Game Detail

Players

Alice (Chef) Bob (Imp) Charlie (Librarian) David (Empath) Eve (Ravenkeeper) Frank (Virgin) Grace (Drunk) Heidi (Scarlet Woman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil326,54340,998$0.1636
Good933,74659,566$0.6456

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Heidi. Your safe bluffs are: Investigator, Recluse, Slayer
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Frank or Grace is the Drunk.
📜
Storyteller
Alice
Good evening Alice. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
David
Good evening David. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to verify my Librarian information by checking in with Frank. If he claims a powerful Townsfolk role, he might be the Drunk, which is crucial for the team to know so we don't trust his information blindly.
🧠
I want to build trust with my neighbor Charlie by sharing my '0' Empath result, which implies he is good. This helps establish a small circle of trust early on.
🧠
I need to respond to Charlie's Librarian claim. Since I am the Virgin, I am a high-value target for verification. If Charlie is telling the truth, I might be the Drunk, which would be disastrous for my ability. I need to coordinate a test.
🧠
I want to establish a connection with my neighbor David and set up my Ravenkeeper bluff early. By telling him I'm a 'high-value target' without naming the role, I'm fishing for his reaction and potentially drawing a night kill if he's evil.
🧠
I want to observe the initial claims and social dynamics before revealing my role or making a move. As a Soldier, I am a safe target for the Demon, so I don't need to hide immediately, but I also don't want to draw too much attention until I have a reason to.
🧠
Coordinate privately with Demon to set a defensive public line and decide an early target to nominate, while preserving the option for me to become Demon if needed.
🧠
Get Heidi to publicly back my false claim and push nomination of a chosen target (Alice) to steer town suspicion away from evil.
🧠
I want to share my '0' Chef info with a neighbor to start building trust and see if their info contradicts mine or helps narrow down the evil team.
🧠
I want to share my information with David since he claimed Empath and saw me as good. This builds trust and helps coordinate our next moves regarding the potential Drunk.
🧠
I want to build trust with Eve since my Empath info says she is good. Sharing my info and Charlie's info helps us form a solid good block.
🧠
I need to coordinate with Charlie to verify my Virgin ability. If he's a real Librarian, his info is crucial. I want to see if he has found a reliable Townsfolk to nominate me.
🧠
I want to build trust with David since he claimed Empath with a '0' result, which clears me and Charlie if he's telling the truth. I'm revealing my true role (Ravenkeeper) to him privately so we can coordinate, while maintaining my plan to bluff in public.
🧠
I want to establish a connection with my neighbor Heidi and share my role early to build trust, as the Soldier is a safe role to reveal to a potential ally.
🧠
Coordinate with Bob and Grace to push Alice's nomination while presenting Grace's Soldier claim to deflect suspicion from Bob.
🧠
Coordinate public plan to nominate Alice while minimizing risk: I will act hesitant then back the accusation; Grace will claim Soldier; Heidi will lead the public push and defend me.
🧠
I want to share my Chef info with my other neighbor, Heidi, and Grace, who she is currently talking to. This helps build trust and gather information from them.
🧠
I need to verify Grace's role to determine if she or Frank is the Drunk. Frank claiming Virgin is a strong claim that can be tested, but I need Grace's input first.
🧠
I want to share the information I got from Eve with Charlie to build trust and coordinate our efforts. Since my Empath info says both are good, I can trust them for now. I also want to know what Grace told Charlie to see if it aligns with his Librarian info.
🧠
I need to coordinate with Charlie to find a reliable Townsfolk to nominate me. This will confirm me as the Virgin and Charlie as the Librarian (or at least confirm I'm not the Drunk).
🧠
I want to establish a connection with my other neighbor, Frank, to see what information he has and to gauge his reaction. Since David (Empath) says I'm good, and David is my other neighbor, I want to see if Frank's info aligns or if he's suspicious.
🧠
I need to respond to Charlie's Librarian claim. Since he says I might be the Drunk, I should tell him my role (Soldier) so he can weigh it against Frank's Virgin claim. This helps build trust and sets up a potential mechanical test for Frank.
🧠
Coordinate the nomination plan so Alice is targeted; ensure Grace publicly claims Soldier and Bob plays hesitant then supports to sell the accusation.
🧠
Ensure coordinated public play: Heidi leads accusation, Grace claims Soldier, I act hesitant then back. Have pivot ready to Charlie if town defends Alice.
🧠
I want to branch out from my immediate neighbors and see what the Charlie-David-Frank group is discussing, while also establishing my role and info with Charlie.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to disrupt the suspicious plan Heidi and Bob proposed while publicly claiming my role and addressing the information Charlie gave me. Testing a Virgin claim is a reliable way to find the Drunk or a Minion.
🧠
I want to publicly confirm my role as the Virgin and address Grace's claim. By asking for a nomination from a Townsfolk, I can mechanically prove my alignment and role, which is the best use of the Virgin ability early on.
🧠
I want to publicly confirm my Librarian information and facilitate a Virgin test on Frank to verify his role and potentially confirm Alice as a Townsfolk.
🧠
Push the table to nominate Alice as planned to create early chaos, force claims, and let minions support the narrative while I appear hesitant then back the move.
🧠
Push a quiet player who was whispered with Bob to split town, force defensive plays, and protect our Demon by directing attention away from him.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to see how Alice responds to the nomination and how the rest of the town reacts before committing my vote, especially since there's a Virgin claim on the table.
🧠
I want to stop the execution of Alice if she is indeed a Townsfolk who can trigger my Virgin ability, as that provides hard mechanical proof for the good team.
🧠
I want to see if Alice confirms her Chef claim and if she is willing to nominate Frank to test the Virgin ability before we commit to her execution.
🧠
Back Heidi to build trust with Minions and Rebels, push Alice to force a stressful vote and fracture town logic.
🧠
Push town to execute or at least force Alice to claim, disrupt Frank's Virgin test, and build credibility for our coordinated plan supporting Alice's nomination.
🧠
I want to stop the execution of Alice and redirect the town towards the Virgin test, which provides mechanical certainty. My Empath info (0) confirms my neighbors Charlie and Eve are good, lending weight to Charlie's Librarian claim and the plan to test Frank.
🧠
I need to defend myself against this nomination by revealing my role and offering to perform the Virgin test on Frank, which is a better use of the day's execution.
🧠
I want to prevent Alice's execution so she can test Frank's Virgin claim, which provides much stronger mechanical information for the town.
🧠
I want to avoid Alice's execution so she can perform the Virgin test on Frank, which provides much better mechanical information than a Day 1 execution based on 'quietness'.
