Game Detail

Players

Alice (Empath) Bob (Washerwoman) Charlie (Poisoner) David (Investigator) Eve (Imp) Frank (Librarian) Grace (Saint) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil394,660169,553$3.6133
Good1,128,0271,068,681$2.9406

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Charlie. Your safe bluffs are: Chef, Ravenkeeper, Undertaker
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
I want to poison a random non-Demon player to potentially disrupt first-night information gathering roles like Empath, Chef, or Investigator. I will choose Alice.
📜
Storyteller
Charlie
You chose to poison Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either David or Frank is the Investigator.
📜
Storyteller
Frank
Good evening Frank. You are the Librarian. Either Bob or Grace is the Saint.
📜
Storyteller
David
Good evening David. You are the Investigator. Either Charlie or Frank is the Poisoner.
📜
Storyteller
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building private alliances with neighbors to gather information while protecting my identity as Saint. Early conversations help establish trust networks and identify suspicious players.
🧠
Coordinate with my Demon (Eve) to get the safe bluffs and inform her of my Night 0 action.
🧠
Share my Librarian information with my neighbors to build trust and help the town narrow down Outsider possibilities. This establishes me as a good player early.
🧠
Start building alliances by talking to Alice and Bob who haven't whispered yet. I'll gauge their roles and claims before deciding how much to reveal about my Investigator information.
🧠
Share my real role and night information with David and Bob to build a trusted alliance, while asking them to keep my identity confidential to avoid Demon targeting.
🧠
Reply to my minion Charlie, provide the safe bluffs, and coordinate our claims.
🧠
Share my role honestly to build trust with neighbors, while also testing Frank's Librarian claim. As Soldier, I'm safe from Demon which is useful defensive info. This encourages open information sharing early.
🧠
Share my Washerwoman information with David and Alice to establish trust and create a verified information network. This helps the good team coordinate and identify the Demon.
🧠
Build trust with neighbors without confirming I'm the Saint publicly. Gather intelligence on other players' claims while protecting myself from execution targets.
🧠
Confirming my bluff selection (Chef) with my Demon (Eve) and coordinating our strategy before talking to other players.
🧠
Build trust with my neighbors and gather more information about other players' claims before nominations begin. Heidi's Soldier claim is verifiable through night death, and Grace's caution is reasonable. I need to understand the broader game state.
🧠
Gathering more claims to cross-reference with existing information. Charlie is one of my Poisoner suspects, so hearing his claim is critical. Eve is neutral so far and may provide unbiased perspective.
🧠
Gathering more role claims to verify the information chain. If Bob is truly Washerwoman and I'm truly Empath, we can start narrowing down evil players. Need to see if Charlie/Eve's claims are consistent with what Bob told me.
🧠
To solidify my Ravenkeeper bluff with Alice and David, validate Charlie's Chef bluff, and redirect suspicion onto Bob or Heidi based on Alice's poisoned Empath read.
🧠
Continue gathering information from this private conversation. Frank's Librarian claim needs verification, and I should ask about other players' claims to identify patterns or contradictions before nominations.
🧠
Gathering information from Charlie to verify claims and build a picture of the board. I need to know what role he claims and if he has starting information to cross-reference with what I know.
🧠
I'm gathering information before taking action. Frank's Librarian claim aligns with my knowledge that I'm Saint, which is promising. Heidi's Soldier claim is verifiable. I want to see what other players claim before committing to a strategy.
🧠
Claim my safe bluff (Chef 0) to Alice and David, and encourage Alice's false poisoned Empath info to throw suspicion onto good players Bob and Heidi.
🧠
Gather more information about other players' role claims to cross-reference with my Librarian info, and encourage Grace to share her role to help narrow down whether Bob or Grace is the Saint.
🧠
Test Bob and Alice's claims for consistency. Bob's info matched mine (David is Investigator), suggesting he's good. Alice's Empath claim needs verification. Building alliances with verified good players before nominations.
🧠
Verify David's Investigator claim details and coordinate strategy on whether to pressure Charlie's Chef claim publicly. This helps establish if Charlie is lying (likely Poisoner) which would invalidate his Chef zero info.
🧠
I want to spread my Ravenkeeper bluff and find out what the Frank/Grace/Heidi trio is up to. I'll share Alice's Empath claim to see how they react.
🧠
Continue gathering information from our private group while acknowledging Eve's outreach. Coordinate on approaching other players before nominations to maximize information gathering on Day 1.
🧠
David confirmed he's Investigator which matches my Washerwoman info, building trust. But I should verify with Frank too since my info said David OR Frank. Gathering more perspectives before nominations helps identify the Demon.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
It's Day 1 and most info is in private whispers. I should publicly share my Investigator role and Charlie/Frank Poisoner info to help the town evaluate claims before any execution. This creates transparency and guides discussion.
🧠
Share my Empath information publicly to build trust and gather more data before committing to an execution. Day 1 executions are risky without sufficient information.
🧠
Deflect the Investigator ping onto Frank to protect myself and secure a day 1 execution of a Good player.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I should NOT vote for myself - that would be suicide. I need to wait and see how others vote, then use my remaining time to defend myself and expose the logical contradiction in Charlie's claim.
🧠
Vote to execute Frank based on logical deduction: My Investigator info says Charlie or Frank is Poisoner. Charlie nominated Frank while claiming Chef. If Charlie is lying, he'd likely avoid nominating to stay under radar. Bob's Washerwoman claim confirms my Investigator role, adding credibility. If Alice's Empath read is true and Bob is good, Heidi is the other evil. Frank being Poisoner fits the board state.
🧠
Gathering more information before voting. Day 1 execution is risky with conflicting claims. Need to see how others vote and hear from Grace/Heidi before committing.
🧠
I nominated Frank because of David's Investigator info. Since I am bluffing Chef, I must vote for Frank to maintain consistency.
🧠
I need to gather more information before voting. Charlie referenced Bob's Washerwoman claim that was never made publicly - this is suspicious. Frank's Librarian info aligns with my Saint role, suggesting he may be good. As Saint, I must avoid execution at all costs.
🧠
I should wait before voting on Frank. Day 1 executions are risky with limited information. I need to hear from Frank, Grace, and Heidi first, and verify claims before committing my vote. My Washerwoman info confirms David OR Frank is Investigator, but doesn't prove Frank is evil.
🧠
I need more information before voting. Alice's Empath read suggests Bob is evil (I'm good Soldier), which aligns with Frank's Librarian claim that Bob or Grace is Saint. If Bob is evil, Charlie's Chef zero pairs claim is suspicious. Voting now without understanding these connections could help the evil team.
🧠
Since Frank will not be executed anyway (only 2 votes so far, 4 needed), I will abstain to appear cautious on Day 1 and avoid tying myself too strongly to Charlie's push or David's info.
🧠
Defend myself from execution by pointing out logical flaws in Charlie's nomination. If my Librarian claim is true and David's Investigator claim is true, Charlie must be the Poisoner since I'm good. Charlie's aggressive nomination is a classic evil deflection tactic.
🧠
I'm reconsidering voting for Frank on Day 1. We only have 2 votes, need 4, and Frank's Librarian claim adds new information to evaluate. Executing wrong gives evil info and loses us a voice.
🧠
Waiting to see if more players raise hands for Frank. Charlie's aggressive Day 1 nomination is suspicious - could be a Minion deflecting. My Empath info doesn't directly help resolve Charlie vs Frank. Need more data before committing my vote.
🧠
Defend my nomination of Frank by explaining my perspective as the 'good' Chef, and poke holes in his Librarian claim by highlighting the conflict with Bob's Washerwoman claim.
