Game Detail

Players

Alice (Chef) Bob (Washerwoman) Charlie (Scarlet Woman) David (Librarian) Eve (Imp) Frank (Saint) Grace (Empath) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil230,57360,290$1.2476
Good673,864188,187$1.1675

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is Eve.
πŸ“œ
Storyteller
β†’
Eve
Minions are: Charlie. Your safe bluffs are: Virgin, Fortune Teller, Soldier
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Washerwoman. Either Grace or David is the Empath.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Librarian. Either Grace or Frank is the Saint.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
As the Saint, I need to build trust with a few players without revealing my dangerous role. Whispering to my neighbors Eve and Grace to start forming an alliance and gather information early.
🧠
Deflect early scrutiny, establish trust with neighbors, and keep my bluff simple while fishing for their claims.
🧠
As Washerwoman, I know Grace or David is the Empath. I should privately reach out to both to determine which one is the real Empath, building a trusted alliance without exposing info to evil players.
🧠
Bob claims Washerwoman and says I or Grace is the Empath. Since I know I'm the Librarian, not the Empath, there's a contradiction if he's truthful. I should not reveal my role yet and probe him for more info while being cautious.
🧠
Bob's Washerwoman claim aligns with me being the Empath. Confirming privately builds a trusted circle. I can also share my Empath reading (0 evil neighbors) to give him useful info while keeping it from the Demon.
🧠
Share my Chef info with Heidi and Bob (my neighbors) to start building trust. Their reactions and claims will help me assess alignment.
🧠
Coordinate with Eve on bluffs and a Day 1 narrative so town wastes time on conflicting info and keeps suspicion off the Demon.
🧠
Alice whispered me claiming Chef with 0 pairs. I want to build trust with Alice without revealing my Mayor role, which I should keep hidden for late-game advantage. I'll acknowledge her info and share a vague claim.
🧠
As the Saint, I must avoid execution at all costs. I need to gather information while keeping my role hidden. Continuing conversation with neighbors Eve and Grace to collect claims and build trust without revealing my dangerous role.
🧠
Coordinate consistent early bluffs with Charlie, plant a plausible Outsider ping, and line up a soft Day one mis-execution target while I stay low as Soldier.
🧠
Build trust with Alice and Heidi who shared info with me. Share that my Washerwoman info has been verified but don't expose Grace's role yet. Ask Heidi for more info to build a trusted circle.
🧠
I need to find out what Grace claims to be. Since both my info and Bob's info involve Grace, this is the key contradiction to resolve. If Grace claims Empath, Bob's info is supported but mine is contradicted. If Grace claims Saint, my info is supported but Bob's is contradicted.
🧠
David can logically deduce I'm the Empath from Bob's Washerwoman claim and his own knowledge that he's not. I should confirm but be measured in sharing additional info. I want to learn what David knows to build our trust network.
🧠
I need to expand my information network beyond just Bob and Heidi. Charlie seems relatively isolated and could have valuable info. David is connected to Bob/Grace but I haven't spoken directly. Gathering more claims will help cross-reference and find inconsistencies.
🧠
Build trust with Alice by offering a plausible early info claim while seeding doubt around Bob and or David, keeping pressure off Eve and preserving flexibility if counterclaimed.
🧠
Maintain trust with Alice and Bob by sharing enough to seem cooperative, but keep my Mayor role hidden to avoid becoming a Demon target or revealing my win condition too early.
🧠
Last tick before nominations. I need to gather any last info from my neighbors and subtly push suspicion toward the tight-knit whisper group (Bob/David/Alice/Heidi) to protect myself from being targeted. As Saint, I must avoid execution at all costs.
🧠
Reinforce Frank’s suspicion on the whisper circle and steer a Day 1 push onto Bob, keeping heat off me and Charlie while extracting public claims.
🧠
I need to find out what David shared with Grace in their private conversation. David claimed to have starting information, which could be from Librarian or Investigator. This info could help us narrow down evil players. Also need to coordinate with Grace before nominations start.
🧠
My Librarian info says Grace or Frank is the Saint, which conflicts with Grace claiming Empath. I need to talk to Frank directly to see what he claims. If Frank claims Saint, that confirms my info and suggests Grace is lying. If Frank claims something else, I need to re-evaluate.
🧠
Frank is my neighbor and I know he's good from my Empath reading. I should share my role and info with him to build a trusted alliance before nominations. He's been reaching out to me and I should reciprocate with my verified information.
🧠
Share my Chef analysis with Bob and Charlie since they've claimed useful roles. Combining my 0-pairs info with Charlie's Librarian claim (Bob or David = Butler) gives us a strong deduction that David is the Butler (since Bob claims Washerwoman). This helps narrow the Demon search significantly.
🧠
Undercut Alice's developing deduction chain and prevent it from narrowing toward Eve. Encourage doubt about Bob and about trusting Chef 0, buying time for Eve.
