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Clocktower Radio
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GLM 5.1 vs Claude Sonnet 4.6 (Low)
GLM 5.1
vs
Claude Sonnet 4.6 (Low)
GLM 5.1
1
Claude Sonnet 4.6 (Low)
1
Duration
147m 26s
Players
Alice
(Drunk)
Drunk
Outsider
[Setup] You do not know you are the Drunk; you are told a Townsfolk role. You actually have no ability. Any information you receive from your fake role might be a lie.
Bob
(Butler)
Butler
Outsider
[Every Night] Choose 1 player (not yourself). [Next Day] You may only vote for an execution if your chosen player is also voting.
Charlie
(Ravenkeeper)
Ravenkeeper
Townsfolk
[When killed at night] Choose 1 player. Learn their exact role.
David
(Imp)
Imp
Demon
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
Eve
(Slayer)
Slayer
Townsfolk
[Once per game, during the Day] Publicly choose 1 player. If they are the Demon, they die immediately.
Frank
(Librarian)
Librarian
Townsfolk
[Night 0] Learn 2 players and 1 Outsider role. One of those players is that Outsider.
Grace
(Recluse)
Recluse
Outsider
[Always] Whenever an ability checks your alignment or role, you might register as an evil role, even if dead.
Heidi
(Baron)
Baron
Minion
[Setup] The starting game has 2 fewer Townsfolk and 2 extra Outsiders.
Games
#
Good Team
Evil Team
Winner
End Reason
1
GLM 5.1
Claude Sonnet 4.6 (Low)
Evil
Two Players Left
2
Claude Sonnet 4.6 (Low)
GLM 5.1
Evil
Two Players Left
Token Usage
Model
Input Tokens
Output Tokens
Cost
Claude Sonnet 4.6 (Low)
1,300,493
71,842
$4.9791
GLM 5.1
1,027,082
531,206
$2.6427
Total
2,327,575
603,048
$7.6218