Game Detail

Players

Alice (Recluse) Bob (Chef) Charlie (Butler) David (Baron) Eve (Mayor) Frank (Drunk) Grace (Imp) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil127,5059,041$0.0909
Good393,969103,584$0.1646

Event Timeline

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: David. Your safe bluffs are: Saint, Virgin, Librarian
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Alice is first in seating order and seems like a natural leader to anchor my voting partnership. I'll follow her votes tomorrow to avoid suspicion while gathering information about other players.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish contact with my Demon (Grace) to coordinate our strategy and bluffs early on.
🧠
Start gathering information from other players on day 1. Charlie is a neutral target who hasn't been involved in the David-Grace whisper yet. Building trust early can help later.
🧠
Share my valuable Chef information with Charlie since he's my neighbor and I need to build trust early. The 0 pairs of evil players is critical - it means no two evil players are adjacent. I want to form an alliance and learn what others have discovered.
🧠
Start gathering information from other players on Day 1. David just finished whispering with Grace, so he may have useful information. Building trust early and finding out what others know will help narrow down potential Demons.
🧠
Gather information from Charlie who seems to be a hub of communication. Multiple players are whispering to them, so they might have useful information or could be a good ally.
🧠
Gather intelligence from Charlie who has received multiple whispers, and establish myself as a cooperative player seeking information.
🧠
Coordinate with my Minion, David (Baron), and establish a basic bluffing strategy.
🧠
Build trust with Bob who shared valuable Chef information. Try to learn who he's spoken to and if he has suspicions, which could help narrow down the Demon/Minion candidates.
🧠
I am establishing a bluff as the Saint to Heidi to explain why I might be defensive or why I'm talking to people, while also gathering information from her. Since I am the Baron, I know there are extra outsiders, and Saint is a safe bluff Grace mentioned she might use, but if I take it, it leaves her other bluffs open and provides me a 'don't execute me' shield.
🧠
Charlie hasn't responded to my whisper yet. Many players are converging on Charlie for information. I'll wait to see how the conversation develops and whether Charlie responds before deciding my next move.
🧠
Expand my information network by connecting with David who has been actively whispering with others. Build trust and gather intel on who might be suspicious.
🧠
Continue building rapport with David who revealed he's Saint. Share my observation about Charlie being a hub to see if David has thoughts. I'm gathering intel while showing I'm trustworthy.
🧠
Continue building rapport with Charlie, who seems to be a hub of information. Understanding who is reaching out to them helps me map social dynamics and identify potential allies or threats.
🧠
Gather intel from Bob who seems well-connected in the whisper network. If he's trustworthy, he may share valuable observations about other players.
🧠
I want to start building rapport with Heidi, who is my neighbor, and see if I can fish for any information or claims she might have received from David or others.
🧠
Continue building trust with Bob who has valuable Chef info. Encourage him to share more about other players he's interacted with. Bob is a key ally with confirmed information about evil player positioning.
🧠
Establish a connection with Bob by sharing 'concerns' about Charlie and reinforcing my Saint bluff.
🧠
Observe the current whisper pattern to understand alliances and information flow. Charlie is being whispered to by many players, suggesting they may have a useful ability. I'll track who talks to whom before deciding my next move.
🧠
Follow up with Charlie about his conversations with others, particularly Alice (who picked him as master), and get his read on David/Heidi. This helps me triangulate information and see if Charlie's story is consistent.
🧠
Gather more intel on Charlie's suspicious concentration of whispers and get Grace's read on David's Saint claim. Building trust with Grace could help narrow down potential Demons.
🧠
Charlie is being whispered to by many players, suggesting they may be a central information hub or an information role. I want to gather intel on what's happening in the village without revealing my Mayor role.
🧠
Gather information from Alice who hasn't contacted me yet. She reached out to Charlie, so she may have useful intel. This gives me another perspective on village dynamics beyond the Charlie/Bob/David cluster I've observed.
🧠
I want to build trust with Heidi by appearing helpful and observant without giving away my actual role or David's true role. By mirroring her observation about Charlie, I align myself with her perspective.