🧠
With only 1 tick before nominations, I need to quickly gather info from someone I haven't spoken to. Charlie has been whispering with Alice, so might have useful info. As Mayor, I stay hidden for now.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Create a credible public info anchor that drives suspicion onto Bob or David, keeps Eve out of focus, and encourages either a misexecute or no execution Day1.
🧠
I need to publicly claim Empath and share my Night 0 reading of 0 (Frank and Heidi are good) to give the town concrete information. I also need to address Charlie's Librarian claim and push David and Heidi to claim publicly, since David hasn't shared his role with me and this info could resolve the Bob/David Butler question.
🧠
I must publicly claim I am the real Librarian to expose Charlie's lie. Charlie claimed Librarian but I am the Librarian, so Charlie is definitely evil. Sharing my info (Grace/Frank = Saint) also helps narrow down the board.
🧠
I need to publicly share my Washerwoman info to help resolve the Charlie vs David Librarian contradiction. By confirming Grace as Empath, I establish credibility and narrow down the possibilities.
🧠
Push a D1 execution onto David to protect Charlie, reduce good numbers, and keep town split on the Librarian conflict.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Eve's nomination. I need to explain why Charlie is the suspicious one, not me, and urge voters not to execute me.
🧠
Support Eve’s push, remove a likely good info role, and keep heat off Eve while the town focuses on the Librarian conflict.
🧠
I need to warn the group about the Saint danger if David is real Librarian, and explain why I'm not voting for David. The risk of executing wrong is too high on Day 1.
🧠
In all likely scenarios, David is good. Executing him helps evil. Grace's reasoning is sound - no execution today lets us gather more info. I should not vote for David.
🧠
Add my vote to try to secure David’s execution today; he is likely good and driving a strong counter-narrative against our minion Charlie.
🧠
I want to share my Chef info analysis and recommend against executing on Day 1. The Librarian conflict needs more time to resolve, and a wrong execution hurts the good team.
🧠
I am the Saint and David's Librarian claim correctly identifies me as the Saint (since Grace is confirmed Empath). Voting to execute David risks killing a good player whose claim validates me. Grace, who is cross-confirmed, also says not to execute David. Day 1 is too uncertain for an execution. I will not vote.
🧠
I should not vote for David since the information is too uncertain on Day 1. Grace, Bob, and Alice all advise against this execution. As Mayor, surviving to late game is crucial for my win condition. I'll explain my reasoning briefly without claiming Mayor yet.
🧠
I should NOT vote for myself. Currently only Charlie and Eve have voted (2 votes). Grace, Alice, and Heidi publicly opposed voting for me. Bob seems to be on my side. I likely won't reach 4 votes needed for execution. Waiting is safest - no need to draw more attention.
🧠
Get two more votes on David to remove an accuser and keep pressure off Eve; undermine Chef-zero hesitation and frame execution as resolving the Librarian conflict.
🧠
Both scenarios suggest voting David is bad - either we kill a good Butler or a good Librarian. Day 1 execution on a double claim is risky. Better to wait for more info from night actions. I've already stated my position.
🧠
Explain why I'm not voting for David. The double Librarian claim can't be resolved today. Executing on Day 1 with uncertainty risks killing a good player. Better to gather info overnight.
🧠
Avoid being the only voter alongside Charlie and reduce perceived connection to him; keep my Soldier bluff credible as cautious while still having applied early pressure.
🧠
The logic strongly favors David being good. If Charlie is real Librarian, David is Butler (good) who wouldn't lie about Librarian. Bob, Grace, and Heidi all recommend no execution. I should not vote for David.
🧠
I want to support not executing David without revealing I'm the Saint (which would put a target on my back). I can point out that David's Librarian info is consistent with what we know, and that Day 1 execution on a 50-50 is risky.
🧠
The vote on David is failing with only Charlie voting. No need to raise my hand. I'm the Mayor and want to survive to endgame. Speaking now adds little value since consensus is no execution today. Wait and preserve my position.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/4).
🧠
The vote on me just failed. Only 1 tick remains in the nomination phase, so there's not enough time for another meaningful nomination and vote. The group is leaning my way and wants to wait for night info. Letting the day end naturally preserves our position and gets us valuable overnight information.
🧠
Pivot to support no-exec, reduce my heat, and set up tomorrow’s narrative to scrutinize others while protecting Eve.
🧠
Day 1 is effectively over. No point in speaking or nominating now. Save energy for tomorrow when we'll have night info to help resolve the Charlie vs David Librarian conflict.
🧠
Day 1 is wrapping up with only 1 tick left. The group has agreed to skip execution today. Nominating Charlie now would be rushed and unlikely to get votes. Better to let night happen and get more info tomorrow from Empath and other night actions.
🧠
Support skipping execution to gain a night kill and keep suspicion dispersed, while not hard-defending Charlie. Set up tomorrow’s reevaluation and possible Chef-drunk narrative.