🧠
I want to prevent Alice's execution so she can nominate me to test my Virgin ability.
🧠
I want to prevent Alice's execution so she can nominate Frank to test his Virgin ability, which will provide mechanical confirmation for multiple players.
🧠
Back Heidi to keep pressure on Alice, force a public reveal or a split in town, and sow chaos so Town wastes information or misexecutes.
🧠
Raise my hand to support executing Alice to protect Bob by disrupting town's planned information gain and sowing distrust.
🧠
I want to prevent Alice's execution so she can nominate Frank to test his Virgin claim, which provides mechanical certainty for the good team.
🧠
I need to stop the vote on myself by reminding Bob and Heidi that I already shared my info with them and proposing the Virgin test as a better alternative.
🧠
I want to prevent Alice's execution so she can perform the Virgin test on Frank, which provides much more mechanical information for the good team.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
Encourage Alice to follow through on the Virgin test to gain mechanical information.
🧠
Encourage Alice to nominate me to trigger my Virgin ability, which would confirm both of us as good if she is a Townsfolk.
🧠
Encourage Alice to nominate Frank to trigger the Virgin ability, which will provide mechanical confirmation for two players and help narrow down my Librarian information.
🧠
Prevent Alice from nominating Frank and executing herself, blocking the Virgin test and preserving town uncertainty so our Demon stays hidden.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Question Bob's sudden nomination of Frank which disrupts the planned test by Alice and potentially wastes a Townsfolk's life if Bob is also a Townsfolk.
🧠
Address Bob's sudden nomination and highlight the mechanical consequence of my Virgin ability if he is indeed a Townsfolk, while questioning his motives for disrupting the plan with Alice.
🧠
I am waiting to see if the Storyteller executes Bob via Frank's Virgin ability. If the vote continues, it means the test failed, suggesting Frank is the Drunk or Bob is not a Townsfolk.
🧠
Force the vote to succeed or at least create chaos; prevent Alice's Virgin test and risk losing a Townsfolk while keeping our identity hidden.
🧠
Prevent Frank's execution and stop the town from forcing a risky Virgin trigger that could kill our Demon; keep chaos and protect Bob.
🧠
I want to point out that Bob's nomination of Frank is suspicious because it disrupts the plan to confirm Alice, and I want to caution the group against voting until we see if the Virgin ability triggers.
🧠
I want to point out the suspicious nature of Bob's nomination and advise the town against voting until we see if the Virgin ability triggers, which would provide mechanical information.
🧠
Point out the mechanical implication of Bob's nomination not triggering the Virgin ability.
🧠
To point out the mechanical failure of the Virgin test and demand explanations from Bob and Frank.
🧠
Address the failure of the Virgin ability and point out the implications for Bob's alignment and my own status as potentially the Drunk.
🧠
I want to highlight the mechanical implication of the Virgin ability not triggering. This helps narrow down whether Frank is the Drunk or Bob is evil.
🧠
Convince town to let the vote fail and avoid a risky Virgin test that could give the Town confirmed good players or kill our Demon. Keep suspicion on Frank and buy time for night kills.
🧠
Keep the town from executing Frank now, sow doubt about the push, and encourage the vote to fail so we protect the Demon and preserve confusion.
🧠
I want to pressure Bob to reveal his role because the Virgin ability didn't trigger when he nominated Frank. This will help determine if Frank is the Drunk or if Bob is evil/Outsider.
🧠
I want to pressure Bob to reveal his role because the Virgin ability didn't trigger when he nominated Frank. This will help determine if Frank is the Drunk or if Bob is evil.
🧠
To pressure Bob into revealing his role to clarify why the Virgin ability did not trigger.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
To pressure Bob into revealing his role to clarify the mechanical interaction with Frank's Virgin claim.
🧠
I need to pressure Bob to reveal his role because his nomination of me (the Virgin) did not result in his immediate execution. This means either he is not a Townsfolk (Evil or Outsider) or I am the Drunk. Knowing his role is crucial for the town's logic.
🧠
I need to pressure Bob to reveal his role to determine if Frank is the Drunk or if Bob is evil.
🧠
Prevent a risky daytime execution, sow doubt about my alignment, and keep town from gaining confirmed info while preserving night kill options.
🧠
Prevent a reckless execution of Frank this tick so the town wastes no decisive resources and our Demon remains protected; maintain ambiguity and keep the game moving.
🧠
Point out the mechanical contradiction in Bob's claim to help the town narrow down who is the Drunk or evil.
🧠
To point out the mechanical confirmation that Frank is the Drunk based on Bob's Slayer claim and Charlie's Librarian info.
🧠
I want to reinforce the logical conclusion that Frank is the Drunk, which validates Charlie's Librarian claim and helps narrow down the player pool.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the Empath and a vocal leader to deprive town of reliable nightly reads and sow confusion, protecting the Demon and buying time.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill David.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I want to establish a private line of communication with Alice, who claimed Chef 0. Since I am the Soldier and David (Empath) is dead, I need to coordinate with other potential Townsfolk to narrow down the Demon.
🧠
Coordinate to preserve Bob's Slayer claim, steer suspicion away from Demon, and ensure votes fail or target safe towns.
🧠
I want to observe the initial reactions to David's death and see if Grace or Alice share any information from their whisper before I reveal my Librarian info or push for a nomination.
🧠
I need to verify Alice's Chef info to see if there's a pair of evil players, which could point to Bob and Charlie working together to frame me as the Drunk.
🧠
I want to build trust with Charlie and get his take on the Bob/Frank situation, as his Librarian info is the current mechanical anchor.
🧠
Keep town confused, avoid execution today, coordinate who to attack with night kill by steering suspicion away from the real Demon and onto Frank/Charlie/Grace.
🧠
I am sharing my Chef info (0) with Frank to help him piece together the board, especially since he's likely the Drunk and thus on the good team. This helps build trust and narrow down evil pairs.
🧠
I want to confirm my information with Charlie and build a trust alliance. Since I am dead and my info was a 0, Charlie and Eve are confirmed good in my eyes (barring poisoning/drunkness).
🧠
I want to confirm Charlie's Librarian claim and see who he suspects. Since Frank's Virgin ability failed, it's highly likely Frank is the Drunk, which validates Charlie's info and my own role as the real Soldier.
🧠
Coordinate with Bob to maintain his Slayer bluff, push Frank=Drunk narrative, steer suspicion to Charlie/Grace or Alice, and stall executions so the Demon survives.
🧠
I want to share my information with Grace and build a trust circle based on the mechanical overlaps (Librarian info + Soldier claim + Empath info).