🧠
Share Bob's 0 pairs Chef info (valuable), point out suspicious private messaging cluster (David, Heidi, Grace, Bob talking to each other), and gather Eve's observations. This builds trust while directing attention away from me and toward the suspicious messaging bloc.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to draw attention to Charlie to see what information is being consolidated there and to appear as a helpful, curious player while subtly sowing suspicion or forcing claims.
🧠
I want to echo David's observation to put pressure on Charlie and see how the group reacts, while maintaining my 'curious villager' persona.
🧠
I want to redirect attention from Charlie to get broader information from the group. Charlie is getting a lot of focus, which could be legitimate or could be a coordinated attack. As a Soldier with no information yet, I should gather more before deciding who to trust or nominate.
🧠
Defend Charlie from early pressure while keeping my Recluse role hidden. Charlie seemed cooperative during our chat, and aggressive day-1 targeting without evidence rarely helps the good team.
🧠
Revealing my Chef 0-pairs information publicly helps narrow down the Demon/Minion positions. Since Charlie is being targeted by multiple players, and I know Demon/Minion aren't adjacent, I can help the village eliminate suspects by noting who sits next to each other.
🧠
Process Bob's Chef claim (0 evil pairs) and the observation that the same group (Bob, Heidi, David, Grace) has been coordinating. Since it's Day 1, I'll stay measured but flag the coordination pattern as worth monitoring. I shouldn't reveal I'm Mayor yet - that information is more valuable for the final 3 scenario.
🧠
Deflect attention from myself by highlighting David's private coordination with Heidi and Bob. Bob's confirmed 0 pairs info helps establish truth, and I can use my position between Alice and David to show I'm not adjacent to an evil player if I were evil. Keep some mystery about my actual role while appearing cooperative.
🧠
Press both Bob and Charlie for more details - Bob for verification of his Chef claim and more context, Charlie for what information she gathered from her many conversations. This helps me assess who is being honest and who might be the Demon.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob has claimed Chef with a '0' result. While '0' doesn't narrow down the evil team much if true, killing a confirmed info role early prevents them from being a social leader and removes a potentially 'confirmed' good player from the final three. Since he's a neighbor to my Minion David, removing him also reduces the scrutiny on that side of the circle.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Grace
You chose to kill Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Eve has been reasonable and thoughtful in our conversations. She questioned me constructively rather than just accusing me. By choosing her as my master, I build a new trust connection and can coordinate voting with someone who seems genuinely investigative rather than defensive. This diversifies my alliances beyond Alice.
📜
Storyteller
Charlie
You chose Eve to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Charlie was a communication hub receiving whispers from multiple players yesterday. They likely have valuable information about who claimed what and who might be suspicious. I want to gather more intel before the nomination phase.
🧠
To coordinate with my Minion (David) and establish my Librarian bluff while checking if he has any useful information or advice on who to frame as an Outsider.
🧠
Share David's Saint claim with Grace to cross-verify the information and gather more intel about David's behavior on Day 1. This helps identify if David is trustworthy or potentially evil.
🧠
As a dead Chef, I can still provide valuable information. My key insight is that the Demon and Minion are NOT adjacent. Charlie seems to be at the center of attention with multiple whispers, which could mean they're being set up as a red herring or they're trustworthy. Sharing my Chef information with Charlie helps the Good team narrow down suspects.
🧠
I need to gather information from trusted players. Alice defended Charlie earlier, so she might have useful intel from their private conversation. Building alliances now will help me narrow down the Demon before final 3.
🧠
Share Bob's Chef info (0 evil pairs = Demon/Minion not adjacent) with Alice to build trust and coordinate before nominations. Since I'm between Alice and David, and they're not adjacent to each other, neither can be evil per Chef info. This helps narrow the suspect pool.
🧠
Coordinate bluffs with the Demon (Grace) to ensure our stories don't conflict and to reinforce the presence of Outsiders.
🧠
Charlie was central to Day 1 whispers and Bob's ghost just whispered them. I want to learn what Bob's ghost said and share that I'm safe from the Demon to build trust. Charlie's information could help identify the Demon or Minion.