🧠
Confirm my Saint role to validate Frank's Librarian claim, exposing Charlie as the likely Poisoner. This helps the good team identify the real threat and prevents executing a good player.
🧠
I'm holding my vote to observe the full voting pattern. With only 2 votes currently, Frank won't execute. I need to see who else votes before committing, and I want to hear more discussion about the conflicting claims.
🧠
Share my reasoning about the conflicting claims and explain why I won't vote for Frank. This helps the group see the logical chain pointing to Charlie as the likely Minion.
🧠
Distance from Charlie (my minion) by defending Frank and pointing out the conflict with Bob, using Alice's poisoned Empath info to sow chaos among the good players.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
Charlie is the most suspicious player - his Chef claim conflicts with David's info, he aggressively nominated me on Day 1, and Grace validated my Librarian claim. Nominating him gives us a chance to execute the Minion.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use Alice's poisoned Empath info to cast doubt on Bob and David, offering a plausible alternative world where I am good.
🧠
Charlie is the most likely Poisoner based on David's Investigator info combined with my validated Librarian claim. His aggressive Day 1 nomination of me is classic Minion deflection behavior. I must vote to execute him to help the good team win.
🧠
Vote to execute Charlie based on logical deduction that Frank's Librarian claim was validated by Grace (Saint), making Charlie the likely Poisoner from my Investigator info.
🧠
Vote to execute Charlie who is likely the Poisoner per David's Investigator info. Frank's Librarian claim is validated by Grace. My Empath read of 1 evil neighbor (Bob/Heidi) is consistent with Bob being evil and fake-confirming David. Charlie's Chef 0 claim contradicts if Bob is evil and adjacent to another evil player.
🧠
Vote to execute Charlie based on logical deduction: Frank's Librarian claim is validated by my Saint confirmation, making Frank good. David's Investigator info then points to Charlie as Poisoner. Charlie's aggressive Day 1 nomination of Frank is classic Minion deflection behavior.
🧠
Four votes are already raised for Charlie's execution. My vote won't change the outcome. I should observe reactions and save my vote for a more critical moment when it could actually matter.
🧠
Vote to execute Charlie as the most likely Poisoner based on David's Investigator info validated by Frank/Grace's Librarian/Saint chain, plus Charlie's suspicious Day 1 aggression.
🧠
The vote on my Minion Charlie is already at 5 votes, ensuring he goes on the block. I will wait out the tick and let the execution proceed to save face.
🧠
I have enough votes to be executed. As the Poisoner, dying Day 1 to protect the Demon is a good outcome. I have already planted doubt against Bob and David, so I will quietly wait for the vote to resolve.
🧠
The vote for Charlie already has 5 hands raised (David, Alice, Grace, Heidi, and me), exceeding the 4 needed for execution. No further action is needed from me - I should let the vote conclude naturally and observe any last-minute changes before Night 1.
🧠
Explain my voting rationale to the group while maintaining my position. This helps coordinate the good team and shows I'm thinking logically about my Investigator information.
🧠
Charlie has 5 votes (needs 4), so execution is likely. I want to see this vote resolve before acting. If Charlie dies, we'll learn if Frank's claim holds and can reassess Bob/Heidi based on my Empath info.
🧠
The vote count is already 5 hands raised (Frank, David, Alice, Grace, Heidi), exceeding the 4 needed to execute Charlie. I should wait and let the voting conclude naturally.
🧠
Vote to execute Charlie as the most likely Poisoner based on converging evidence from David's Investigator info and Frank's validated Librarian claim.
🧠
Charlie has 6 votes and only needs 4 for execution. The vote is essentially decided. I should wait and observe the outcome rather than speak or change my vote. If Charlie is executed, we'll learn if he was evil based on night deaths. If he survives, we need to reconsider our reads.
🧠
Vote for Charlie to blend in with the town, as he is already getting executed and defending him would look suspicious.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed. I need to leave a strong final narrative that casts doubt on Bob and David, using Alice's poisoned Empath read as my primary weapon to protect Eve.
🧠
Acknowledge Charlie's execution value and set up tomorrow's investigation focus on Bob based on Alice's Empath read, keeping momentum on finding evil players.
🧠
Charlie has 7 votes and will be executed. My Investigator info says Charlie or Frank is Poisoner. If Charlie dies and game continues, he was likely the Minion, confirming Frank is good. I should wait to see the execution result before taking further action.
🧠
Charlie is locked for execution with 7 votes. No need to waste my nomination. I should wait and see what happens, then use my Empath ability tonight to get fresh information about Bob and Heidi.
🧠
Charlie is locked for execution with 7 votes. Waiting allows his execution to proceed, which will give us valuable information. If the game continues, Charlie wasn't the Demon. I should preserve my nomination for tomorrow when we have more information about Bob, David, and Alice's conflicting claims.
🧠
Challenge Alice's Empath read that paints me as evil. I'm good Washerwoman, so if she's truthful, Heidi is evil. But I need to share my Washerwoman info first - David or Frank is Investigator. This creates a verification point.
📜
Storyteller
Voting starts now for Alice. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Explain why I shouldn't be executed - I'm a confirmed good Empath with valuable information, and Bob's nomination looks suspicious given my read
🧠
Encourage town to keep Alice alive since she is poisoned and pointing fingers at innocent people, while I am content dying as the Poisoner to confirm my fake Chef bluff and cast doubt on Bob/David.
🧠
Alice's Empath read aligns with Charlie's dying warning about Bob. Bob nominating Alice looks like deflection. I should observe the vote count before deciding whether to raise my hand. Waiting lets me see how others vote first.
🧠
Observe the vote on Alice before committing. Bob's Washerwoman claim (David or Frank is Investigator) is validated since I am the Investigator, making Bob likely good. If Alice is real Empath, Heidi would be evil. I need to see the full vote count and who supports whom before deciding.
🧠
Alice provides valuable Empath information pointing at Bob or Heidi. Bob's nomination looks like deflection. I should not vote for Alice to preserve town info and let Charlie's execution give us clarity.
🧠
Keep hand down on Alice vote. Charlie's execution provides crucial info first. Killing Alice removes Empath data we need. If Charlie dies and game continues, we can reassess Alice tomorrow with more information.
🧠
Alice's Empath read of 1 evil neighbor combined with my Soldier knowledge means Bob is evil. Bob nominating Alice is deflection. I should not vote for Alice - we need her info tomorrow and she's likely good.
🧠
Publicly refuse to vote for Alice, supporting her survival. This sets up my plan to kill Bob tonight so Alice's sober read tomorrow frames Bob as her evil neighbor.
🧠
I should not vote for my own execution. My Empath read of 1 evil neighbor between Bob and Heidi is valuable information. Bob nominating me immediately after I implicated him looks like deflection from an evil player. The group is leaning against executing me (Grace, Eve, Charlie all said they're keeping hands down). I need to stay alive to provide information tomorrow.
🧠
I want the vote on Alice to fail so that I am executed. This leaves the Demon safe and keeps the poisoned Empath alive to spread false info about Bob tomorrow.
🧠
Keep Alice alive to preserve valuable Empath information. Bob's nomination timing after being called out looks defensive and suspicious.
🧠
Alice's Empath information is crucial for tomorrow's analysis. Bob's nomination looks defensive after Alice identified him as a potential evil neighbor. I'll wait and not vote, keeping Alice alive to use her information after Charlie's execution gives us more data.
🧠
I've already stated my position on Alice. Waiting allows the voting to complete naturally and lets me observe who votes for her execution, which provides valuable information about player alignments.
