protections on Frank or Grace so we can resolve the contradiction between David's Fortune Teller claim and my Empath 0 reads.
🧠
Get the night tests we asked for and stay alive so we can use my Virgin trigger later; forcing info now risks executing a real Town. Protect me and check Frank or Grace tonight.
🧠
Reinforce pausing to get mechanical night reads and publicly state my protection to keep Heidi safe and encourage checks of Frank or Grace.
🧠
Delay execution to force a night that gives mechanical reads on Frank or Grace, resolving the David vs Bob contradiction and preserving town information.
🧠
Accept pause while preloading doubt on the Bob/Alice/Charlie bloc so Frank is not the default execution tomorrow.
🧠
Push for the night pause and request mechanical tests (protect Heidi; check Frank or Grace) so we can resolve Fortune Teller YES vs Empath 0 without risking a bad execution.
🧠
Urge the town to pause nominations and let night mechanics (Monk/Undertaker/Ravenkeeper) resolve the David vs Bob contradiction; preserve my ghost vote to tie a bad execution.
🧠
Align with pause consensus, reduce heat on me and Grace, and redirect tomorrow toward the Alice/Bob/Charlie conflict.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Heidi requested protection and keeping her alive preserves town information and avoids losing a confirmed Town player before we get mechanical reads to resolve David vs Bob.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Heidi.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the confirmed info role without triggering Ravenkeeper or Monk protection; leave David's FT conflict alive to push suspicion onto Alice and Charlie tomorrow.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Bob.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Build trust with Charlie and distance from Grace while steering suspicion toward Alice or expendable Grace, keeping Frank off the block.
🧠
Tell neighbors to prioritize checking Alice and Grace and coordinate protection to preserve reads for final-day nomination.
🧠
Prompt trusted neighbors to push for the planned mechanical night checks and to highlight my Fortune Teller read publicly so we can force tests or a nomination on the most suspicious player.
🧠
Build trust with Heidi and redirect suspicion from Frank/Grace toward Charlie before nominations.
🧠
Coordinate who the Undertaker/Ravenkeeper checks and arrange my Monk protection for that player to ensure we get a daytime read and narrow suspects.
🧠
Coordinate with Grace and Frank to target most suspicious player while warning not to nominate me (Virgin) so we don't accidentally execute a Town nominator.
🧠
Get Charlie and Heidi to coordinate publicly so we can push a nomination this round and avoid ghost tie; aim to nominate the likeliest Demon (Frank) or prompt Grace to reveal.
🧠
Get Charlie and Frank to agree to nominate Alice (or at least push discussion toward Alice) to force a test of the Fortune Teller claim and expose Minions.
🧠
Encourage a good player to lead a Charlie push, keeping suspicion off me and avoiding visible coordination with Grace.
🧠
Coordinate alive players to check Alice and Grace tonight and protect the readers so we get reliable reads for final-day nominations.
🧠
Force a mechanical night check (Undertaker/Ravenkeeper) on Frank or Grace tonight; if none occur, reveal my Fortune Teller read publicly to push for Alice as top suspect.
🧠
Coordinate with the Demon: prioritize executing Charlie, but prepare to let Frank die safely while my Scarlet Woman ability converts me.
🧠
Get a mechanical role-check on Grace tonight and promise protection so the result survives to day, resolving the Alice vs Bob/ David contradiction.
🧠
Coordinate with Grace and Frank to build a silent consensus to nominate Charlie if they can publicly back it, while avoiding nominating me (Virgin) and checking who actually protected Heidi last night.
🧠
Confirm Charlie's protection claim and force Heidi to commit about Virgin reveal so we can secure public backing to nominate Frank or pivot if false.
🧠
Create a binary test by forcing a nomination of Alice to provoke a reaction, revealing whether David's FT or my Empath reads are correct so the town can narrow suspects.
🧠
Push good players to execute Charlie while avoiding Frank or Grace looking like the drivers. A Charlie death sets up a controlled final three.