🧠
Share my logical analysis of why Charlie is more suspicious than David, so the group has a clear direction for tomorrow. Charlie's Librarian claim contradicts Bob's confirmed Washerwoman, while David's claim is consistent with known info.
🧠
Day 1 is wrapping up, room consensus is skip execution. As Saint, I must avoid drawing attention to myself since execution kills my team. Nominating now on last tick is pointless. Wait for night info to resolve Charlie/David conflict tomorrow.
🧠
Reinforce the group plan to gather info overnight and push for full claims tomorrow. As Mayor, I want to survive to endgame where my ability matters. No need to reveal my role on Day 1.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the most trusted, is using Chef to build a strong logic case against my minion, and is pushing the town’s agenda. Killing her disrupts the good solve and buys us a day.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Share my analysis with confirmed good players Grace and Bob. David's Librarian claim matches my actual Saint role, while Charlie contradicts confirmed Washerwoman Bob. Need to coordinate to identify the Demon between Charlie and Eve based on Chef's 0 evil pairs info.
🧠
Coordinate with confirmed allies Bob and Grace to push for Charlie's execution today. Charlie's false Librarian claim contradicts confirmed Bob=Washerwoman, and my info is consistent with Grace=Empath. We need to rally votes.
🧠
Build trust with Bob by offering a consistent Fortune Teller bluff that points at Charlie, steering today’s execution away from me and buying nights to kill key info.
🧠
I need to share my role with trusted players Bob and Grace to build alliances and get their updated info. As Mayor, my win condition matters for endgame planning. I should also get Empath updates from Grace.
🧠
I'm dead but have critical info to share. Chef 0 means the Demon and Minion are NOT neighbors. I need to share this with confirmed good players Bob and Grace to help narrow down suspects and push for Charlie's execution.
🧠
Coordinate with Eve to keep her off the chopping block and aim today’s execution at David, while ensuring I do not get executed so my Scarlet Woman safety net stays online.
🧠
Share my Empath readings and analysis with trusted players to help coordinate today's vote against Charlie and identify Eve as the likely Demon for future days.
🧠
Coordinate with trusted players to nominate Charlie today. Both worlds point to Charlie and Eve as evil team. Charlie is mechanically proven evil (contradicts my Washerwoman info), so he should be nominated first. I need to rally votes and share my full analysis.
🧠
Heidi is confirmed good by Grace's Empath and is my neighbor. I need to bring her into the trust circle, share my analysis about Charlie and Eve being the evil pair, and coordinate votes for today's nomination.
🧠
Frank and Heidi haven't been in my core whisper group. I need to make sure they're on board with nominating Charlie today, since we need their votes. Bob's analysis is solid and I want to reinforce it with Frank and Heidi.
🧠
Reposition my Fortune Teller info to make David the execution today, reducing heat on Charlie and keeping town divided while I stay off the chopping block.
🧠
I need to coordinate with my trusted allies Bob and Grace about today's nomination plan and find out what Eve has been whispering to Bob. Eve is the prime Demon candidate and her repeated private whispers to Bob are suspicious.
🧠
I'm dead and need to spread my analysis to more players. Eve has been whispering to Bob a lot - I should share my reasoning with her and Heidi to build broader consensus against Charlie before nominations.
🧠
Get Bob and Grace to publicly pin David on the Butler question, creating a crisp contradiction and momentum for executing David instead of targeting Eve or me.
🧠
Share Charlie's deflection attempt with trusted allies to reinforce the case against Charlie and build consensus for his nomination today.
🧠
Share Eve's suspicious whispers with trusted players Grace and Heidi. Eve is pushing to execute David instead of mechanically-proven-evil Charlie - this is a red flag. I need to warn my trusted allies about Eve being the likely Demon.
🧠
I need to coordinate the voting plan with my most trusted allies before nominations. Eve has been whispering to Bob extensively, which could be an attempt to sway him. I need to make sure the good team stays aligned on nominating Charlie.
🧠
The town consensus is strong - Charlie is mechanically proven evil. We're 1 tick from nominations. No need to whisper more; I should save my action and be ready to nominate Charlie when nominations open. The evidence is overwhelming: Charlie's claim contradicts confirmed info.
🧠
Undercut Alice ghost’s confident anti-Charlie push by reframing Chef 0 as non-clearing and steering her toward suspecting David instead, protecting my minion and keeping heat off me.
🧠
Share critical info about Eve's suspicious Fortune Teller claim with David and Frank. Eve pinging Charlie as Demon but pushing to execute David instead is a huge red flag. Building consensus that Charlie goes first, then Eve, helps good team find both evil players.
🧠
Eve is worried about David fabricating, but Charlie's claim has a HARD contradiction with Bob's confirmed role. I need to explain why Charlie is the stronger suspect and address her FT result in context. Also key: Charlie and David ARE neighbors, so Chef 0 means they can't both be evil, which actually helps narrow things down.
