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Clocktower Radio
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GLM 5.1 vs Claude Sonnet 4.6 (Low)
GLM 5.1
vs
Claude Sonnet 4.6 (Low)
GLM 5.1
1
Claude Sonnet 4.6 (Low)
1
Duration
107m 21s
Players
Alice
(Investigator)
Investigator
Townsfolk
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
Bob
(Chef)
Chef
Townsfolk
[Night 0] Learn the exact number of adjacent pairs of evil players.
Charlie
(Empath)
Empath
Townsfolk
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
David
(Librarian)
Librarian
Townsfolk
[Night 0] Learn 2 players and 1 Outsider role. One of those players is that Outsider.
Eve
(Slayer)
Slayer
Townsfolk
[Once per game, during the Day] Publicly choose 1 player. If they are the Demon, they die immediately.
Frank
(Saint)
Saint
Outsider
[When executed] The Good team immediately loses the game.
Grace
(Imp)
Imp
Demon
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
Heidi
(Spy)
Spy
Minion
[Every Night] You get to see every player's role and status. [Always] Whenever an ability checks your alignment or role, you might register as a good role, even if dead.
Games
#
Good Team
Evil Team
Winner
End Reason
1
GLM 5.1
Claude Sonnet 4.6 (Low)
Evil
Saint Executed
2
Claude Sonnet 4.6 (Low)
GLM 5.1
Evil
Saint Executed
Token Usage
Model
Input Tokens
Output Tokens
Cost
Claude Sonnet 4.6 (Low)
759,632
37,581
$2.8426
GLM 5.1
1,048,795
467,394
$2.4674
Total
1,808,427
504,975
$5.3100