🧠
I want to share Alice's Chef info with her and discuss the possibility that Bob is a Minion who intentionally 'failed' my Virgin check to discredit me.
🧠
I want to gauge Frank's reaction to the theory that he is the Drunk. If he accepts it, it strengthens Charlie's Librarian claim. I also want to see if he shares my suspicion of Bob.
🧠
Coordinate with Heidi to target Charlie tonight, push Alice/Grace suspicion during day, and rehearse stall if I'm nominated to protect the Imp.
🧠
I want to keep Frank as a confidant while exploring the possibility that Grace or Heidi might be evil, especially since Grace is claiming a passive role like Soldier.
🧠
I want to confirm my trust in Eve and see who she suspects, as she is one of my 'good' neighbors from my Night 0 info.
🧠
I want to build trust with Charlie and share my suspicions about Bob and Heidi. Charlie's Librarian info seems solid if I am the Soldier and Frank is the Drunk.
🧠
Coordinate with Bob to keep his Slayer claim, push Frank=Drunk, seed doubt on Charlie/Grace, and stall if nominated so the Demon stays alive and town scatters suspicion.
🧠
I want to share my suspicions about Heidi with Grace and see what she thinks about Alice's information to further narrow down the evil team.
🧠
I want to share my suspicions about Bob with Eve and see if she has any more information or a different perspective on the Day 1 events.
🧠
I want to build trust with the dead Empath (David) by sharing my true role (Ravenkeeper) privately. Since he's dead and confirmed good by his own info (and I know I'm good), he's a safe confidant. This helps coordinate our team's strategy from the 'afterlife'.
🧠
Coordinate with Heidi to keep Slayer bluff, direct town suspicion to Frank/Charlie/Grace as planned, and ensure Charlie is targeted tonight to remove mechanical threats.
🧠
I want to share my Chef info with Grace to build trust and see if she has any insights on Bob and Heidi, who have been whispering extensively. Since Grace claims Soldier, she's a potential ally or a high-value bluff to test.
🧠
I want to build trust with Eve since my Empath info confirms her as good (assuming I'm not drunk). Her Ravenkeeper claim is powerful, and I want to coordinate with her on who she should check if she dies, while also validating her suspicion of Bob.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push suspicion onto Charlie to force town to pick a target, disrupt their logic chain, and protect Heidi while we keep the Demon alive through stalling if needed.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Push the town to execute Charlie now to either remove the Demon or cripple town information — both outcomes help Evil.
🧠
I want to see how the rest of the group reacts to Bob's nomination of Charlie before I commit my vote. Bob's behavior has been suspicious, and Charlie's information seems more grounded in the game's logic so far.
🧠
Protect the Demon by opposing this execution and keeping town divided. Back Bob, sow doubt on loud players, and prevent a decisive vote tonight.
🧠
I want to see how the town reacts to Charlie's nomination before committing my vote, especially since Bob is the one pushing it.
🧠
I want to see how the group reacts to Charlie's nomination before committing my vote, especially since Charlie's Librarian info is currently a key piece of the puzzle.
🧠
I will wait to see how the voting for Charlie proceeds before deciding whether to use my single ghost vote, especially since my N0 info suggests Charlie is good.
🧠
I want to publicly oppose the nomination of Charlie and shift suspicion back onto Bob, who has been acting disruptively.
🧠
I need to defend myself against Bob's nomination by revealing my role and information, which also helps confirm Frank's status as the Drunk and points towards Bob being evil.
🧠
Push to let the vote fail and delay execution so town wastes a day and we keep the Demon safe; avoid being executed and support Heidi's plan.
🧠
I will not vote for Charlie because his Librarian claim is consistent with the failed Virgin test on Frank, making him likely good. Bob's nomination of Charlie feels like a deflection from his own suspicious behavior yesterday.
🧠
Protect the Demon by preventing Charlie's execution, keep town convinced Frank is the Drunk, and redirect suspicion onto Alice/Grace to fracture their consensus.
🧠
I want to see if the town follows Bob's push for Charlie or if they agree with Grace and Charlie that Bob is the more suspicious one. Since I am likely the Drunk, my vote is less impactful for mechanical confirmation, and I want to save my influence for a clearer evil candidate.
🧠
I will wait to see if the vote on Charlie reaches the threshold, as I currently believe his Librarian claim is plausible given Frank's failed Virgin test.
🧠
I will not use my single ghost vote on Charlie because my Night 0 Empath information (0) confirms that Charlie and Eve are good. Bob's nomination of Charlie is highly suspicious and likely an attempt to eliminate a confirmed good player.
🧠
I will not vote for Charlie because his Librarian claim is consistent with Frank's failed Virgin ability, making him likely good. Bob's nomination feels like a deflection.
🧠
I want to avoid being executed as I am a confirmed good player (Librarian) whose information has already been partially verified by the failed Virgin test on Frank. Since I am the one on the block, I should not vote for myself.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Prevent a risky execution, keep town uncertain, and shift subtle suspicion toward Alice to buy time for night kills.
🧠
I want to point out Bob's contradictory behavior. He nominated Charlie but then immediately argued against the execution, which looks like he's trying to manipulate the nomination phase without actually wanting a result, or he's just being incredibly inconsistent.
🧠
Redirect town focus onto Alice to protect Bob, cause division, and prevent a coordinated push on our Demon tonight.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Push the town to execute Alice now to create chaos, split their attention, and protect our true threats tonight.
🧠
Point out Bob's immediate contradiction to highlight his suspicious behavior and give Alice a chance to defend herself before I decide whether to vote.
🧠
Push for Alice's execution to disrupt town logic, back Bob publicly to build credibility, and protect the Demon by steering votes away from him.
🧠
I want to point out Bob's inconsistent behavior and pressure Alice to defend herself, as she is currently on the block.
🧠
I need to defend myself by revealing my role and pointing out the mechanical inconsistency of Bob and Heidi's behavior given my Chef information.
🧠
I want to see how the table reacts to Alice's Chef claim and the accusations against Bob and Heidi before I decide whether to use my single ghost vote.
🧠
I want to express my skepticism about the nomination of Alice and highlight Bob's inconsistent behavior to the group.
🧠
I want to see how the town reacts to Alice's Chef 0 claim and the suspicious behavior of Bob and Heidi before committing my vote.
🧠
Push the town to execute Alice so we either remove an enemy manipulator or sow chaos and redirect suspicion away from Heidi and me.
🧠
I want to point out Bob's hypocrisy and Alice's information to prevent a potentially bad execution.
🧠
Reverse momentum on this execution so the vote fails and the Demon remains protected tonight; create doubt and buy another day for our team.