🧠
Force at least one live mechanical read to survive to day and narrow Demon candidates using my known '1 evil pair' info.
🧠
Force mechanical night checks to confirm/contradict my Fortune Teller read and prevent executing an innocent; if no checks occur, I will go public and push Alice.
🧠
Build a path to execute Charlie while appearing measured and not tied to Frank, using David's info to turn Alice and Heidi away from Frank/Grace.
🧠
Secure a mechanical read tonight by having Frank or Grace request a check; I will protect the checked player so we get reliable info to resolve Alice vs Bob.
🧠
Coordinate quiet support to nominate Charlie if consensus forms, confirm protections last night, and prevent any Town from nominating me (Virgin).
🧠
Force public confirmation from Charlie and a Virgin reveal from Heidi so we can break ghost tie and push a nomination confidently.
🧠
Push Frank and Charlie to nominate Alice to force a reaction that will reveal whether David's FT or my Empath reads are the lie, narrowing suspects for the Demon.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push living players to coordinate tonight: get a mechanical read on Alice or Grace and protect the reader so we have actionable info for final-day nominations.
🧠
Push a plausible good execution to remove Monk and reach final three with both evils alive after tonight's kill.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent a wasted execution of me so we can get a mechanical night check that resolves David vs Bob contradiction and narrows the Demon suspects.
🧠
Use my single ghost vote to help block an immediate execution of Charlie so night abilities can resolve contradictions and produce a read we need to find the Demon.
🧠
Push Charlie onto block and make my nomination look sincere; removing a claimed Monk helps night kills and keeps pressure off Frank and Grace.
🧠
I want to stop an execution that would waste the night's mechanical checks, preserve information for accurate demon identification, and avoid revealing my Slayer until final day.
🧠
Secure Charlie execution to remove a claimed Monk and validate Frank's push while keeping suspicion off Frank by framing it as resolving David's Fortune Teller yes.
🧠
Prevent a premature execution of Charlie so Undertaker/Ravenkeeper can check Frank or Grace tonight; preserve info to correctly identify Demon tomorrow.
🧠
Preserve my single ghost vote for a later, higher-value moment and allow tonight's mechanical reads to resolve the David vs Bob contradiction.
🧠
Delay execution to allow night mechanics to resolve the David vs Bob contradiction and avoid wasting a claimed Monk's protection; keep Heidi safe from nomination risk.
🧠
Keep votes off me so a mechanical check can occur tonight; I will publicly confirm I protected Bob N2 and promise protection to whoever is checked.
🧠
Delay execution to preserve night investigates and protections so we can resolve the David vs Bob contradiction and identify the Demon with mechanical reads.
🧠
Keep pressure and votes on Charlie to remove a claimed Monk while answering Heidi without exposing my Soldier bluff too much.
🧠
Preserve night mechanical checks to resolve the contradiction between David's Fortune Teller yes and Bob's Empath zeros. Do not execute Charlie now unless evidence shifts.
🧠
Lock Charlie on the block and answer Heidi plainly while framing the vote as mechanical, not loyalty to Frank.
🧠
Convince living players to pause execution to prioritize mechanical night checks (Undertaker/Ravenkeeper/Monk) and avoid an irreversible mistaken execution.
🧠
My ghost vote will push to resolve the contradiction now. If Charlie is evil, executing him helps town; if not, we may have to rely on other mechanics tomorrow.
🧠
Delay execution to allow night mechanics to resolve Fortune Teller vs Empath contradiction and avoid nominating the Virgin; gather confirmation of protections to avoid accidental execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Convince the table to hold votes one more tick so a mechanical reader can check Frank or Grace tonight while I protect the reader, preserving vital info to find the Demon.
🧠
Convince living players to hold votes and coordinate a reader+protector tonight so we get mechanical information to find the Demon rather than risking a premature execution.
🧠
Lock in Charlie execution and frame it as information-positive, discouraging a late tie on me or Grace.