🧠
I nominated Alice to challenge her Empath read publicly, not to execute her. Keeping her alive preserves valuable information for tomorrow while establishing that I'm willing to engage with accusations rather than deflect.
🧠
I'm keeping my hand down to keep Alice alive. Multiple players see Bob's nomination as deflection, and Alice's Empath information could be crucial tomorrow after Charlie's execution reveals more.
🧠
I will not vote for Alice. I want the vote to fail so Charlie is executed, solidifying my 'good' persona and keeping Alice alive to push her poisoned read onto Bob tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 8 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/8).
🧠
Capitalize on the momentum against Bob. My Empath information directly points to Bob or Heidi being evil, and Bob's defensive nomination of me is highly suspicious. Multiple players already called this out. Getting Bob on the block now could expose the Demon early.
📜
Storyteller
Voting starts now for Bob. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Observing the vote count before committing. Alice received 0/8 votes, so Bob reaching 7-8 votes seems unlikely. I need to see if others actually support this nomination before voting, especially since my Washerwoman info (David/Frank = Investigator) doesn't directly confirm Bob's guilt.
🧠
Vote to execute Bob based on Empath read showing 1 evil neighbor, his defensive nomination of me, and Charlie's claim. This is the strongest lead on Day 1.
🧠
I am currently on the block with 7 votes. Bob is the only active nomination. I must vote for Bob to either tie the vote (saving us both) or execute him, allowing me to survive and poison tonight.
🧠
Charlie's dying read and Alice's Empath both implicate Bob. His defensive nomination of Alice after she called him out looks like classic Demon deflection. With Grace confirming Saint (validating my Librarian), I have solid info to vote Bob.
🧠
Vote for Bob based on multiple converging lines of evidence: Alice's Empath read (1 evil neighbor Bob/Heidi), Bob's defensive nomination of Alice, and Charlie's apparent claim Bob is evil. With Charlie dying, my Investigator info will be confirmed, allowing me to verify Frank tomorrow. Bob is the strongest Day 1 execute.
🧠
Vote for Bob based on converging evidence: Alice's Empath read, Charlie's warning, and Bob's defensive nomination of Alice. This tests the information without guaranteeing execution.
🧠
Alice's Empath read says 1 of Bob/Heidi is evil. I know I'm Soldier (good), so Bob must be evil. This aligns with Charlie's dying claim and Bob's defensive nomination behavior. Strong logical case to execute Bob on Day 1.
🧠
Vote Bob to force a 7-7 tie with Charlie. This prevents any execution today, saving my Poisoner. My previous statement suspecting Bob perfectly justifies this vote to the town.
🧠
I am the Washerwoman (good) and know David or Frank is Investigator. Seven players voting for me suggests possible evil coordination. I should not vote for my own execution - surviving lets me help find the Demon. I'll speak after the vote closes to address these accusations.
🧠
Wait for the vote to conclude. I've nominated Bob based on strong evidence: my Empath read says 1 neighbor evil, Bob nominated me defensively after I identified him, and Charlie claimed Bob is evil. Seven players have voted including me, so we're at a tie. I need to see if anyone else joins to reach 8 for execution.
🧠
I want to keep my vote on Bob to ensure it at least ties with me. A tie means no execution today, saving my life and allowing me to poison tonight.
🧠
7 votes on Bob means tie - he survives. I should speak to explain my reasoning and see if anyone else will add the 8th vote, or if we should accept the tie and gather more info tomorrow.
🧠
Pressure Bob to reveal his vote while maintaining the execution attempt. His self-vote would confirm guilt, while abstaining keeps him alive for further scrutiny.
🧠
Wait to see Bob's vote, which will determine if he executes (8 votes) or ties (7 votes). This is critical information about his alignment and willingness to accept the town's judgment.
🧠
Support the tie vote on Bob and explain the logical reasoning to the group
🧠
Keep my vote on Bob to force a 7-7 tie, saving my Poisoner minion (Charlie) from execution today while looking like a cautious townsfolk.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was 3. Now no one.
📜
Storyteller
The vote for Bob ties with the previous leader. No one is currently on the block.
🧠
I need to reveal my Washerwoman role and information to help the town. Knowing David or Frank is Investigator creates a verification chain - the real Investigator can confirm or use their info. This helps the town build logical chains and identify contradictions.
🧠
Push the group to renominate Bob and secure the eighth vote needed for execution before night falls. My Empath info plus multiple claims point at Bob being evil.
🧠
Accept the tie gracefully to ensure the day ends with no executions. This keeps myself and the Demon perfectly safe for the night.
🧠
Only 1 tick remains - nominating now won't allow time for discussion or voting. The tie on Bob is strategically sound per multiple players' reasoning. Waiting lets us gather night information and re-evaluate with fresh data tomorrow.
🧠
Bob's Washerwoman claim is provably false since I'm the Investigator. This makes him highly likely to be evil. With one tick left, I must nominate to try executing him today rather than letting him survive another night.
🧠
Reveal Saint role to protect myself from execution and advocate for cautious Day one approach. A tie gives us valuable Night information without risking game loss.
🧠
With only 1 tick remaining and the vote already tied, there's insufficient time for a new nomination cycle. Waiting allows the day to end naturally so we can gather Night 1 information.
🧠
There's only 1 tick remaining, and no one is on the block because of a tie. Letting the day end with no execution is perfect for Evil. I will wait.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Heidi to disable any active night abilities she might have (like Fortune Teller), ensuring she cannot gain reliable information about Eve, our Demon.
📜
Storyteller
Charlie
You chose to poison Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Alice to frame Bob. Her poisoned N1 Empath read points to Bob. Killing her makes town think she was right, practically guaranteeing Bob's execution tomorrow and wasting a Good lynch.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Eve
You chose to kill Alice.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Verify Frank's Librarian claim and start building a trusted information chain. Alice's night death supports her being genuine Empath, making her neighbor info valuable.
🧠
Coordinate with my Minion Charlie. We need to deflect David's Investigator info onto Frank, or capitalize on the existing suspicion on Bob to secure a mis-execution today.
🧠
Share my Empath information with trusted players to help the good team. My read of 1 evil between Bob/Heidi is crucial data now that I'm dead.
🧠
Gather information by verifying my Washerwoman knowledge with David. If he claims Investigator, that confirms my info is accurate. If not, Frank likely is. Also probe his thoughts on Alice's death and Empath claim.
🧠
Gather information from Bob about Frank's claim while testing his Washerwoman story. If Bob is real Washerwoman, he should have consistent info. If he's evil, his story may crack under pressure.
🧠
Share Alice's confirmed information with David to coordinate against Bob, while revealing my Soldier role to establish credibility.
🧠
Coordinate with my Demon Eve, confirming my bluff and our strategy to frame Frank.
🧠
Grace is asking about my Librarian information. I should confirm my info privately and discuss implications. This helps verify claims and identify the Demon.
🧠
Frank's Librarian claim supports my Saint identity, but I need to verify his information against other claims. David's suspicious behavior and Heidi's vague 'role knowledge' need scrutiny before I commit to a nomination.
🧠
I want to build trust with David by supporting his Investigator claim and subtly directing his suspicion toward Frank, protecting my Minion Charlie.
🧠
Gather information from Charlie and Eve to verify if their claims align with my Empath read. This helps narrow down whether Bob or Heidi is the evil neighbor, progressing toward identifying the Demon.
🧠
Gather critical information about Frank's public claims and David's role claim to identify the liar. If Frank claimed Investigator publicly while I know David or Frank is Investigator, Frank is likely lying and evil.
🧠
Gathering critical information about Frank's public claims and Eve's actual role to coordinate our strategy before nominations begin.