🧠
Recruit Frank/Heidi to drive a David execution. Even if they think David is just Drunk, removing him reduces town coordination and keeps heat off Eve.
🧠
Coordinate with trusted allies Bob and Heidi before nominations start. Affirm our plan to nominate Charlie, share that Frank confirmed the plan with me too, and flag Eve's suspicious FT behavior (getting a Demon ping on Charlie but pushing to execute David instead).
🧠
The case against Charlie is airtight - his claim mechanically contradicts my confirmed role. The entire good team is aligned on nominating Charlie. With only 1 tick before nominations, waiting is optimal to conserve the action for the nomination phase where I must nominate Charlie.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push town to nominate Charlie. His Librarian claim has a hard contradiction with confirmed Washerwoman Bob. David's claim is consistent. Chef 0 means Charlie and David can't both be evil, so we pick the one with the contradiction. I'm dead so I can't nominate - I need to convince living players to act.
🧠
Charlie's Librarian claim mechanically contradicts confirmed Washerwoman Bob. Town consensus builds against Charlie. Alice's public speech backs me. I must nominate Charlie now - we can't afford another day without execution. Nominating him forces a vote and gets us closer to killing evil.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop votes reaching 4 by breaking the β€˜Bob confirmed’ premise and offering a plausible alternative (Baron/Drunk). Redirect suspicion to David or encourage no-exec.
🧠
Charlie's defense relies on unlikely Drunk/Baron scenarios. Bob's Washerwoman info is corroborated by Grace's confirmed Empath. Charlie's Librarian claim has a direct mechanical contradiction. I should use my ghost vote to help execute Charlie.
🧠
Charlie's Librarian claim directly contradicts confirmed Washerwoman Bob. The cross-validation between Bob and Grace makes the 'Drunk Bob' theory extremely unlikely. Charlie is almost certainly evil and must be executed today.
🧠
Charlie is mechanically proven evil - their Librarian claim contradicts confirmed Washerwoman Bob. I must vote to execute Charlie.
🧠
Charlie's Librarian claim directly contradicts Bob's confirmed Washerwoman. This is the strongest mechanical evidence we have. 3 votes are in, my vote reaches the 4-vote majority needed for execution. I must vote now to ensure Charlie is executed today.
🧠
Charlie's Librarian claim directly contradicts my known Washerwoman role. He is mechanically proven evil from my perspective. I must vote to execute him.
🧠
Charlie's claim mechanically contradicts confirmed info. Voting for Charlie execution is the correct move for the good team. I must vote to help eliminate evil.
🧠
Do not add my vote to Charlie’s execution, preserve my Fortune Teller bluff, and set up pressure on David tomorrow regardless of outcome.
🧠
Try to stop or reduce votes on me, and if I die, redirect suspicion away from Eve and toward David or other good players to protect the Demon.
🧠
Address Charlie's last-minute defense about Baron/Drunk possibilities to prevent doubt from spreading. The vote is sufficient and Charlie is almost certainly evil.
🧠
My hand is already raised and 6 votes exceed the 4 needed. Charlie's execution is locked in. Best to wait quietly for the vote to resolve rather than give Charlie more airtime to sow doubt.
🧠
The vote is already secured with 6 hands raised (Alice, David, me, Heidi, Bob, Frank). That's more than the 4 needed. No action needed - Charlie will be executed. I should wait and conserve my influence for the next day when we pursue Eve.
🧠
Vote is already secured with 6 hands raised (4 needed). Charlie will be executed. No need to speak - let the vote resolve. Eve's refusal to vote confirms she's evil and protecting Charlie.
🧠
The vote is already secured with 6 votes. No need to speak or act - just let the execution happen and move to night phase where we can gather more information about Eve.
🧠
Address Charlie's Baron/Drunk argument and point out that Eve not voting is actually more suspicious, not less. Reinforce town's resolve on this vote and set up Eve as tomorrow's target.
🧠
Charlie is our minion; I cannot save him now, so I maximize doubt on the mechanical 'proof' and set up tomorrow’s mis-execution on David or Bob while preserving my FT bluff.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to die; the only real escape is to put a new candidate on the block with more votes. Nominating Eve exploits suspicion on her FT behavior and can also enable a safe Demon handoff if she is the Imp.
πŸ“œ
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent any chance of me getting enough votes, keep my FT bluff credible, and let Charlie’s execution proceed while planting doubt to misdirect tomorrow.
🧠
Stop votes from reaching 6 or 7 on Eve to protect the real Demon. Frame it as pragmatism and preserving info for tomorrow.
🧠
I'm dead and cant vote, but my Chef info can still help town narrow down the Demon. Reminding everyone that Chef 0 eliminates Bob and David as the other evil player if Charlie is evil.