🧠
Preserve tonight's mechanical checks to resolve conflicting reads (David Fortune Teller vs Bob Empath) so we reduce suspects more reliably before executing; avoid wasting protective/ investigative information.
🧠
Keep Charlie on block and discourage a counter nomination or pause, removing likely Monk while preserving Frank.
🧠
Prevent wasting this night's mechanical checks; keep the Undertaker/Ravenkeeper options open so we can resolve the Fortune Teller YES vs Empath 0 conflict.
🧠
Push the group to preserve tonight's mechanical checks so we can resolve the Fortune Teller versus my Empath 0 contradiction before executing Charlie.
🧠
Delay execution to preserve night mechanical reads that resolve contradictory seer reports and give us a clean way to find the Demon; force the group to pick who to check.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 3
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Reach final three with me, Grace, and Alice. Alice already has suspicion from David's Fortune Teller world, while Heidi is a cleaner social anchor.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Heidi.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Pull Alice toward executing Grace, my minion. If Grace dies at final three, I survive and evil wins.
🧠
Move the living to a fast, decisive vote. Narrow choices: Alice is the likeliest Demon from FT, but if others are bluffing, force them to commit so we can ghost-vote correctly.
🧠
Push the living players to focus on Alice as the most immediate suspect given David's FT YES and my consistent 0 reads; force a nomination to avoid losing on final day.
🧠
Get the two living allies to nominate and execute the most likely Demon (Frank) today, and lock my ghost vote on him.
🧠
Convince Frank and Grace to prioritize executing Alice now by reminding them of my FT YES and Charlie’s execution; force them to reveal stance and nominate before time runs out.
🧠
Lock in ghost votes on Alice so Frank is not outvoted in final three.
🧠
Get both living players to agree to nominate Frank so I can reveal and, if needed, use Slayer to end the game now.
🧠
Reveal I was Chef and my read (1 evil pair) so the final three must include two evils; push alive teammates to deduce which two and execute the Demon today.
🧠
Coordinate with my minion to avoid Alice using Slayer on me and to unite votes on Alice at final three.
🧠
Get Frank and Grace to agree on a single execution target so my ghost vote can push it over. Prefer Alice per FT, but accept consensus if they disagree.
🧠
Push Frank and Grace to nominate Alice now to force execution of the most likely Demon based on my Empath reads and David's FT YES; narrow options before nominations close.
🧠
Push Alice and Grace to nominate Frank now so I can use my ghost vote to reach majority and execute the Demon before time runs out.
🧠
Push the living players to nominate Alice by doing nothing this tick and letting them act; conserve my limited ghost influence while reinforcing that executing Alice is the only realistic win condition.
🧠
Deflect Alice's claimed Slayer shot away from Frank, frame refusal as suspicious, and keep Bob/David ghosts aligned on executing Alice.
🧠
Get both living players to agree to nominate Frank now so I can publicly use my Slayer shot or reveal and force a decisive vote, preventing the Demon from surviving to win.
🧠
Remind living players my Chef read (1 evil pair) and force a decisive execution today so the Demon is found before final night.
🧠
Divert Alice's Slayer shot away from me and frame Alice as the mechanical execution while keeping Grace aligned with the plan.
🧠
Push final coordination: get both alive players to agree on an execution quickly and tell them how I'll cast my ghost vote so we reach majority.
🧠
Force Frank and Grace to lock in a nomination now. Stress that David's FT+Charlie dead points to Alice; if you agree, nominate and vote Alice immediately to win final-3.
🧠
Push Alice and Grace to nominate Frank now so my ghost vote will secure execution at final three; avoid delays that let Demon survive.
🧠
Force a nomination on Alice now or elicit any mechanical read that would overturn my Fortune Teller information before final day.
🧠
Stop Alice from shooting Frank and frame Grace-shot as the only fair test, buying time to execute Alice and save Frank.
🧠
Force a final nomination quickly toward the player I judge most suspicious so ghost votes can seal an execution, then use Slayer shot if nomination succeeds.