🧠
Share Alice's critical confirmation about Bob being evil to build execution consensus before nominations.
🧠
Reply to Alice's group whisper by claiming Mayor, explaining my previous silence, and firmly supporting her poisoned Empath read to ensure Bob is executed today. This also signals my bluff pivot to Eve.
🧠
Gather information from Charlie about their Chef claim and Alice's ghost communication to verify claims and identify inconsistencies before nominations.
🧠
Verify Heidi's role claim and information source about Bob being evil. This helps confirm whether Bob or Heidi is the evil player from Alice's Empath read, critical for nomination decisions.
🧠
Build trust with David by sharing my Ravenkeeper bluff and aligning on executing Bob based on Alice's info.
🧠
I need to gather more information about player claims and behaviors. Bob and David's heavy whispering is suspicious. I should probe Frank about his Librarian claim and see if he can verify Outsider claims, which might help identify if Grace (Saint) or Charlie (Mayor) is lying.
🧠
Gather critical information about David's role claim and the timing of Frank's Investigator claim to determine who is lying. If David claims Investigator and Frank also claimed it, one is definitely lying. This helps narrow down evil players.
🧠
Need to verify Frank's actual role claim before nominations. Bob says Frank claimed Investigator, but Eve hasn't heard this. This discrepancy is critical - if Frank didn't claim it, Bob is lying and likely evil. Must clarify before we nominate.
🧠
Grace asked me to verify my role claim. I should reveal I'm Soldier to build trust and confirm the logic chain pointing to Bob. This helps consolidate good team information before nominations.
🧠
Address Frank's trap about the Chef claim while agreeing with Heidi to push Bob's execution, simultaneously casting doubt on David to protect myself.
🧠
Share my Librarian confirmation about Grace being Saint, analyze Alice's Empath read together, and flag David's false accusation against me as evidence he's evil.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Consolidate all information pointing to Bob as Demon and push for his nomination. My ghost vote matters and I need living players to nominate him.
🧠
Nominate Bob as the most likely evil player based on combined Librarian and Empath information. This tests the group's alignment and could execute the Demon or force Minions to reveal themselves.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I should not vote for myself as I know I'm good. Voting against myself would signal I believe I'm evil, which helps the evil team. I need to survive to share my Washerwoman info and help find the real Demon.
🧠
Using my ghost vote on Bob based on converging evidence: my Empath read (1 evil between Bob/Heidi), Frank's Librarian info (Bob/Grace is Saint), and Grace's Saint claim all point to Bob being evil. Bob and David's constant whispering suggests Demon-Minion coordination.
🧠
Vote to execute Bob based on combined evidence: My Librarian info confirms Grace is Saint, Alice's Empath read shows 1 evil between Bob/Heidi, making Bob the likely evil player. David's suspicious behavior defending Bob supports this. Alice's ghost vote aligns with this logic.
🧠
Multiple information sources converge on Bob being evil. Alice's ghost vote and Frank's vote support this. I need to add my vote to reach the 4 needed for execution. Not voting risks letting the Demon survive.
🧠
Vote to execute Bob. If he's Demon, we win. If he's good Washerwoman, his death confirms Alice's Empath read (Heidi evil) and Frank's Librarian claim, giving us crucial info to find the real Demon.
🧠
Vote to execute Bob based on Alice's Empath read confirming him as evil, combined with his suspicious whispering behavior with David. This is the critical play to find the Demon.
🧠
Vote for Bob to ensure a good player is executed, capitalizing on the chaos caused by my N0 poisoning of Alice.
🧠
Vote for Bob to ensure a good player is executed, maintaining my cover and following through on my agreement with David.
🧠
I'm the nominee and cannot vote for myself. With 7 votes already raised, execution is certain. I should wait out this vote, then use my remaining time to expose the Frank/David contradiction before night falls.
🧠
The vote for Bob is clearly passing with 7 votes. I've already cast my ghost vote. I should wait for the execution to complete and observe the results before providing any further input.
🧠
The vote count shows 7 players voting for Bob's execution, well above the 4 needed. Bob will be executed. I should wait for the voting phase to complete and see the result. If Bob is Demon, we win. If Bob is Minion, we've made strong progress.
🧠
The vote for Bob is clearly passing with 7 votes when only 4 are needed. I've already raised my hand. I should wait for the voting phase to conclude and see if Bob is executed. As Saint, I must avoid being executed myself, and this nomination is safe for me.
🧠
The vote for Bob has 7 hands raised, well above the 4 needed for execution. I've already voted and should let the phase complete naturally. If Bob is the Demon, we'll see night results; if Scarlet Woman is in play, she may become the new Demon.
🧠
The vote on Bob is clearly succeeding with 7 hands raised (4 needed). I've already raised my hand. Waiting for the voting phase to conclude so Bob can be executed.
🧠
Bob has 7 votes and will be executed. This is perfect for the Evil team since he is a Good player and my poisoned Empath play worked flawlessly. I will just wait.
🧠
The vote on Bob is heavily in favor of execution with 7 votes. He is a good player being mis-executed. I will wait and let the execution succeed.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Expose the critical contradiction that both David and Frank claim Investigator when my Washerwoman info says only one of them is. This proves evil coordination and might save me from execution.
🧠
Address Bob's counter-argument about the Investigator contradiction while reinforcing why Bob is likely the Demon. David voting for Bob's execution is strong evidence against Bob being the Demon with David as his Minion.
🧠
Reinforce the logical case against Bob before execution closes, addressing his last-ditch argument about the Investigator conflict and reminding the group why the evidence points to him being evil.
🧠
Bob is on the block with 7 votes and will be executed. His argument about David/Frank Investigator conflict is weak since Frank claimed Librarian, not Investigator. The consensus is strong. I should let the execution proceed and observe reactions, then work on finding the real Demon if Bob isn't one.
🧠
Bob will likely die anyway with 7 votes. I need to address the Frank/Grace Saint claim because if Grace is truly Saint, we cannot execute her later. My Investigator info says Charlie or Frank is Poisoner - if Frank is lying about Librarian, he's Poisoner and evil. I should speak to clarify this before night.
🧠
Support Bob's execution by reinforcing the Empath logic and clarifying Grace is the Saint claimant, not Bob.
🧠
I want the nomination phase to end so Bob gets executed. I have no reason to intervene or nominate anyone else.
🧠
I want nominations to close so Bob gets executed. Waiting lets the phase end naturally since no one else wants to nominate.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi is the only alive Townsfolk whose role is unknown, potentially with an ongoing ability like Undertaker. Poisoning her prevents her from confirming Bob's innocence.
📜
Storyteller
Charlie
You chose to poison Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the only remaining unknown Townsfolk and is likely a dangerous night role like Undertaker. Killing her prevents her from confirming Bob was Good, which would expose our lies and doom Charlie.
🛡️
Heidi was protected from a night kill.
📜
Storyteller
Eve
You attacked Heidi, but they survived.
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Confirm Grace's Saint status using my Librarian information and build alliance. This proves Grace is good and we should protect her from execution. Also gathering her perspective on David's suspicious claim.
🧠
Gather information from Eve before nominations, share my Investigator knowledge to build trust, and get her perspective on Frank's suspicious behavior and accusation against me.
🧠
Coordinate with my Demon. Find out why no one died and establish our counter-attack against Frank to protect myself from David's Investigator info.
🧠
I'm dead Empath with confirmed N0 read (Bob was evil neighbor). Heidi is confirmed good. I need to share this information with Heidi to help her make informed decisions, and coordinate with Grace about her Saint claim to avoid losing the game.