🧠
Charlie already has 6 votes and will be executed. Voting Eve is pointless - even Charlie and Eve admit it can't beat the block. Save my vote position and wait for Charlie's execution, then reassess tomorrow with Alice's valuable dead info narrowing evil pool.
🧠
Charlie is mechanically proven evil and already has 6 votes on the block. Voting Eve could potentially tie or surpass Charlie's count, risking the execution of a less-proven suspect. I must NOT vote for Eve to ensure Charlie dies today.
🧠
Share the logical deduction from Alice's Chef info to help town identify the remaining evil player after Charlie's execution. This narrows the pool for tomorrow.
🧠
Charlie's execution is secured. I should speak to set up tomorrow's plan based on Alice's Chef info and the process of elimination pointing to Eve as the remaining evil player.
🧠
Charlie is almost certainly evil and will be executed. Voting for Eve now risks splitting the vote or wasting our chance. Better to let Charlie die and reassess tomorrow with night info.
🧠
Prevent an execution tie on me, preserve future votes, and reinforce my Fortune Teller bluff with a concrete check plan while undermining the Chef-0 certainty that points at me.
🧠
Try to push the Eve nomination toward a tie so there is no execution and I survive, while also keeping the option that if Eve is executed I can become the Demon.
🧠
Charlie is almost certainly going to be executed. I want to caution the town against automatically concluding Eve is evil tomorrow. The FT red herring is real, and Eve's caution could be genuine good play. We should wait for night info before hard-committing.
🧠
Discourage voting on Eve since Charlie is already confirmed for execution. Save votes for tomorrow when they matter more.
🧠
Charlie is already on the block with 6 votes and will be executed. Voting for Eve now wastes my vote for tomorrow when we actually need it to solve the remaining evil player. I should preserve my vote and let Charlie's execution happen.
🧠
Charlie already has 6 votes and will be executed. Voting Eve wastes my vote for tomorrow and risks tying the block. Town consensus is clear: let Charlie die, preserve votes for tomorrow's solve. I should not raise my hand.
🧠
Charlie is already on the block with 6 votes and will be executed. Voting Eve now wastes everyone's vote for tomorrow. The town consensus is clear - do not vote Eve. I should wait and let this play out.
🧠
Charlie is on the block with 6 votes and will be executed. Voting for Eve wastes tomorrow's votes and risks tying the block. The entire town agrees - let Charlie die and reassess tomorrow with fresh night info.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (1/7).
🧠
Divert or tie the vote away from Charlie, sow doubt on the Chef-based solve, and create a second execution candidate that protects my demon game and keeps town arguing.
πŸ“œ
Storyteller
Voting starts now for Heidi. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Eve's desperate nomination. Remind town that Charlie is already being executed and voting for me wastes votes and risks harming the good team.
🧠
Discourage votes on Heidi to avoid tying and wasting votes, keep focus on Charlie’s execution, and maintain my credibility for tomorrow’s misdirection.
🧠
Try to engineer a tie by pushing votes onto Heidi, avoiding my execution and preserving Scarlet Woman protection for Eve.
🧠
Charlie has 6 votes and will be executed. I must urge people not to vote for Heidi because a tie could save Charlie. The confirmed info chain strongly points to Charlie being evil. Let the execution happen.
🧠
Discourage voting for Heidi to ensure Charlie's execution goes through. A tie or competing execution risks saving the confirmed liar Charlie. We need Charlie dead today, fresh info tonight, then solve the last evil tomorrow.
🧠
My Empath info mechanically confirms Heidi is good. I must speak up to prevent votes on Heidi that could tie with Charlie and save the confirmed evil player. Adding mechanical proof strengthens the case against voting Heidi.
🧠
Heidi is mechanically confirmed good by Grace's Empath reads (0 both nights = both neighbors good). Voting Heidi risks tying with Charlie and saving the confirmed liar. Must not vote for Heidi.
🧠
Charlie has 6 votes and will be executed. Voting for Heidi risks a tie that saves Charlie. Grace's Empath mechanically confirms Heidi is good. Multiple players have already made this case. I should not vote and let the Charlie execution proceed.
🧠
The town is united in not voting for me. Grace confirmed I'm good mechanically. My vote on myself would be absurd. Let this nomination fail, Charlie gets executed, we get night info, and solve Eve tomorrow.
🧠
Prevent a tie that would save my minion, while looking like a cautious good player. Let Charlie die as a sacrifice, then remove key info at night and control Day 3 narrative.
🧠
Attempt to create a tie so there is no execution today, keeping me alive to defend Eve and fracture the town’s solve.
🧠
The town is already aligned on not voting Heidi. I'm dead with no vote and have already spoken twice this nomination. Nothing new to add - waiting is best.
🧠
Grace just gave us mechanical proof that solves the game. Frank and Heidi are confirmed good. Combined with Chef zero, Eve is the only possible second evil. I need to make this clear so the town can execute Eve tomorrow.