🧠
I will wait to see if the town follows Heidi's lead to pull back or if they decide to execute Alice, as I want to observe the voting patterns without committing my own vote yet.
🧠
I need to defend myself and point out the suspicious, coordinated behavior of Bob and Heidi. Their rapid nomination and subsequent retraction suggest they are fishing for a mis-execution or trying to gauge town sentiment without committing.
🧠
I want to point out the suspicious behavior of Heidi and Bob to the group, specifically highlighting their coordinated flip-flopping and how it relates to Alice's Chef claim.
🧠
I want to point out the hypocrisy and suspicious behavior of Bob and Heidi to discourage the town from voting for Alice, who I believe is likely good.
🧠
I want to see if the town follows through with the Alice nomination or if they agree with the growing suspicion against Bob and Heidi. Not voting for Alice keeps the game moving toward a more informed execution later.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (0/4).
🧠
Deflect suspicion from myself and Heidi, encourage the town to pause executing and create distrust around Alice and Grace so the Demon survives to night.
🧠
I want to point out Bob's contradictory behavior and pressure him to use his Slayer ability if he's telling the truth, or expose his stalling tactics if he's evil.
🧠
Create mistrust of Alice, frame my nomination as a cautious test, and encourage failing votes so Bob (Demon) stays alive and town splits.
🧠
I want to pressure Bob to use his Slayer shot. If he's the Slayer, he should use it on a suspect. If he's evil, he'll keep making excuses. This helps clarify his alignment and role claim.
🧠
I want to point out the inconsistency in Bob's behavior and pressure him to use his Slayer shot if he's telling the truth, while also highlighting the suspicious coordination between him and Heidi.
🧠
I want to point out the inconsistency in Bob and Heidi's behavior and pressure Bob to use his Slayer shot if he's telling the truth, while highlighting how Alice's info makes them look like a potential evil pair.
🧠
I want to point out Bob's inconsistent behavior and pressure him to use his claimed Slayer shot, as his stalling is highly suspicious.
🧠
I want to pressure Bob to use his Slayer shot or admit he's bluffing, as his behavior is increasingly suspicious and inconsistent with a pro-town Slayer.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the likely information-gatherer to stall town consensus, protect Heidi and my bluffs, and keep Demon alive until late game.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Bob
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I want to coordinate with Alice, who I suspect is a genuine Townsfolk (Chef), to narrow down the Demon candidates, specifically focusing on Bob and Heidi.
🧠
I want to confirm my information with Grace and build trust. Since I am dead, I need to coordinate with the living players I trust most. Grace was part of the group skeptical of Bob, and my Librarian info points to her or Frank being the Drunk. Frank's failed Virgin proc makes him the prime candidate for the Drunk, which would confirm Grace as a sober Townsfolk.
🧠
Convince Bob to target Alice as the main suspect and avoid risky plays; push town to execute her or split their trust, keeping Demon safe.
🧠
Respond to Charlie's whisper to confirm our shared logic and discuss the suspicious behavior of Bob and Heidi.
🧠
Shift town suspicion onto Alice to stall executions and protect the Demon; coordinate with Heidi and Grace to amplify the accusation and avoid a Slayer shot.
🧠
I am confirming Eve's alignment based on my Night 0 info (0 evil neighbors: Charlie and Eve) and asking for her Ravenkeeper info since Charlie died last night.
🧠
I want to maintain my alliance with Frank while processing the new information that Charlie is dead. I need to narrow down the evil team based on my Chef info.
🧠
I need to correct David's misunderstanding of my role while maintaining my cover as a non-priority target to the rest of the group. Since David is dead and confirmed good (Empath 0 with me and Charlie), I can trust him with my real role.
🧠
I want to coordinate with Alice to pressure Bob into using his Slayer shot or face execution, while also confirming my theory about Grace being sober.
🧠
I want to confirm Grace's role and coordinate a plan to pressure Bob, who is the primary suspect. Since I am dead, I need to work through the living players.
🧠
Coordinate with Bob and Grace to reinforce Alice as the focal liar, stall executions, and protect the Demon by redirecting suspicion.
🧠
I am pretending to go along with Bob and Heidi's plan to deflect suspicion onto Alice. By appearing to cooperate in private, I can gather more information about their coordination while planning to reveal their manipulation to the good team later.
🧠
Coordinate with Heidi and Grace to relentlessly accuse Alice, stall executions, and avoid attention on Heidi (prevent Slayer use). Force town to waste time and mis-execute.
🧠
I want to guide Eve, who claims to be the Ravenkeeper, on how to use her ability effectively if she dies tonight, while also sharing my deduction about Bob and Heidi based on Alice's Chef claim.
🧠
I want to coordinate with Frank to pressure Bob into using his Slayer shot. This will either prove Bob's role or expose him as a liar, helping the good team narrow down the Demon.
🧠
I am confirming my plan with David to check Bob if I die tonight, while also acknowledging the Chef info that limits the evil team's configuration.
🧠
Coordinate with Alice to pressure Bob into using his Slayer shot or face nomination, as his refusal is highly suspicious.
🧠
I want to gather information from Grace about what Bob and Heidi are saying in their private whispers to see if their stories align or if they are plotting.
🧠
Keep town focused on Alice so votes stall. Provide backup pivot (Frank=Drunk) if Alice resists; prevent Slayer being used on me.
🧠
I need to keep Charlie (the dead Librarian) informed of the evil team's coordination while maintaining my 'cover' with Bob and Heidi to see if they slip up or reveal their true roles.
🧠
Solidify coordinated push to discredit Alice so town stalls or misexecutes, protecting the Demon and keeping Heidi and me safe.
🧠
I want to break up the private whispering and force Bob to address his Slayer claim publicly while checking in with Grace and Alice to see if their information has changed.
🧠
I want to coordinate with Frank to pressure Bob into using his Slayer shot or face nomination. This will force Bob to act and potentially reveal his alignment or role.
🧠
I want to observe the public discussion and see if anyone makes a claim or nomination before the day ends, while maintaining my low profile as the Ravenkeeper.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To publicly pressure Bob into using his Slayer shot or revealing himself as a fake, following the plan discussed with Alice.
🧠
Push the town to focus on Alice so we deflect suspicion from Bob and me, disrupt their logic chain, and avoid a Slayer shot on me.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend Alice and pressure Bob to use his Slayer shot, while questioning Heidi's sudden nomination.
🧠
Casting doubt on Alice's Chef claim and supporting the nomination stalls the town, shifts focus away from Bob and me, and pressures the town to test her before wasting abilities.
🧠
I want to challenge Heidi's nomination of Alice and pressure Bob to use his Slayer shot, while also highlighting that Alice's information currently aligns with my own (Empath 0).