🧠
Alice confirmed I'm good via her Empath read. I need to coordinate with trusted players to identify the Demon. The David/Frank conflict is the clearest lead - one is likely lying. Frank claiming Librarian to protect Grace (Saint) could be a Minion play.
🧠
Gather critical information from Alice about her Empath read on Heidi before nominations. My Washerwoman info points to David/Frank, but Alice's info points to Heidi. Need to reconcile this before using my ghost vote.
🧠
Coordinate with confirmed good players to analyze the David/Frank conflict and identify the most likely evil player before nominations begin.
🧠
Manipulate David into trusting me and nominating Frank based on his Investigator info. This protects my Minion, Charlie.
🧠
Confirm Grace understands the stakes about not being nominated, and gather her perspective on David's suspicious claim about Charlie/Frank being Poisoner when I'm actually Librarian.
🧠
Get Charlie's role claim to determine if he's the Poisoner or if Frank is. This is critical before nominations since I need to decide who to nominate.
🧠
Convince David that I am the Mayor, making Frank the sole suspect for the Poisoner based on his Investigator info. This protects me and sets up Frank's execution.
🧠
Request role verification from Charlie and Eve to test David's claims. If Charlie confirms Mayor and Eve confirms Ravenkeeper info, David's accusation against Charlie collapses, pointing to David as the likely evil player.
🧠
Verify the Chef claim source to determine if David's Investigator claim is contradictory, which would identify David as the likely Demon.
🧠
Gather critical information from Alice to verify her Empath claim and confirm if Heidi is evil. Frank's role switch is the biggest red flag - I need Alice's night-by-night reads to build a solid case.
🧠
Share critical logic with Alice and Heidi: Frank's confirmed Librarian info + Chef's 0 evil pairs means both Charlie and Frank are good, making David's Investigator claim false. David is likely the Demon we should nominate.
🧠
Claim Ravenkeeper to Alice and support her logic that David's Investigator claim is false, shifting suspicion onto David and away from Charlie.
🧠
Gather critical information from Heidi about her actual role and the Empath read to help identify whether David or Charlie is lying. This will help determine who to nominate before the nomination phase.
🧠
Solidify alliance with Charlie and Eve, express concern about Grace/Frank connection, and coordinate voting strategy before nominations begin.
🧠
Confirm my Mayor claim to Alice and capitalize on her suspicion of David. Executing David removes the Investigator who has a ping on me, protecting my true role.
🧠
Alert Charlie and Eve to a critical logical flaw - the group is treating Heidi as confirmed good, but my Empath read means one of Bob/Heidi was evil. Bob's execution doesn't prove he was good, only that he wasn't Saint. If Heidi is actually evil/Demon, executing David loses us the game.
🧠
Verify the mysterious Chef claim that Grace mentioned. If no one claimed Chef, Grace could be evil spreading misinformation. Need to clarify Frank's actual role and his read on Charlie vs David's conflicting claims.
🧠
Gather critical Empath information from Alice to confirm Heidi's alignment, and coordinate on Frank's suspicious claim switch. I need to use my ghost vote wisely and help the town identify the Demon before nominations.
🧠
Frank's confirmed Librarian info and Chef's 0 evil pairs between Charlie/Frank means both are good. David's Investigator claim that one is Poisoner must be false. David is likely the Demon. I need to coordinate with Alice and Heidi to nominate David before he coordinates with Eve.
🧠
Validate Alice's suspicion of Heidi to deflect from Charlie, while suggesting David is her Minion to keep him as a viable execution target.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Frank to leverage David's Investigator info against him, securing David's trust and eliminating a good player.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I should not vote for myself - that would be suicide. I need to wait and see the vote count, then speak to defend myself by exposing the logical contradiction: if I'm truly Librarian and Grace is Saint, then either Charlie or David is lying about their roles.
🧠
I nominated Frank, so it only makes sense for me to vote for him. By voting, I maintain my consistency as the good Mayor acting on the Investigator's information.
🧠
Only one vote for Frank so far. I need to see how others vote before committing. If Frank is innocent (likely per Librarian/Chef info), voting against him helps evil. But if David is Demon, we need to redirect nominations. Waiting lets me observe the full voting pattern.
🧠
Vote to execute Frank based on Investigator info that Charlie or Frank is Poisoner. Charlie claims Mayor, making Frank the likely Poisoner. Need 3 votes total, currently only 1.
🧠
Frank's claim switch from Investigator to Librarian is a major red flag. David's claim aligns with my Washerwoman info. Charlie's Mayor claim + David's info pointing at Frank as Poisoner creates coherent evil team picture. I should use my ghost vote to help execute the likely Minion.
🧠
Stop the group from executing Frank by highlighting the Chef contradiction that proves David is lying and likely the Demon.
🧠
I should not vote for Frank. The Chef info (0 evil pairs) means both Charlie and Frank are good, contradicting David's Investigator claim. David is likely the Demon. I need to see how the vote plays out and potentially speak against this execution.
🧠
I want to agree with Alice's logic to look like a logical good player, protect my credibility, and set up David as the next misexecution target while keeping my hand down for Frank's vote.
🧠
Survive the vote by exposing contradictions in the case against me. My confirmed Librarian info proves I'm good, and the Chef claim is suspicious since no one claimed Chef. Need to convince Grace and Heidi not to vote.
🧠
I want to justify my vote on Frank to maintain my Mayor bluff, while keeping the door open to pivot to David if the town prefers. Either execution benefits Evil.
🧠
Frank has 3 votes already and needs 3 to execute. I won't raise my hand since the logic against David is strong, but I need to address the Chef claim issue - I shared Chef info without anyone claiming Chef! I should speak up about this contradiction before the vote ends.
🧠
Address the contradiction Alice raised about Chef information. No one claimed Chef publicly, so her claiming Chef reads is suspicious and could indicate she's the Spy or bluffing to save Frank. Need to defend my Investigator claim and keep focus on Frank.
🧠
Alice's unclaimed Chef information is highly suspicious - no one claimed Chef. Before using my critical ghost vote, I need to lower my hand and demand Alice reveal her role. This prevents potentially executing a good player while also not letting evil manipulate the vote.
🧠
Alert the group to critical logical flaws: unclaimed Chef info is suspicious (possibly Spy), and Heidi's alignment is unverified despite my Empath read. Executing Frank without resolving these could lose us the game.
🧠
Address Alice's valid concern about my alignment while redirecting focus to the Chef contradiction. As Soldier, I'm safe from Demon attacks, and the missing Chef claim is the most suspicious element. This forces Grace to explain her information source.
🧠
I want the vote on Frank to fail so we can nominate David next, as I stated in my previous message. Let the town argue over the fake Chef info.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 3 vote threshold.
📜
Storyteller
Frank did not receive enough votes (2/3).
🧠
David's Investigator claim conflicts with my verified Librarian info and the mysterious Chef data. He's pushing to execute me despite contradictions. Nominating him forces the group to examine his claim and the Chef info source before we run out of time.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Expose the Chef information contradiction to defend myself. Alice sharing Chef info without a Chef claimant suggests she's the Spy or working with evil. I need to redirect suspicion away from me and toward the real threat.
🧠
Vote to execute David based on verified Librarian info and Chef contradiction evidence.
🧠
Vote to execute David. Discrediting the Investigator who pinged me as the Poisoner is crucial for my survival and keeps the town focused on a wild goose chase.
🧠
I need to clarify the source of the Chef information before voting. As Saint, I cannot risk being executed, but I also need to help my team find the Demon. The Chef info discrepancy is the real tell - someone is lying or there's a Drunk/Spy. I should pause the vote to get clarity.