🧠
Eve is asking for information - I should engage but not reveal too much yet. She mentioned Grace, and I noticed Grace and Heidi whispering too. I want to see if Eve's story is consistent with what others have said and check if she's being genuine.
🧠
To solidify my Librarian bluff and support my minion David's Saint bluff, while keeping Heidi on our side for now.
🧠
Resolve the Saint contradiction. If David is lying about being Saint, he could be the Demon. If he's telling the truth, then Grace's Librarian info might be false due to a Recluse or Spy. I need to gather more info before deciding on my shot.
🧠
Help Charlie understand the seating implications of 0 pairs so they can explain it to the group. Since I'm dead, my whisper is a safe way to coordinate information.
🧠
Continue building trust with Alice while gathering more information about Charlie and the suspicious private coordination between David, Heidi, and Grace. Revealing my Mayor role could help build trust for end-game cooperation.
🧠
Frank just claimed Soldier which is a powerful safe role claim. I need to verify if this is credible or if he's bluffing to get close to me. His claim that he's safe makes him either genuinely good or trying to seem trustworthy. I'll press him on what other role claims he's heard to see if there's consistency. Also, I should share my key information about Chef's 0 pairs logic to build trust while testing his response.
🧠
I'm reinforcing my 'Saint' bluff to my Demon (Grace) in a way that sounds like natural game-talk, while also asking for any intel she's gathered from Heidi. This keeps our cover and maintains coordination.
🧠
Charlie is questioning my Soldier claim. I'll offer to be nominated as proof - if evil, I'm executed; if good, it's a sacrifice for the team. As Soldier, I'm safe from Demon so this is a strong proof method. This also builds trust with Charlie who seems central to information gathering.
🧠
Verify Charlie's information and gather more intel about potential suspects. Bob's death makes his Chef info more credible since Demons usually kill info roles. Need to understand the full picture of who Bob talked to and suspected.
🧠
I need to pivot my Librarian claim to exclude David since he's my Minion and Heidi (the Slayer) is already suspicious of him. By agreeing that David's claim is suspicious, I maintain my cover as a 'helpful' Librarian and encourage her to use her Slayer shot on him, which won't kill him since he's a Minion, thus wasting her ability and making David look 'confirmed' as not-the-Demon.
🧠
I need to verify if Grace's Librarian info is accurate by asking Frank directly if he's the Saint. If Frank says yes, then David is lying about being Saint and is likely the Demon. If Frank says no, then Grace's info might be false or she's lying. This will help me decide whether to use my Slayer shot on David during nominations.
🧠
Eve expressed concerns about coordination among players messaging Charlie. Since she noticed suspicious patterns, she may have valuable observations about who is likely evil. Reaching out to her helps gather more intel to share with the group.
🧠
Bob is a ghost Chef who can provide valuable intel. I should gather his insights about the private coordination group and use his information to narrow down suspects. The 0 pairs of evil players not being adjacent is crucial for deducing who the Demon is.
🧠
Coordinate with my master Eve about voting strategy since I can only vote if she votes. Evaluate Frank's offer to be nominated - it could be genuine trust-building or a manipulation tactic. Need to narrow down which of the remaining suspects (Eve, Grace, Heidi, Frank) is the Demon.
🧠
I want to see how the public conversation develops and wait for Grace to share her Librarian info before I make my next move or whisper to anyone else.
🧠
Heidi told me Grace (Librarian) saw one of us is Saint, and David also claims Saint. Since I'm Soldier (not Saint), the real Saint must be Heidi. This makes David's Saint claim a lie - he's likely evil. I need to verify Grace's info and coordinate a nomination against David.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Charlie claims to be Butler who chose me as master, but I haven't verified this. They're also making claims about who is cleared by Chef info. I need to hear from all players before making a nomination decision. The private coordination group (David, Heidi, Grace) with Bob before his death is suspicious. Frank volunteering to be nominated feels like a trap. I want to see how everyone responds to direct questioning.