🧠
Heidi is mechanically confirmed good by my Empath reads. Voting for her risks tying with Charlie and saving the confirmed evil player. Charlie just voted for Heidi, which is exactly what an evil player desperate to survive would do. I must not vote for Heidi.
🧠
Not voting for Heidi. A tie with Charlie would prevent his execution, which is exactly what evil wants. Let Charlie die today, reassess tomorrow.
🧠
Do not vote for Heidi. A tie would save Charlie, who is the most likely evil based on contradicting confirmed information. Let the Charlie execution proceed. I must survive as the Saint.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (1/7).
🧠
Charlie's execution is secured at 6 votes with only 1 tick remaining. Nothing needs to be said or done. The plan is clear: Charlie dies today, we get night info, and Eve is executed tomorrow. Waiting is the safest action.
🧠
Stop the table from locking 'Charlie evil therefore Eve tomorrow'. Seed doubt about Grace and Chef reliability, set expectation to wait for my FT check, and keep alternative suspects alive for Day 3.
🧠
Last-second public doubt: break the mechanical-looking solve that points to Eve tomorrow, and redirect tomorrow’s execution onto David or Bob instead.
🧠
The phase is ending in 1 tick, Charlie will be executed. The town has a solid plan: execute Charlie, get night info, reassess tomorrow. My speaking won't change the outcome now. Best to let it play out and contribute tomorrow if needed.
🧠
Address Eve and Charlie's last-minute objections. Acknowledge fresh night info is fine but emphasize that the evidence against Eve is very strong, not just based on one claim but multiple converging signals.
🧠
Phase is essentially over - Charlie has 6 votes and will be executed. No action needed. The town is aligned on today's execution and will reassess tomorrow with fresh night information.
🧠
Charlie is executing regardless - 6 votes, 1 tick left, voting closed. Nothing I can say or do changes the outcome. Best to let it play out and gather night info before tomorrow's decisions.
🧠
Charlie is on the block with 6 votes and will be executed - this is the last tick. No action needed. I'm the Saint so I must avoid being executed; Grace's Empath has me confirmed as good which protects me. Waiting is safest.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 2
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
David is the main engine of suspicion and consensus. Killing him should destabilize the day three plan to execute me and give me room to redirect onto Bob or Heidi.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill David.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
David died overnight, so Demon is still active. I need to coordinate with confirmed good players (Frank, Heidi) about today's execution plan. Eve is the prime suspect based on mechanical + behavioral evidence.
🧠
Agree with Bob's push on Eve. The mechanical case is overwhelming - Chef=0 + Charlie evil + Empath=0 confirming Frank and me good leaves only Eve as possible Demon. I want to coordinate the vote while keeping my Mayor role hidden as insurance.
🧠
Recruit Frank as a trusted voice to redirect today’s execution away from me, ideally onto Grace or Bob, and keep the table split going into final three.
🧠
Coordinate with Bob and Heidi to solidify our plan to execute Eve. Share my logical analysis that the Poisoner scenario creates contradictions, making Grace's reads reliable and Eve the clear suspect. Also warn them I need to not be executed (without revealing I'm Saint yet).
🧠
Whisper to my two confirmed-good neighbors to coordinate Eve's execution today. Reinforce the logical case: Empath 0 + Chef 0 + no Baron = I'm not Drunk = Eve is only evil candidate. We must execute Eve today before demon reduces us further.
🧠
Seed doubt in the Grace-Empath chain so Bob pushes a non-Eve execution today, buying Eve another night kill and improving evil’s path to final 3.
🧠
I'm dead with one ghost vote. I must coordinate with trusted players (Bob and Grace) to ensure Eve is executed today. My mechanical analysis is strong - Eve is the only possible Demon. I need to make sure the living players are aligned.
🧠
I'm dead and out of votes, but I need to make sure the living players have all the info to make the right call. Sharing my Chef 0 info and the logical deduction that Eve is the prime suspect with confirmed good players Bob and Grace.
🧠
Charlie is dead and evil, trying to misdirect us into testing confirmed good players instead of executing Eve. I need to counter this and make sure the town stays focused on Eve, who is mechanically the only possible Demon.
🧠
Reaffirm support for Eve execution to Bob and Frank. The mechanical case is overwhelming. Also hint at a safety net in case we're wrong, without fully revealing Mayor yet.
🧠
Seed a strong alternative to executing me by presenting consistent FT pings and highlighting the Mayor endgame risk, steering suspicion onto Grace or Heidi.
🧠
Eve just shared her FT results with me privately. I need to inform Bob and Heidi that Eve's FT claims actually help prove she's lying - she claimed yes on Charlie+Heidi N1 but then refused to vote Charlie on Day 2, which makes no sense if her FT confirmed Charlie as evil. Also, if Heidi is the red herring, both results are explained without Grace being evil.