🧠
Break the final-three deadlock by pushing Alice and Frank to agree on a single execution target (Grace) so Town can secure a win or at least force the Demon to reveal.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push the living players to nominate Frank immediately so my ghost vote helps reach a majority and we can execute the Demon before night.
🧠
Push the living players to execute now using my Chef read (1 pair of evil among final three) so they pick the Demon today and avoid losing the game.
🧠
Force a decisive final-3 nomination. My Empath reads point to Grace as the Demon; pressing now prevents further confusion and secures a town win.
🧠
I must get Frank and Grace to pick a nomination now. I will use my ghost vote with them to seal the execution and force a final decision before night.
🧠
Lock Alice on block before she nominates me. Ghosts are split; David and Heidi can be pulled to Alice, giving evil the final execution.
πŸ“œ
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must reveal as Slayer and force a decisive vote now: either my shot kills the Demon or the failed shot exposes the real Demon so we can execute them before night.
🧠
Convince Grace to stop voting for Alice and instead support nominating/voting Frank so my ghost vote can seal execution and avoid misexecution.
🧠
Force a decisive execution onto the player most ghosts and logical deduction point at (Grace) so town can win; break the stall and avoid Demon victory.
🧠
Get the two living players to prioritise Grace as the Demon and switch the vote now so we execute someone the ghosts and my Empath point to.
🧠
With only two living decision-makers, backing Frank's nomination quickly secures an execution. My ghost vote aims to give the town the best chance to eliminate the Demon rather than stall and lose.
🧠
Secure Alice's execution now; with me and Grace alive afterward, evil reaches two living players with Demon alive and wins.
🧠
Push the living players to execute Alice based on my Fortune Teller N0 YES on Alice+Charlie, preventing delay that likely costs the Town the game.
🧠
Lock Alice's execution and protect Frank in final three. Extra vote shows certainty and prevents ghosts reframing me as hesitant Demon.
🧠
Push the group to change the nomination to Grace so ghost votes and Chef/Empath reads seal the execution; avoid wasting the final-day execution on me.
🧠
Shift living players to vote Grace so ghost consensus and mechanical reads align and we execute the likely Demon.
🧠
Convince living players to switch their votes to Grace so ghosts' votes seal the execution and the town wins.
🧠
Push living players to coordinate a single vote on the most supported target (Grace) using my Empath reads and ghost/chef consensus to secure the final execution.
🧠
I need Frank and Grace to hold their votes on Alice so we execute the Demon if David's FT is correct; staying avoids splitting and handing the game to the Demon.
🧠
Lock Alice execution with my and Grace's votes plus Heidi ghost; prevent last second switch to Grace or Frank.
🧠
Push living players to keep votes on Alice because my Fortune Teller read is the strongest mechanical lead and switching risks splitting the final three vote.
🧠
Lock votes on Alice and prevent ghosts from splitting to Grace or Frank, securing a good execution for evil win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Alice with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Use my Slayer shot publicly now to either instantly kill the Demon if Grace is evil or force the table to reconsider executing me, preserving a chance to win.
🧠
I must convince living players to execute the player most likely to be Demon while signalling my ghost vote to lock the result, minimizing split risk.
🧠
Most players are already locked on Alice and splitting is the biggest risk. Pushing to finalise the majority execution maximises our chance to kill the Demon now.
🧠
Convince Frank and Grace to switch votes to Grace based on my Empath reads and ghost support so we do not split the final-three execution.
🧠
Prevent a split that would let the Demon survive by keeping final three votes locked on Alice to secure an execution based on the Fortune Teller lead.
🧠
Lock the table onto Alice and prevent a late nomination on Grace or me. Alice dying wins for evil after tonight.
🧠
Lock votes onto Alice so the Demon is executed now; avoid a vote split that hands the game to Evil.
🧠
Lock Alice's execution and prevent any late switch onto me or Frank, securing evil's win at final two.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
🏁

Game Over

Two Players Left
Winner: Evil