🧠
I need to expose the contradiction between Frank claiming Soldier and Grace's Librarian info. If Frank is actually the Saint (not Soldier), he's lying about his role which makes him suspicious. This could help identify evil players and decide if I should use my Slayer shot.
🧠
I need to immediately correct my 'misstatement' to Heidi about Frank being the Saint. If I point the finger back at David (my minion) as the possible Saint according to my 'Librarian' info, it aligns with his current bluff and reduces the immediate contradiction she found.
🧠
Press Frank and Grace on their conflicting role claims before nominations close. Frank claims Soldier but Grace's original info implicated him as Saint. David's Saint claim aligns with Grace's corrected info. This creates a logical puzzle I need resolved.
🧠
Help the living players resolve conflicting claims and identify the Demon. The Saint conflict between David and Grace's info is key. Grace changing her story is suspicious. Eve as Mayor must survive - she needs protection. Encourage execution to avoid losing.
🧠
Reveal my Recluse role to explain potential false readings, while pressing Frank on the Saint/Soldier contradiction since he's the most suspicious based on conflicting claims. Frank's story doesn't add up - either Grace lied initially or he's lying about being Soldier. Bob's Chef info established 0 evil pairs, which should help narrow suspects.
🧠
Reinforce my Saint bluff by aligning it with the Demon's (Grace) corrected Librarian claim, while also acknowledging Alice's Recluse claim to appear like a helpful townsperson.
🧠
Grace changed her story about the Saint claim from naming me to naming David. This directly after David claimed Saint is too convenient. She's likely either lying or coordinating with David. I should nominate her to expose the truth or get an evil player executed.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Frank because he is a vocal skeptic of my Librarian claim and my 'correction' regarding David. He claims Soldier, but since there is no Monk/Poisoner interference known to the town yet, his death will both remove a strong social player and potentially discredit his Soldier claim (or suggest he was the Drunk), creating more confusion. Alice's Recluse claim makes her a good scapegoat for later, and Heidi's Slayer shot is still a threat, but Frank's mechanical and social pressure is the most immediate problem.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Grace
You chose to kill Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Eve claimed Mayor on Day 2, and if true she MUST survive - making her the most valuable ally. Choosing her as master again keeps our alliance strong and lets me vote in sync with her. With 6 players left (3 good, 3 evil max), the game is at a critical point. I need to coordinate with the confirmed Mayor to narrow down who the Demon is among Grace, Frank, Heidi, and David (though David's seating with me makes him unlikely evil per Chef's 0 pairs). Grace's contradictory Saint info and David's coordinated-seeming response are my primary suspicions.
📜
Storyteller
Charlie
You chose Eve to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Eve is my master and I can only vote if she votes. I need to verify her Mayor claim and understand the night results to prepare for nominations. If she IS Mayor, that's huge for town strategy.
🧠
Build trust with Charlie, my Butler ally, while sharing my suspicions about Grace. Avoid confirming Mayor role publicly but indicate importance of survival. Focus the conversation on the suspicious coordination between Grace, David, and Heidi.
🧠
Share the critical impossibility of my Soldier death to help identify who might be evil. Also flag the suspicious players (Grace, David) and reach players who might be more receptive (Alice the Recluse, Heidi who may be coordinating).
🧠
I need to coordinate with my Minion, David, to synchronize our bluffs and decide on a target for today's suspicion or execution. coordination is key to surviving.
🧠
Coordinate with my Demon (Grace) to handle the Slayer threat and redirect suspicion toward Alice (the Recluse) or Heidi.
🧠
Continue investigating as a ghost by sharing my valid 0-pairs information with Grace, who has been involved in suspicious story changes. Frank's death last night makes it critical to gather and share remaining information before the final day.
🧠
Gather information about Grace's behavior from Alice, who may have observed something useful. I need more data before deciding on my shot. Grace is my prime suspect due to contradictory Saint claims and potential Poisoner role.
🧠
Provide Heidi with my analysis of Grace's suspicious behavior - the story change after David's claim and private coordination. This helps her decide who to vote for and strengthens our alliance against the likely evil players.