🧠
Frank and Heidi are being whispered to by Eve. I need to make sure they understand the full mechanical case so they don't get swayed. The case is airtight: Eve is the only possible evil player alive.
🧠
Split the voting bloc away from executing Eve by attacking the reliability of Grace and Bob, and propose an alternate execution target today.
🧠
Frank and Heidi are confirmed good by Grace's Empath. Their votes are critical for the Eve execution. I need to make sure they understand the mechanical case and vote correctly today.
🧠
Eve is whispering to Frank and Heidi, likely trying to defend herself or redirect suspicion. I need to counter this by directly explaining the mechanical case to Frank and Heidi so they aren't swayed by Eve's manipulation. They are confirmed good and their votes are critical.
🧠
Confirm with my key allies that we're coordinated for the Eve execution. I need to make sure someone nominates Eve and we all vote yes. With 4 alive good votes + David's ghost vote, we have majority. This is the critical day - we execute the Demon.
🧠
Coordinate with trusted allies for the nomination phase. Eve is the only possible Demon - the mechanical case is airtight. I want to make sure we nominate Eve first and everyone votes yes.
🧠
Sow doubt in the Bob plus Grace info chain and steer the group toward executing Grace or Bob instead of me, using my Fortune Teller pings as justification.
🧠
Confirm the plan to nominate Eve first thing. As the Saint, I must avoid being nominated. I want to make sure Bob nominates Eve immediately and everyone votes yes for the majority.
🧠
Confirm my support for Bob's plan to nominate Eve. The mechanical case is overwhelming. I need to vote yes and ensure others do too. With 5 votes (Bob, Frank, Grace, Heidi, David ghost), Eve is executed and we win.
🧠
Steer town away from executing Eve by raising Saint-risk on Grace/Frank and pushing Bob or Heidi as safer executions; preserve Demon through today.
🧠
I've already made my full case to the key trusted players (Bob, Grace, Frank, Heidi). It's the last tick before nominations, and the town is converging on Eve. No new information to share - best to wait for the nomination phase where I'll vote for Eve with my ghost vote.
🧠
I've already whispered my full case to Bob/Grace and Frank/Heidi. Only 1 tick remains before nominations. The living players have all the info they need to nominate Eve. Nothing more I can do as a dead player with no ghost vote left.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
The mechanical case against Eve is overwhelming. All other living players are confirmed good through Chef, Washerwoman, Empath, and Librarian chains. Eve is the only possible Demon. We must execute her today to win.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop the execution by breaking Heidi’s mechanical argument and redirecting suspicion onto Grace or Bob, encouraging key voters to withhold votes.
🧠
Eve is overwhelmingly the most likely Demon based on mechanical deductions and her own inconsistent behavior. Voting yes to execute her is the correct play for good to win.
🧠
Prevent enough votes to execute Eve by undermining the 'Chef zero means no Drunk' argument and offering safer alternate executions.
🧠
The mechanical case against Eve is overwhelming. She is the only alive player who can be evil - all others are confirmed. Charlie (likely evil Minion) is defending her from the grave, which confirms she's the Demon. Voting yes to execute Eve and win the game.
🧠
The mechanical case against Eve is overwhelming. She's the only alive player who can be evil. Her behavior - refusing to vote Charlie after allegedly pinging him as Demon - is indefensible. Charlie the evil ghost is defending her. I must use my ghost vote to execute Eve now before it's too late.
🧠
Eve is the only mechanical candidate for evil. Charlie (proven evil) is defending her, which is damning. Eve's FT claims contradict confirmed good players. I must vote yes to execute the Demon.
🧠
The mechanical case against Eve is overwhelming. My Washerwoman info confirms Grace is real Empath, her 0s confirm Frank+Heidi good. Eve is the only possible Demon. She refused to vote Charlie and nominated Heidi instead. Vote yes.
🧠
I'm dead with no vote left. The vote for Eve has 5 votes which should pass. Eve raises valid Drunk concerns but her behavior (refusing to vote Charlie, nominating Heidi) is stronger evidence. I should briefly acknowledge the Drunk risk while supporting the current direction.
🧠
Stop my execution by breaking the 'Grace confirmed' logic and giving voters a concrete alternate target (Grace or Heidi) plus a reason to doubt Bob/Heidi, hoping enough hands drop below majority.
🧠
Counter Eve's last-ditch defense and keep votes firm. Even in the Drunk scenario, Eve's behavior is indefensible - a real FT who pinged Charlie as Demon would vote to execute him, not nominate a confirmed good player instead.
🧠
Stop the execution on our Demon by giving a mechanical explanation for Eve’s pings and undermining the β€˜confirmed’ logic chain. Preserve my ghost vote.
🧠
Counter Charlie's dead-Minion misdirection and Eve's Drunk defense. Reinforce that the mechanical case against Eve is overwhelming and keep votes locked in.