🧠
Push town to execute Alice now to force a reveal or misstep, protect Heidi, and keep momentum away from me while avoiding using Slayer prematurely.
🧠
Defend myself against the nomination by highlighting the contradiction in Bob and Heidi's behavior and my Chef information.
🧠
I want to discourage the town from voting for Alice and shift the focus back to Bob's suspicious behavior and refusal to use his Slayer shot.
🧠
I am choosing not to vote for Alice because the case against her, led by Bob and Heidi, feels like a coordinated effort by the evil team to eliminate a helpful Townsfolk. Alice's Chef info is consistent with David's Empath info, and Bob's refusal to use his Slayer shot is a massive red flag.
🧠
I want to see if the nomination for Alice gains enough traction to pass without my help, as I believe Bob or Heidi is more likely to be evil.
🧠
I am waiting to see if the vote for Alice reaches the threshold. I do not want to execute Alice because I believe her Chef claim and suspect Bob or Heidi are evil.
🧠
Push the narrative that Alice's claim must be tested now to force town action, draw Slayer attention to Alice, and keep suspicion off Bob and me.
🧠
I am choosing to wait and not use my single ghost vote on Alice, as I believe she is likely good and the push against her by Bob and Heidi is suspicious.
🧠
Force a decisive vote on Alice to create chaos, avoid revealing Slayer, and protect Heidi by keeping town focused on Alice rather than us.
🧠
Defend myself against the nomination and point out the hypocrisy in Bob's refusal to use his Slayer shot while calling for my execution.
🧠
I am choosing not to vote for Alice because I believe she is likely good and Bob/Heidi are the suspicious ones. I want to save my single ghost vote for a more critical moment, likely against Bob.
🧠
I want to publicly challenge Bob's refusal to use his Slayer shot and explain why I am not voting for Alice, highlighting the suspicious nature of his and Heidi's coordination.
🧠
I want to see if Bob will finally use his Slayer shot or if the nomination on Alice will fail due to lack of support. I am not voting for Alice because I suspect Bob and Heidi are the ones manipulating the game.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (0/3).
🧠
Bob's refusal to use his Slayer shot while aggressively pushing for Alice's execution is highly suspicious. By nominating him, I force the group to address his lack of utility and potential evil alignment.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for Bob because his refusal to use his Slayer shot while pushing for Alice's execution is highly suspicious and indicative of a Demon or Minion stalling for time.
🧠
Protect Bob by casting doubt on Frank's rush and encouraging the town to slow down so we avoid accidentally executing the Demon.
🧠
I am voting for Bob because his refusal to use his Slayer shot while pushing for Alice's execution is highly suspicious and consistent with a Demon bluffing. Alice's Chef 0 and my Empath 0 align, making Bob a primary suspect.
🧠
Deflect execution pressure, sow doubt about Frank's motive, and keep myself off the block this tick so nights can proceed for the Demon.
🧠
Point out Bob's immediate contradiction regarding his Slayer claim to solidify the case for his execution.
🧠
Bob has admitted to lying about being the Slayer after claiming it for days to justify why Frank's Virgin ability didn't trigger. This makes him the primary suspect for being the Demon or a Minion. Since I am dead and this is a critical execution to catch an evil player, I will use my ghost vote.
🧠
Bob has admitted to lying about his Slayer claim after using it as a shield for two days. This, combined with his push against Alice (who is likely good based on David's Empath 0), makes him the primary Demon suspect. I need to vote to ensure his execution.
🧠
Bob has admitted to lying about being the Slayer after claiming it for days. This inconsistency, combined with his aggressive pushing for Alice's execution while refusing to use his 'ability', makes him the primary Demon suspect. Alice's Chef 0 info also suggests that if Bob is evil, Heidi is likely good, narrowing down the search. I must vote to execute him.
🧠
Bob has been caught in a massive lie, admitting he is not the Slayer after claiming it for days. We have enough votes (David, Charlie, Grace, Eve, and myself) to execute him. I will wait for the Storyteller to finalize the vote.
🧠
Prevent Bob's execution this tick to keep the Demon alive and sow doubt about Frank's motives; slow the vote and preserve options for night.
🧠
I want to confirm my vote for Bob and explain why his admission of lying about his role, combined with my mechanical information, makes him the primary suspect.
🧠
Create doubt, frame Frank as rushing, and stop the execution by convincing at least two voters to lower their hands.
🧠
Bob has admitted to lying about his Slayer claim after using it to pressure me, which is a massive red flag for a Demon or Minion. My Chef 0 info suggests that if he is evil, Heidi is likely good, but Bob's behavior is too suspicious to ignore. I need to help reach the 3-vote threshold to execute him.
🧠
I want to solidify the case against Bob by pointing out his massive contradiction and how it fits with my Librarian information. Since I am dead, using my ghost vote now on a high-confidence target like Bob is a good play.
🧠
I am keeping my hand raised to vote for Bob's execution.
🧠
I want to reinforce the case against Bob and justify why I am keeping my vote on him. His admission of lying about his role is a major red flag.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the case against Bob after he admitted to lying about his Slayer claim, ensuring the town stays committed to his execution.
🧠
Push the town to follow through on executing Bob so either the Demon dies now (triggering my Scarlet Woman ability) or chaos benefits our side; maintain trust and avoid revealing evil alignment.
🧠
I want to point out Heidi's sudden change in stance regarding Bob's execution to highlight her suspicious behavior and potential alignment with him.
🧠
Force a tie or shift votes onto Heidi to avoid my execution this tick and protect the Demon team heading into night.
📜
Storyteller
Voting starts now for Heidi. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I will wait to see how the town reacts to Bob's desperate nomination of Heidi. Since Bob is already on the block with 6 votes and is highly suspicious due to his admitted lying, I don't want to split the vote or accidentally put someone else on the block unless a stronger case is made.
🧠
Prevent my execution, keep town executing Bob, and maintain plausible deniability while sowing doubt about alternative suspects.
🧠
I want to point out the suspicious timing of Bob's nomination of Heidi. It looks like a desperate attempt to save himself or a 'bus' (evil teammate sacrifice) to clear Heidi if he flips evil. Since I'm dead and have no vote, I need to keep the town focused on Bob.
🧠
Create doubt, slow the rush to execute me, and push for hesitation or a tied vote so the Demon survives to night and evil retains control.
🧠
I want to ensure Bob remains the primary candidate for execution today. Bob's nomination of Heidi feels like a desperate attempt to create a tie or cause confusion to avoid his own execution. Since I have already voted for Bob and he is on the block with 6 votes, I will not vote for Heidi to avoid a tie or a shift in momentum. My Chef 0 info suggests Bob and Heidi are not both evil, and Bob's behavior is significantly more suspicious.