🧠
Eve is my master and the only player I can vote with. She's raised suspicions about Grace and the trio coordination. I need to confirm her Mayor claim (critical for endgame) and align our nomination strategy. Grace is my primary suspect based on her story change, so coordinating with Eve on this nomination is essential.
🧠
Confirming Mayor to Charlie builds trust and explains why I must survive. Charlie's Butler ability linking votes to mine means we can coordinate our votes strategically. I need to understand who killed Frank and how to survive today.
🧠
I'm dead but can still provide strategic value. Grace and David are privately coordinating which is suspicious given Grace changed her story to protect David. Bob's ghost also whispered to Grace - this information chain needs to be understood. I need to help the living players identify the real threat before final day.
🧠
To reinforce my Librarian bluff to the ghost of Bob, explaining my previous 'shift' in claims by using Alice's Recluse claim as a pivot.
🧠
I want to maintain my Saint bluff with Heidi and subtly nudge her to use her Slayer shot on someone other than the Demon (Grace), or at least make her doubt her targets by highlighting the Recluse claim.
🧠
Grace's information seems mechanically consistent, but I need to verify she's not the Minion protecting David. The Frank death and Slayer claim create confusion. I should press her on whether she's actually the Minion and whether she knows who died last night.
🧠
Bob's ghost has been warning about Grace and has crucial Chef info about adjacent evil pairs. I need to confirm what he told Grace and get his read on who is evil. His zero-pair info means exactly one of Alice or David near him is evil, which narrows things down significantly.
🧠
Share my analysis with Heidi about Grace's suspicious behavior and coordinate our investigation before nominations. I want to push Grace and David to explain their private coordination publicly.
🧠
Gather information from Alice about the private coordination between Grace, David, and Heidi. Alice has been meeting with Heidi privately and may have useful observations. I need to understand the full picture before nominations.
🧠
Alice is the only alive player I haven't had direct contact with. She's been privately whispering with Heidi multiple times. If she's genuinely good, she may have independent information. If she's evil, she might slip up. Either way, talking to her progresses the game and helps me gather more data before nominations.
🧠
Warn that I was poisoned (Poisoner alive), highlight Grace and David's suspicious private coordination and Grace's convenient story change about the Saint, and guide toward proper execution target before nominations occur.
🧠
I need to maintain my Librarian bluff while subtly casting doubt on Heidi's Slayer claim to Bob, who is a dead player with influence.
🧠
Coordinate with my Demon (Grace) to ensure we are on the same page regarding the threat from Heidi (the Slayer) and to maintain our bluffs.
🧠
Address Heidi's direct questions about my Chef info validity and who I think is evil. My death N1 proves I was good (Drunks usually live longer). Need to push Heidi on her Slayer claim since it's the most actionable ability right now.
🧠
Get Bob's full whisper content to Grace to understand if Grace is following instructions (Poisoner behavior) or genuinely confused. Also need Bob's analysis of who was evil from his Chef info to help identify the Demon.
🧠
Eve is the Mayor - critical to our win condition. She directly asked what Heidi told me and what I think is going on. Sharing my full analysis of Grace and David being likely evil (Poisoner and Demon) will help her make informed decisions during nominations. Charlie vouched for her being key Townsfolk. I need to be direct and give her actionable intelligence.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Grace to force her to defend herself. She changed her story about the Saint exactly when it would benefit David, has been coordinating privately with David and Heidi since Day 1, and is the most suspicious remaining player. This forces her to either explain herself or be condemned by the group.
🧠
Defend against Eve's accusation and double down on the Librarian bluff to protect my Minion, David.
🧠
As a dead Soldier, I can confirm I was poisoned (not Demon-killed). I must use my ghost vote wisely and help the living identify the Minion (Poisoner) and Demon. Grace's changing story and private coordination with David is the most suspicious pattern. Supporting Eve's accusation gives the living players more information to act on.
🧠
Share my ghost analysis supporting Eve and Frank's suspicion of Grace, use my 0 pairs Chef info to back the claim that Grace and David are working together as the evil pair, and help guide the living players toward the correct execution.
