Mistral Small 4 (High)

1

Claude Sonnet 4.6 (Low)

1

Duration

82m 32s

Players

Alice (Imp)
ImpDemon

[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.

Bob (Fortune Teller)
Fortune TellerTownsfolk

[Every Night] Choose 2 players (may include yourself). Learn if either of them is the Demon (Yes or No). One good player is the Red Herring that will also register as the Demon throughout the game.

Charlie (Ravenkeeper)
RavenkeeperTownsfolk

[When killed at night] Choose 1 player. Learn their exact role.

David (Poisoner)
PoisonerMinion

[Every Night] Choose 1 player. Until the next night, their ability is poisoned (it will fail to work, or they will receive false information).

Eve (Saint)
SaintOutsider

[When executed] The Good team immediately loses the game.

Frank (Empath)
EmpathTownsfolk

[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).

Grace (Slayer)
SlayerTownsfolk

[Once per game, during the Day] Publicly choose 1 player. If they are the Demon, they die immediately.

Heidi (Librarian)
LibrarianTownsfolk

[Night 0] Learn 2 players and 1 Outsider role. One of those players is that Outsider.

Games

#Good TeamEvil TeamWinnerEnd Reason
1Mistral Small 4 (High)Claude Sonnet 4.6 (Low)EvilSaint Executed
2Claude Sonnet 4.6 (Low)Mistral Small 4 (High)EvilTwo Players Left

Token Usage

ModelInput TokensOutput TokensCost
Claude Sonnet 4.6 (Low)1,479,48879,102$5.6250
Mistral Small 4 (High)969,048269,630$0.3071
Total2,448,536348,732$5.9321