🧠
I want to discourage the town from voting for Heidi to ensure Bob remains the primary execution target, as his lies make him the most likely Demon candidate.
🧠
I want to ensure Bob is executed today because his admission of lying about being the Slayer makes him the most likely Demon or Minion. Voting for Heidi now would only risk a tie, which would result in no execution and benefit the evil team.
🧠
I want to ensure Bob is executed today because his claim of being the Slayer was a lie used to avoid the Virgin test, making him the most suspicious player. Voting for Heidi now would only risk a tie and result in no execution, which benefits the evil team.
🧠
I want to ensure Bob remains the primary candidate for execution by not voting for Heidi, as Bob's admission of lying about being the Slayer makes him the most suspicious player.
🧠
Keep the town focused on executing Bob, block the distraction of nominating me, and avoid becoming the day's sacrificial tie.
🧠
I want to ensure the town doesn't get distracted by Bob's nomination of Heidi, which is likely a tactical move to create a tie and prevent his own execution.
🧠
Create enough doubt to stop an immediate execution of me, push for a concrete check of Alice's Chef claim, and encourage town to delay so we avoid a clean mislynch.
🧠
I want to reinforce the case against Bob and explain why his attempt to nominate Heidi is likely a diversion to create a tie and avoid execution. I also want to remind the town of my Chef information which makes it unlikely they are both evil.
🧠
I want to ensure the town does not vote for Heidi, as Bob is likely trying to create a tie to avoid execution. Bob's admitted lie about being the Slayer makes him the most suspicious player.
🧠
I want the nomination against Heidi to fail so that Bob remains the primary candidate for execution. Voting for Heidi would only risk a tie or a mislynch, which benefits the evil team.
🧠
I want to ensure Bob is executed today and prevent a tie. Bob is currently on the block with 6 votes. Heidi is now being voted on. If Heidi gets 6 or more votes, it could lead to no execution or a tie. By not raising my hand for Heidi, I help ensure Bob remains the primary candidate for execution.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (0/3).
🧠
Confirm the town's decision to execute Bob and reinforce the logic behind it before the day ends.
🧠
Sow doubt about Alice's Chef and force a pause or tie so Bob is not executed now, protecting our Demon and keeping options open.
🧠
Point out Heidi's inconsistent behavior to reinforce the case against Bob and potentially Heidi as his minion.
🧠
Delay execution and sow doubt about Alice, the Chef claim, and ghost authority to increase chances town hesitates or ties the vote, keeping the Demon alive.
🧠
Reiterate the Chef information and the logic behind why Bob is the primary suspect, countering his attempts to sow doubt about the game mechanics.
🧠
I want to point out Heidi's inconsistent behavior and reinforce the case against Bob to ensure the town follows through with his execution.
🧠
I want to point out Heidi's inconsistent behavior and reinforce the case against Bob to ensure the town stays focused on executing him.
🧠
I want to point out Heidi's inconsistent behavior and reinforce the case against Bob to ensure an execution happens today.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
🔄
Heidi
Scarlet Woman Heidi becomes the Imp!
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Remove the town's strongest public constraint (Alice's Chef) and sow doubt. Make town split and delay coordinated executions so Demon survives until final two.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Heidi
You chose to kill Alice.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I want to coordinate with David, who was the Empath, to narrow down the Demon's location based on my Chef info and his Empath info.
🧠
I want to process Alice's death and her Chef information with her now that she's dead. Her death suggests she was telling the truth and the Demon wanted her quiet.
🧠
I am revealing my true role as Ravenkeeper to Frank to build trust and gather his thoughts on the current suspects, especially since Alice is now dead and he might be the Drunk.
🧠
I need to see what information the others have gathered from the night, especially since Alice died. I'm the Soldier, so I'm safe from the Demon, which makes Alice's death interesting—the Demon might have tried to hit me and failed, or they just chose Alice.
🧠
Redirect town suspicion onto Eve so they nominate her next tick, buying us time and keeping me alive as the Demon.
🧠
Shift suspicion onto Eve or Grace, protect Heidi, and create a split so town misexecutes or wastes votes; reserve my ghost vote to influence a tie.
🧠
I want to probe Heidi and Bob's motivations for pushing Eve so hard while acknowledging Eve's claim to me. I need to see if they are trying to deflect or if they have a solid reason.
🧠
I am dead and have no vote left. I need to observe the private conversations happening among the living to see if any new claims or contradictions emerge before I speak up to influence the final days.
🧠
I want to coordinate with David to narrow down the Demon candidates based on my Chef info and the fact that the game is still going after Bob's execution.
🧠
I want to narrow down the Demon candidates with Alice by using her Chef info and the fact that the game is still going.
🧠
I want to continue building trust with Frank and get his perspective on the current game state, especially regarding Heidi's suspicious behavior and the implications of Alice's death.
🧠
I want to push back on Heidi's attempt to deflect onto Eve. Heidi's urgency to shift focus makes her look more suspicious, especially given Alice's Chef info.
🧠
Steer town to spend debate on Eve, split attention from me, and set up a tie with Bob's ghost vote so Demon remains safe.
🧠
Coordinate with Heidi and Frank to push Eve's execution now, using my ghost vote to force ties and fracture town trust; prevent Ravenkeeper from waking if she is one.
🧠
I want to push back on Heidi and Bob's aggressive coordination against Eve. Their behavior feels like a classic evil team trying to direct the town's focus away from themselves, especially since Bob is already dead and Heidi was his close ally.
🧠
I am dead and have no vote left, so I need to observe the living players' interactions to identify the Demon before the final day.
🧠
I want to gather more information from Charlie, who is also dead and was the Librarian. By sharing my Chef info (0 pairs), I can help him narrow down his Librarian ping (Frank or Grace being the Drunk) and see if we can coordinate our ghost votes.
🧠
I want to keep Alice engaged and focused on the logic that Grace and Frank are the primary suspects if her Chef info is correct, while also pushing for the Undertaker's info to be made public.
🧠
I want to break Frank away from the influence of Heidi and the dead Bob. Since I've already claimed Ravenkeeper to him, I need to know what the 'evil' side is whispering to him to counter it.
🧠
Heidi is being incredibly aggressive and repetitive about pushing Eve, which is a massive red flag. I want to call her out on this behavior to see how she reacts and to signal to Frank that her behavior is suspicious.
🧠
Steer the town to nominate Eve to distract from my suspicious pause and reduce useful night information for town, using split votes/tie to control outcome.