🧠
Reveal my role to establish credibility, validate David's Investigator claim through my Washerwoman info, and redirect focus to the Chef contradiction which reveals potential Spy activity.
🧠
Clarify the critical misunderstanding - I was pointing out that Chef info exists without a claimant (Spy activity), not claiming I have Chef info. This confusion could protect David if he's evil.
🧠
David is on the block with 2 votes already. The Chef information contradiction and his Investigator claim conflicting with it makes him suspicious. My vote as Soldier helps execute the likely Demon/Minion. If wrong, we gain info; if right, we win.
🧠
I want to secure David's execution to protect my Minion, Charlie. Adding my vote makes it 4 votes, guaranteeing his death today.
🧠
Defend myself by highlighting Charlie's suspicious vote switch and redirect attention to the Chef/Spy contradiction that proves Frank's side is lying.
🧠
David has 4 votes (Charlie, Heidi, Eve, Frank) and only 3 are needed for execution. The vote should conclude naturally. Speaking now might seem desperate or interfere with the process. Let the execution proceed.
🧠
Justify my vote on David to maintain my Mayor bluff and ensure a good player gets executed.
🧠
I'm Saint and must clarify the Chef info confusion before David's vote concludes. I never claimed Chef - someone is feeding false info (likely Spy). Need to establish this publicly to help the team identify the real threat.
🧠
I'm holding my ghost vote. My Washerwoman info indicates David or Frank is Investigator. Frank's claim switch is highly suspicious, making David more likely the real Investigator and good. Voting for David now could eliminate a key good player. I'll wait to see if more information emerges before using my critical ghost vote.
🧠
Reveal my Empath logic to prove Heidi is evil and stop David's execution, which would be a mistake if Heidi is the Demon.
🧠
Counter Alice's accusation by explaining Empath mechanics correctly - the read is of living neighbors, so Bob's execution changes the read. This invalidates her logic that I must be evil. Redirect focus to the Chef mystery which is the real smoking gun.
🧠
Secure David's execution while setting up Heidi as the primary target for tomorrow by pointing out her double claim with my Minion, Charlie.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on the block facing execution. Heidi is the most suspicious based on Alice's Empath logic and the Soldier claim conflict. By nominating her, I create a tie or shift votes, potentially surviving and giving good team another day to find the real Demon.
📜
Storyteller
Voting starts now for Heidi. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I am the Soldier (good) and should not vote for my own execution. David already has 4 votes and will be executed. I need to stay alive to help find the Demon. Alice's Empath logic is flawed (uses outdated neighbor info), and the Chef mystery suggests Spy activity. Letting David's execution proceed is the right play.
🧠
I must vote for Heidi to either execute her or tie the vote. If tied, I survive execution. The evidence against her is strong: Eve says Charlie claimed Soldier day 1, but Heidi just claimed Soldier (role conflict). Alice's Empath read indicates Heidi is evil since Bob was good. This is my best chance to survive and expose the Demon.
🧠
Alice's Empath read (1 evil between Bob/Heidi) + Bob's good execution = Heidi is evil. Heidi's Soldier claim conflicts with Charlie's. She's the most likely Demon. My vote helps execute her.
🧠
I want to ensure David is executed today and avoid a tied vote with Heidi, which would result in no execution. I'll discourage others from voting for Heidi.
🧠
Vote for Heidi based on strong evidence: Alice's Empath read (1 evil between Bob/Heidi, Bob was good) points to Heidi, plus Eve says Charlie claimed Soldier day 1 creating a role conflict with Heidi's Soldier claim. This is the clearest evil lead we have.
🧠
Heidi has multiple contradictions (Empath logic, Soldier claim vs Charlie). My N0 info favors David being good. Raising hand creates 4-4 tie, preventing David's execution while we resolve the Chef mystery and Heidi's suspicious claims tomorrow.
🧠
Heidi's false Soldier claim contradicts Eve's testimony. Combined with my Empath read proving Heidi evil, I must reinforce David's nomination. Five votes should execute Heidi, but I should speak to prevent vote changes.
🧠
Break the tie to execute Heidi. She survived my N2 attack, meaning she is likely the Soldier. Executing her during the day bypasses her night immunity and guarantees a Good player dies.
🧠
I cannot raise my hand to vote for myself. With 5 votes already, my execution is imminent. I must wait and see if the vote passes, then use my ghost vote strategically later.
🧠
Keep my hand raised for Heidi's execution. We have 5 votes which is enough to execute her instead of me. If she's the Demon, we win immediately. If not, we eliminate an evil player and gain crucial information.
🧠
Hold my vote for Heidi execution. Alice's Empath logic combined with conflicting Soldier claims strongly indicates Heidi is evil. With 5 votes already, she'll be executed instead of David, which aligns with the evidence pointing to her being the Demon.
🧠
Heidi already has 5 votes, which surpasses David's 4 votes. There is no tie. I will wait and let the execution of Heidi proceed, maintaining consistency with my previous statement.
🧠
I need to reconsider my vote. Charlie (Mayor) is pushing for David's execution today, and there's conflicting evidence about Heidi vs David. Two Soldier claims is suspicious, but Alice's Empath logic might be flawed if roles changed. Let me lower my hand to hear more discussion before committing.
🧠
Explain my voting decision to help the town understand why Heidi is the better execute target based on Empath evidence and role contradictions.
🧠
Push for Heidi's execution by exposing Frank's suspicious vote change and rallying remaining voters. My Empath logic proves Heidi is evil - Bob died good so she must be the evil from my read. Letting her survive risks losing.
🧠
I need to ensure David is executed today to protect Charlie from his Investigator information. Lowering my hand breaks the 4-4 tie, leaving David on the block to die.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
Nominee Heidi did not reach the 5 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (3/5).
🧠
Challenge Charlie's conflicting claims (Soldier day 1, Mayor now) and highlight the unclaimed Chef info as Spy evidence. Push for Charlie to prove Mayor or expose the lie before David's execution.
🧠
Before execution, I must publicly confirm my role and leave critical information. Bob's Washerwoman info validates me, and my Poisoner info (Charlie/Frank) is crucial. Dying good proves my alignment. Heidi has two strikes: conflicting Soldier claim and Alice's Empath read.
🧠
Question whether executing David is the right call given Bob's Washerwoman info supports him as Investigator, and Alice's Empath points to Heidi as evil. Trying to shift focus to the stronger suspect.
🧠
I want the day to end so David gets executed. He is the Investigator and his execution protects me and Frank from his info.
🧠
Nominate Charlie to force him to address the Soldier contradiction and his suspicious behavior. This creates pressure for him to reveal information before David's potential execution.
📜
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent my execution by reminding town of my Mayor claim and redirecting David's Investigator read onto Frank.
🧠
Vote against Charlie to prevent David's execution and force role clarification. Charlie's Soldier/Mayor contradiction needs resolution before we lose Investigator info.
🧠
Vote for Charlie since he changed his claim from Soldier to Mayor, which is suspicious. Heidi has Empath evidence against her. If I survive tonight, I'm proven good as Investigator. Need to redirect execution away from me.
🧠
Wait to see vote outcome on Charlie. Heidi has stronger Empath evidence against her. David appears to be Investigator per Bob's Washerwoman info. Need to observe who supports Charlie's nomination before committing my vote. Saving my vote for critical moments.
🧠
Preserve David (likely Investigator) and keep pressure on Heidi (Empath-proven evil). Charlie's Mayor claim needs verification but executing him risks losing Mayor win condition.