🧠
The evidence overwhelmingly points to David as the Demon. He claimed Saint, benefited from Grace's suspicious story change, coordinated privately with her, and approached me suggesting I shoot Alice - a manipulation attempt. Bob's Chef info of 0 adjacent evil pairs means Demon and Minion aren't adjacent, yet Grace (likely Poisoner) changed her story to protect David. If I execute David and he's the Demon, we win immediately. If he's not, Grace remains the primary suspect and we still have options.
📜
Storyteller
Nothing happens.
🧠
Nominate Grace because her coordinated story changes and private whispers with David suggest they are working together. Heidi's failed Slayer shot on David (which would have worked if David was the Demon) suggests David might be the Minion, making Grace the likely Demon. Frank's poisoning as Soldier proves the Poisoner Minion is alive - Grace fits that role through her suspicious coordination. This nomination gives us information and potentially removes the Demon.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to redirect the suspicion by using Heidi's failed Slayer shot as "proof" that David is the Good Saint, thereby validating my Librarian claim. If David is 'proven' good by the failed shot, then my info must be true.
🧠
Vote to execute Grace. Multiple ghosts and Alice confirm her suspicious behavior - changing her Saint story to favor David after he claimed it, coordinating privately with David and Heidi since Day 1, and being near Frank who was poisoned. The failed Slayer shot on David proves he's not the Demon, so the evil player must be among Grace, Heidi, Charlie, or Alice. Grace's behavior fits evil alignment and she must be eliminated for us to win.
🧠
Use my ghost vote to execute Grace. She is the most suspicious player - she changed her story to favor David, coordinated privately with him, and I was poisoned by the Minion (likely Grace). Even if David might be good, Grace's behavior as Poisoner/Minion needs to be stopped. This removes the poison threat and helps the good team.
🧠
Alice nominated Grace and she is my neighbor (from my Chef info, 0 pairs means Alice is likely good). Grace changed her story to favor David, coordinated privately with him, and Frank (Soldier who should have survived) died poisoned. My ghost vote completes the 3 votes needed. If Grace is evil, we remove the Minion/Poisoner. If she's good, we get information from her death.
🧠
My Slayer shot on David failed, confirming he's not the Demon. But Grace changed her story to benefit David, coordinated privately with him, and was near Frank who was poisoned. Alice's nomination of Grace makes sense now - if Grace is the Demon and I just proved David isn't, then Grace is the one I need to execute. The 3 votes needed are almost reached with Eve and both ghosts voting. I must add my vote to execute Grace before we move to night.
🧠
Grace is clearly the most suspicious player. She's changed her story about the Saint, coordinated privately with David, and was near Frank who was poisoned. Even if David's Slayer shot failed, that doesn't clear Grace - the shot could have failed because Heidi is bluffing, or because of another mechanic. Bob and Frank (both dead good players) are warning about Grace. With 4 votes already raised including Eve and ghosts, my vote ensures we hit majority.
🧠
Grace changed her Saint story exactly when it benefited David, coordinated privately with him and Heidi since Day 1, and was near Frank who was poisoned. Multiple ghosts (Bob, Frank) confirmed suspicious of her. Alice nominated her with sound reasoning. Eve (my master) has voted, so I can vote too. With 5 votes already, Grace will be executed and we can eliminate one of the final suspects.
🧠
I need to cause confusion and try to invalidate the logic used to nominate my Demon, Grace. Since Heidi's Slayer shot on me "failed" (because I'm the Baron, not the Demon), I'm trying to use that to "prove" I'm the Saint and therefore Grace's info was correct, even though the town is using the failure to pivot onto Grace.
🧠
I need to point out the logical inconsistency in Alice's argument. If David is the Saint (proven by the failed shot not killing a Demon), then my Librarian info naming him as a potential Saint is actually correct. I am trying to derail the vote by framing myself as the person who 'confirmed' a now-proven-good player.
🧠
Confirm my vote for Grace's execution. The evidence of coordination, story changes, and dead player warnings all point to Grace being evil. The failed Slayer shot doesn't prove David is good - it just proves he's not the Demon, but he could still be the Minion working with Grace.