🧠
Force nomination of Eve to remove a potential night-waker or sow distrust; use my ghost vote to tip a tie and push town to execute her.
🧠
I need to warn Eve about the plot against her and align with her, as Heidi's repetitive and aggressive behavior is highly suspicious.
🧠
Alice asked for my Librarian info and my take on the remaining players. Sharing my Night Zero info helps narrow down who is the Drunk and who is potentially evil.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to synthesize the information from Charlie (Frank is likely the Drunk) and my own Chef info (0 pairs) to narrow down the Demon candidates among the living players (Eve, Frank, Grace, Heidi).
🧠
Shift suspicion onto Eve to obscure the true Demon, force town to waste their execution, and create vote splits that Bob's ghost can exploit.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to see how the living players react to the nomination of Eve before I commit my single ghost vote. Since I am dead, my vote is precious and should be used strategically, likely on the final day or to break a critical tie.
🧠
Force town to commit or split votes, disrupt trust in Alice's Chef read, and protect the real Demon by creating chaos and wasted checks.
🧠
I want to discourage the town from voting for Eve, who is likely good based on Alice's Chef information and the general game state, and highlight Heidi's suspicious behavior.
🧠
I want to point out the flaw in Heidi's logic to protect Eve and cast suspicion on Heidi, who is acting aggressively.
🧠
Defend myself against Heidi's nomination by pointing out the logical flaws in her argument and highlighting her suspicious behavior.
🧠
I want to publicly challenge Heidi's flawed logic and signal to the town that I am not following her plan to execute Eve, whom I believe is likely good.
🧠
Use my last ghost vote to tip a close vote and help evil by removing a potential information role or causing town disruption; follow previous plan to push Eve.
🧠
I want to publicly oppose Heidi's nomination of Eve and point out the logical flaws in her argument, aligning myself with the other good players who have already spoken up.
🧠
I will wait to see if the nomination for Eve succeeds, as I do not believe she is the Demon based on my Chef 0 information and the current game state.
🧠
Force a quick test of Eve to disrupt town coordination and either stop a wake or sow doubt, protecting our team and buying nights for our plans.
🧠
I want to discourage the town from voting for Eve, as Heidi's logic is contradictory and suspicious, and Eve is a potential high-value Townsfolk (Ravenkeeper).
🧠
I want to highlight the suspicious nature of Heidi's push for Eve, especially since only Bob (who was executed as a primary suspect) is supporting her. This reinforces the idea that Heidi might be evil and trying to eliminate a good player.
🧠
I am not going to vote for my own execution. I need to survive the night to use my Ravenkeeper ability if I am killed. Heidi's push for my execution is illogical and suspicious, especially since only Bob (the primary suspect) is supporting her.
🧠
I will not vote for Eve because Heidi's push is logically inconsistent with the Chef information and feels like an evil deflection.
🧠
Support Heidi's nomination to push for Eve's execution, creating confusion and removing a potential information-gatherer; force town splits and buy nights for evil.
🧠
I will not vote for Eve because Heidi's logic is flawed and she is acting suspiciously by pushing for the execution of a potentially good player based on contradictory reasoning.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
Nominee Eve did not reach threshold.
📜
Storyteller
Eve did not receive enough votes (1/2).
🧠
To point out the logical inconsistency in Heidi's push for Eve and highlight the suspicious coordination between Heidi and the primary suspect, Bob.
🧠
Sow doubt about trusting the Chef claim and split town between protecting Eve or chasing other leads, buying time and chaos for our team.
🧠
To point out the flaw in Heidi's logic and highlight the suspicious coordination between her and Bob, reinforcing the case against them.
🧠
I want to point out the logical inconsistency in Heidi's play to further isolate her as a suspect, especially since she and Bob were the only ones pushing for Eve's execution.
🧠
I want to point out the logical inconsistency in Heidi's push for my execution, reinforcing the suspicion that she is evil and trying to deflect.
🧠
To call out Heidi's contradictory logic and signal that I am not interested in further nominations today, prioritizing the Undertaker's information.
🧠
Defend Heidi to split town trust, sow doubt about ghosts/Alice, and pressure living players to hesitate so Demon survives to night.
🧠
I want to point out the logical inconsistency in Heidi's push for Eve's execution, reinforcing the suspicion that she and Bob are working together as the evil team.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Remove a confident town leader who resists our pushes, fracture town coordination, and reduce chance of clean investigative reveals.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Heidi
You chose to kill Frank.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to coordinate with Grace to see if we can align against Heidi, who has been the most suspicious player throughout the game. Since it's the final three, I need to know if Grace is a reliable ally.
🧠
I need to observe the final three (Eve, Grace, Heidi) and see how they interact before using my ghost vote. Since I am dead, I cannot nominate, but I can influence the living. Eve and Grace whispering suggests they might be aligned or testing each other.
🧠
I am dead and have no vote, so I need to listen to the remaining players (Eve, Grace, Heidi) to see what information they have before I try to influence the final decision.
🧠
Delay execution pressure, protect Heidi, and push town to wait for Undertaker so Evil survives to final two.
🧠
Convince Grace to publicly push for Eve so votes split and I avoid execution, steering town to execute Eve.
🧠
I want to push back on Heidi's request to see how she reacts, while also revealing my role to her to see if she tries to claim something that contradicts it or panics. I'm also referencing Alice's Chef info to remind her of the mechanical constraints.
🧠
I am dead and have no vote, so I need to observe the final three (Eve, Grace, Heidi) to see who is acting most like a Demon. I'll wait for them to speak publicly before trying to influence the living.
🧠
I am dead and it is the final three. I need to listen to the remaining players (Eve, Grace, Heidi) to determine who the Demon is before using my ghost vote. Alice and David are also waiting, so I will observe the current whispers.
🧠
I need to point out to Grace that Bob's suggestion to wait for Undertaker info is a lie/stall tactic because Frank (the likely Undertaker) is dead. This confirms Bob is likely evil and trying to protect Heidi.
🧠
I need to confirm Grace's alignment and see if Heidi's private conversation with her was an attempt to manipulate the final vote, especially since my Chef info suggests Eve and Grace are likely good if Bob was the minion.
🧠
I am dead and have no vote, so I need to observe the final three (Eve, Grace, Heidi) to see who is being inconsistent before I try to influence the living with my ghost voice.
🧠
Prevent a panicked execution of Heidi and steer living players to wait for Undertaker, preserving chaos and protecting the Demon until final moments.
🧠
Get Grace to publicly lead an execution push on Eve to split votes, reduce focus on me, and make the town fracture rather than unify on me.