🧠
I'm dead with no vote remaining. I need to persuade Frank and Grace not to vote for Charlie, as Heidi has stronger evidence against her. A tie on Charlie lets us execute Heidi tomorrow while preserving David's Investigator info and Charlie's potential Mayor win condition.
🧠
Convince Frank and Grace not to vote for Charlie, redirect focus to executing Heidi who my Empath read proved is evil. Bob died good = Heidi is Demon.
🧠
Protect my Minion (Charlie) by confirming his excuse that I misheard him, and ensure David gets executed today while setting up Heidi for tomorrow.
🧠
I have already made my Mayor claim clear and told people to keep their hands down. Several players are already defending me. Over-talking might seem defensive. I will wait for the vote to fail.
🧠
Prevent executing potentially good Investigator David by highlighting that Alice's Empath evidence against me must be false since I know I'm good Soldier, indicating poisoning or Spy
🧠
Lower my vote for Charlie to preserve the potential Mayor and focus on executing Heidi tomorrow based on Alice's Empath evidence.
🧠
Let the Charlie vote play out while observing who votes. Ghosts strongly oppose executing Charlie (Mayor protection). Heidi has Empath evidence against her. If Charlie survives, we execute Heidi tomorrow as the likely Demon.
🧠
Alice's Empath evidence strongly indicates Heidi is evil (Bob died good, game continued). Charlie may be Mayor which is valuable. David likely is Investigator per Bob's info. I should not vote Charlie - let David's execution proceed or tie, then target Heidi tomorrow based on Empath logic.
🧠
David's execution appears inevitable with 4 votes. I need to redirect focus to Heidi as tomorrow's target since Alice's Empath logic points to her being evil. Also highlighting the unclaimed Chef info which indicates a Spy is active.
🧠
Reinforce the Empath evidence against Heidi before voting closes. My Night 0 read showed 1 evil neighbor. Bob executed good, game continued = Heidi is Demon. Need to lock this logic in everyone's minds for tomorrow's execution.
🧠
I want Charlie to survive and David to be executed. Waiting ensures Charlie receives no more votes and David stays on the block.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 5 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/5).
🧠
The phase is ending. David is on the block and will be executed. I will let the phase transition to night.
🧠
David will be executed anyway with 4 votes. I need to use this tick to nominate Charlie for their contradictory role claims - Soldier on Day 1, Mayor today. This exposes the inconsistency and gives us a target to discuss tomorrow if David dies tonight.
🧠
Share critical information before execution - my Investigator info and Alice's Empath evidence pointing to Heidi as the Demon. Ensure town knows to target Heidi tomorrow.
🧠
Share my Librarian information that Grace is the Saint to help the town. This confirms Grace is good team and should not be executed. With David's execution locked, I need to help the town focus on Heidi tomorrow based on Alice's Empath evidence.
🧠
Reinforce the logical case against Heidi based on Alice's Empath information and organize the town for tomorrow's execution. This helps coordinate the good team's focus.
🧠
Reinforce the key logic chain for tomorrow's execution. My Washerwoman info supports David being Investigator, and Alice's Empath evidence points to Heidi as Demon. The town needs to stay focused.
🧠
Reinforce the consensus plan to execute Heidi tomorrow, emphasizing my Empath evidence as the key proof of her evil alignment.
🧠
Wait for the day to end so David gets executed.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Heidi in case she is hiding a night-active role like Undertaker behind her Soldier claim, preventing her from learning David's true role.
📜
Storyteller
Charlie
You chose to poison Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate Frank to remove a trusted voice while keeping Heidi alive as the prime execution target for tomorrow.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Eve
You chose to kill Frank.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Gather critical role information from the two other alive players to identify the Demon before nominations. Need to verify Charlie's Mayor claim and learn Eve's role to narrow down who could be evil.
🧠
Alice's Empath info is crucial - she read me and Heidi as evil neighbors. I died good, proving Heidi is evil. I should coordinate with Alice to ensure we're aligned on executing Heidi today.
🧠
Share my crucial Investigator information with two alive players before nominations. Frank's night death combined with my info helps narrow down who is evil, and Alice's Empath read points to Heidi.
🧠
Coordinate with two alive players to nominate Heidi for execution. My Empath information proves she's evil, and with only 4 players remaining, this is likely our final chance to win.
🧠
Confirm Mayor bluff to Grace and cement the plan to execute Heidi based on the good ghosts' logic. Ensure Grace feels included and confident in our 'good' block.
🧠
Confirm my Ravenkeeper bluff to Grace and lock in the vote on Heidi. If we execute Heidi today, I kill Grace tonight and evil wins.
🧠
Gather critical information about the conflicting role claims before nominations. Eve's support of Charlie's Mayor claim despite her own Soldier claim is suspicious and needs clarification.
🧠
Share my Librarian confirmation that Grace is Saint and Alice's Empath read pointing to Heidi as evil to guide the group's execution decision.
🧠
Verify Eve's Ravenkeeper claim by asking what she learned from Frank's night death. This is mechanical proof that can confirm or expose her as lying.
🧠
Confirm the execution plan for Heidi and verify Charlie/Eve's alignment before nominations. As a dead player with used ghost vote, my value is ensuring the town makes the correct decision.
🧠
Frank's night death confirms he wasn't Poisoner (Demon wouldn't kill own Minion usually), so Charlie is Poisoner. Combined with Alice's Empath pointing to Heidi as Demon, we must execute Heidi before final 3 or we lose.
🧠
Coordinate with Charlie and Eve to ensure Heidi gets nominated before time runs out. As a dead ghost, I need living players to lead the nomination.
🧠
Confirm my support for executing Heidi to lock in the good ghosts' votes. Keep them focused on the Alice Empath read.
🧠
Correct Grace's misunderstanding of the Ravenkeeper ability so my bluff remains solid, while reassuring the loudest good players (Grace and Alice) that I will vote to execute Heidi.
🧠
Grace is confirmed Saint so should be trustworthy. She claimed Soldier earlier but now Charlie claims Mayor while Eve supports him despite also claiming Soldier. I need to understand this contradiction and get Grace's perspective on who's lying.
🧠
Coordinate ghost votes with Alice to ensure we both vote for Heidi, maximizing our impact on the execution decision.
🧠
Gathering critical information from dead players who had verification abilities. Alice's Empath read is our strongest evidence against Heidi, and David's Investigator info could confirm or contradict the evil team composition. Need to verify before committing to execution.
🧠
Confirm Charlie and Eve are aligned on executing Heidi before nomination phase. With 4 players alive, we need unanimous agreement to ensure Heidi gets executed. If she's the Demon, this wins the game. If she's a Minion, we still narrow down to 3 and can identify the real Demon.
🧠
Confirm my Investigator information to Grace and Alice, aligning it with Alice's Empath read to build a solid case for executing Heidi as the Demon before we reach final 3.
🧠
Grace is asking for verification but hasn't fully committed to voting Heidi. I need to confirm she's on board since we need majority votes to execute. Charlie and Eve are confirmed, but Grace's vote matters.
🧠
Reassure Bob (and the ghost block) that I am voting Heidi, maintaining my Mayor bluff and ensuring the execution goes through on a good player.
🧠
Confirm to the ghosts that I am voting Heidi, ensuring they continue to push the town to execute her and locking in our victory.
🧠
Confront Eve about her false Soldier claim and her coordination with Charlie. She lied about being Soldier when I am the real one. This exposes her as potentially evil or at minimum deceptive. Need to understand her alliance with Charlie before nominations.
🧠
I've shared my critical Librarian info with key players. Waiting to observe how Charlie, Eve, and Alice coordinate before nominations. Need to ensure they understand Grace must not be executed (Saint) and Heidi is the priority target based on Alice's Empath read.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
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Publicly reveal critical information to prevent Grace's execution and coordinate votes against Heidi, the most likely Demon based on Alice's Empath read and conflicting role claims.