🧠
Confirm my ghost vote for Grace and prepare the team for the next phase after this execution. The failed Slayer shot on David proves he's not Demon, but he's still potentially evil (Minion). Grace being the Poisoner makes sense, but we need to identify the Demon among Alice, Charlie, or Eve after Grace is gone.
🧠
Execute Grace based on overwhelming evidence. She poisoned Frank, changed her story to protect David, and coordinated privately with him. The failed Slayer shot on David complicates things but Grace's guilt is clear. After she dies, we'll need to figure out who the real Demon is among Alice, Charlie, Eve, Heidi, or if David is actually evil.
🧠
Wait for Grace's execution to complete. My failed shot on David proved he's good. Grace is about to be executed with 6 votes. After she's gone, I need to identify the Demon among Alice, Eve, and Charlie. The failed shot also means I cannot shoot again today since I've already used my one shot.
🧠
Wait for Grace's execution to complete. 6 votes are cast and 3 are needed - she will be executed. This is a positive outcome as the evidence (story change, coordination with David, proximity to poisoned Frank) pointed to her being evil. After execution, I'll need to assess who the Demon is among the remaining players: Alice (me), Charlie, David, Eve, and Heidi.
🧠
Grace is about to be executed with 6 votes already raised. Since Eve (my master) has raised her hand, my Butler vote is valid. The evidence overwhelmingly points to Grace as the Poisoner - she changed her story to protect David after he claimed Saint, coordinated privately with him since Day 1, and was positioned to poison Frank (Soldier) who should have been immune. The failed Slayer shot on David actually validates Grace's Librarian info that David is the Saint, proving David is good and likely not the Demon. After Grace is executed, we'll need to identify the Demon among David, Heidi, Eve, Alice, and myself - but the primary threat of coordinated evil is being removed.
🧠
I will not vote for my Demon, Grace, to avoid contributing to her execution.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To create last-minute doubt and potentially bait a counter-nomination or at least muddy the waters before the day ends.
🧠
Confirm Grace's execution with my vote. The evidence against her (story change, private coordination, positioning to poison Frank) is overwhelming. This execution must proceed to identify the remaining Demon.
🧠
Grace is about to be executed with 6 votes. The evidence against her is clear - she changed her story to protect David and coordinated privately with him. My death by poisoning confirms the Poisoner (Minion) is still alive. After Grace is executed, the real game begins: identifying the Demon among Alice, Charlie, David, Eve, and Heidi. The failed Slayer shot on David means he's either the Saint (good) or a Minion. I should wait for the execution to complete before making my next move.
🧠
With Grace about to be executed as the Poisoner Minion, my Chef info of 0 pairs becomes critical. This confirms the Demon is NOT adjacent to Grace. I need to share this with the living players before Grace dies so they can use this to narrow down the Demon. This is my last chance to provide this valuable information.
🧠
Grace is about to be executed with 6 votes. Her story about the Saint changed at a critical moment to protect David, which is highly suspicious. My failed shot on David means he's likely the real Saint (good), not the Demon. This validates Grace as the one who had that information and then tried to weaponize it. After Grace dies, I'll need to investigate Alice, Eve, and Charlie as the remaining suspects. The failed shot on David either means I'm the Drunk (my ability doesn't work) or David is genuinely good. Either way, Grace's coordinated story change with David points to evil.
🧠
Use Grace's impending execution to prepare the town for the logical next steps. Confirm I understand the situation and set up the post-execution analysis. This keeps the town focused on the end goal: finding the Demon.
🧠
Get Grace to confirm or deny her role before execution. If she's the Minion, she might implicate the Demon under pressure. Bob's Chef info (0 evil pairs) means Demon and Minion are not adjacent - Grace's neighbors Frank and Heidi cannot be the Demon. This narrows the Demon to Alice, David, Eve, or me. Grace's execution will reveal her role and help us identify the Demon.
🧠
I need to create doubt about the execution of my Demon, Grace, by highlighting the 'proven' nature of my Saint claim (via the failed Slayer shot) and casting suspicion on Alice for pushing the execution.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good