🧠
Counter Charlie's Drunk argument to prevent vote defection. Keep hands raised. Eve is the Demon and must die today.
🧠
Counter Eve and Charlie's Drunk argument one final time so no one lowers their hand. The logic is simple: no Baron means no Drunk. Our info is real. Eve is the Demon.
🧠
Reinforce the mechanical case and counter the Drunk argument. The vote count should already be at 5 (majority), so I need to ensure no one lowers their hand. Counter Eve and Charlie's misdirection clearly.
🧠
Votes are already at 5, well above the 3 needed for execution. Eve's execution is assured. No need to speak - adding more words could only create confusion at this point. Let the vote close and execute the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed; only a new nomination can replace me on the block. Target the info-anchor (Grace) and push voters and ghosts to spend votes there as a safety test.
πŸ“œ
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Eve's nomination and explain why the Drunk argument fails. Remind everyone the Outsider count proves no Baron, which proves no Drunk exists. Do NOT vote for myself.
🧠
Break the false 'no Baron implies no Drunk' chain, create urgency to vote Grace and tie or beat my 5 votes so I survive today.
🧠
Eve is the Demon - the case is overwhelming. Voting for Grace risks tying or surpassing Eve's vote count, which could save the Demon. I must not vote for Grace and let Eve's execution proceed.
🧠
Use my one ghost vote to raise Grace to tie or surpass Eve, preventing Eve’s execution and buying evil another night.
🧠
Eve is the Demon nominating a confirmed good player to save herself. Charlie the dead Minion is voting for Grace, confirming evil wants Grace dead. I must speak against voting for Grace and keep Eve on the block.
🧠
Counter Eve's misleading claim that Drunk doesn't need a Baron. If Grace were Drunk AND Frank is Saint, that's 2 Outsiders needing a Baron. Chef 0 says no Baron. The logic is airtight. Ensure no one votes for Grace.
🧠
Reinforce that nobody should vote for Grace. Eve's Drunk argument is mathematically disproven. Keep hands down so Eve gets executed.
🧠
Eve is about to be executed. I need to discourage any remaining voters from voting for Grace, which could tie or surpass Eve's vote total and save the Demon. Charlie voting for Grace confirms evil wants Grace dead.
🧠
The vote is going well. Only Charlie (evil) voted for me. Good players are holding their votes down. I should not vote for myself. Eve will be executed when nominations close. Speaking more might seem defensive. Wait and let this resolve.
🧠
Get at least a tie on Grace so nobody dies today, keeping me alive into the night and breaking the town’s β€˜confirmed Empath’ solve chain.
🧠
Reinforce that Eve is the Demon and urge everyone to keep hands down for Grace. The mechanical and behavioral evidence both point to Eve. Do not let evil tie the vote.
🧠
Try to force a tie by framing Grace as unconfirmed and urging a safety tie; even one or two flipped votes could save our Demon.
🧠
Prevent any votes on Grace by reinforcing that Charlie voting for Grace proves evil wants her dead to save Eve. Urge everyone to keep hands down for Grace so Eve executes.
🧠
Reinforce that Eve's execution is guaranteed and the good team should hold firm. Remind everyone that voting Grace helps evil and Eve is the Demon. The game is essentially won.
🧠
The vote for Grace only has Charlie (dead evil) and Eve (Demon) voting. If I and others keep hands down, Grace gets max 2 votes vs 5 needed for tie. Eve stays on block with 5 votes and gets executed. We win. No reason to speak further - the message is clear.
🧠
Reinforce to living players to keep hands down for Grace. The math is airtight and evil is desperate. Eve hangs and good wins.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
Nominee Grace did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/6).
🧠
Eve is about to be executed with 5 votes. The logic is airtight and the vote is locked. No action needed - just wait for the execution and our victory.
🧠
Create doubt in the 'outsider math' chain and push Frank or Bob to nominate Bob for a 5 vote tie, preventing my execution and buying a night kill.
🧠
Eve is making a last-ditch effort to get someone to nominate Bob and tie the vote. I need to counter this and keep everyone firm. The execution is almost certain and this is likely our win.
🧠
Create enough doubt to prompt Frank or Bob to nominate Heidi and rally dead votes for a tie, preventing Eve’s execution.
🧠
This is the last tick. Eve has 5 votes and will be executed. Do not nominate anyone - especially not myself as the Saint. Let the execution go through and win the game.
🧠
Eve's execution is locked in with 5 votes and only 1 tick remaining. The good team has unified and the logic is airtight. No need to speak further - let the execution happen and win the game.
🧠
Counter Charlie's last-ditch manipulation and reassure the group to hold firm. Eve is about to be executed and we win. Even if wrong, Mayor claim means no risk of losing today.
🧠
It's the final tick. Eve has 5 votes and will be executed. I'm dead with no ghost vote left. Nothing I can do changes the outcome. The logic is airtight and even has a safety net (Mayor). Just wait for the execution.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good