🧠
I need to coordinate with the confirmed/likely good players (Eve and Alice) to ensure we execute Heidi, who is clearly the Demon based on her behavior and the fact that she's trying to manipulate me into framing Eve.
🧠
I am dead and have no vote, so I must wait for the living players to discuss and nominate. My role as Librarian pointed to Frank or Grace being the Drunk; since Frank is dead and was a Virgin who didn't proc, he was likely the Drunk, making Grace more likely to be good.
🧠
I am dead and it is the final day with three players alive (Eve, Grace, Heidi). I need to observe the final arguments and private whispers to determine who the Demon is before using my ghost vote.
🧠
Confirm the plan with Grace to execute Heidi, who is the most likely Demon given the current game state and Bob's suspicious stalling tactics.
🧠
I want to consolidate the alliance between Grace and Eve against Heidi. Grace's claim of being the Soldier makes sense as to why she's alive, and her report of Heidi's private message confirms my suspicions of Heidi being the Demon.
🧠
I am dead and have no ghost vote left, so I cannot influence the final vote mechanically. I will wait to see how the living players (Eve, Grace, Heidi) interact before offering any final advice.
🧠
Prevent a rushed execution of Heidi; get Undertaker wake to reveal critical info and use ghost votes to control the outcome.
🧠
Convince Grace to publicly lead and push for Eve's execution so town targets Eve instead of me, creating a split and keeping the Demon (me) alive.
🧠
I want to shut down Heidi's attempt to manipulate me and let her know that her cover is blown. This might provoke a desperate reaction from her that further confirms her guilt to the rest of the town.
🧠
I am dead and have no vote left, so I am observing the final three (Eve, Grace, Heidi) to see who is most suspicious before the final nomination.
🧠
I am dead, so I need to coordinate with the remaining living players (Grace and Eve) to ensure we execute the correct person. Since Alice's Chef 0 info is our strongest lead, I want to reinforce the logic that if Bob was evil, Heidi is the most likely Demon.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am publicly calling out Heidi as the Demon to build consensus before I nominate her. I want to expose her manipulation tactics and Bob's stalling to the rest of the group.
🧠
Delay a possibly bad execution and protect my Minion Heidi by convincing the living to wait for the Undertaker wake.
🧠
I need to point out the logical flaw in Bob's argument to ensure the living players understand the urgency of the final day and focus on the most likely Demon candidate, Heidi.
🧠
Support the logic that Heidi is the Demon and counter Bob's stalling tactics.
🧠
I need to pressure the living players to nominate Heidi, as it is the final day and Bob's stalling is a clear sign of evil desperation. My Chef info (0 pairs) combined with the current state makes Heidi the most logical Demon candidate.
🧠
I am nominating Heidi because it is the final day (3 players alive), and all evidence points to her being the Demon. Alice's Chef 0 info, Bob's constant stalling, and Grace's claim as Soldier leave Heidi as the only logical choice.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for Heidi because it is the final day, and based on Alice's Chef info and Heidi's behavior, she is the most likely Demon. Frank is dead, so there is no more information coming.
🧠
Prevent a rushed execution of Heidi by sowing doubt about Alice's Chef=0 interpretation and force vote split or delay to keep Demon alive.
🧠
I need to counter Bob's stalling tactics and encourage Grace to finalize the vote against Heidi. Since it's the final three, failing to execute today results in an automatic loss for the good team.
🧠
I need to counter Bob's stalling tactics and encourage Grace to finalize the vote against Heidi, as it is the final day and failure to execute results in a loss.
🧠
I am using my ghost vote to execute Heidi, who I believe is the Demon based on my Chef 0 info and her suspicious behavior. This is the final day, and we must execute to win.
🧠
I am voting to execute Heidi because it is the final day (3 players left), and all evidence points to her being the Demon. Alice's Chef 0 info, Bob's stalling, and Grace's claim as Soldier make Heidi the only logical choice.
🧠
Create doubt and hesitation, encourage Grace or Eve to pause or retract to avoid execution and buy the night for Demon survival.
🧠
I am voting for Heidi because it is the final day, and based on Alice's Chef 0 info and Bob's suspicious behavior, Heidi is the most likely Demon. We must execute today to win.
🧠
I am confirming my vote for Heidi and explaining why her 'confusion' is a lie, specifically referencing her private attempt to get me to frame Eve.
🧠
Prevent an immediate execution of Heidi so the Demon can survive tonight; sow doubt and encourage Grace to hesitate or split the vote.
🧠
I need to reinforce Grace's resolve to vote for Heidi. Bob is clearly trying to create doubt to prevent the execution, which is a classic evil tactic in the final three. Since I am dead and have no vote, my only power is persuasion.
🧠
I need to reinforce Grace's resolve to vote for Heidi. Bob is clearly trying to stall or create a tie to prevent an execution on the final day, which would result in an evil win. By highlighting the lack of future information and the strength of Alice's Chef info, I can help secure the final vote.
🧠
I have already raised my hand to vote for Heidi, which is the correct move based on my Chef 0 info and the current game state. Now I need to wait for the vote to conclude.
🧠
I want to reinforce the case against Heidi and encourage the final votes needed to secure the execution, as it is the final day and she is the most likely Demon.
🧠
Create doubt about ghost-driven certainty, push Grace to hesitate or split the vote so the execution fails and the Demon survives tonight.
🧠
I need to reinforce the logic that this is the final day and that Heidi's stalling is a classic Demon tactic in the final three. I want to encourage Grace to keep her hand up and ensure the execution happens.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Wait for the nomination phase to conclude and Heidi to be executed.
🧠
Sow doubt in the living players, particularly Grace, to prevent an immediate execution and keep the Demon alive until night.
🧠
Reassure Grace and counter Bob's stalling tactics to ensure Heidi's execution.
🧠
I want to reinforce Grace's decision to vote for Heidi and counter Bob's stalling tactics. Since it's the final day and we have the votes, I need to ensure the execution goes through to win the game for the good team.
🧠
To reinforce Grace's decision to execute Heidi and counter Bob's attempts to create doubt, ensuring the good team secures the win on the final day.
🧠
To reinforce the group's decision to execute Heidi and counter her attempts to create doubt in Grace, ensuring the win for the good team.
🧠
Sow doubt in Grace and Eve, force hesitation or a split so the Demon survives tonight.
🧠
I need to reinforce Grace's resolve to keep her vote on Heidi. Heidi and Bob are using the final tick to create doubt, which is a classic evil tactic in the final three. By reminding Grace of the mechanical evidence (Chef 0) and Heidi's recent suspicious behavior (trying to frame Eve), I can help ensure the execution goes through.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good