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Rally the group to execute Heidi by reinforcing the logical chain: Empath read + Bob dying good = Heidi evil. Ensure Grace votes correctly and we don't accidentally target the confirmed Saint.
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To execute Heidi, leveraging the good team's trust in Alice's poisoned Empath read. Bringing the alive count to 3 guarantees an evil win after tonight's kill.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
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Reveal my true Soldier role to counter the execution vote and explain why the Empath read is wrong, potentially saving myself and redirecting suspicion to the real evil players.
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Heidi's Soldier claim contradicts Alice's confirmed Empath read. My Librarian info was validated (Grace=Saint), suggesting Alice's info is reliable too. With 4 ghosts + living players, we can execute Heidi today. If she's Demon, we win. If Scarlet Woman, we find real Demon at final 3.
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Counter Heidi's Soldier claim by highlighting the logical contradiction with my Empath read, and urge Grace to vote for execution to secure the majority.
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I nominated Heidi and want her dead. If she dies today, Eve kills Grace tonight and we win. Raising my hand to secure her execution.
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I need to reinforce the logical chain for Grace and Eve to vote Heidi. My good death plus Alice's Empath read makes Heidi the clear evil target. Executing Grace loses immediately. We need their votes to reach 2.
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I am voting to execute Heidi. Once she dies, there will be 3 players left. At night, I will kill Grace, leaving only 2 players and securing an evil victory.
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Vote to execute Heidi based on Alice's Empath read confirming her as evil, Bob dying good, and Frank confirming I'm Saint. This is the logical conclusion to win the game.
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Cast my ghost vote for Heidi's execution to complete the unified ghost front and ensure we eliminate the confirmed evil player.
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Appeal to Grace as the confirmed Saint to reconsider her vote, emphasizing my survival through four nights as proof of being Soldier, and warning that the Spy is poisoning information to confuse the group.
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The vote is already decisive with 6+ votes for Heidi (only 2 needed). My ghost vote is cast. Speaking now won't change the outcome and might appear desperate. Let the execution proceed naturally.
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Reinforce Grace's commitment to voting Heidi by addressing Heidi's Soldier claim directly and explaining why the evidence still points to Heidi being evil, even accounting for possible poisoning.
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Keep my hand raised and let the execution of Heidi go through. Then we win tonight.
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The vote is secured with 5 votes for Heidi, only 2 needed. Speaking again is redundant. I should wait and let the execution proceed, then help the remaining players identify the Demon at final 3 if Heidi isn't the actual Demon.
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The vote on Heidi is secured and will leave 3 players alive. We win tonight when I kill Grace. No need to interfere.
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I've already voted for Heidi based on Alice's Empath read and the ghost consensus. The vote count shows majority support. I should wait for the voting phase to conclude and see if Heidi is executed.
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Reinforce the logical case against Heidi and urge Grace to follow through with the execution, emphasizing the ghost consensus and the stakes of failing to execute now.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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I must nominate Charlie to split votes and survive execution. As Soldier, I cannot die to Demon, so I must avoid execution today. Charlie led the charge against me and has suspicious coordination with ghosts.
📜
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
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Prevent getting tied or executed by convincing the town not to vote for me, securing Heidi's execution.
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Vote for Charlie to test if others support executing him. If he's Demon, this could win us the game. If I'm executed instead, my Soldier claim dying at night would prove I'm good.
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Reinforce the good team's coordination to execute Heidi rather than Charlie. My Librarian information confirms Grace is Saint, and Alice's Empath read clearly identifies Heidi as evil. A real Soldier wouldn't register as evil.
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Prevent Charlie's execution by reinforcing that Heidi is the confirmed evil player based on my Empath read. Bob died good, so Heidi must be evil. Soldier claim doesn't explain the Empath read. This is a desperate Demon nomination.
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Reinforce the ghost consensus and remind living players of the mechanical proof against Heidi. My Washerwoman confirmation of David adds credibility to the town's information chain.
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I need to ensure Charlie does not get enough votes to tie or surpass Heidi. I will wait and let the timer run out so Heidi is executed, bringing us to final three.
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All ghosts agree - don't vote Charlie, let Heidi execute. I'm Saint so I can't be executed. Speaking to coordinate with Eve and confirm the winning play.
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Reinforce the ghost consensus to keep hands down for Charlie, allowing Heidi's execution to proceed. My Investigator info combined with Alice's Empath read points to Heidi being evil.
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I need the timer to expire without getting votes. The town is fully on our side and defending me against Heidi. Waiting ensures I don't rock the boat.
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Expose Charlie as Poisoner using David's Investigator info. Alice's Empath read is poisoned, not proof I'm evil. Need to convince Eve and Grace before vote ends.
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Reinforce the ghost consensus to keep votes on Heidi. Even if Charlie is Poisoner, the unified ghost testimony against Heidi is too strong to ignore. Let Heidi's execution proceed.
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Heidi's argument has a logical flaw - she claims Charlie is both Poisoner AND Demon, which contradicts role structure. My Empath read plus four ghost consensus proves Heidi is evil. I must reinforce that Grace and Eve should not vote for Charlie, letting Heidi's execution proceed to win.
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Reinforce the ghost consensus to prevent Eve and Grace from voting for Charlie. Heidi's execution is our best path to victory based on Alice's Empath read.
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Assure the town that I am not voting for Charlie, locking in Heidi's execution and securing an evil victory.
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Keep hand down for Charlie. The ghost consensus and Empath evidence overwhelmingly point to Heidi being evil. Let her execution proceed - if Demon we win, if Scarlet Woman we handle real Demon at final 3 with Mayor protection.
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Reinforce the critical logic that Charlie being Poisoner doesn't invalidate the Empath read, and urge living players to not vote for Charlie so Heidi's execution goes through.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 6 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/6).
🧠
The vote on me failed, and Heidi is on the block with enough votes to be executed. I will let the phase end so she dies.
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Fake a Slayer shot on Charlie to create doubt about my execution. If I'm truly Soldier, this demonstrates confidence and forces the town to consider Charlie as Demon. Even if I die, this plants seeds for ghosts to reconsider.
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Expose Heidi's false Slayer claim as a desperate Demon lie to prevent Eve and Grace from wavering on their votes.
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Expose Heidi's false Slayer claim - that ability doesn't work during nominations. Reinforce the ghost consensus and my Empath read. Grace and Eve need to hear this before nominations close to ensure Heidi's execution goes through.
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Call out Heidi's false Slayer claim to prevent Eve and Grace from being swayed. Reinforce the ghost consensus and logical proof that Heidi is the Demon.
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Wait for the phase to end so Heidi gets executed. This will leave just 3 players alive, guaranteeing our victory tomorrow.
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Call out Heidi's fake Slayer claim as a desperate Demon lie, reinforce the overwhelming evidence against her, and ensure Eve and I don't vote for Charlie so Heidi's execution goes through.
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Reinforce the logical deduction that Heidi is the Demon since Charlie is confirmed Poisoner, and encourage Eve and Grace to keep their hands down to secure the win.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
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Storyteller
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
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We are at Final 3. I will poison Grace just in case she is hiding a power role, ensuring Eve's night kill goes through safely so we win immediately.
📜
Storyteller
Charlie
You chose to poison Grace.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the final good player (Grace) to bring the player count down to 2. This will instantly end the game and secure a victory for the evil team.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Eve
You chose to kill Grace.
🏁

Game Over

Two Players Left
Winner: Evil